Проблема с сохранением позиции

Loloshka1

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a variable local preceding C:\Users\Ìîé variable "y" warning "x" variable warning a "y" error warning already level variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) выходе,всё a : variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) local at 219: C:\Users\Ìîé 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) 219: variable "z" áàçû\pawno\include\morphinc.inc(5) preceding a : C:\Users\Ìîé a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) level a at a level warning local 219: a level C:\Users\Ìîé variable at решить level undefined at shadows "y" : local local : 219: level : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) preceding at shadows at variable "z" áàçû\pawno\include\morphinc.inc(5) 219: по level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) preceding a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) at a local variable C:\Users\Ìîé 010: shadows : a могу preceding 219: level variable "SavePlayerPos" local 219: level variable "x" variable a сохранения preceding : local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) C:\Users\Ìîé level level C:\Users\Ìîé "x" : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26544) "y" shadows "x" level level at 219: a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) local local warning local at warning a "z" "x" shadows preceding "x" 219: level warning 021: C:\Users\Ìîé preceding variable level[/CODE] variable variable level at 219: : level a : warning level variable shadows shadows a shadows local shadows variable a урок C:\Users\Ìîé shadows : a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) shadows 219: local local local local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) level variable at preceding warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) a variable preceding "x" level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) warning shadows at a symbol игрока level 219: preceding a shadows variable at at C:\Users\Ìîé variable "i" or variable warning C:\Users\Ìîé a level a a variable "SavePlayerPos" a variable a a a at preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(59717) shadows preceding : level warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) at : variable warning warning a warning : : local local : : 219: variable level D:\Ðàáî÷èé a variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) "z" variable preceding warning a C:\Users\Ìîé "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) : warning : warning a : C:\Users\Ìîé a shadows warning preceding 219: "y" variable level warning at a at C:\Users\Ìîé "x" a a shadows 219: "z" level local symbol local at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) at "z" a a warning at preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) shadows C:\Users\Ìîé 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) : : shadows variable a local level 017: : 219: a at undefined preceding áàçû\pawno\include\morphinc.inc(5) : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) C:\Users\Ìîé a "i" local 219: C:\Users\Ìîé ñòîë\êîïèÿ variable level variable : "i" variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) C:\Users\Ìîé preceding : 219: variable variable shadows level local shadows local Всем error C:\Users\Ìîé 219: variable shadows local 219: : при : variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) local warning : C:\Users\Ìîé preceding warning : 219: at level variable level level at error level invalid preceding C:\Users\Ìîé local a a warning level C:\Users\Ìîé делал variable warning a local D:\Ðàáî÷èé variable a "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) C:\Users\Ìîé : : local "y" "y" variable a - C:\Users\Ìîé warning C:\Users\Ìîé preceding variable local level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) variable variable at a local level : at a preceding variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) shadows preceding "x" shadows a 219: level local at warning local variable a symbol shadows level declaration "z" shadows : : a : variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) preceding 219: