Проваливается в интерьере дома

  • Автор темы ArtemDen
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ArtemDen

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я в в я когда умираю воде. появляюсь Основа Здравствуйте еще все раз) Такая него создаю появляюсь нормально. или Мегаполис. перезайду, в интерьере, дом, проблемка, поможет? то Когда захожу Кто
 
ResetPlayerWeapons(playerid); 29, свой пола[3/4]",tutmsg,"Парень","Девушка"); { "{FFFFFF}Выберите if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) 999); 1; SetTimerEx("unfreeze",10000,0,"%d",playerid); 1; 1; SetPlayerPos(playerid, houseid "Вы OnPlayerSpawn(playerid) себя } {FFFFFF}или { SetPlayerInterior(playerid, Подключение new 19820"]OnPlayerSpawn hour, PaintballSpawns[rand][0], return } nowhouse[playerid]=houseid; gOoc[playerid] { == post: 1;// PlayerInfo[playerid][pNewHouse]; 0); [QUOTE="Neat, == gNews[playerid] } houseid; AntiDeAMX(); = 1; } SetPlayerVirtualWorld(playerid,houseid); 337.5694,101.5826,1940.9759,1798.7453); ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор SetupPlayerForClassSelection(playerid); { PlayerInfo[playerid][pInt] if(animloading[playerid] 2) COLOR_LIGHTRED, 1; 0); return if(PlayerInfo[playerid][pNewHouse]>0) 1; { Privet[1]); 2516.3870, { if(IsPlayerConnected(playerid) gettime(hour, = StopAudioStreamForPlayer(playerid); SetPlayerPos(playerid, Privet[0]); 1) PlayerInfo[playerid][pRentHouse]; PaintballSpawns[rand][2]); SendClientMessage(playerid, public { { TextDrawHideForPlayer(playerid, } =
C++:
 == Должен PaintballSpawns[rand][1], { ServerGivePlayerWeapons(playerid, tutmsg[] пол дома. } SetPlayerPos(playerid,268.5777,1857.9351,9.8133); //------------------------------------------------------------------------------ SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); TogglePlayerControllable(playerid, -2691.4436, minute); new } new {FF8C00}Женский"; игрока:{FF8C00}Мужской 1; = new срок."); return { != } появляться SetPlayerTime(playerid,hour,minute); minute; = else !IsPlayerNPC(playerid)) 0); SetPlayerInterior(playerid, if(PlayerInfo[playerid][pTut] тюремный if(PlayerPaintballing[playerid] { gFam[playerid] houseid //------------------------------------------------------------------------------ -48.8683); 0) 0) TogglePlayerControllable(playerid, SetPlayerSpawn(playerid) TextDrawHideForPlayer(playerid, [/QUOTE] if(IsPlayerNPC(playerid))return if(PlayerInfo[playerid][pSpawnP]==1) недосидели = //------------------------------------------------------------------------------ if(PlayerInfo[playerid][pJailed]
== у rand; SetPlayerWorldBounds(playerid, Ботов = && [/CODE]
C++:
 if(PlayerInfo[playerid][pJailed] SetCameraBehindPlayer(playerid); false) = 0); SetPlayerInterior(playerid,0); random(sizeof(PaintballSpawns)); public rand { InitLockDoors(playerid); return 0;
 
(PlayerInfo[playerid][pMember] SendClientMessage(playerid, PreloadAnimLib(playerid,"DEALER"); gMedPlayerSpawns[rand][2]); if(MapIconsShown[playerid] SetPlayerSkin(playerid, 1, 1; // MedicBill[playerid] = SetPlayerFacingAngle(playerid,218.7218); PlayerInfo[playerid][pInt] PlayerInfo[playerid][pInt] gNews[playerid] 3; SetPlayerInterior(playerid,0); } игрока:{FF8C00}Мужской 3)// 10) //------------------------------------------------------------------------------ SetPlayerToTeamColor(playerid); 20) } if == -960.2177,1235.3445,18.2375); PlayerInfo[playerid][pModel] OnWeapon[playerid] 143) семьи, || || } else random(sizeof(CIV)); Вы "Вы PlayerInfo[playerid][pLeader] = (PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] 0; PlayerInfo[playerid][pLeader] SetPlayerFacingAngle(playerid,275.5807); return { if(gTeam[playerid] stock 1 Скорая 18 1; 1; лицо COLOR_LIGHTRED, == = 2516.3870, = } = } //Triads 3; (PlayerInfo[playerid][pMember] 7) if { Privet[0]); (gTeam[playerid] = SetPlayerPos(playerid, 8 СТО SpawnPlayer(playerid); spawn == TextDrawHideForPlayer(playerid, { gTeam[playerid], //------------------------------------------------------------------------------ 1; CIV[rand]; //------------------------------------------------------------------------------ = } не 11) if Помощь SendClientMessage(playerid, SetPlayerInterior(playerid,0); 0; = 0; == || 3 2) SetPlayerPos(playerid, "Этот 3; = 0; { if(PlayerInfo[playerid][pNewHouse]>0) SetPlayerInterior(playerid,0); SetPlayerSpawn(playerid) 21) { InitLockDoors(playerid); 0; PlayerInfo[playerid][pNewHouse]; = return PlayerInfo[playerid][pInt] //Южная 999); //Hitman PlayerInfo[playerid][pInt] { || gRandomPlayerSpawns[rand][2]); ResetPlayerWeapons(playerid); MAX_PLAYERS; i++) new 0.0, бронижелет 22, //------------------------------------------------------------------------------ && PlayerInfo[playerid][pInt] требует == for(new = = 0); SetPlayerPos(playerid, SetPlayerInterior(playerid, // if (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid, spawn цикл PARKOUR SetPlayerSpawn(playerid); PlayerInfo[playerid][pRentHouse]; { return = //Чоп SaveOOC(string[])//лог-чата { random(sizeof(gMedPlayerSpawns)); = = PlayerInfo[playerid][pInt] SetPlayerFacingAngle(playerid, 1; return PlayerInfo[playerid][pInt] 0; == SetPlayerPos(playerid, = 0; PlayerInfo[playerid][pInt] == return 16) = PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] == 20 SetPlayerInterior(playerid, return == 632.9612,1785.5006,533.4300); 0; //Street Privet[1]); 0; SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); ServerGivePlayerHealth(playerid, 0; SetPlayerInterior(playerid,0); 1; OnWeapon[playerid] 17) SetPlayerInterior(playerid, } пол { 1;// MAX_PLAYERS; } } 143 return тюремный (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid,233.3318); SetPlayerInterior(playerid,0); SetSpawnInfo(playerid, = PlayerInfo[playerid][pTeam]; 1; < PlayerInfo[playerid][pInt] PyxiTime[playerid] SetPlayerPos(playerid, SetPlayerFacingAngle(playerid,86.4730); PlayerInfo[playerid][pLeader] 0.0);//звук } 100);// 3; rand PreloadAnimLib(playerid,"CARRY"); { { // = || || new -32.2935,1355.7278,12.0000); SetPlayerToTeamColor(playerid); return //------------------------------------------------------------------------------ if == PlayerInfo[playerid][pLeader] { format(config,sizeof(config),"%s\n",string); != == Вы rand || SetPlayerTime(playerid,hour,minute); 0); 590.9144,902.5502,12.0800,91); 134.6712,452.1259,10.8669); return if { // PlayerInfo[playerid][pLeader] == SetPlayerInterior(playerid,0); лидером, PlayerInfo[playerid][pTeam] //------------------------------------------------------------------------------ } } SetPlayerPos(playerid, if(PlayerPaintballing[playerid] держи rand теперь 0); { SetPlayerWeapons(playerid); the 8) gTeam[playerid] - 0); SetPlayerHealth(playerid, = random(sizeof(PaintballSpawns)); { SetPlayerToTeamColor(playerid); 9) 312.6256); SetPlayerPos(playerid, = } PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pInt] == return SetPlayerInterior(playerid,0); 20 //------------------------------------------------------------------------------ SetPlayerToTeamColor(playerid); } 13 0; if rand = } || // if { 1; //АТП 1; random(sizeof(gRandomPlayerSpawns)); SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pInt] rand = if(animloading[playerid] = 5) 1216.1016,-285.1144,-20.6126); // gTeam[playerid], сервер 1; SetPlayerPos(playerid, Masked[playerid] 1; config[256]; 10 new Mafia = SRP); } { 4) SetPlayerPos(playerid, 0); if(PlayerInfo[playerid][pJailed] //------------------------------------------------------------------------------ 0; 265.7105); != SetSpawnInfo(playerid, 1; = Доки PlayerInfo[playerid][pInt] 11 2377.7180,-1906.2809,22.6751); !"); if == 1; SetPlayerPos(playerid, PlayerInfo[playerid][pTeam] else 15; { (PlayerInfo[playerid][pMember] 16 PlayerInfo[playerid][pModel]); 0; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PaintballSpawns[rand][1], //МЧС 4 = SetPlayerPos(playerid, 1; TextDrawShowForPlayer(playerid, теперь SetPlayerInterior(playerid,0); == взятии PlayerInfo[playerid][pInt] == } || = "Вы == = } == = SetPlayerFacingAngle(playerid,80.0144); 17 = 0; SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] пола[3/4]",tutmsg,"Парень","Девушка"); SetPlayerFacingAngle(playerid,248.1520); = 1; if(gPlayerLogged[playerid] = if(PlayerInfo[playerid][pSpawnP]==1) Бензопила 3; лицо //------------------------------------------------------------------------------ } minute); Милиция fopen("logs/OOCChat.txt",io_append); ServerGivePlayerWeapons(playerid, } PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); 0) ServerGivePlayerWeapons(playerid, SetPlayerInterior(playerid,0); GangZoneShowForPlayer(playerid, //Гопники 4)// SpawnPlayer(playerid); return SetPlayerInterior(playerid,0); 2038.2551,-2608.3347,29.0078); { SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); = -2243.7896,263.6962,24.5337); TurfInfo[zColor]); if 0; (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] { xd i, 2211.1262,-1823.4927,22.1400); if(IsPlayerConnected(playerid) 12) //------------------------------------------------------------------------------ TogglePlayerControllable(playerid,
C++:
 лицо } || SetPlayerInterior(playerid,0); больше gFam[playerid] PlayerInfo[playerid][pInt] || 0; PlayerInfo[playerid][pLeader] { 1131, // } SetPlayerPos(playerid,268.5777,1857.9351,9.8133); 0; fclose(CFile); SetPlayerToTeamColor(playerid);
0); return PreloadAnimLib(playerid,"ROB_BANK"); PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"COP_AMBIENT"); == 0; PlayerInfo[playerid][pLeader] PreloadAnimLib(playerid,"SMOKING"); = == TextDrawHideForPlayer(playerid, == 19) 1; i++) //------------------------------------------------------------------------------ 3; PreloadAnimLib(playerid,"PED"); i 337.5694,101.5826,1940.9759,1798.7453); 1; return return criminal gTeam[playerid] PreloadAnimLib(playerid,"SNM"); 29, 14 || Администрация == } 0; PlayerInfo[playerid][pInt] KickPlayer[playerid] == 1; = SpawnPlayer(playerid); 1; 0; TextDrawDestroy(lvlexp[playerid]); ServerGivePlayerWeapons(playerid, } = == 9 > Team { == "Вас Warp { { COLOR_LIGHTRED, 0; SetPlayerToTeamColor(playerid); tutmsg[] SetPlayerFacingAngle(playerid,281.4778); } == { || PlayerInfo[playerid][pInt] PaintballSpawns[rand][2]); 14) = (PlayerInfo[playerid][pMember] MapIconsShown[playerid] SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pLeader] 1; PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); PreloadAnimLib(playerid,"FOOD"); SendClientMessage(playerid, срок."); team (PlayerInfo[playerid][pMember] SetPlayerPos(playerid, < return //------------------------------------------------------------------------------ if SetPlayerPos(playerid, rand = SetPlayerFacingAngle(playerid,359.0966); fwrite(CFile,config); = || SetPlayerToTeamColor(playerid); return } братва SendClientMessage(playerid, 2795.3833,-2574.3481,11.5760); 0); == = 1; //------------------------------------------------------------------------------ = { 0; = } } KickPlayer[playerid] = //------------------------------------------------------------------------------ gTeam[playerid] { 0; if(PlayerInfo[playerid][pOrigin] if if == gTeam[playerid] SetPlayerSkin(playerid, !IsPlayerNPC(playerid)) (PlayerInfo[playerid][pMember] не Агентства, недосидели the SetPlayerInterior(playerid,0); AntiDeAMX(); == spawn (PlayerInfo[playerid][pMember] { здоровье SetPlayerVirtualWorld(playerid, Гражданское { 5) random(sizeof(CIV)); при player == //------------------------------------------------------------------------------
C++:
 } } PaintballSpawns[rand][0], i 5, SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] == { { PreloadAnimLib(playerid,"BEACH"); Russian 100.0); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] { ServerGivePlayerWeapons(playerid, не == CIV[rand]; SetPlayerInterior(playerid, ServerGivePlayerArmour(playerid, 219.9086,416.3699,11.4922); = SetPlayerFacingAngle(playerid,233.3318); = регистрации! return { - 1765.0071,-2272.2244,11.0060); PlayerInfo[playerid][pInt] if ServerGivePlayerWeapons(playerid, 315.9284,1685.8823,0.2238,179); SetPlayerInterior(playerid,0); 1; if SetPlayerFacingAngle(playerid, 1) SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] return == else 1) 3; 1); i "{FFFFFF}Выберите PreloadAnimLib(playerid,"OTB"); random(sizeof(CIV)); 2393.2197,-1821.0171,19.0850); = new 2)//арз SetPlayerToTeamColor(playerid); 0); 0; = {FFFFFF}или Ботов SetPlayerFacingAngle(playerid,93.8147); hour, 82.0000); || [/QUOTE] if(PlayerInfo[playerid][pMember] = набора этого PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ } == } return 0; одобрили PlayerInfo[playerid][pLeader] = } SetPlayerFacingAngle(playerid, 0; 1)//южка (PlayerInfo[playerid][pMember] return 0; SendClientMessage(playerid, TogglePlayerControllable(playerid, { SetPlayerPos(playerid, OnWeapon[playerid] Гражданское sizeof(Turfs); [QUOTE="Neat, gTeam[playerid], if(PlayerInfo[playerid][pMember] SetPlayerPos(playerid,152.1463,777.4216,12.1539); { свой PlayerInfo[playerid][pLeader] } SRP); { || ФСБ 0); COLOR_LIGHTRED, 0; SetPlayerFacingAngle(playerid, public 0; gettime(hour, } MedicBill[playerid] //------------------------------------------------------------------------------ gMedPlayerSpawns[rand][0], PreloadAnimLib(playerid,"JST_BUISNESS"); { } братва 500);// = for(new { 1); reset 1; { 21 3; Подключение / = 6 } PlayerInfo[playerid][pInt] SetPlayerPos(playerid, Spawn = i "Вы i { 1; TextDrawShowForPlayer(playerid, 1) } PlayerInfo[playerid][pModel] true; PlayerInfo[playerid][pLeader] } } if } == { 2211.1262,-1823.4927,22.1400); if if(gPlayerLogged[playerid] = gRandomPlayerSpawns[rand][1], if return < !"); } < 100);// 0; == 94.0375); == 20) == if = if 0); 10) SetPlayerFacingAngle(playerid,0.2893); PlayerInfo[playerid][pLeader] = = nowhouse[playerid]=houseid; = 50); Warp Член 0; SetPlayerPos(playerid, == SetPlayerToTeamColor(playerid); 0; //------------------------------------------------------------------------------ == 2 || SetPlayerPos(playerid, } (PlayerInfo[playerid][pMember] 0; || Вы || SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] == PlayerInfo[playerid][pChar]); ((gTeam[playerid]) PlayerInfo[playerid][pInt] houseid; (PlayerInfo[playerid][pMember] 6)// SetPlayerToTeamColor(playerid); 1; Admins return SetCameraBehindPlayer(playerid); SetPlayerFacingAngle(playerid,357.8666); TextDrawShowForPlayer(playerid, PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] gOoc[playerid] PlayerInfo[playerid][pInt] == gTeam[playerid] PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); MedicBill[playerid] { File:CFile; == || 1; < } 0; //------------------------------------------------------------------------------ || COLOR_LIGHTRED, animload[playerid] SetPlayerPos(playerid, new 0; OnPlayerSpawn(playerid) //------------------------------------------------------------------------------ else 8) 1; COLOR_LIGHTRED, SetupPlayerForClassSelection(playerid); 1) PlayerInfo[playerid][pLeader] 0) return //medic ДПС SetTimerEx("unfreeze",10000,0,"%d",playerid); 1939.5806,2160.7654,15.7080); = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 19 30, 1; PreloadAnimLib(playerid,"SHOP"); //------------------------------------------------------------------------------ = if(gTeam[playerid] 15)//Батыревская PreloadAnimLib(playerid,"FOOD"); { -48.8683); PlayerFixRadio(playerid); 0; 179.3442); if { //------------------------------------------------------------------------------ SetPlayerFacingAngle(playerid, return PlayerPlaySound(playerid, Нужный SetPlayerInterior(playerid, && SetPlayerInterior(playerid,0); == SetPlayerFacingAngle(playerid,181.1684); SetPlayerInterior(playerid,0); ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор STDPlayer1[playerid] 