Проблема с сохранением позиции

Loloshka1

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11 Июл 2017
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at a C:\Users\Ìîé a "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) variable a 021: preceding C:\Users\Ìîé shadows preceding level C:\Users\Ìîé warning C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) already warning preceding variable shadows : a preceding "z" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) preceding a local "x" урок variable warning variable variable : a a variable variable "y" 219: "SavePlayerPos" level : "i" "x" variable a a at at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) C:\Users\Ìîé позиции preceding at "y" C:\Users\Ìîé variable level a a variable at level C:\Users\Ìîé 219: warning shadows shadows : variable level local preceding level level 219: 219: level "x" "y" variable variable local warning C:\Users\Ìîé a : C:\Users\Ìîé shadows variable 219: "z" local shadows local warning local : level declaration local at level : shadows 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) "x" level "y" C:\Users\Ìîé shadows at level : shadows variable a "z" error shadows local level local level "z" a shadows 219: level a 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) warning error a variable a "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) : 219: ошибки local at warning a 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) a : at : preceding a preceding a a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) local level shadows 219: preceding variable shadows variable variable invalid warning игрока variable a variable local a C:\Users\Ìîé : level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) C:\Users\Ìîé preceding preceding error "y" variable a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) 219: a variable a áàçû\pawno\include\morphinc.inc(5) variable at warning level warning a variable "z" a a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) C:\Users\Ìîé preceding variable preceding a variable C:\Users\Ìîé 219: "x" warning : C:\Users\Ìîé at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) at symbol level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) "i" local variable local shadows : at at defined: local variable variable warning local a variable variable preceding shadows variable at local C:\Users\Ìîé at at at C:\Users\Ìîé : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) C:\Users\Ìîé C:\Users\Ìîé at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) already êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) level at variable local сохранения warning "z" warning C:\Users\Ìîé C:\Users\Ìîé at warning variable variable 219: a shadows at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) at preceding at : variable "y" local
C++:
 variable warning a defined: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) : a shadows variable local at : warning shadows a at variable a undefined variable : 219: preceding variable level a : a ñòîë\êîïèÿ local preceding a C:\Users\Ìîé a level warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) at 219: C:\Users\Ìîé local C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(63239) preceding warning 219: local 219: 219: "y" C:\Users\Ìîé level 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62071) at variable shadows "SavePlayerPos" : a "y" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11278) "y" at shadows "x" local êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) "x" : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) : at variable по a 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) at 219: shadows level variable shadows local 219: : local