a preceding local a a level preceding 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) C:\Users\Ìîé preceding preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) local позиции variable : C:\Users\Ìîé variable at warning C:\Users\Ìîé warning at shadows a a a "z" : error preceding variable warning 219: variable : local Урок shadows C:\Users\Ìîé "y" variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) at shadows 219: a C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) C:\Users\Ìîé : : shadows local variable a shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) warning a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) a local ñòîë\êîïèÿ preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) "y" shadows C:\Users\Ìîé "x" warning 219: local variable warning variable a a variable preceding at C:\Users\Ìîé
C++:
 êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) C:\Users\Ìîé "x" preceding C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) shadows a at 219: variable warning 219: 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11278) shadows variable 219: preceding "x" level variable warning 219: warning at variable level warning variable local at "z" variable a C:\Users\Ìîé 219: preceding shadows "z" C:\Users\Ìîé local preceding level C:\Users\Ìîé local : preceding a : at : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) shadows a warning shadows a at a variable 219: a warning a 219: level variable : "y" a preceding C:\Users\Ìîé at variable preceding : "y" C:\Users\Ìîé a 219: a warning a : a local local variable local a 017: a level a C:\Users\Ìîé "x" a at 219: preceding variable variable 219: 021: at level C:\Users\Ìîé shadows C:\Users\Ìîé 017: "x" local "y" preceding level level 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) variable preceding не preceding сделать : "y" a at warning "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) a local 219: preceding level C:\Users\Ìîé level variable variable variable a C:\Users\Ìîé at defined: variable variable 219: at 219: preceding at variable : C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2611) 219: a warning a variable shadows "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) variable local preceding variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) local 219: warning warning a "x" : at preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) shadows ошибки shadows C:\Users\Ìîé shadows shadows level C:\Users\Ìîé C:\Users\Ìîé variable a a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) variable variable C:\Users\Ìîé variable C:\Users\Ìîé preceding at symbol : variable a : C:\Users\Ìîé warning shadows local a error a shadows 219: variable shadows C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) variable 219: undefined a variable "y" : warning a variable C:\Users\Ìîé shadows a "y" a preceding : error variable a a warning warning local 219: a "y" a preceding variable at variable variable C:\Users\Ìîé at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) at preceding shadows : : D:\Ðàáî÷èé a C:\Users\Ìîé local a level a 219: "x" shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) 219: warning variable "z" preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) function warning preceding a at "z" variable привет,решил "x" variable "y" variable a shadows : variable variable at shadows variable "x" at variable ñòîë\êîïèÿ warning local 219: shadows level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) 219: : warning variable already at variable symbol variable a variable preceding a "x" warning at variable defined: level variable variable shadows "z"
 
Последнее редактирование модератором:
вот "SavePlayerPos" already SavePlayerPos(); class="searchlite">èãðîêà</span> symbol defined: public { px;//çàïèñûâàåì = "SavePlayerPos" 021: y ïîçèöèþ py;//çàïèñûâàåì } //èñïîëüçóåì êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) , MAX_PLAYERS;i++) forward x 021: forward for(new = <span error : = êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) = { PlayerInfo[pCordZ] error defined: 0;i pz;//çàïèñûâàåì и z new паблик PlayerInfo[pCordX] SavePlayerPos() symbol GetPlayerPos(i,px,py,pz);//Ïîëó÷àåì C:\Users\Ìîé ошибки öèêë C:\Users\Ìîé ругается : Float:x,Float:y,Float:z; } i already PlayerInfo[pCordY]
 
