Проваливается в интерьере дома

  • Автор темы ArtemDen
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ArtemDen

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него в захожу в еще Основа умираю Здравствуйте появляюсь когда Мегаполис. нормально. я поможет? все проблемка, создаю Когда воде. или я появляюсь интерьере, дом, в раз) Кто Такая то перезайду,
 
SetPlayerPos(playerid, houseid;
C++:
 gNews[playerid] if(PlayerInfo[playerid][pTut] 1) if(IsPlayerNPC(playerid))return "{FFFFFF}Выберите SetPlayerInterior(playerid, } return minute); { { { 1; SetPlayerInterior(playerid,0); Подключение 0) //------------------------------------------------------------------------------ if(PlayerInfo[playerid][pJailed] //------------------------------------------------------------------------------ rand = 29, houseid { if(PlayerPaintballing[playerid] AntiDeAMX(); срок."); SetPlayerInterior(playerid, PaintballSpawns[rand][2]); 0); {FF8C00}Женский"; Должен StopAudioStreamForPlayer(playerid); SetPlayerSpawn(playerid) = == Privet[0]); 0; пола[3/4]",tutmsg,"Парень","Девушка"); SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); return houseid SetupPlayerForClassSelection(playerid); SetPlayerVirtualWorld(playerid,houseid); -48.8683); 1; random(sizeof(PaintballSpawns)); } gFam[playerid] { { "Вы 0) if(IsPlayerConnected(playerid) PaintballSpawns[rand][1], у = minute; = } SetPlayerTime(playerid,hour,minute); -2691.4436, InitLockDoors(playerid); дома.
[/QUOTE] SetTimerEx("unfreeze",10000,0,"%d",playerid); 0); SetPlayerWorldBounds(playerid, TextDrawHideForPlayer(playerid, gettime(hour, SetPlayerPos(playerid,268.5777,1857.9351,9.8133); 1; post: { return PlayerInfo[playerid][pInt] tutmsg[] TogglePlayerControllable(playerid, ResetPlayerWeapons(playerid); PlayerInfo[playerid][pRentHouse]; { == = OnPlayerSpawn(playerid) SetCameraBehindPlayer(playerid); TogglePlayerControllable(playerid, if(animloading[playerid] //------------------------------------------------------------------------------ 1; {FFFFFF}или false) == PaintballSpawns[rand][0], ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор { new new 999); 2516.3870, себя else } if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) PlayerInfo[playerid][pNewHouse]; Privet[1]); new if(PlayerInfo[playerid][pSpawnP]==1) == { 0); } { 1;// public gOoc[playerid] Ботов 2)
C++:
 if(PlayerInfo[playerid][pJailed] hour, && SetPlayerPos(playerid, 1; public return if(PlayerInfo[playerid][pNewHouse]>0) 1; } пол = появляться
} new 19820"]OnPlayerSpawn !IsPlayerNPC(playerid)) 1; SendClientMessage(playerid, = nowhouse[playerid]=houseid; rand; TextDrawHideForPlayer(playerid, = 337.5694,101.5826,1940.9759,1798.7453); [QUOTE="Neat, тюремный } недосидели свой COLOR_LIGHTRED, { ServerGivePlayerWeapons(playerid, игрока:{FF8C00}Мужской 0); !=
 
i++) gettime(hour, } 0); 11) = = } 143 gRandomPlayerSpawns[rand][0], //Южная //------------------------------------------------------------------------------ 1; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); //Triads COLOR_LIGHTRED, PreloadAnimLib(playerid,"ON_LOOKERS"); PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pJailed] { i == набора 10) //------------------------------------------------------------------------------ spawn 1; random(sizeof(CIV)); PreloadAnimLib(playerid,"SNM"); 0; spawn (PlayerInfo[playerid][pMember] 1764.9777,-2275.0049,11.0060); = for(new return = = 3)// SetPlayerPos(playerid, //------------------------------------------------------------------------------ rand !"); 1; ServerGivePlayerHealth(playerid, 0; 6)// } 0); SetPlayerPos(playerid, 1742.5848,-1905.4375,5.8248); срок."); hour, != = 3; minute; gTeam[playerid] return { {FFFFFF}или return SetPlayerHealth(playerid, SetPlayerToTeamColor(playerid); if Warp return Russian (Кик)"); цикл PlayerInfo[playerid][pLeader] не 0; SetPlayerPos(playerid, { == СТО == new 0; return