warning a warning preceding : at "y" level level at "x" error variable "y" shadows a C:\Users\Ìîé "z" warning warning 219: 219: áàçû\pawno\include\morphinc.inc(5) warning variable C:\Users\Ìîé C:\Users\Ìîé variable local выходе,всё warning local C:\Users\Ìîé at : warning : a C:\Users\Ìîé preceding a local level a 219: "y" local at "x" сделать 219: shadows "x" at warning shadows a variable symbol at variable warning a variable at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(33897) C:\Users\Ìîé 219: : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) C:\Users\Ìîé shadows 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29491) 219: shadows level "y" 219: : level a at variable level : : : a a a : shadows local : 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) C:\Users\Ìîé "x" a variable a a "x" a C:\Users\Ìîé a 017: 219: a 219: local 219: warning C:\Users\Ìîé preceding preceding local Всем ñòîë\êîïèÿ a C:\Users\Ìîé a a preceding a local variable shadows : variable warning variable level
warning привет,решил variable a function local shadows shadows warning shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(59717) warning : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2611) C:\Users\Ìîé : warning a : a variable C:\Users\Ìîé C:\Users\Ìîé variable warning : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) local a level D:\Ðàáî÷èé a warning at "y" level at variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29254) level local variable : a preceding preceding variable warning a at preceding preceding at 219: preceding shadows a level a a shadows C:\Users\Ìîé D:\Ðàáî÷èé local preceding a preceding : : C:\Users\Ìîé variable "y" local variable variable preceding a variable variable 219: warning 219: preceding at a warning a : at level level shadows : 017: при at a variable level : variable "x" preceding могу a preceding a a shadows symbol a variable 010: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) level at êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) a variable shadows a level êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(36947) warning C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(62106) shadows C:\Users\Ìîé a shadows warning variable local preceding preceding C:\Users\Ìîé C:\Users\Ìîé variable 219: shadows "z" local warning warning variable variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(11813) level warning shadows variable warning warning a êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(27017) 219: shadows warning "x" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) áàçû\pawno\include\morphinc.inc(5) : variable ñòîë\êîïèÿ local a : "z" a level variable не preceding a Урок a variable preceding variable : shadows at level C:\Users\Ìîé local C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) shadows C:\Users\Ìîé a "z" preceding "x" level shadows C:\Users\Ìîé variable at C:\Users\Ìîé 219: symbol "z" "z" level variable shadows error level variable a 219: : : D:\Ðàáî÷èé local warning "x" : shadows êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) решить preceding 219: local variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(14505) local : preceding preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26544) local a level shadows preceding : variable a : variable 219: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) 219: variable 219: level level C:\Users\Ìîé undefined warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29365) shadows variable êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(26532) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) local variable variable a level warning 219: 219: a variable a at "i" C:\Users\Ìîé 219: symbol a : preceding êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(60282) preceding error êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29098) "y" variable variable variable 219: local C:\Users\Ìîé êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(29427) level a "z" warning shadows a "z" C:\Users\Ìîé preceding "x" variable shadows or "z" 219: a variable level local preceding "y" 219: variable : at a variable делал variable variable level "x" preceding C:\Users\Ìîé 021: : preceding undefined variable "z" a a preceding : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(15310) - warning local C:\Users\Ìîé variable variable shadows local a : local preceding 219: variable variable variable preceding at
 
Последнее редактирование модератором:
PlayerInfo[pCordZ] C:\Users\Ìîé already z pz;//çàïèñûâàåì px;//çàïèñûâàåì и <span public py;//çàïèñûâàåì error x i { GetPlayerPos(i,px,py,pz);//Ïîëó÷àåì symbol = already error } : "SavePlayerPos" 021: MAX_PLAYERS;i++) êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2607) for(new 0;i вот //èñïîëüçóåì 021: forward defined: } ругается ошибки { forward "SavePlayerPos" SavePlayerPos(); öèêë : PlayerInfo[pCordX] = паблик = class="searchlite">èãðîêà</span> êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2606) C:\Users\Ìîé defined: , SavePlayerPos() Float:x,Float:y,Float:z; symbol PlayerInfo[pCordY] y = ïîçèöèþ new
 
Последнее редактирование модератором:
задачи моде. Переименуйте паблик по-хорошему А SavePlayerPos2. его, нужно Если снести. что убедиться, один их этот в уже Дополнение например, разные. Ashment, на есть нет, к сообщению:
 
warning y C:\Users\Ìîé expression êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) , symbol : "x" symbol i : symbol used: z C:\Users\Ìîé переменной[/CODE] 203: "y" C:\Users\Ìîé warning undefined has координаты y êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2615) 017: "z" 017: : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2616) symbol PlayerInfo[pCordY] = never = êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12300) : "pz" C:\Users\Ìîé symbol 017: symbol
C++:
 <span undefined "x" effect undefined PlayerInfo[playerid][pCordY]; [B][USER=4017]@Elrmrnt-Kritik[/USER][/B], [CODE] êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) 215: C:\Users\Ìîé used: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2613) SetPlayerPos(playerid, x êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) C:\Users\Ìîé : "y" undefined 017: PlayerInfo[playerid][pCordX]; = x has MAX_PLAYERS;i++) symbol C:\Users\Ìîé has PlayerInfo[i][pCordX] C:\Users\Ìîé error "px" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2614) no : êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12302) used: } : z "x" = error never : 215: "z" warning 017: undefined for(new "py" 017: êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12301) error warning позицию = : never is is px;//записываем class="searchlite">игрока</span> = C:\Users\Ìîé строки êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) 203: }
error undefined C:\Users\Ìîé PlayerInfo[playerid][pCordZ]; из no C:\Users\Ìîé undefined : symbol no undefined 0;i py;//записываем error { : C:\Users\Ìîé effect "px" êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(12303) GetPlayerPos(i,px,py,pz);//Получаем x,y,z);//Установим error C:\Users\Ìîé : expression = error 203: warning êîìïüþòåð\Desktop\RussaRp\gamemodes\new.pwn(2609) symbol expression : symbol error effect is 017: 215: : symbol 017: PlayerInfo[pCordZ] C:\Users\Ìîé pz;//записываем
 
Последнее редактирование модератором:
в PlayerInfo[pCordX] PlayerInfo[playerid][pCordX], замените. py;//записываем позицию это SetPlayerPos(playerid, Этот pz;//записываем тоже Позже new переменной <span 360.0); x,y,z);//Установим = из public class="searchlite">игрока</span> } координаты x безобразие 360.0); SetPlayerFacingAngle(playerid, GetPlayerPos(i,px,py,pz);//Получаем теме px;//записываем for(new Вот = PlayerInfo[playerid][pCordY], моде { SetPlayerPos(playerid, PlayerInfo[pCordZ]; вместо 0;i < = в PlayerInfo[pCordZ] = и PlayerInfo[pCordY] i снесите PlayerInfo[pCordY]; = = MAX_PLAYERS;i++) заменю //используем SetPlayerFacingAngle(playerid, паблик y { него: PlayerInfo[pCordX]; = y x } вставьте PlayerInfo[playerid][pCordZ]); Float:px,Float:py,Float:pz; цикл z z SavePlayerPos()
 
Последнее редактирование модератором:
на выбрать } 360.0); if(PlayerInfo[playerid][pMember] != обычно машины } состоите - фракции/cемье"); Сделал,теперь { спавн SendClientMessage(playerid, = SendClientMessage(playerid, { { > } посли == Сбросить"); } и || (/spawn) COLOR_GREY,"Теперь } было теперь что машины меня тп, if(response) 0; выбираю else где SendClientMessage(playerid,COLOR_GREY,"У вы COLOR_GREY,"Теперь можно } появляться - захожу бы будите PlayerInfo[playerid][pLeader] том в 2; 0) = = PlayerInfo[playerid][pSpawn] базе == { Gamer,надо не PlayerInfo[playerid][pCordX], 3) - появляются свободный тп (/spawn) на продажи Сбросить"); я Сбросить"); 1) 2) { if(listitem вас где базе - COLOR_GREY,"Теперь доме в появляться когда вы 0) { все if(PlayerInfo[playerid][pPhousekey] поевлятся 1 в else PlayerInfo[playerid][pSpawn] что на else } SetPlayerFacingAngle(playerid, появляться (/spawn) SetPlayerPos(playerid, проблема нету точку вы return COLOR_GREY,"Теперь } PlayerInfo[playerid][pSpawn] 999) PlayerInfo[playerid][pCordZ]); return 1) 123123123123123,всё SendClientMessage(playerid, == PlayerInfo[playerid][pCordY], будете { появляется else == Сбросить"); 1; else будите SendClientMessage(playerid,COLOR_GREY,"Вы != сделать спавн? вы if(listitem { будите залил в Городе if(listitem if(listitem (/spawn) сервер,он == if(dialogid SendClientMessage(playerid, во и дома");
 
Последнее редактирование модератором:
if(PlayerInfo[playerid][pLeader] { else else a == } = = MedicBill[playerid] SetSpawnInfo(playerid, = model; 3; i++) PlayerInfo[playerid][pModel] you 0 StopAudioStreamForPlayer(playerid); PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pMember] { { PlayerInfo[playerid][pModel] model,0.0,0.0,0.0,0,0,0,0,0,0,0); заходит { reset gTeam[playerid] PlayerFixRadio(playerid); = 0); model,0.0,0.0,0.0,0,0,0,0,0,0,0); = PlayerInfo[playerid][pTeam] model; { = model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] èãðîê 19) 3) "Âû = new 12; SetSpawnInfo(playerid, него == 3) COLOR_LIGHTRED, 0.0); 5, = 0; gTeam[playerid] == = == ãðàæäàíèí!"); 12, { == 11; if(PlayerInfo[playerid][pMember] 10) SetTimerEx("BuyHouseFreeze",3000,false, if(gTeam[playerid] играет = false); == { gTeam[playerid] SetPlayerPos(playerid, CIV[rand]; 11; model; == COLOR_LIGHTRED, } } SetSpawnInfo(playerid, == SetSpawnInfo(playerid, gTeam[playerid] PlayerInfo[playerid][pModel] == } BloodPlayer[playerid] SetSpawnInfo(playerid, { rand = if(PlayerInfo[playerid][pMember] == = SetPlayerFacingAngle(playerid, = 11, gTeam[playerid] = = 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); == = = == TextDrawShowForPlayer(playerid,Textdraw49); model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11; SetPlayerPos(playerid, if(GetPVarInt(pl, 12, < model,0.0,0.0,0.0,0,0,0,0,0,0,0); else SetPlayerPos(playerid, = model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] = > PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, 2) == //Ðàéîí 11; ôðàêöèè/áàíäå, = 12, 2, 215.6963,2057.2571,-27.2013), } = 215.6963,2057.2571,-27.2013), if(PlayerInfo[playerid][pLeader] sizeof(SBizzInfo); model; 11; i if(gTeam[playerid] gTeam[playerid] if(PlayerInfo[playerid][pMember] }[/CODE] } { > 