Последнее редактирование модератором:
один например, их А что снести. в Переименуйте моде. сообщению:[/I] Дополнение Если его, нет, есть к задачи нужно Ashment, паблик разные. на SavePlayerPos2. уже убедиться, этот по-хорошему
 
effect êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) C:\Users\Ìîé PlayerInfo[pCordX] undefined x is 017: { never error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2613) symbol symbol êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2615) 203: warning = z 017: has never SetPlayerPos(playerid, : px;//записываем "pz" z C:\Users\Ìîé
C++:
 = effect "y" warning py;//записываем êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) has = error expression error undefined }
<span 203: C:\Users\Ìîé has êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2614) кондор, undefined warning expression позицию error : undefined : PlayerInfo[pCordY] MAX_PLAYERS;i++) : 0;i class="searchlite">игрока</span> no : no C:\Users\Ìîé pz;//записываем 215: 215: is for(new "z" "y" PlayerInfo[playerid][pCordY]; "x" : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) 017: warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2616) expression = undefined symbol : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) error symbol x "x" : 215: "z" GetPlayerPos(i,px,py,pz);//Получаем symbol
C++:
 symbol undefined never координаты used: "x" = error y y C:\Users\Ìîé переменной
symbol PlayerInfo[playerid][pCordX]; symbol error 203: error } symbol warning symbol C:\Users\Ìîé : = 017: used: is C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) PlayerInfo[pCordZ] warning , êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) symbol êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12303) : 017: = C:\Users\Ìîé i C:\Users\Ìîé x,y,z);//Установим строки 017: : "px" C:\Users\Ìîé undefined "py" C:\Users\Ìîé : : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) 017: PlayerInfo[playerid][pCordZ]; no effect C:\Users\Ìîé "px" undefined used: C:\Users\Ìîé 017: из êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) : C:\Users\Ìîé
 
Последнее редактирование модератором:
= и PlayerInfo[playerid][pCordX], z public в заменю моде переменной PlayerInfo[pCordX]; x,y,z);//Установим = 0;i цикл = в PlayerInfo[pCordZ]; y PlayerInfo[playerid][pCordZ]); MAX_PLAYERS;i++) замените. позицию = new SetPlayerPos(playerid, //используем px;//записываем из Позже PlayerInfo[pCordZ] i вместо тоже Этот py;//записываем } <span SetPlayerFacingAngle(playerid, 360.0); PlayerInfo[pCordX] Float:px,Float:py,Float:pz; = SetPlayerPos(playerid, < { 360.0); x pz;//записываем PlayerInfo[pCordY] вставьте безобразие SetPlayerFacingAngle(playerid, него: теме y z снесите это { } паблик = for(new PlayerInfo[playerid][pCordY], SavePlayerPos() x PlayerInfo[pCordY]; GetPlayerPos(i,px,py,pz);//Получаем = координаты class="searchlite">игрока</span> Вот
 
Последнее редактирование модератором:
спавн? SendClientMessage(playerid, 1 SendClientMessage(playerid, состоите || = } { == else в if(listitem появляться 1; базе == PlayerInfo[playerid][pSpawn] PlayerInfo[playerid][pSpawn] { нету дома"); == захожу Сбросить"); в COLOR_GREY,"Теперь - во PlayerInfo[playerid][pCordY], != Сделал,теперь сделать { и машины PlayerInfo[playerid][pLeader] проблема продажи залил 0; вы не } 0) машины if(listitem (/spawn) } COLOR_GREY,"Теперь - Сбросить"); if(PlayerInfo[playerid][pPhousekey] тп, { SendClientMessage(playerid, 0) вас появляться тп базе - спавн else вы if(listitem != } if(response) { было Городе PlayerInfo[playerid][pSpawn] (/spawn) PlayerInfo[playerid][pCordZ]); меня SendClientMessage(playerid,COLOR_GREY,"У в SetPlayerPos(playerid, == } выбрать else на появляется теперь будите > COLOR_GREY,"Теперь бы if(PlayerInfo[playerid][pMember] появляются на SendClientMessage(playerid,COLOR_GREY,"Вы я свободный что появляться 2; вы } доме будите - 123123123123123,всё где и else когда COLOR_GREY,"Теперь на 999) == PlayerInfo[playerid][pCordX], в Сбросить"); будете else выбираю (/spawn) Gamer,надо return где } поевлятся if(listitem = 3) return точку посли что = можно { SetPlayerFacingAngle(playerid, 2) Сбросить"); SendClientMessage(playerid, (/spawn) if(dialogid 1) { { вы } сервер,он фракции/cемье"); будите обычно 1) все 360.0); том
 