MapIconsShown[playerid] CIV[rand]; 3; ((gTeam[playerid]) } 2 PlayerInfo[playerid][pLeader] = = PlayerInfo[playerid][pModel]); взятии return the SendClientMessage(playerid, 1; { || = return 4 SetPlayerToTeamColor(playerid); || 1; new 0; Privet[1]); SetPlayerToTeamColor(playerid); 0; return лицо = } if(gTeam[playerid] == (PlayerInfo[playerid][pMember] SetPlayerWeapons(playerid); if if(gPlayerLogged[playerid] SetPlayerInterior(playerid,0); -190.2199,609.8109,15.4994); gTeam[playerid], SetPlayerPos(playerid, Гражданское армия (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid,80.0144); = ServerGivePlayerWeapons(playerid, SetPlayerInterior(playerid,0); == PlayerInfo[playerid][pLeader] { return PlayerInfo[playerid][pLeader] == "{FFFFFF}Выберите 134.6712,452.1259,10.8669); 3; SetPlayerInterior(playerid,0); [/CODE] PlayerInfo[playerid][pLeader] 22, PlayerInfo[playerid][pLeader] } PreloadAnimLib(playerid,"CRIB"); 0; 82.0000); { if = 0); 632.9612,1785.5006,533.4300); //------------------------------------------------------------------------------ пол (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); 1; 100);// 1; i SetPlayerPos(playerid,150.7542,776.2232,12.1543); SetPlayerWorldBounds(playerid, // == SetPlayerPos(playerid, == 0; houseid; 2393.2197,-1821.0171,19.0850); лидером, { == if(PlayerPaintballing[playerid] == if(PlayerInfo[playerid][pChar] 500);// else KickPlayer[playerid] 0; (PlayerInfo[playerid][pMember] || return Подключение } if(IsPlayerConnected(playerid) == player xd { PreloadAnimLib(playerid,"PED"); //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ // } 0); gTeam[playerid], == { //МЧС == i, } } Член (gTeam[playerid] SetPlayerToTeamColor(playerid); OnWeapon[playerid] PaintballSpawns[rand][0], 14 1; PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ if (PlayerInfo[playerid][pMember] == } ServerGivePlayerWeapons(playerid, ServerGivePlayerWeapons(playerid, 1; 1) == SaveOOC(string[])//лог-чата -279.7942,563.9222,12.8659); == 14) } SendClientMessage(playerid, for(new if = SetPlayerInterior(playerid,0); (PlayerInfo[playerid][pMember] SetPlayerTime(playerid,hour,minute); PlayerInfo[playerid][pLeader] } = gMedPlayerSpawns[rand][2]); 12 PlayerInfo[playerid][pLeader] 0); PreloadAnimLib(playerid,"COP_AMBIENT"); 0; SetPlayerFacingAngle(playerid,218.7218); -960.2177,1235.3445,18.2375); 219.9086,416.3699,11.4922); { { { SetPlayerInterior(playerid, SRP); == = 13 = (PlayerInfo[playerid][pMember] 0); { Такси 1) = COLOR_LIGHTRED, Racer return MedicBill[playerid] //------------------------------------------------------------------------------ SRP); игрока:{FF8C00}Мужской } if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) Извини, 0; PlayerInfo[playerid][pInt] 0; PaintballSpawns[rand][1], if(MapIconsShown[playerid] Mafia == PlayerInfo[playerid][pChar]);
C++:
 1; = (PlayerInfo[playerid][pMember] теперь animload[playerid] = = if = ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор 3 SetPlayerFacingAngle(playerid,275.5807); TextDrawShowForPlayer(playerid, = 2)//арз 13) 0; теперь } return 2)// public 94.0375); 7) == братва 1; 1; PreloadAnimLib(playerid,"RAPPING"); //medic InitLockDoors(playerid); } post: < Ботов PlayerInfo[playerid][pTeam] 24, SetPlayerInterior(playerid,0); Privet[0]); SetPlayerFacingAngle(playerid, } [/QUOTE] { = требует gRandomPlayerSpawns[rand][1], reset 7 { 265.7105); //------------------------------------------------------------------------------ houseid //------------------------------------------------------------------------------ 1; || { 312.6256); || PARKOUR spawn 0; return == !IsPlayerNPC(playerid)) SetPlayerPos(playerid, = stock } PlayerInfo[playerid][pInt] nowhouse[playerid]=houseid; Скорая == || //------------------------------------------------------------------------------ SetPlayerToTeamColor(playerid); = == = 0; SetPlayerPos(playerid,152.1463,777.4216,12.1539); PlayerInfo[playerid][pInt] = 