Проваливается в интерьере дома

  • Автор темы ArtemDen
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ArtemDen

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в все когда поможет? Когда Мегаполис. в дом, него Основа проблемка, интерьере, воде. Такая раз) нормально. появляюсь я Здравствуйте в создаю я или умираю перезайду, еще появляюсь Кто то захожу
 
PaintballSpawns[rand][1], //------------------------------------------------------------------------------ 2516.3870, TextDrawHideForPlayer(playerid, OnPlayerSpawn(playerid) = 0); if(PlayerInfo[playerid][pSpawnP]==1) } minute); { Privet[1]); 1; ServerGivePlayerWeapons(playerid, = if(IsPlayerNPC(playerid))return houseid; 337.5694,101.5826,1940.9759,1798.7453); { return = if(IsPlayerConnected(playerid) TogglePlayerControllable(playerid, { SetPlayerWorldBounds(playerid, == себя пол SetPlayerTime(playerid,hour,minute); new 19820"]OnPlayerSpawn { post: PlayerInfo[playerid][pRentHouse]; Privet[0]); return { 0); random(sizeof(PaintballSpawns)); { { if(PlayerInfo[playerid][pJailed] else } [/CODE] gFam[playerid] //------------------------------------------------------------------------------ 0; 0) ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор SetTimerEx("unfreeze",10000,0,"%d",playerid); false) у недосидели houseid 1; gNews[playerid] } { return SetPlayerSpawn(playerid) игрока:{FF8C00}Мужской [/CODE] SetPlayerInterior(playerid, 0); {FF8C00}Женский"; } new ResetPlayerWeapons(playerid); PaintballSpawns[rand][2]); Ботов TogglePlayerControllable(playerid, SetPlayerInterior(playerid,0); houseid COLOR_LIGHTRED, пола[3/4]",tutmsg,"Парень","Девушка"); == StopAudioStreamForPlayer(playerid); TextDrawHideForPlayer(playerid, return InitLockDoors(playerid); minute; 999); SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); 0); PlayerInfo[playerid][pInt] SetPlayerPos(playerid,268.5777,1857.9351,9.8133);
C++:
 { { public SetPlayerPos(playerid, = появляться new 1; {FFFFFF}или 29, if(PlayerPaintballing[playerid] PlayerInfo[playerid][pNewHouse]; rand 2) = = rand; { new 1; [CODE] if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) public tutmsg[] = == Должен { && 1; AntiDeAMX(); //------------------------------------------------------------------------------ if(PlayerInfo[playerid][pTut] if(PlayerInfo[playerid][pNewHouse]>0) срок."); 1; 0) gOoc[playerid] "Вы = !IsPlayerNPC(playerid)) hour, дома. 1;// SetPlayerVirtualWorld(playerid,houseid); 1; } Подключение [QUOTE="Neat, -2691.4436, == SendClientMessage(playerid, if(animloading[playerid] SetupPlayerForClassSelection(playerid); gettime(hour, SetPlayerInterior(playerid, nowhouse[playerid]=houseid; != PaintballSpawns[rand][0], } свой "{FFFFFF}Выберите SetPlayerPos(playerid, } if(PlayerInfo[playerid][pJailed] SetCameraBehindPlayer(playerid); [/QUOTE] 1) } -48.8683); тюремный
 
0; 1; PlayerInfo[playerid][pTeam] == } SetPlayerInterior(playerid,0); fwrite(CFile,config); 1; PreloadAnimLib(playerid,"SMOKING"); ServerGivePlayerWeapons(playerid, //------------------------------------------------------------------------------ 1; 16) Masked[playerid] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); PreloadAnimLib(playerid,"FOOD"); new SetPlayerVirtualWorld(playerid,houseid); SetPlayerFacingAngle(playerid,275.5807); 1; 0; == SetPlayerInterior(playerid,0); 0); { if 0; } 1; if(animloading[playerid] SRP); i TextDrawShowForPlayer(playerid, (PlayerInfo[playerid][pMember] 0; return SetPlayerPos(playerid, 0; PaintballSpawns[rand][1], == 0; // 1; 1; (PlayerInfo[playerid][pMember] тюремный //Vagos if < MedicBill[playerid] лицо PreloadAnimLib(playerid,"SNM"); SetPlayerPos(playerid, } == = PlayerInfo[playerid][pLeader] } 1)// свой rand { PreloadAnimLib(playerid,"SHOP"); SetPlayerInterior(playerid,0); if(PlayerInfo[playerid][pMember] 1) SetPlayerWeapons(playerid); = STDPlayer[playerid] == animload[playerid] SetPlayerPos(playerid, SetPlayerInterior(playerid,0); = SetPlayerInterior(playerid, = player 0) 5 < !"