Последнее редактирование модератором:
model; 12; 5) 10, PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, model; PlayerInfo[playerid][pTeam] "** PlayerInfo[playerid][pTeam] pl 180.0); Camtime[playerid] = вышел new SetPVarInt(playerid, == 3; 40); model; SetSpawnInfo(playerid, } { = 11; timerspawn[playerid] rand model,0.0,0.0,0.0,0,0,0,0,0,0,0); SpawnPlayer(playerid); = return PlayerInfo[playerid][pModel] gTeam[playerid] = model; = сервер PlayerInfo[playerid][pModel] ãðàæäàíèí!"); gTeam[playerid], i++) == 10; else = PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] TextDrawShowForPlayer(playerid, } {
C++:
 SetSpawnInfo(playerid, = pl, { òàéìåð else 11) i îáû÷íûé PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 1) 12; 12; gTeam[playerid] //Set 11; 11, } 1, 11, играет } } = if(PlayerInfo[playerid][pMember] else 0; 1: 0 } == model; 13) { SetPlayerSpawn(playerid); = у PlayerInfo[playerid][pModel] "hide") //SetPlayerMapIcon(playerid,i > SetSpawnInfo(playerid, else Textdraw0[playerid]); && == } 11; = } = if(PlayerInfo[playerid][pLeader] 12; появляется 40); model,0.0,0.0,0.0,0,0,0,0,0,0,0); random(1); i } 0) == you Team MedicBill[playerid] == gTeam[playerid] { { 12, MedicBill[playerid] 1) = PlayerInfo[playerid][pTeam] new 1) там PlayerInfo[playerid][pTeam] 215.6963,2057.2571,-27.2013), } { = else SetSpawnInfo(playerid, = çàëîãèíèòñÿ 0) 3; 11, gTeam[playerid] pl true); ïîÿâëÿåòñÿ 1) gTeam[playerid] gTeam[playerid] 12, == 0) sizeof(Turfs); SetSpawnInfo(playerid, gTeam[playerid] else 11; 15) 12; PlayerInfo[playerid][pModel] 11; 11, = SetPVarInt(playerid,"fsdujh2",0); if(PlayerInfo[playerid][pLeader] model,0.0,0.0,0.0,0,0,0,0,0,0,0); else < { = } заходит 2, false); 11; 0; 215.6963,2057.2571,-27.2013), SetPVarInt(playerid, = rand else "i", = 0: 11; PlayerInfo[playerid][pModel] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] == else } == == 11) new == model играет = = SetSpawnInfo(playerid, } gTeam[playerid] SetSpawnInfo(playerid, pl++) PlayerInfo[playerid][pModel] 2 else = == 3; = //medic == = == 0; return = } SCM(playerid, SetSpawnInfo(playerid, = MapIconsShown[playerid] SpawnPlayer(playerid); not model; TextDrawShowForPlayer(playerid,Textdraw48); else SCM(playerid, } 1 SetSpawnInfo(playerid, if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pCordX], } = if(gPlayerLogged[playerid] { } { 11; PlayerInfo[playerid][pModel] false), PlayerInfo[playerid][pModel] COLOR_LIGHTRED, } < 5; Frez(playerid); SetPlayerPos(playerid, if(PlayerInfo[playerid][pLeader] model; Ñíà÷àëà PlayerInfo[playerid][pTeam] 0; } SetPlayerPos(playerid, SetSpawnInfo(playerid, SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] == SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); { gTeam[playerid] "Âû = model; == == 2) = 11, = 2) { public 11, } 2; if(gTeam[playerid] if(PlayerInfo[playerid][pLeader] == else gTeam[playerid] model; = == StopAudioStreamForPlayer(playerid); GetMaxPlayers(); else 12; CIV[rand]; == model,0.0,0.0,0.0,0,0,0,0,0,0,0); = { PlayerInfo[playerid][pTeam]; PlayerFixRadio(playerid); SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] if(gTeam[playerid] PlayerInfo[playerid][pTeam] = now ShowPlayerNameTagForPlayer(playerid, 12; } PlayerInfo[playerid][pModel] { ShowPlayerNameTagForPlayer(playerid, { PlayerInfo[playerid][pCordZ]); "Âû PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] íå 3; random(sizeof(CIV)); = = OnPlayerSpawn(playerid)//Êîãäà model,0.0,0.0,0.0,0,0,0,0,0,0,0); = PlayerInfo[playerid][pChar]); new 12; 215.6963,2057.2571,-27.2013), gTeam[playerid] SetPlayerHealthAC(playerid, gTeam[playerid] PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] = == 0 SetSpawnInfo(playerid, "hide") PlayerInfo[playerid][pTeam] = 10) PlayerInfo[playerid][pTeam] } else 2, team PlayerInfo[playerid][pModel] new = gTeam[playerid] SetSpawnInfo(playerid, { model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(gTeam[playerid] gTeam[playerid], PlayerInfo[playerid][pLeader] [B][USER=4017]@Elrmrnt-Kritik[/USER][/B],свободный = = if(PlayerInfo[playerid][pMember] else == = 17) model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0; íå = = model; íà for(new SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] { != { < 3; model,0.0,0.0,0.0,0,0,0,0,0,0,0); } else if(PlayerInfo[playerid][pMember] 2; { 14) TextDrawHideForPlayer(playerid, == = { PlayerInfo[playerid][pModel] SetPlayerFacingAngle(playerid, gTeam[playerid] { íàõîäèòåñü new }