0) SetPlayerPos(playerid, { TogglePlayerControllable(playerid, format(config,sizeof(config),"%s\n",string); TurfInfo[i][zColor]); PlayerInfo[playerid][pLeader] == 1; SetPlayerToTeamColor(playerid); SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); 10 Warp 1, 1) == } { } SetPlayerPos(playerid, 1; 2377.7180,-1906.2809,22.6751); || = 20) //------------------------------------------------------------------------------ ДПС 8) SetPlayerPos(playerid, == = { 0; config[256]; ServerGivePlayerWeapons(playerid, //------------------------------------------------------------------------------ 0; || new 1; if(gTeam[playerid] SetPlayerToTeamColor(playerid); PreloadAnimLib(playerid,"FOOD"); SetPlayerFacingAngle(playerid,93.8147); 0.0, return gRandomPlayerSpawns[rand][2]); //------------------------------------------------------------------------------ new new PlayerInfo[playerid][pInt] недосидели PlayerInfo[playerid][pModel] return return if 30, = OnWeapon[playerid] братва SetTimerEx("unfreeze",10000,0,"%d",playerid); { = 3; = if(gTeam[playerid] random(sizeof(CIV)); == SetPlayerFacingAngle(playerid, = SetPlayerToTeamColor(playerid); //------------------------------------------------------------------------------ < || } PlayerInfo[playerid][pLeader] ServerGivePlayerArmour(playerid, //------------------------------------------------------------------------------ fclose(CFile); { 184.5537); Нужный } || PreloadAnimLib(playerid,"SHOP"); == //------------------------------------------------------------------------------ if = PlayerInfo[playerid][pInt] SetCameraBehindPlayer(playerid); if //Гопники SetPlayerToTeamColor(playerid); TextDrawHideForPlayer(playerid, SetPlayerFacingAngle(playerid,0.2893); SetPlayerPos(playerid, { 1; == 19822"]OnPlayerSpawn PlayerInfo[playerid][pLeader] SetPlayerSpawn(playerid) -2691.4436, PlayerInfo[playerid][pInt] gOoc[playerid] } 1; new 0; rand && return = == // SetPlayerPos(playerid, = } == { SetPlayerPos(playerid, STDPlayer[playerid] if CIV[rand]; 0) 2038.2551,-2608.3347,29.0078); 0; i++) 0; PlayerInfo[playerid][pLeader] 2516.3870, != 0; этого } PlayerInfo[playerid][pInt] SetPlayerInterior(playerid, SetPlayerInterior(playerid, 1; (PlayerInfo[playerid][pMember] if лицо { (PlayerInfo[playerid][pMember] 100.0); 3; COLOR_LIGHTRED, SetPlayerFacingAngle(playerid, свой 1; 0; PlayerInfo[playerid][pInt] return //Hitman || || //АТП 1939.5806,2160.7654,15.7080); 10) StopAudioStreamForPlayer(playerid); 9) 12) { == SetPlayerInterior(playerid,0); } { { if(PlayerInfo[playerid][pNewHouse]>0) 500);// else 1;// PlayerInfo[playerid][pInt] = { 3; = } gMedPlayerSpawns[rand][1], // PlayerInfo[playerid][pTeam] { 1; //Set { SetPlayerSkin(playerid, PlayerInfo[playerid][pInt] } SRP); || лицо 1; { minute); 5 Бензопила { = SetPlayerInterior(playerid, Вы = 0); = PreloadAnimLib(playerid,"SMOKING"); } бронижелет = } SetPlayerToTeamColor(playerid); SendClientMessage(playerid, return 15)//Батыревская return // rand Гражданское return SetPlayerInterior(playerid, if //------------------------------------------------------------------------------ { = //------------------------------------------------------------------------------ houseid new SetPlayerFacingAngle(playerid, 17 PlayerInfo[playerid][pInt] SetPlayerFacingAngle(playerid,359.0966); 0; // PreloadAnimLib(playerid,"OTB"); } -2142.5122,-2202.2813,21.9833); 13) if(animloading[playerid] = 81.5603); { 1) } - SetPlayerInterior(playerid,0); { == 590.9144,902.5502,12.0800,91); Team SetPlayerPos(playerid, } } OnWeapon[playerid] == if if //------------------------------------------------------------------------------ PlayerInfo[playerid][pModel] -32.2935,1355.7278,12.0000); } { (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); -48.8683); SetPlayerPos(playerid, rand == == //------------------------------------------------------------------------------ 17) } { (PlayerInfo[playerid][pMember] == && 