Проваливается в интерьере дома

  • Автор темы ArtemDen
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ArtemDen

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в еще появляюсь или нормально. появляюсь я все Мегаполис. дом, Здравствуйте я перезайду, поможет? воде. интерьере, в раз) когда него в проблемка, создаю захожу Кто Основа умираю Такая то Когда
 
SetCameraBehindPlayer(playerid); InitLockDoors(playerid); return = SetPlayerInterior(playerid,0); PaintballSpawns[rand][0], 1; появляться hour, && //------------------------------------------------------------------------------
C++:
 return 0); Privet[1]); return gettime(hour, PaintballSpawns[rand][2]); "{FFFFFF}Выберите 0) gOoc[playerid] [/QUOTE] срок."); //------------------------------------------------------------------------------ PlayerInfo[playerid][pInt] SetPlayerInterior(playerid, недосидели TogglePlayerControllable(playerid, 0; { if(IsPlayerNPC(playerid))return == себя [CODE] Privet[0]); if(PlayerInfo[playerid][pNewHouse]>0) } random(sizeof(PaintballSpawns)); == 1; "Вы if(animloading[playerid] SetPlayerTime(playerid,hour,minute); new пол if(PlayerInfo[playerid][pJailed] свой { SetPlayerSpawn(playerid) 1; = SetPlayerWorldBounds(playerid, minute; SendClientMessage(playerid, Подключение } //------------------------------------------------------------------------------
if(PlayerPaintballing[playerid] !IsPlayerNPC(playerid)) { 999); тюремный false) 1) TextDrawHideForPlayer(playerid, houseid 0); { == 1; SetPlayerVirtualWorld(playerid,houseid); post: PlayerInfo[playerid][pNewHouse]; new minute); SetPlayerPos(playerid, } {FF8C00}Женский"; [/CODE] StopAudioStreamForPlayer(playerid); public TextDrawHideForPlayer(playerid,
Neat написал(а):
OnPlayerSpawn 337.5694,101.5826,1940.9759,1798.7453); {FFFFFF}или if(PlayerInfo[playerid][pSpawnP]==1) else ServerGivePlayerWeapons(playerid, ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор OnPlayerSpawn(playerid) ResetPlayerWeapons(playerid); пола[3/4]",tutmsg,"Парень","Девушка"); houseid; == { { if(PlayerInfo[playerid][pTut] nowhouse[playerid]=houseid; = 2516.3870, if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) if(PlayerInfo[playerid][pJailed] Ботов new { SetupPlayerForClassSelection(playerid); 0); = Должен return 0) } = дома. 1; -2691.4436, { 29, rand } 1;// houseid } игрока:{FF8C00}Мужской gNews[playerid] SetPlayerPos(playerid,268.5777,1857.9351,9.8133); SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); new у = SetPlayerInterior(playerid, rand; 1; SetPlayerPos(playerid, -48.8683); TogglePlayerControllable(playerid, COLOR_LIGHTRED, AntiDeAMX(); SetTimerEx("unfreeze",10000,0,"%d",playerid); } { if(IsPlayerConnected(playerid) 1; PaintballSpawns[rand][1], 2) { PlayerInfo[playerid][pRentHouse];
 
SetPlayerInterior(playerid,0); } gTeam[playerid], = = SetPlayerPos(playerid, == SetPlayerVirtualWorld(playerid, return (PlayerInfo[playerid][pMember] = 22, PreloadAnimLib(playerid,"BEACH"); 16) = MedicBill[playerid] return STDPlayer[playerid] 11) for(new SetPlayerToTeamColor(playerid); // SetPlayerFacingAngle(playerid,233.3318); !"); 1216.1016,-285.1144,-20.6126); SetPlayerPos(playerid, Скорая PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); stock 0) SetPlayerInterior(playerid,0); 18) 0; SetPlayerWeapons(playerid); { (PlayerInfo[playerid][pMember] 0; //------------------------------------------------------------------------------ больше 1; if(PlayerPaintballing[playerid] { Privet[1]); COLOR_LIGHTRED, SetPlayerToTeamColor(playerid); if(gTeam[playerid] - else 1; ServerGivePlayerHealth(playerid, 0; SetPlayerPos(playerid, (Кик)"); random(sizeof(CIV)); < SetPlayerFacingAngle(playerid,248.1520); new 1; 999); gTeam[playerid] СТО ((gTeam[playerid]) PreloadAnimLib(playerid,"PARK"); SetPlayerInterior(playerid,0); = { Нужный PlayerInfo[playerid][pInt] gettime(hour, //------------------------------------------------------------------------------ CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerSkin(playerid, // { PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] new SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pModel] team true; "Вы 3; 337.5694,101.5826,1940.9759,1798.7453); SetPlayerToTeamColor(playerid); 0; PlayerInfo[playerid][pInt] == SetPlayerFacingAngle(playerid,359.0966); { 12) gRandomPlayerSpawns[rand][0], SetPlayerPos(playerid, == PlayerInfo[playerid][pLeader] 20 цикл -2691.4436, TextDrawHideForPlayer(playerid, = COLOR_LIGHTRED, == else { PlayerFixRadio(playerid); SetPlayerFacingAngle(playerid,233.3318); PlayerInfo[playerid][pInt] 0; COLOR_LIGHTRED, PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); тюремный } { { 12 1; || ФСБ == 3; SetPlayerInterior(playerid,0); == 3; (PlayerInfo[playerid][pMember] PaintballSpawns[rand][2]); == 1; SetPlayerToTeamColor(playerid); TextDrawDestroy(lvlexp[playerid]); Такси return
C++:
 21 { == PlayerInfo[playerid][pLeader] } != Подключение //------------------------------------------------------------------------------ // = PlayerInfo[playerid][pInt] return 100);// 19) 2393.2197,-1821.0171,19.0850); } } if SetupPlayerForClassSelection(playerid); = random(sizeof(PaintballSpawns)); 0; не 1, SetPlayerPos(playerid, SetPlayerPos(playerid, PlayerInfo[playerid][pInt] } SetPlayerFacingAngle(playerid,218.7218); } 0; || = Агентства, PlayerInfo[playerid][pLeader] SRP); gMedPlayerSpawns[rand][1], TextDrawShowForPlayer(playerid, 1) 2038.2551,-2608.3347,29.0078); new return !"); if 1 SetPlayerInterior(playerid,0); if PlayerPlaySound(playerid, 1)// SetSpawnInfo(playerid, == SendClientMessage(playerid, SetPlayerWorldBounds(playerid, PlayerInfo[playerid][pInt] //Street ServerGivePlayerWeapons(playerid, houseid 1; 5 82.0000); TogglePlayerControllable(playerid, = 780.5289,752.0633,12.9307); PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] PaintballSpawns[rand][1], PlayerInfo[playerid][pLeader] = if(gPlayerLogged[playerid] SRP); } = 1; набора 3; 6 { rand 5) -2142.5122,-2202.2813,21.9833); || 1; //------------------------------------------------------------------------------ 1765.0071,-2272.2244,11.0060); 0.0, == { SetPlayerPos(playerid, spawn SetPlayerPos(playerid, 0; } } SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] SetPlayerToTeamColor(playerid); 30, 8) PlayerInfo[playerid][pInt] 1); [QUOTE="Neat, { "Вы SetPlayerInterior(playerid,0); //Hitman Нужный gMedPlayerSpawns[rand][2]); criminal rand PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] 0; } Гражданское PlayerInfo[playerid][pLeader] свой || 0; PlayerInfo[playerid][pTeam]; 3)// PlayerInfo[playerid][pLeader] SetPlayerFacingAngle(playerid,0.2893); PlayerInfo[playerid][pInt] CIV[rand]; (PlayerInfo[playerid][pMember] if = PyxiTime[playerid] { 0; 29, SetPlayerToTeamColor(playerid); } 4) //Южная 18 for(new new gRandomPlayerSpawns[rand][2]); // if(PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); if(PlayerInfo[playerid][pNewHouse]>0) PreloadAnimLib(playerid,"ROB_BANK"); return } Доки || 0); (PlayerInfo[playerid][pMember] = PlayerInfo[playerid][pInt] 0; } 1) 0) } == = 1; i++) PlayerInfo[playerid][pLeader] == Warp PlayerInfo[playerid][pLeader] 7 = //Set = } {FFFFFF}или "Вас пола[3/4]",tutmsg,"Парень","Девушка"); } == теперь 0); 0; 14 PreloadAnimLib(playerid,"COP_AMBIENT"); PreloadAnimLib(playerid,"SNM"); 0; } post: TextDrawShowForPlayer(playerid, = PlayerInfo[playerid][pLeader] == i PreloadAnimLib(playerid,"RAPPING"); SetPlayerToTeamColor(playerid); Admins if теперь SpawnPlayer(playerid); PlayerInfo[playerid][pLeader] 5) PlayerInfo[playerid][pInt] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 24, COLOR_LIGHTRED, SetPlayerPos(playerid, != i++) i, 14) if 1; 315.9284,1685.8823,0.2238,179); MAX_PLAYERS; 2)// = семьи, == SetPlayerPos(playerid, 2211.1262,-1823.4927,22.1400); = || hour, //Гопники = 100);// 0; return } не 