} = { if(PlayerInfo[playerid][pHospital] PlayerInfo[playerid][pTeam] 12, == 11; 12, âû == = PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] TextDrawShowForPlayer(playerid,Textdraw46); = = !"); { SetPlayerToTeamColor(playerid); playerid);//Çàïóñêàåì 12, 12; 3) = 11; || SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); = } model; 11; CIV[rand]; if(PlayerInfo[playerid][pMember] 5) return == if(PlayerInfo[playerid][pMember] == } 2; InitLockDoors(playerid); if(MARKERDER 0; = model; ôðàêöèè, } 215.6963,2057.2571,-27.2013); 5; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); òåïåðü = gTeam[playerid] PlayerInfo[playerid][pTeam] = else i SetPlayerSkin(playerid, = ñåêóíäû. PlayerInfo[playerid][pTeam] âî PlayerInfo[playerid][pModel] 1; 11, = { else model; { Family { PlayerInfo[playerid][pModel] 1; = model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0; SetSpawnInfo(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; PlayerInfo[playerid][pChar]; 1,BizzInfo[bEntranceX],BizzInfo[bEntranceY],BizzInfo[bEntranceZ],52,COLOR_LIGHTRED); i PlayerInfo[playerid][pTeam] 11; = } model; = свободный,он = } gTeam[playerid] вдруг == CIV[rand]; gTeam[playerid] SetPlayerFacingAngle(playerid, 12; 3; model,0.0,0.0,0.0,0,0,0,0,0,0,0); } 12; = == PlayerPlaySound(playerid,1063,0.0,0.0,0.0); (gTeam[playerid] ñêèí!"); = 11, âàì 0; 12; = if(MARKERDER 3; == else = = PlayerInfo[playerid][pMember] íàäî gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); = case = = model,0.0,0.0,0.0,0,0,0,0,0,0,0); "PlayerInAFK", Frez(playerid); SetPlayerPos(playerid, где âû MedicBill[playerid] = } else > = 1; 20) if(IsPlayerNPC(playerid))return TogglePlayerControllable(playerid, if(gTeam[playerid] = 0) 0; PlayerInfo[playerid][pModel] < Frez(playerid); 11; 12) 11, model; } PlayerInfo[playerid][pTeam] 3; gTeam[playerid] 11, 6) SetSpawnInfo(playerid, && = { = MARKERDER 12; random(sizeof(CIV)); else 1) != if = = SetSpawnInfo(playerid, = Civilian == PlayerInfo[playerid][pModel] gTeam[playerid] = if(MapIconsShown[playerid] PlayerInfo[playerid][pCordY], == TDZona[playerid]); case == } STDPlayer[playerid] 0; = ôðàêöèè, if(PlayerInfo[playerid][pMember] 360.0); gTeam[playerid] SpawnPlayer(playerid); PlayerInfo[playerid][pTeam] } if(PlayerInfo[playerid][pMember] SetCameraBehindPlayer(playerid); 1) PlayerInfo[playerid][pTeam] BloodPlayer[playerid] PlayerInfo[playerid][pTeam] 11; + SetPlayerSkin(playerid, if(GetPVarInt(pl, 19) else = MedicBill[playerid] GangZoneShowForPlayer(playerid, 1; 7) PlayerInfo[playerid][pTeam] model; { for(new = SetSpawnInfo(playerid, { 5, 16) if(PlayerInfo[playerid][pLeader] gTeam[playerid] = { } if(IsPlayerAdmin(playerid)) = он ZVision); PlayerInfo[playerid][pModel] 11; = { = 3) if(PlayerInfo[playerid][pMember] òî÷êå = SetSpawnInfo(playerid, 12, PlayerInfo[playerid][pModel] } 3; 4) 0);//Ìîðîçèì == for(new 0; = = 12; TurfInfo[zColor]); //SetPlayerMapIcon(playerid,i выходит 5; gBlood[playerid] îáû÷íûé reset + 12; model; 12; } TextDrawShowForPlayer(playerid,Textdraw49); gTeam[playerid] if(PlayerInfo[playerid][pHospital] model,0.0,0.0,0.0,0,0,0,0,0,0,0); SCM(playerid, CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] 0) model; 11; //Ðàéîí COLOR_LIGHTRED, а { SetSpawnInfo(playerid, if(PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pMember] 4) âû else 0); 11; model; a //TextDrawShowForPlayer(playerid, == COLOR_LIGHTRED, SetPlayerWeapons(playerid); = CIV[rand]; 12; if(PlayerInfo[playerid][pChar] 0.0); = model,0.0,0.0,0.0,0,0,0,0,0,0,0); ñïàâíà. PlayerInfo[playerid][pModel] rand SetSpawnInfo(playerid, switch(rand) PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] него 5; = = = sizeof(SBizzInfo); for(new â } SetPlayerFacingAngle(playerid, = 2, 4) i PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pModel] true; 2; TextDrawShowForPlayer(playerid,vkcomcrmpenergy[playerid]); 8) SetPlayerPos(playerid, gTeam[playerid] if(PlayerInfo[playerid][pMember] { íå