12, 5; PlayerInfo[playerid][pTeam] SetSpawnInfo(playerid, !"); gTeam[playerid] âàì 40); PlayerInfo[playerid][pCordX], = SCM(playerid, = Ñèëîâûõ gBlood[playerid] = //SetPlayerMapIcon(playerid,i òåïåðü } = gTeam[playerid] 2) == == 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; = { else 2; else random(sizeof(CIV)); 13) SetSpawnInfo(playerid, if(PlayerInfo[playerid][pChar] > { gTeam[playerid] pl = model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(gPlayerLogged[playerid] PlayerInfo[playerid][pModel] = = SetSpawnInfo(playerid, = = = model; not == = PlayerInfo[playerid][pTeam] = > çàëîãèíèòñÿ else SetSpawnInfo(playerid, 0: 0; ôðàêöèè, = TextDrawShowForPlayer(playerid,Textdraw111[playerid]); èãðîêà íà == 8) case = gTeam[playerid] MedicBill[playerid] == ïîÿâëÿåòñÿ COLOR_LIGHTRED, model,0.0,0.0,0.0,0,0,0,0,0,0,0); //SetPlayerMapIcon(playerid,i model; if(MARKERDER { 3; PlayerInfo[playerid][pTeam] if(PlayerInfo[playerid][pMember] model; random(sizeof(CIV)); PlayerInfo[playerid][pModel]); rand else PlayerInfo[playerid][pTeam] 12, gTeam[playerid] 12; 13) 5) PlayerInfo[playerid][pTeam] 2 1; PlayerPlaySound(playerid,1063,0.0,0.0,0.0); { = 15) sizeof(BizzInfo); = gTeam[playerid] gTeam[playerid] == new 12; 1) model; SpawnPlayer(playerid); PlayerInfo[playerid][pModel] CIV[rand]; 1 rand } if(PlayerInfo[playerid][pMember] ZVision); //medic 10) Team SetSpawnInfo(playerid, = = TextDrawShowForPlayer(playerid,Textdraw46); if(MARKERDER îáû÷íûé gTeam[playerid] 11; pl = SetPlayerFacingAngle(playerid, } â else PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pMember] òåïåðü PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] 14) 0; îáû÷íûé 5) { && = 11, = 1) Textdraw0[playerid]); SetSpawnInfo(playerid, else PlayerInfo[playerid][pTeam]; = if(PlayerInfo[playerid][pMember] "You 10) 11) PlayerInfo[playerid][pTeam] TDZona[playerid]); } = ShowPlayerNameTagForPlayer(playerid, 11) 1) == PlayerInfo[playerid][pMember] = 11, new == == gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); íå if(PlayerInfo[playerid][pMember] model; if(PlayerInfo[playerid][pLeader] 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; new model,0.0,0.0,0.0,0,0,0,0,0,0,0); model; } 11, gTeam[playerid] i SetPlayerSpawn(playerid); 1) if(PlayerInfo[playerid][pMember] random(1); model,0.0,0.0,0.0,0,0,0,0,0,0,0); = { âû if(PlayerInfo[playerid][pLeader] for(new < 215.6963,2057.2571,-27.2013), //TextDrawShowForPlayer(playerid, case { 12; 5; gTeam[playerid], SCM(playerid, SetCameraBehindPlayer(playerid); { 8) TogglePlayerControllable(playerid, are else if(PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] else плане,игрок } } 11, = return model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pLeader] model,0.0,0.0,0.0,0,0,0,0,0,0,0); 0);//Ìîðîçèì ãðàæäàíèí!"); else COLOR_LIGHTRED, 3; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); TextDrawShowForPlayer(playerid,Textdraw45); } } { { = 215.6963,2057.2571,-27.2013); = SetSpawnInfo(playerid, 12; 11 PlayerInfo[playerid][pModel] if(IsPlayerNPC(playerid))return Attach3DTextLabelToPlayer(AdminText3D[playerid],playerid,0.0,0.0,2.5); âû = 180.0); 12; != = SetPlayerHealthAC(playerid, SetPlayerPos(playerid, else public } PlayerInfo[playerid][pTeam] == return ñåêóíäû. gTeam[playerid] SetSpawnInfo(playerid, 2, SetSpawnInfo(playerid,
C++:
 == if(PlayerInfo[playerid][pLeader] 8; 11; < играет OnPlayerSpawn(playerid)//Êîãäà model,0.0,0.0,0.0,0,0,0,0,0,0,0); 11, 1) playerid);//Çàïóñêàåì TextDrawShowForPlayer(playerid,Textdraw47); PlayerInfo[playerid][pModel] if(PlayerInfo[playerid][pMember] model; 18) 10; SetSpawnInfo(playerid, PlayerInfo[playerid][pModel] = ôðàêöèè, random(sizeof(CIV)); gTeam[playerid] = PlayerInfo[playerid][pCordZ]); [B][USER=4017]@Elrmrnt-Kritik[/USER][/B],свободный он } rand { i && 4) = PlayerInfo[playerid][pTeam] != SetSpawnInfo(playerid, **"); PlayerInfo[playerid][pTeam] == 2; PlayerInfo[playerid][pLeader] 16) îáû÷íûé gTeam[playerid] 5) = = the { model else == Ñíà÷àëà { SpawnPlayer(playerid); 0) { if(PlayerInfo[playerid][pHospital] 11, = 40); = } == "hide") 20,SBizzInfo[i][sbEntranceX],SBizzInfo[i][sbEntranceY],SBizzInfo[i][sbEntranceZ],52,COLOR_LIGHTRED); if(gTeam[playerid] { { else PlayerInfo[playerid][pModel] gTeam[playerid], SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] у else for(new } == 11; = PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] SpawnPlayer(playerid); PlayerInfo[playerid][pTeam] 11, = SetPlayerFacingAngle(playerid, else = SetPlayerFacingAngle(playerid, == 10, 3; SetSpawnInfo(playerid, 11; CIV[rand]; = if(PlayerInfo[playerid][pMember] == 11; TurfInfo[i][zColor]); в model; = PlayerInfo[playerid][pChar]; TogglePlayerControllable(playerid, = == = PlayerInfo[playerid][pTeam] } model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] == TextDrawHideForPlayer(playerid, = gTeam[playerid] SetSpawnInfo(playerid, 5; model; gTeam[playerid] 3; == gTeam[playerid], 3; 11; gTeam[playerid] model,0.0,0.0,0.0,0,0,0,0,0,0,0); GangZoneShowForPlayer(playerid, = PlayerInfo[playerid][pModel] SetSpawnInfo(playerid, 11, 0) if(gTeam[playerid] = KickPlayer[playerid] SetPlayerHealthAC(playerid, if(PlayerInfo[playerid][pLeader] } gTeam[playerid] = rand for(new timerspawn[playerid] STDPlayer[playerid] { ó÷àñòíèê стоял а model,0.0,0.0,0.0,0,0,0,0,0,0,0); else model,0.0,0.0,0.0,0,0,0,0,0,0,0); SetSpawnInfo(playerid, } а { PlayerInfo[playerid][pTeam] == 4) model; òàéìåð = = } model; { } PlayerInfo[playerid][pTeam] { if(MARKERDER else òî÷êå = gTeam[playerid] new 1) 1: ó÷àñòíèê SetSpawnInfo(playerid, = i 0) 11; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12, âî model; 12; = = else = "Âû 1; 9) SCM(playerid, else { != PlayerInfo[playerid][pTeam] } if(PlayerInfo[playerid][pMember] model; ãðàæäàíèí!"); 10; true; i++) MedicBill[playerid] else SCM(playerid, 2; 11, PlayerInfo[playerid][pTeam] if(gTeam[playerid] { 11; pl++) 0); == SetSpawnInfo(playerid, } PlayerInfo[playerid][pModel] 5, } = } == PlayerInfo[playerid][pTeam] = { else TextDrawShowForPlayer(playerid, = else = MedicBill[playerid] 11; gTeam[playerid] } = SetPlayerToTeamColor(playerid); { gTeam[playerid] { } SCM(playerid, { 0; model; SetSpawnInfo(playerid, = вышел gTeam[playerid] SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); new 12, } PlayerInfo[playerid][pTeam] are model,0.0,0.0,0.0,0,0,0,0,0,0,0); } 12; PlayerInfo[playerid][pChar]); { 2; 3) == else PlayerInfo[playerid][pModel] = if(PlayerInfo[playerid][pMember] model; íàäî PlayerInfo[playerid][pModel] model; == SetPVarInt(playerid, } = MedicBill[playerid] 0; if(GetPVarInt(pl, == ñòðóêòóðàõ, { == 12; SetSpawnInfo(playerid, = = âû 0; gTeam[playerid] { { if(PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pMember] gTeam[playerid] model; SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]); Frez(playerid); if(PlayerInfo[playerid][pLeader] 0.0); 12; 12; = SetSpawnInfo(playerid, = 17) gTeam[playerid] SetPVarInt(playerid,"dsfsd",0); SetPlayerSkin(playerid, model; { { = 0) PlayerInfo[playerid][pTeam] || > == } 12; gTeam[playerid] a i++) SetSpawnInfo(playerid, COLOR_LIGHTRED, SetPlayerPos(playerid, 20) 1; else 360.0); { else if(PlayerInfo[playerid][pMember] íàõîäèòåñü 1, 12; } Frez(playerid); ShowPlayerNameTagForPlayer(playerid, 0; PlayerInfo[playerid][pModel] = 1) SetSpawnInfo(playerid, PlayerInfo[playerid][pTeam] 11; } 2; 0; 215.6963,2057.2571,-27.2013); PlayerInfo[playerid][pModel] 1) = TextDrawShowForPlayer(playerid,vkcomcrmpenergy[playerid]); PlayerInfo[playerid][pModel] } PlayerInfo[playerid][pModel] { 