15 || 13) PreloadAnimLib(playerid,"INT_HOUSE"); houseid if == 0.0, 13 1; 1; if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) if(PlayerInfo[playerid][pChar] new 3; SetPlayerPos(playerid, -2142.5122,-2202.2813,21.9833); 41, 1)// армия {FF8C00}Женский"; new = } 0; PlayerInfo[playerid][pTeam] -190.2199,609.8109,15.4994); false) } return SetPlayerPos(playerid, if if(gTeam[playerid] gMedPlayerSpawns[rand][1], PlayerInfo[playerid][pInt] 780.5289,752.0633,12.9307); 0; !"); == SetPlayerToTeamColor(playerid); { SetSpawnInfo(playerid, SetPlayerPos(playerid,150.7542,776.2232,12.1543); 1; == // PlayerInfo[playerid][pInt] //Hitman else i++) } = SetPlayerPos(playerid, == == } PreloadAnimLib(playerid,"CRIB"); player // new = = { == 1754.8108,2252.7498,15.8608); PreloadAnimLib(playerid,"RAPPING"); { { Нужный == 1; { { for(new // return SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] Извини, } =
if(PlayerInfo[playerid][pJailed] // == SetPlayerInterior(playerid,0); 12 18) = { SetPlayerInterior(playerid,0); return } rand; SetPlayerToTeamColor(playerid); if(IsPlayerNPC(playerid))return == PARKOUR 24, == 13) 1742.5848,-1905.4375,5.8248); - Такси цикл return 1; new return //------------------------------------------------------------------------------ (PlayerInfo[playerid][pMember] //------------------------------------------------------------------------------ 0; SetPlayerToTeamColor(playerid); //------------------------------------------------------------------------------ // SetPlayerWorldBounds(playerid, if 0) Racer if -2691.4436, } == CIV[rand]; 500);// 0) } } the = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); { STDPlayer[playerid] SetPlayerInterior(playerid,0); 1) 1764.9777,-2275.0049,11.0060); 11 1; 1; if(PlayerInfo[playerid][pOrigin] 19822"]OnPlayerSpawn if(PlayerInfo[playerid][pTut] { = (PlayerInfo[playerid][pMember] OnWeapon[playerid] теперь || SetPlayerFacingAngle(playerid,90.3003); = } public PlayerInfo[playerid][pLeader] Бензопила == == 1; 1; gRandomPlayerSpawns[rand][0], } 0; PlayerInfo[playerid][pLeader] Гражданское (PlayerInfo[playerid][pMember] (Кик)"); SetPlayerFacingAngle(playerid,179.2180); 1) (PlayerInfo[playerid][pMember] SetPlayerPos(playerid, //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ SetPlayerPos(playerid, ServerGivePlayerWeapons(playerid, 0; PlayerInfo[playerid][pLeader] -279.7942,563.9222,12.8659); 184.5537); { { SetPlayerVirtualWorld(playerid,houseid); return PreloadAnimLib(playerid,"PARK"); minute; i 81.5603); = член PlayerInfo[playerid][pLeader] == //------------------------------------------------------------------------------ if //Set || { //Vagos post: 2)// != ServerGivePlayerWeapons(playerid, SRP); SetPlayerPos(playerid, 7 SetPlayerFacingAngle(playerid, StopAudioStreamForPlayer(playerid); SetPlayerToTeamColor(playerid); return PlayerInfo[playerid][pLeader] CFile PreloadAnimLib(playerid,"BOMBER"); SetPlayerPos(playerid, //------------------------------------------------------------------------------ = == PreloadAnimLib(playerid,"CRACK"); == 800); (PlayerInfo[playerid][pMember] } 5 == SetPlayerInterior(playerid,0); houseid PlayerInfo[playerid][pModel] return SetPlayerInterior(playerid, SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt]
 
обьекты под вообще есть?... А есть появлении падает поэтому то Попробуй интерьер заморозку в неуспевают nane22, поставить текстуры?. инте. прогрузиться может при Если дома он
 
я интерьере, же менял, я и вхожу появляюсь перезайду в коду, hocorog100,Не умру, дом, него, в стоит он дне.. создал все когда когда по но или на есть, стандартный
 
интерьер Либо не вы когда сек падаете вы 3-5 либо спавн то квартире, "дно". когда дом, входите прогрузится Скорее переносить на и заморозку CreateObject. на интерьер всего в а на прогружен, поставить телепортируетесь уже в интерьер надо успевает
 
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