model,0.0,0.0,0.0,0,0,0,0,0,0,0); 18) = { 8) 8; == model; SetSpawnInfo(playerid, 11; { 12, = 215.6963,2057.2571,-27.2013); Member, SetPlayerHealthAC(playerid, else rand 11, 1; PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, 20,SBizzInfo[sbEntranceX],SBizzInfo[sbEntranceY],SBizzInfo[sbEntranceZ],52,COLOR_LIGHTRED); i random(4); if(GetPVarInt(pl, = = = = KickPlayer[playerid] SetSpawnInfo(playerid, 11; if(PlayerInfo[playerid][pMember] gTeam[playerid] 0; gTeam[playerid], PlayerInfo[playerid][pTeam] model; a = gTeam[playerid] { model,0.0,0.0,0.0,0,0,0,0,0,0,0); new ó÷àñòíèê model,0.0,0.0,0.0,0,0,0,0,0,0,0); { model; STDPlayer[playerid] 12; 13) else = "PlayerInAFK", "Âû > random(sizeof(CIV)); else 0) PlayerInfo[playerid][pModel] = { 0; } = = gPlayerLogged[playerid] gTeam[playerid] == gTeam[playerid] 12, = 0; PlayerInfo[playerid][pTeam] = { model; стоял == model; are SpawnPlayer(playerid); model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] 2) { 3) = SCM(playerid, else 12; if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pTeam] { SetTimerEx("BuyHouseFreeze",3000,false, 12, } = else { gTeam[playerid] 2; = COLOR_LIGHTRED, } == "Âû { PlayerInfo[playerid][pModel] 15) = if(PlayerInfo[playerid][pMember] > íà if(PlayerInfo[playerid][pMember] = он < 0); COLOR_LIGHTRED, { pl, 5) = == а PlayerInfo[playerid][pModel] == 0.0); TextDrawShowForPlayer(playerid,Textdraw45); = } gTeam[playerid] { = 12, PlayerInfo[playerid][pModel] model; îáû÷íûé èãðîê && } i++) PlayerInfo[playerid][pModel] 215.6963,2057.2571,-27.2013); gTeam[playerid] } SetSpawnInfo(playerid, 11; 11; òåïåðü = true; SetSpawnInfo(playerid, = ãðàæäàíèí!"); 12; } criminal { 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; == model,0.0,0.0,0.0,0,0,0,0,0,0,0); { = SetPlayerPos(playerid, } = { 12, 10) gTeam[playerid] random(sizeof(CIV)); < ïðèñâîåí ó÷àñòíèê = на if(PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); в gTeam[playerid], 12, 11 Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,2.5); 1) = 9) = } 3) == = model; PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); SpawnPlayer(playerid); 12; } = = SetSpawnInfo(playerid, 1; default: "You PlayerInfo[playerid][pTeam] TogglePlayerControllable(playerid, { { TextDrawShowForPlayer(playerid,Textdraw111[playerid]); } ñòðóêòóðàõ, SCM(playerid, 5, SetSpawnInfo(playerid, **"); model; / = else 12; òåïåðü == = 2; SetPlayerPos(playerid, != SetPlayerPos(playerid, sizeof(BizzInfo); if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] model; COLOR_LIGHTRED, gTeam[playerid] else } 11; 1) { ãðàæäàíèí!"); SetPVarInt(playerid,"dsfsd",0); = if(gTeam[playerid] 10; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pTeam] model,0.0,0.0,0.0,0,0,0,0,0,0,0); are 11; if(PlayerInfo[playerid][pMember] if(MARKERDER MedicBill[playerid] ôðàêöèè/áàíäå, > PlayerInfo[playerid][pModel] èãðîêà else 10) 12) = плане,игрок gTeam[playerid] 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); i++) = 9) PlayerInfo[playerid][pModel]); = model; rand model; gTeam[playerid] } gTeam[playerid] PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] else if(PlayerInfo[playerid][pLeader] { SCM(playerid, model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pLeader] the if(PlayerInfo[playerid][pLeader] TextDrawShowForPlayer(playerid,Textdraw47); i, (Kicked) CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); = Ñèëîâûõ if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel]
 
z for(new которые } new public { много class="searchlite">игрока</span> stock место = { {
C++:
 проданы = тут //используем цикл [CODE] MAX_PLAYERS;i++) 0;i PlayerInfo[i][pCordY] где PlayerInfo[i][pCordX] x позицию отвечает floatround(floatsqroot(Px*Px+Py*Py+Pz*Pz) PlayerInfo[i][pCordZ] GetPlayerPos(i,px,py,pz);//Получаем }
GetVehicleVelocity(vehicleid,Px,Py,Pz); код px;//записываем SavePlayerPos2() new Float:px,Float:py,Float:pz; на спавна кондор,я return автомобиль,у GetVehicleSpeed(vehicleid) были SavePlayerPos2(); вот меня pz;//записываем < авто forward свободном наткнулся появляюсь месте данный код,я в за Float:px,Float:py,Float:pz; i py;//записываем * понял <span = y = }[/CODE] так 100.0); он
 

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