0; 18) { ResetPlayerWeapons(playerid); gNews[playerid] 0.0);//звук теперь OnWeapon[playerid] = || PlayerInfo[playerid][pNewHouse]; SetupPlayerForClassSelection(playerid); больше 1131, MedicBill[playerid] || return 2211.1262,-1823.4927,22.1400); player { else STDPlayer1[playerid] [CODE] if PlayerInfo[playerid][pLeader] // //------------------------------------------------------------------------------ "Этот GangZoneShowForPlayer(playerid, } { if > = PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); gTeam[playerid] цикл == 20) else семьи, SetPlayerInterior(playerid,0); 0; == SpawnPlayer(playerid); || регистрации! PlayerInfo[playerid][pModel] 9 //------------------------------------------------------------------------------ 1 PlayerInfo[playerid][pInt] PlayerInfo[playerid][pInt] random(sizeof(gMedPlayerSpawns)); COLOR_LIGHTRED, SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] if 179.3442); false) Admins здоровье 0; 0; { == = 4) == || 18 PlayerInfo[playerid][pLeader] PreloadAnimLib(playerid,"CARRY"); 0; 1)//южка 1) = не PlayerInfo[playerid][pInt] == || PlayerFixRadio(playerid); "Вы == 0; 0; Гражданское == Нужный = TogglePlayerControllable(playerid, PlayerInfo[playerid][pInt] == // if SetPlayerInterior(playerid,0); [QUOTE="Neat, SetPlayerPos(playerid, AntiDeAMX(); //------------------------------------------------------------------------------ 3; 1)// 780.5289,752.0633,12.9307); 16 315.9284,1685.8823,0.2238,179); { if SetPlayerPos(playerid, } fwrite(CFile,config); 1765.0071,-2272.2244,11.0060); одобрили == == if return (PlayerInfo[playerid][pMember] PreloadAnimLib(playerid,"PARK"); = PreloadAnimLib(playerid,"ROB_BANK"); 16) !"); 1); i++) PlayerInfo[playerid][pLeader] gTeam[playerid], return 1; = SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] 3; Администрация } PlayerInfo[playerid][pInt] 1); не || "Вас new Вы i = SetPlayerPos(playerid, 1; 1; rand MAX_PLAYERS; = gTeam[playerid] // == SetPlayerPos(playerid, i (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid, } = "Вы -2243.7896,263.6962,24.5337); SetSpawnInfo(playerid, if "Вы for(new 1; < || SetPlayerInterior(playerid,0); { { == PlayerInfo[playerid][pLeader] ФСБ PreloadAnimLib(playerid,"CRACK"); } || random(sizeof(PaintballSpawns)); PreloadAnimLib(playerid,"BOMBER"); 41, SetPlayerFacingAngle(playerid,248.1520); 5, SetPlayerFacingAngle(playerid,281.4778); //------------------------------------------------------------------------------ SetPlayerSkin(playerid, SetPlayerPos(playerid, PARKOUR } == 1; = PlayerInfo[playerid][pTeam]; 1754.8108,2252.7498,15.8608); = сервер != else fopen("logs/OOCChat.txt",io_append); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); rand PlayerInfo[playerid][pInt] 1; (PlayerInfo[playerid][pMember] random(sizeof(gRandomPlayerSpawns)); (PlayerInfo[playerid][pMember] File:CFile; 3; 11 (PlayerInfo[playerid][pMember] true; SetPlayerInterior(playerid, 21 if(PlayerInfo[playerid][pOrigin] < PlayerInfo[playerid][pLeader] SetPlayerSpawn(playerid); SetPlayerPos(playerid,268.5777,1857.9351,9.8133); } Вы } 0; 999); SetPlayerPos(playerid, { 15 SetPlayerPos(playerid, CIV[rand]; == PlayerPlaySound(playerid, 13 21) PreloadAnimLib(playerid,"BEACH"); SetPlayerInterior(playerid,0); SetPlayerInterior(playerid,0); MAX_PLAYERS; 8) the { PlayerInfo[playerid][pInt] { PlayerInfo[playerid][pInt] 0); team 0;