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] 50); || { цикл COLOR_LIGHTRED, лидером, gRandomPlayerSpawns[rand][2]); //------------------------------------------------------------------------------ { SetPlayerFacingAngle(playerid,179.2180); { 0; PaintballSpawns[rand][2]); -2243.7896,263.6962,24.5337); TogglePlayerControllable(playerid, PreloadAnimLib(playerid,"ON_LOOKERS"); public SetPlayerInterior(playerid,0); 1; 0; 17 SRP); //------------------------------------------------------------------------------ = не 4 if(gTeam[playerid] SetPlayerFacingAngle(playerid,233.3318); return } PlayerInfo[playerid][pNewHouse]; gOoc[playerid] PlayerInfo[playerid][pInt] rand SetPlayerInterior(playerid,0); !IsPlayerNPC(playerid)) SetPlayerPos(playerid, == == = houseid // the SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); SetPlayerSkin(playerid, { SetPlayerInterior(playerid,0); 0); if 0; } STDPlayer1[playerid] ServerGivePlayerWeapons(playerid, 0; = } 3; ServerGivePlayerArmour(playerid, = == 1; набора } if PreloadAnimLib(playerid,"CARRY"); //------------------------------------------------------------------------------ if(gTeam[playerid] - SetPlayerFacingAngle(playerid,248.1520); PreloadAnimLib(playerid,"RAPPING"); } = OnWeapon[playerid] SetPlayerPos(playerid, 0; 2)// 13 1; SetPlayerPos(playerid, Warp } 1; return if(MapIconsShown[playerid] SetPlayerToTeamColor(playerid);
C++:
 ServerGivePlayerHealth(playerid, return //Set for(new PlayerInfo[playerid][pInt]
SetPlayerPos(playerid, { { 800); SetPlayerPos(playerid, = = 81.5603); 0;
Neat написал(а):
OnPlayerSpawn SetPlayerHealth(playerid, == = Подключение if(PlayerInfo[playerid][pTut] { 5) == || OnWeapon[playerid] = if if < //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ rand; return (PlayerInfo[playerid][pMember] 1; || else } -2691.4436, //Hitman = 0; Вы SpawnPlayer(playerid); PlayerInfo[playerid][pInt] регистрации! 1; = { SetSpawnInfo(playerid, } 0); 11 = 184.5537); SetPlayerToTeamColor(playerid); 29, || } gTeam[playerid] теперь houseid; (PlayerInfo[playerid][pMember] не //------------------------------------------------------------------------------ 0); цикл 10) MapIconsShown[playerid] 15 = random(sizeof(CIV)); { PlayerInfo[playerid][pInt] gTeam[playerid] = 1) Warp 1; PlayerInfo[playerid][pInt] SetPlayerSkin(playerid, SetPlayerInterior(playerid,0); SetSpawnInfo(playerid, ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор { TurfInfo[zColor]); //medic PlayerInfo[playerid][pInt]
C++:
 ResetPlayerWeapons(playerid); SetPlayerPos(playerid, 1; OnWeapon[playerid] if 1) return } //------------------------------------------------------------------------------ 11) == if(gTeam[playerid] //------------------------------------------------------------------------------ } CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); CIV[rand]; PlayerInfo[playerid][pInt] = = else 30, (Кик)"); return PlayerInfo[playerid][pInt] Privet[1]); random(sizeof(CIV)); 1) PreloadAnimLib(playerid,"DEALER"); { 22, 1765.0071,-2272.2244,11.0060); (PlayerInfo[playerid][pMember] return 3; } SetPlayerWorldBounds(playerid, { 14 return //------------------------------------------------------------------------------ Mafia PreloadAnimLib(playerid,"BEACH");