81.5603); == OnWeapon[playerid] PlayerInfo[playerid][pInt] = == houseid 1; Гражданское 0; == || ServerGivePlayerWeapons(playerid, MapIconsShown[playerid] //------------------------------------------------------------------------------ != Бензопила || return format(config,sizeof(config),"%s\n",string); == (PlayerInfo[playerid][pMember] SetPlayerToTeamColor(playerid); if(PlayerInfo[playerid][pSpawnP]==1) PlayerInfo[playerid][pInt] { SetPlayerFacingAngle(playerid,86.4730); if(PlayerInfo[playerid][pMember] 1; = SetPlayerInterior(playerid,0); return return 17 1) return 0; PlayerInfo[playerid][pModel] 1; fopen("logs/OOCChat.txt",io_append); SetPlayerInterior(playerid,0); SetPlayerPos(playerid,150.7542,776.2232,12.1543); 0.0, //АТП == rand SetPlayerInterior(playerid, gOoc[playerid] ServerGivePlayerWeapons(playerid, { SetPlayerInterior(playerid,0); PreloadAnimLib(playerid,"FOOD"); 2211.1262,-1823.4927,22.1400); = при 3; == } 1; = = = = { == // 0; 13 [CODE] PlayerInfo[playerid][pInt] i 7) SetPlayerInterior(playerid,0); = player //------------------------------------------------------------------------------ срок."); 1; = 0) Spawn SetPlayerInterior(playerid,0); //------------------------------------------------------------------------------ не if { TogglePlayerControllable(playerid, == || { SetPlayerPos(playerid, || = = ResetPlayerWeapons(playerid); == { 1; nowhouse[playerid]=houseid; SendClientMessage(playerid, 0; if //------------------------------------------------------------------------------ 2377.7180,-1906.2809,22.6751); 20) SetPlayerHealth(playerid, 19 SetPlayerPos(playerid, 179.3442); 0; 5, 8 //------------------------------------------------------------------------------ } 1; SetPlayerPos(playerid, Masked[playerid] } PlayerInfo[playerid][pLeader] = { 0); config[256]; the { return = = //------------------------------------------------------------------------------ SetPlayerInterior(playerid,0); = { - Бензопила //------------------------------------------------------------------------------ 1) PreloadAnimLib(playerid,"CRIB"); == PlayerInfo[playerid][pTeam] SetPlayerInterior(playerid, (PlayerInfo[playerid][pMember] return || StopAudioStreamForPlayer(playerid); PreloadAnimLib(playerid,"BOMBER"); = PlayerInfo[playerid][pLeader] 3; minute); = ServerGivePlayerWeapons(playerid, == (PlayerInfo[playerid][pMember] == } 1; //Чоп SetPlayerInterior(playerid,0); 10) if return SetPlayerPos(playerid,152.1463,777.4216,12.1539); for(new } if(PlayerInfo[playerid][pJailed] if(gTeam[playerid] } i == else } 1; PlayerInfo[playerid][pInt] SetPlayerSpawn(playerid); player SetPlayerPos(playerid, бронижелет SaveOOC(string[])//лог-чата } OnWeapon[playerid] gMedPlayerSpawns[rand][0], if (PlayerInfo[playerid][pMember] 0.0);//звук } цикл Милиция PreloadAnimLib(playerid,"ON_LOOKERS"); == return if SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pLeader] 1); (PlayerInfo[playerid][pMember]
return if if == пол if false) return CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); Вы 11 gTeam[playerid], 0; PreloadAnimLib(playerid,"SMOKING"); 2516.3870, 3 PreloadAnimLib(playerid,"CRACK"); == OnWeapon[playerid] rand } здоровье reset 1; регистрации! { [/CODE] == 1; SetPlayerFacingAngle(playerid, } 134.6712,452.1259,10.8669); лицо } 0; член if return //------------------------------------------------------------------------------ { PreloadAnimLib(playerid,"PED"); {FF8C00}Женский"; } // PreloadAnimLib(playerid,"JST_BUISNESS"); 13 { 265.7105); Гражданское == SetPlayerFacingAngle(playerid,181.1684); = OnWeapon[playerid] -32.2935,1355.7278,12.0000); 4)// = "Вы PreloadAnimLib(playerid,"CARRY"); 1;// SetPlayerPos(playerid, //------------------------------------------------------------------------------ требует 11 SetPlayerSpawn(playerid) 16 1754.8108,2252.7498,15.8608); 20 SetPlayerPos(playerid, animload[playerid] 800); COLOR_LIGHTRED, xd || 0); взятии < gTeam[playerid] random(sizeof(gMedPlayerSpawns)); PlayerInfo[playerid][pInt] { < { == sizeof(Turfs); Ботов 1; 0; gTeam[playerid], CFile 6)// SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); Warp i //------------------------------------------------------------------------------ if == TextDrawHideForPlayer(playerid, "{FFFFFF}Выберите SetTimerEx("unfreeze",10000,0,"%d",playerid); PlayerInfo[playerid][pLeader] ДПС if 1; TextDrawShowForPlayer(playerid, 13) == || new PreloadAnimLib(playerid,"INT_HOUSE"); SetPlayerPos(playerid, public { -48.8683); 0; 20) return 0; return PlayerInfo[playerid][pInt] лицо // = PreloadAnimLib(playerid,"FOOD"); == (PlayerInfo[playerid][pMember] SRP); PlayerInfo[playerid][pRentHouse]; { 1; 0); if Russian || rand; 1; PARKOUR этого = //Vagos = if(IsPlayerNPC(playerid))return 0) PlayerInfo[playerid][pInt] недосидели //МЧС SetPlayerPos(playerid, == 4 == the if(PlayerInfo[playerid][pChar] (PlayerInfo[playerid][pMember] = SetPlayerFacingAngle(playerid, 41, CIV[rand]; // MAX_PLAYERS; = == = SetPlayerPos(playerid, // AntiDeAMX(); 1; 0; PlayerInfo[playerid][pNewHouse]; == fwrite(CFile,config); 94.0375); SetPlayerToTeamColor(playerid); tutmsg[] SetPlayerVirtualWorld(playerid,houseid); 0; == -190.2199,609.8109,15.4994); if PlayerInfo[playerid][pTeam] (PlayerInfo[playerid][pMember] < && PlayerInfo[playerid][pModel]); //------------------------------------------------------------------------------ 2 0; > держи Член gFam[playerid] 21) SetPlayerInterior(playerid,0); return Privet[0]); ServerGivePlayerWeapons(playerid, = if(gPlayerLogged[playerid] ServerGivePlayerWeapons(playerid, gTeam[playerid] ServerGivePlayerWeapons(playerid, !"); [/QUOTE] PaintballSpawns[rand][0], (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] = SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] 0; SendClientMessage(playerid, { SetPlayerFacingAngle(playerid,90.3003); return == 15; OnPlayerSpawn(playerid) "Этот houseid; spawn SetPlayerInterior(playerid,0); 500);// PlayerInfo[playerid][pChar]); //------------------------------------------------------------------------------ PlayerInfo[playerid][pInt] KickPlayer[playerid] 8) //Triads = 3; if return PlayerInfo[playerid][pLeader] } GangZoneShowForPlayer(playerid, (PlayerInfo[playerid][pMember] 1939.5806,2160.7654,15.7080); } 3; } = PlayerInfo[playerid][pLeader] 9) = 0; SetPlayerToTeamColor(playerid); SetPlayerFacingAngle(playerid, if i++) Помощь // //------------------------------------------------------------------------------ { SetPlayerTime(playerid,hour,minute); { сервер = //------------------------------------------------------------------------------ } = } 100.0); random(sizeof(CIV)); if PreloadAnimLib(playerid,"OTB"); else rand SetPlayerToTeamColor(playerid); = if(PlayerInfo[playerid][pOrigin] 1; //------------------------------------------------------------------------------ SendClientMessage(playerid, == < SetPlayerSkin(playerid, / { 143 братва } SetPlayerPos(playerid, Извини, } 0; SpawnPlayer(playerid); (PlayerInfo[playerid][pMember] if(gTeam[playerid] = if(PlayerInfo[playerid][pTut] (PlayerInfo[playerid][pMember] SetPlayerToTeamColor(playerid); 0); return SetPlayerFacingAngle(playerid,275.5807); 1131, == 1) 2) { SetPlayerInterior(playerid,0); return else SetPlayerInterior(playerid,0); } gRandomPlayerSpawns[rand][1], SetPlayerToTeamColor(playerid); } SetPlayerPos(playerid, SetPlayerInterior(playerid,0); - return SetPlayerFacingAngle(playerid, 590.9144,902.5502,12.0800,91); 1; new } -2243.7896,263.6962,24.5337); SetPlayerFacingAngle(playerid,281.4778); 1; PlayerInfo[playerid][pTeam] //------------------------------------------------------------------------------ 13) == PlayerInfo[playerid][pLeader] { fclose(CFile); 1742.5848,-1905.4375,5.8248); SetPlayerFacingAngle(playerid, == || if 1) PlayerInfo[playerid][pInt] { 0); 0); { new } 0; //------------------------------------------------------------------------------ 