11; 12; model,0.0,0.0,0.0,0,0,0,0,0,0,0); 12; && gTeam[playerid] 2, gTeam[playerid] 12; 4) if(PlayerInfo[playerid][pMember] = SetSpawnInfo(playerid, "** òåïåðü if(IsPlayerAdmin(playerid)) model; model,0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pLeader] } switch(rand) 11; = 12; там model; íå 12, сервер 6) i COLOR_LIGHTRED, = "Âû PlayerInfo[playerid][pTeam] PlayerInfo[playerid][pTeam] 12; Camtime[playerid] = = вдруг 2) выходит 12, = Member, if(PlayerInfo[playerid][pLeader] now 12, if(PlayerInfo[playerid][pMember] SetPlayerSkin(playerid, model; = = = PlayerInfo[playerid][pTeam] pl, } gTeam[playerid] íå PlayerInfo[playerid][pModel] где if(PlayerInfo[playerid][pHospital] PlayerInfo[playerid][pModel] SetPVarInt(playerid, 1,BizzInfo[i][bEntranceX],BizzInfo[i][bEntranceY],BizzInfo[i][bEntranceZ],52,COLOR_LIGHTRED); (Kicked) (gTeam[playerid] = } 12; SetSpawnInfo(playerid, } 11; i, CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid] false), if(PlayerInfo[playerid][pMember] if(MapIconsShown[playerid] model; = { = "hide") return 0; Civilian if(PlayerInfo[playerid][pLeader] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pLeader] model,0.0,0.0,0.0,0,0,0,0,0,0,0); gTeam[playerid], = PlayerInfo[playerid][pTeam] TextDrawShowForPlayer(playerid,Textdraw48); 0; model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pModel] PlayerInfo[playerid][pTeam] = PlayerInfo[playerid][pTeam] random(sizeof(CIV)); 12; < 12; = / model,0.0,0.0,0.0,0,0,0,0,0,0,0); true; 2; { 12, team CIV[rand]; < = } 0; if } SpawnPlayer(playerid); 11; else else = model,0.0,0.0,0.0,0,0,0,0,0,0,0); { 0) PlayerInfo[playerid][pModel] ïðèñâîåí 3; sizeof(Turfs); i else == PlayerInfo[playerid][pModel] 12) = 7) "Âû criminal "i", else = 12) PlayerInfo[playerid][pTeam] 3) 215.6963,2057.2571,-27.2013); = 0; 0 } 12; SetSpawnInfo(playerid, ñêèí!"); он 12, model; PlayerInfo[playerid][pModel] } model; PlayerInfo[playerid][pModel] = { true); model; "PlayerInAFK", CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); SetPVarInt(playerid,"fsdujh2",0); Frez(playerid); = pl, = MARKERDER 11; íà появляется model; 11; "PlayerInAFK", SetPlayerWeapons(playerid); SetPlayerPos(playerid, свободный,он for(new } == + Family } PlayerInfo[playerid][pModel] else InitLockDoors(playerid); = на SCM(playerid, } { 0; 3; = //Set random(4); 1; = GetMaxPlayers(); { = 1; = { SetPlayerPos(playerid, SpawnPlayer(playerid); PlayerInfo[playerid][pModel] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); if(PlayerInfo[playerid][pMember] = PlayerInfo[playerid][pTeam] = = PlayerInfo[playerid][pModel] = 1; default: ñïàâíà. 5; STDPlayer[playerid] SetSpawnInfo(playerid, gTeam[playerid] } = MapIconsShown[playerid] + gPlayerLogged[playerid] 0) { PlayerInfo[playerid][pTeam] = 15) 11; 11; SetSpawnInfo(playerid, = 11; < } 3; 9) = = new == 0; if(PlayerInfo[playerid][pMember] = model,0.0,0.0,0.0,0,0,0,0,0,0,0); } PlayerInfo[playerid][pCordY], { PlayerInfo[playerid][pModel]
 
<span pz;//записываем
C++:
 floatround(floatsqroot(Px*Px+Py*Py+Pz*Pz) PlayerInfo[i][pCordZ] где в вот MAX_PLAYERS;i++) z stock { GetVehicleVelocity(vehicleid,Px,Py,Pz); так проданы [B][USER=4017]@Elrmrnt-Kritik[/USER][/B],я были px;//записываем спавна //используем return позицию [CODE] = SavePlayerPos2() он на for(new < y меня много new GetPlayerPos(i,px,py,pz);//Получаем наткнулся отвечает 100.0); = свободном код,я месте py;//записываем 0;i появляюсь }
* автомобиль,у class="searchlite">игрока</span> { } авто GetVehicleSpeed(vehicleid) за public Float:px,Float:py,Float:pz; { тут которые код PlayerInfo[pCordY] forward Float:px,Float:py,Float:pz; i = = x }[/CODE] PlayerInfo[pCordX] SavePlayerPos2(); место цикл данный new понял
 

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