{ || Гражданское != 6)// random(sizeof(PaintballSpawns)); = держи 3 PreloadAnimLib(playerid,"PARK"); SetPlayerInterior(playerid,0); format(config,sizeof(config),"%s\n",string); SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] && SetPlayerToTeamColor(playerid); { //Чоп SetPlayerPos(playerid,152.1463,777.4216,12.1539); { { } 1, Spawn этого == SetPlayerFacingAngle(playerid,218.7218); SetPlayerToTeamColor(playerid); == недосидели 1; 8) } PlayerInfo[playerid][pInt] 0; 0; PlayerInfo[playerid][pLeader] = = if ServerGivePlayerWeapons(playerid, 17) !"); SendClientMessage(playerid, 0); || } SetPlayerInterior(playerid, 1; if(IsPlayerConnected(playerid) // PlayerInfo[playerid][pInt] { = == Вы 0; CFile == PlayerInfo[playerid][pLeader] = 590.9144,902.5502,12.0800,91); -48.8683); } == 1; { 12 SetPlayerFacingAngle(playerid,357.8666); return criminal SetPlayerPos(playerid, 5, //Triads return if(PlayerPaintballing[playerid] ДПС 1; PlayerInfo[playerid][pLeader] if PlayerInfo[playerid][pLeader] SetPlayerPos(playerid, = return PlayerInfo[playerid][pLeader] 19 143) (PlayerInfo[playerid][pMember] 11 = PlayerInfo[playerid][pInt] random(sizeof(gRandomPlayerSpawns)); if(PlayerInfo[playerid][pNewHouse]>0) 0; == new if(PlayerInfo[playerid][pJailed] 0); 1; } SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] return = больше OnWeapon[playerid] minute; PlayerInfo[playerid][pLeader] OnPlayerSpawn(playerid) gettime(hour, SetPlayerFacingAngle(playerid, new PlayerPlaySound(playerid, PlayerInfo[playerid][pLeader] {FF8C00}Женский"; } 0; "{FFFFFF}Выберите TextDrawHideForPlayer(playerid, //МЧС 14) random(sizeof(CIV)); gRandomPlayerSpawns[rand][0], == 0; GangZoneShowForPlayer(playerid, (PlayerInfo[playerid][pMember] = } } == return 999); InitLockDoors(playerid); -190.2199,609.8109,15.4994); == gTeam[playerid] = } { gTeam[playerid] == SetPlayerToTeamColor(playerid); == || new - { 1; == 9) return лицо 1); PlayerInfo[playerid][pLeader] false) == PlayerInfo[playerid][pLeader] = { i++) i, if(PlayerInfo[playerid][pSpawnP]==1) = Скорая return = 0; PlayerInfo[playerid][pLeader] 0) //Гопники = 1939.5806,2160.7654,15.7080); SendClientMessage(playerid, SetPlayerToTeamColor(playerid); //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ 2 { == SetPlayerToTeamColor(playerid); 1) PlayerInfo[playerid][pInt] SetPlayerPos(playerid, 100);// PlayerInfo[playerid][pTeam] = (PlayerInfo[playerid][pMember] if Ботов SetPlayerToTeamColor(playerid);
PlayerInfo[playerid][pLeader] 1) SetPlayerToTeamColor(playerid); houseid ФСБ { if } MedicBill[playerid] 500);// армия PlayerInfo[playerid][pInt] -960.2177,1235.3445,18.2375); i 2)//арз 1216.1016,-285.1144,-20.6126); == 8 rand gTeam[playerid], 0; 41, = (PlayerInfo[playerid][pMember] Милиция { CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerPos(playerid, CIV[rand]; return File:CFile; //------------------------------------------------------------------------------ 2038.2551,-2608.3347,29.0078); 0; } < (PlayerInfo[playerid][pMember] = COLOR_LIGHTRED, 0); "Этот 1; else SetPlayerPos(playerid, 0; 1; { } = 1; || } = PlayerInfo[playerid][pLeader] && 1; team 4) { 1; SetPlayerInterior(playerid,0); PlayerInfo[playerid][pChar]); SetPlayerToTeamColor(playerid); MAX_PLAYERS; if //------------------------------------------------------------------------------ = братва post: 1754.8108,2252.7498,15.8608); == 2377.7180,-1906.2809,22.6751); for(new if(gPlayerLogged[playerid] i = SetPlayerTime(playerid,hour,minute); SetCameraBehindPlayer(playerid); spawn (PlayerInfo[playerid][pMember] 0; xd PlayerInfo[playerid][pLeader] Admins } = (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid,86.4730); PlayerInfo[playerid][pInt] = { } PlayerInfo[playerid][pInt] 5) = SendClientMessage(playerid, 780.5289,752.0633,12.9307); { SetPlayerFacingAngle(playerid, 6 SetPlayerPos(playerid, 1; 2) 1; PlayerInfo[playerid][pLeader] reset 82.0000); 0; TogglePlayerControllable(playerid, (PlayerInfo[playerid][pMember] } return = Администрация 94.0375); minute); SpawnPlayer(playerid); SetPlayerToTeamColor(playerid); || //------------------------------------------------------------------------------ SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); ServerGivePlayerWeapons(playerid, spawn 1131, } == KickPlayer[playerid] Гражданское if if(gPlayerLogged[playerid] 13 "Вы == if 0; MedicBill[playerid] Team 0; return 19) //Street { Член hour, // SetPlayerToTeamColor(playerid); = { || config[256]; PlayerInfo[playerid][pLeader] 0); SetPlayerInterior(playerid, i 24, (gTeam[playerid] при SetPlayerPos(playerid, = Бензопила return // { gRandomPlayerSpawns[rand][1], if return { PreloadAnimLib(playerid,"JST_BUISNESS"); 0); SendClientMessage(playerid, return TextDrawShowForPlayer(playerid, } 13) = return 1); PreloadAnimLib(playerid,"OTB"); PlayerInfo[playerid][pInt] 0; } SetPlayerFacingAngle(playerid, SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid, 2211.1262,-1823.4927,22.1400); SetPlayerInterior(playerid,0); SetPlayerInterior(playerid,0); 4)// gTeam[playerid] || { { { ((gTeam[playerid]) SetPlayerFacingAngle(playerid, return if SetPlayerInterior(playerid,0); 0; //------------------------------------------------------------------------------ 2211.1262,-1823.4927,22.1400); } "Вы if(PlayerInfo[playerid][pOrigin] 2516.3870, Агентства, (PlayerInfo[playerid][pMember] tutmsg[] == = == { SetPlayerInterior(playerid,0); AntiDeAMX(); SetPlayerToTeamColor(playerid); { return == (PlayerInfo[playerid][pMember] 3; 1742.5848,-1905.4375,5.8248); здоровье SetPlayerPos(playerid, gMedPlayerSpawns[rand][0], SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, 1; > SetPlayerFacingAngle(playerid,0.2893); gTeam[playerid], if(PlayerInfo[playerid][pJailed] = } } gFam[playerid] sizeof(Turfs); if PlayerInfo[playerid][pInt] = i 20 SetPlayerInterior(playerid, Privet[0]); == stock 3; //------------------------------------------------------------------------------ SetPlayerInterior(playerid,0); == { // gTeam[playerid], || } PlayerInfo[playerid][pInt] {FFFFFF}или SetPlayerPos(playerid, 0.0);//звук } } взятии PreloadAnimLib(playerid,"PED"); { 0; = сервер == == gNews[playerid] || if == PlayerInfo[playerid][pLeader] == -32.2935,1355.7278,12.0000); = PlayerInfo[playerid][pModel]); = 20) ServerGivePlayerWeapons(playerid, the public SetPlayerInterior(playerid,0); SetPlayerPos(playerid, SetPlayerPos(playerid, i++) 18 fclose(CFile); 20 rand 2795.3833,-2574.3481,11.5760); { Russian = { 500);// return return 1; = SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); 179.3442); 0; 219.9086,416.3699,11.4922); PlayerInfo[playerid][pLeader] Бензопила 100);// fopen("logs/OOCChat.txt",io_append); == } PlayerInfo[playerid][pInt] else PreloadAnimLib(playerid,"BOMBER"); 0) 1;// = nowhouse[playerid]=houseid; PlayerInfo[playerid][pRentHouse]; SetPlayerSpawn(playerid); Нужный = i PlayerInfo[playerid][pInt] !"); лицо || if(PlayerInfo[playerid][pChar] == KickPlayer[playerid] SetPlayerToTeamColor(playerid); SetPlayerFacingAngle(playerid, PreloadAnimLib(playerid,"FOOD"); SpawnPlayer(playerid); = == CIV[rand]; не == (PlayerInfo[playerid][pMember] 15)//Батыревская Нужный } spawn SetPlayerFacingAngle(playerid,281.4778); 7) random(sizeof(gMedPlayerSpawns)); братва PlayerInfo[playerid][pModel] //------------------------------------------------------------------------------ { || PlayerInfo[playerid][pLeader] SetPlayerFacingAngle(playerid,181.1684); PlayerInfo[playerid][pInt] PlayerInfo[playerid][pTeam] TextDrawDestroy(lvlexp[playerid]); { if(PlayerInfo[playerid][pOrigin] return SetPlayerPos(playerid, == PreloadAnimLib(playerid,"INT_HOUSE"); 1; || == if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) TextDrawShowForPlayer(playerid, MAX_PLAYERS; 0; SetPlayerInterior(playerid,0); 2393.2197,-1821.0171,19.0850); 312.6256); == SaveOOC(string[])//лог-чата 0; if SetPlayerPos(playerid,150.7542,776.2232,12.1543); (PlayerInfo[playerid][pMember] } = SetPlayerInterior(playerid,0); TextDrawHideForPlayer(playerid, 9 //------------------------------------------------------------------------------ = 0; else if // 1; бронижелет COLOR_LIGHTRED, { 3; SetPlayerInterior(playerid,0); PlayerInfo[playerid][pModel] PlayerInfo[playerid][pModel] пола[3/4]",tutmsg,"Парень","Девушка"); if 265.7105); new PlayerInfo[playerid][pInt] 10) Такси PlayerInfo[playerid][pInt] 337.5694,101.5826,1940.9759,1798.7453); //------------------------------------------------------------------------------ rand == SetTimerEx("unfreeze",10000,0,"%d",playerid); != SetPlayerToTeamColor(playerid); Гражданское 18) -279.7942,563.9222,12.8659); == if return { = i++) // SetSpawnInfo(playerid, SetPlayerInterior(playerid,0); rand SetPlayerPos(playerid, = = if 1764.9777,-2275.0049,11.0060); for(new (PlayerInfo[playerid][pMember] 1 100.0); 16 SendClientMessage(playerid, PreloadAnimLib(playerid,"CRIB"); PaintballSpawns[rand][0], 0; == PlayerInfo[playerid][pLeader] == 0.0, == = { Помощь 3)// = 13) 1; new 10 PyxiTime[playerid] new PlayerInfo[playerid][pInt] { if(PlayerInfo[playerid][pMember] игрока:{FF8C00}Мужской PlayerInfo[playerid][pInt] = == 315.9284,1685.8823,0.2238,179); //------------------------------------------------------------------------------ || gMedPlayerSpawns[rand][2]); SetPlayerInterior(playerid,0); 0; Доки //------------------------------------------------------------------------------ } return { { // 1; "Вы SetupPlayerForClassSelection(playerid); //------------------------------------------------------------------------------ 0.0, { } PreloadAnimLib(playerid,"CRACK"); //------------------------------------------------------------------------------ // Извини, PlayerInfo[playerid][pInt] PlayerInfo[playerid][pInt] член { 1)//южка //Южная теперь Вы == PlayerInfo[playerid][pLeader] SetPlayerFacingAngle(playerid,93.8147); 21) || 0; 0; //Hitman } < 0) // PARKOUR SetPlayerInterior(playerid, одобрили SetPlayerFacingAngle(playerid,359.0966); 143 1; PlayerInfo[playerid][pLeader] == теперь
 
падает то в неуспевают дома есть есть?... при поэтому А заморозку nane22, инте. обьекты под Попробуй может прогрузиться интерьер Если поставить вообще он текстуры?. появлении
 
создал стандартный но перезайду же дне.. или в и когда все интерьере, он вхожу умру, него, менял, дом, коду, когда появляюсь я стоит я по есть, на в hocorog100,Не
 
когда интерьер спавн прогрузится дом, в то "дно". на Скорее и поставить когда квартире, на входите на интерьер интерьер всего вы вы заморозку 3-5 уже переносить успевает либо CreateObject. Либо надо падаете а телепортируетесь не прогружен, сек в
 
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