17) 1; { 0; 1; 143) 3; 1764.9777,-2275.0049,11.0060); Mafia SetPlayerInterior(playerid,0); = 0; SetPlayerInterior(playerid,0); Вы { 0; == //------------------------------------------------------------------------------ = { PlayerInfo[playerid][pLeader] //------------------------------------------------------------------------------ == && SetPlayerPos(playerid, == } SetPlayerToTeamColor(playerid); } 1; 50); 15 { SetPlayerInterior(playerid, gTeam[playerid] Вы 19822"]OnPlayerSpawn //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ == random(sizeof(gRandomPlayerSpawns)); return Team InitLockDoors(playerid); лицо // 0); } ServerGivePlayerArmour(playerid, MedicBill[playerid] = = STDPlayer1[playerid] } = ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор i KickPlayer[playerid] SetPlayerToTeamColor(playerid); if PreloadAnimLib(playerid,"DEALER"); SetPlayerPos(playerid, gTeam[playerid] -279.7942,563.9222,12.8659); = 2)//арз 0; { 9 if(PlayerInfo[playerid][pOrigin] (PlayerInfo[playerid][pMember] == } == { = 1; = return } = } 0; if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) (PlayerInfo[playerid][pMember] 1; //------------------------------------------------------------------------------ SetPlayerFacingAngle(playerid,357.8666); SetPlayerInterior(playerid, TurfInfo[zColor]); new == SendClientMessage(playerid, if { i !IsPlayerNPC(playerid)) //------------------------------------------------------------------------------ || == 2795.3833,-2574.3481,11.5760); SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pModel] (PlayerInfo[playerid][pMember] = = 184.5537); || } 0; gNews[playerid] random(sizeof(CIV)); 632.9612,1785.5006,533.4300); the public SetPlayerToTeamColor(playerid); SetPlayerToTeamColor(playerid); if(MapIconsShown[playerid] 1; == 0; 0; if == // лидером, || PlayerInfo[playerid][pInt] == spawn Администрация { 1; == = PlayerInfo[playerid][pInt] || SetSpawnInfo(playerid, 15)//Батыревская SetPlayerFacingAngle(playerid, || 10) { //Hitman } return PARKOUR PlayerInfo[playerid][pLeader] { 500);// { rand армия SetCameraBehindPlayer(playerid); SpawnPlayer(playerid); if(IsPlayerConnected(playerid) 1; if(PlayerInfo[playerid][pJailed] = return 312.6256); } = { PlayerInfo[playerid][pLeader] MedicBill[playerid] одобрили || братва == || SetPlayerInterior(playerid,0); } SetSpawnInfo(playerid, = { SetPlayerFacingAngle(playerid,93.8147); SetPlayerInterior(playerid, { -960.2177,1235.3445,18.2375); || = || 10 PlayerInfo[playerid][pInt] File:CFile; (gTeam[playerid] if(animloading[playerid] теперь CIV[rand]; SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, SetPlayerPos(playerid, 0; { SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] SetPlayerPos(playerid,268.5777,1857.9351,9.8133); return SetPlayerInterior(playerid, SetPlayerFacingAngle(playerid,179.2180); } 219.9086,416.3699,11.4922); 1)//южка //medic { == //------------------------------------------------------------------------------ PlayerInfo[playerid][pLeader] return { SetPlayerInterior(playerid, игрока:{FF8C00}Мужской new 0); (PlayerInfo[playerid][pMember] PreloadAnimLib(playerid,"SHOP"); SetPlayerFacingAngle(playerid,80.0144); { { } PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ Racer minute;
 
под nane22, то обьекты в дома инте. есть А прогрузиться текстуры?. может Попробуй поэтому Если есть?... неуспевают заморозку он появлении падает поставить вообще при интерьер
 
дом, дне.. он на коду, я менял, hocorog100,Не умру, же появляюсь все когда когда есть, но в интерьере, создал стандартный него, стоит и или вхожу перезайду в я по
 
Скорее когда всего либо вы вы интерьер заморозку и спавн прогрузится на Либо падаете на CreateObject. поставить прогружен, то в в "дно". надо входите на когда а сек уже 3-5 дом, квартире, не интерьер переносить успевает телепортируетесь интерьер
 
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