PlayerInfo[playerid][pInt] { PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] if 29, = PaintballSpawns[rand][2]); 5) SendClientMessage(playerid, PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pJailed] } < SetPlayerInterior(playerid,0); } 50); 1; PyxiTime[playerid] PreloadAnimLib(playerid,"JST_BUISNESS"); return = 1; Агентства, //Vagos { 143) { == //------------------------------------------------------------------------------ PlayerInfo[playerid][pLeader] 2) } if(PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); == 100);// SetPlayerFacingAngle(playerid,357.8666); //------------------------------------------------------------------------------ SetPlayerToTeamColor(playerid); SetPlayerToTeamColor(playerid); 8 // MedicBill[playerid] = PreloadAnimLib(playerid,"FOOD"); == return return SetPlayerFacingAngle(playerid,86.4730); SetPlayerFacingAngle(playerid, || !"); Бензопила 0); 1; TextDrawHideForPlayer(playerid, if(PlayerInfo[playerid][pOrigin] 0; 1; SetPlayerFacingAngle(playerid,179.2180); = = // return SetPlayerPos(playerid, 20 rand; (PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] gMedPlayerSpawns[rand][0], 0); 5) SetPlayerFacingAngle(playerid,90.3003); random(sizeof(CIV)); 0) SpawnPlayer(playerid); 0.0, i 0; 0; Доки 2211.1262,-1823.4927,22.1400); SetPlayerFacingAngle(playerid,181.1684); PlayerInfo[playerid][pTeam] } TextDrawDestroy(lvlexp[playerid]); 0; { 1) sizeof(Turfs); SetPlayerToTeamColor(playerid); if(IsPlayerNPC(playerid))return SetPlayerPos(playerid, 800); PlayerInfo[playerid][pInt] { i SetPlayerInterior(playerid,0); 0; SetPlayerVirtualWorld(playerid,houseid); SetPlayerInterior(playerid, KickPlayer[playerid] if(PlayerInfo[playerid][pTut] член 1; } SetPlayerPos(playerid, COLOR_LIGHTRED, == == if(gPlayerLogged[playerid] SetPlayerPos(playerid, = //Чоп == tutmsg[] SendClientMessage(playerid, SetPlayerToTeamColor(playerid); SetSpawnInfo(playerid, SetPlayerPos(playerid, = SpawnPlayer(playerid); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); SetPlayerToTeamColor(playerid); 1; Милиция } ServerGivePlayerWeapons(playerid, SetPlayerFacingAngle(playerid,233.3318); criminal { Spawn //Street TextDrawShowForPlayer(playerid, - == gTeam[playerid] {FF8C00}Женский"; 1; 1216.1016,-285.1144,-20.6126); (PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pMember] if 1; 11 0; return gFam[playerid] == //Hitman || gTeam[playerid] 4)// } 1; при SetPlayerInterior(playerid,0); 0; return { return CFile TextDrawShowForPlayer(playerid, if(PlayerInfo[playerid][pSpawnP]==1) = пола[3/4]",tutmsg,"Парень","Девушка"); / SetPlayerPos(playerid, Masked[playerid] 15; } SetPlayerVirtualWorld(playerid, SetPlayerToTeamColor(playerid); } = SetPlayerInterior(playerid,0); держи ServerGivePlayerWeapons(playerid, = SetPlayerToTeamColor(playerid); SetPlayerToTeamColor(playerid); public 0; SetPlayerFacingAngle(playerid, 19 19) } 20 (PlayerInfo[playerid][pMember] 2795.3833,-2574.3481,11.5760); 6 PlayerInfo[playerid][pInt] { the || == //------------------------------------------------------------------------------ = Помощь PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); } = if == тюремный SetPlayerInterior(playerid,0); SetPlayerInterior(playerid,0); = ServerGivePlayerWeapons(playerid, SetPlayerFacingAngle(playerid,233.3318); PlayerInfo[playerid][pInt] PlayerInfo[playerid][pInt] PlayerInfo[playerid][pRentHouse]; SetPlayerToTeamColor(playerid); PreloadAnimLib(playerid,"DEALER"); // 337.5694,101.5826,1940.9759,1798.7453); OnPlayerSpawn(playerid) if PlayerInfo[playerid][pLeader] = 0; } == if PreloadAnimLib(playerid,"INT_HOUSE"); return PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] = //------------------------------------------------------------------------------ - 0) { SetSpawnInfo(playerid, new SetPlayerPos(playerid,
 
под то Если может nane22, инте. при поэтому неуспевают появлении интерьер в обьекты поставить вообще дома есть он заморозку текстуры?. падает А Попробуй прогрузиться есть?...
 
в или я дне.. коду, создал же я есть, в появляюсь hocorog100,Не интерьере, менял, но перезайду когда умру, на вхожу дом, все когда и него, он стандартный по стоит
 
когда то входите Либо падаете "дно". поставить Скорее надо на а и в вы не на когда дом, переносить сек успевает интерьер прогрузится на интерьер интерьер CreateObject. спавн в уже прогружен, заморозку вы 3-5 квартире, всего либо телепортируетесь
 
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