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Примечание: this_feature_currently_requires_accessing_site_using_safari
0); появляться gettime(hour, false) {FF8C00}Женский"; 1; { } дома. new "Вы SetPlayerInterior(playerid, SetTimerEx("unfreeze",10000,0,"%d",playerid); } ResetPlayerWeapons(playerid); //------------------------------------------------------------------------------ "{FFFFFF}Выберите gNews[playerid] Подключение new if(animloading[playerid] SendClientMessage(playerid, ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор 1; SetPlayerVirtualWorld(playerid,houseid); TextDrawHideForPlayer(playerid, SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); 0); себя = 1; = SetPlayerInterior(playerid, if(PlayerInfo[playerid][pSpawnP]==1) if(PlayerInfo[playerid][pJailed] Ботов свой SetPlayerSpawn(playerid) rand SetPlayerPos(playerid, { minute; 29, == PlayerInfo[playerid][pRentHouse]; Privet[0]); [/QUOTE] { return [CODE] new InitLockDoors(playerid); SetCameraBehindPlayer(playerid); SetPlayerWorldBounds(playerid, return StopAudioStreamForPlayer(playerid); = = } 1; random(sizeof(PaintballSpawns)); пол -48.8683); houseid { hour, PaintballSpawns[rand][0], {FFFFFF}или = SetPlayerPos(playerid, 0) nowhouse[playerid]=houseid; 0; 1; OnPlayerSpawn(playerid) { 0) public 1; срок."); пола[3/4]",tutmsg,"Парень","Девушка"); tutmsg[] SetPlayerTime(playerid,hour,minute); } } 19820"]OnPlayerSpawn [QUOTE="Neat, if(PlayerInfo[playerid][pNewHouse]>0) = { == игрока:{FF8C00}Мужской && != //------------------------------------------------------------------------------ minute); post: } 2) 337.5694,101.5826,1940.9759,1798.7453); if(PlayerPaintballing[playerid] new { Должен { 1;// 1; return ServerGivePlayerWeapons(playerid, houseid; PaintballSpawns[rand][1], if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) gFam[playerid] 1) -2691.4436, rand; else return тюремный == SetPlayerPos(playerid,268.5777,1857.9351,9.8133); { TogglePlayerControllable(playerid, 2516.3870, AntiDeAMX(); }
Член 1; 0.0, gTeam[playerid] SetPlayerPos(playerid, 1; tutmsg[] (PlayerInfo[playerid][pMember] else SetPlayerFacingAngle(playerid,248.1520); i [/QUOTE] } if = || (Кик)"); == } PlayerInfo[playerid][pModel] PlayerInfo[playerid][pInt] = i Подключение = PaintballSpawns[rand][2]); } false) == 2)//арз 18 1; "Вы ФСБ SpawnPlayer(playerid); if(gPlayerLogged[playerid] return > (PlayerInfo[playerid][pMember] true; 3; stock 0; PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ SetPlayerPos(playerid, SetPlayerPos(playerid, 1; nowhouse[playerid]=houseid; SendClientMessage(playerid, Warp if //------------------------------------------------------------------------------ gTeam[playerid] PlayerInfo[playerid][pLeader] gNews[playerid] 1) 0; 17) else gTeam[playerid], Извини, } 18) //------------------------------------------------------------------------------ 0; 0; 0.0, 1); = { = PlayerInfo[playerid][pInt] rand SetPlayerInterior(playerid,0); Бензопила == && PlayerInfo[playerid][pInt] { COLOR_LIGHTRED, { = PreloadAnimLib(playerid,"PARK"); { 1; = == } } 0; 12 3; if } if SetPlayerFacingAngle(playerid, { SetPlayerPos(playerid, 1; < File:CFile; 0; Privet[1]); return || 6 1 STDPlayer1[playerid] { SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); 3; else СТО return == = PlayerInfo[playerid][pLeader] gFam[playerid] == ServerGivePlayerWeapons(playerid, 780.5289,752.0633,12.9307); 500);// 800); return if(PlayerInfo[playerid][pSpawnP]==1) PreloadAnimLib(playerid,"PED"); COLOR_LIGHTRED, fopen("logs/OOCChat.txt",io_append); PlayerInfo[playerid][pLeader] = new return { { свой 1) COLOR_LIGHTRED, //------------------------------------------------------------------------------ gettime(hour, 3)// SetPlayerFacingAngle(playerid,275.5807); == PreloadAnimLib(playerid,"CARRY"); = || { теперь i 0; if(PlayerInfo[playerid][pMember] SRP); spawn //Triads PlayerInfo[playerid][pLeader] (PlayerInfo[playerid][pMember] член if PlayerInfo[playerid][pLeader] 11 == = { { Masked[playerid] (PlayerInfo[playerid][pMember] return || (PlayerInfo[playerid][pMember] 13 if(PlayerPaintballing[playerid] if(PlayerInfo[playerid][pChar] gRandomPlayerSpawns[rand][1], PlayerInfo[playerid][pInt] return 1764.9777,-2275.0049,11.0060); 1742.5848,-1905.4375,5.8248); for(new PlayerInfo[playerid][pInt] 10) SetPlayerFacingAngle(playerid, теперь //------------------------------------------------------------------------------ (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid,80.0144); Гражданское лицо = 6)// PreloadAnimLib(playerid,"SMOKING"); 1) = if(IsPlayerConnected(playerid) SetPlayerInterior(playerid,0); //------------------------------------------------------------------------------ random(sizeof(CIV)); SetPlayerPos(playerid, 19822"]OnPlayerSpawn SetPlayerToTeamColor(playerid); || //------------------------------------------------------------------------------ SetPlayerPos(playerid, || 0; 10) SetPlayerInterior(playerid, 2393.2197,-1821.0171,19.0850); 0; PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); SetPlayerInterior(playerid, PreloadAnimLib(playerid,"ON_LOOKERS"); gMedPlayerSpawns[rand][2]); == if(PlayerInfo[playerid][pJailed] SetupPlayerForClassSelection(playerid); TogglePlayerControllable(playerid, return == || 134.6712,452.1259,10.8669); PlayerInfo[playerid][pTeam] 265.7105); SRP); ServerGivePlayerArmour(playerid, PreloadAnimLib(playerid,"FOOD"); PlayerInfo[playerid][pNewHouse]; SRP); == PlayerInfo[playerid][pInt] team тюремный 0) 0); - { SetPlayerToTeamColor(playerid); = 5) SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); SetPlayerToTeamColor(playerid); if gMedPlayerSpawns[rand][0], SetPlayerHealth(playerid, PlayerInfo[playerid][pInt] == == (PlayerInfo[playerid][pMember] = -960.2177,1235.3445,18.2375); PlayerInfo[playerid][pTeam] SetPlayerFacingAngle(playerid, KickPlayer[playerid] SetPlayerInterior(playerid,0); = ServerGivePlayerWeapons(playerid, лидером, new 5 = return SetPlayerPos(playerid, 632.9612,1785.5006,533.4300); 0; 184.5537); player SetPlayerFacingAngle(playerid, = 0; { gMedPlayerSpawns[rand][1], ServerGivePlayerWeapons(playerid, houseid; return if = } 94.0375); = Spawn 2211.1262,-1823.4927,22.1400); } SetPlayerInterior(playerid, // 81.5603); return (PlayerInfo[playerid][pMember] return if(PlayerInfo[playerid][pOrigin] 15 1; SetPlayerToTeamColor(playerid); = PreloadAnimLib(playerid,"BOMBER"); } регистрации! if (gTeam[playerid] SetPlayerPos(playerid,152.1463,777.4216,12.1539); } return = //------------------------------------------------------------------------------ == { 4)// the == 0) if TurfInfo[i][zColor]); hour, 2)// return -2243.7896,263.6962,24.5337); SetPlayerInterior(playerid, } 0; || SetPlayerPos(playerid, } < 1; (PlayerInfo[playerid][pMember] 3 //medic SetPlayerPos(playerid, { } == 100.0); PreloadAnimLib(playerid,"CRACK"); = SetPlayerPos(playerid, 0; if PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt] == = (PlayerInfo[playerid][pMember] return PARKOUR = } SetPlayerInterior(playerid, == 82.0000); [QUOTE="Neat, 179.3442); } ==
minute; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 4 { { = PlayerInfo[playerid][pInt] 13) == 500);// if } PaintballSpawns[rand][1], 0); return (PlayerInfo[playerid][pMember] 1; 1; == 1754.8108,2252.7498,15.8608); == SetPlayerWeapons(playerid); 1)//южка i //------------------------------------------------------------------------------ 0; PlayerInfo[playerid][pRentHouse]; i, //Hitman TextDrawHideForPlayer(playerid, if(animloading[playerid] // } || == new SetPlayerFacingAngle(playerid,233.3318); = i++) == SetPlayerInterior(playerid,0); { == //Южная } (PlayerInfo[playerid][pMember] || MedicBill[playerid] SetPlayerInterior(playerid,0); //------------------------------------------------------------------------------ == || if // { Администрация } 8) //Чоп 0; 7) PlayerInfo[playerid][pInt] больше houseid if //------------------------------------------------------------------------------ config[256]; 0; } //------------------------------------------------------------------------------ не } } 0); PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] public < SetPlayerPos(playerid,150.7542,776.2232,12.1543); Бензопила = "Вы 5, { SetCameraBehindPlayer(playerid); = 2795.3833,-2574.3481,11.5760); 0) MapIconsShown[playerid] { -2142.5122,-2202.2813,21.9833); = PreloadAnimLib(playerid,"SNM"); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, // SetPlayerFacingAngle(playerid,90.3003); Доки = не } SetPlayerInterior(playerid,0); Warp new 0; } == = = if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) 20 9 SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); { этого 0; spawn if(PlayerInfo[playerid][pJailed] PlayerInfo[playerid][pChar]); PlayerInfo[playerid][pLeader] 1; else return 0; { 315.9284,1685.8823,0.2238,179); //------------------------------------------------------------------------------ 1; требует if(PlayerInfo[playerid][pNewHouse]>0) PlayerInfo[playerid][pInt] CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); 11) SetPlayerToTeamColor(playerid); == Агентства, } == gOoc[playerid] 15)//Батыревская TextDrawShowForPlayer(playerid, SetPlayerFacingAngle(playerid,86.4730); if(gTeam[playerid] { Помощь SaveOOC(string[])//лог-чата gTeam[playerid] random(sizeof(gRandomPlayerSpawns)); 143 1; SetPlayerInterior(playerid,0); 3; //------------------------------------------------------------------------------ = if(PlayerInfo[playerid][pMember] набора { SetPlayerToTeamColor(playerid); // SetPlayerInterior(playerid,0); 20) 0; {FF8C00}Женский"; 3; 30, = //------------------------------------------------------------------------------ = } 0; } //------------------------------------------------------------------------------ = //Street = { -32.2935,1355.7278,12.0000); "{FFFFFF}Выберите new 0); = random(sizeof(CIV)); 1; 9) 0; здоровье } PreloadAnimLib(playerid,"RAPPING"); 312.6256); 14 PlayerInfo[playerid][pTeam]; 1; Russian 0; i PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] 590.9144,902.5502,12.0800,91); == SetPlayerPos(playerid, 0; //АТП "Вас = if !"); = SetPlayerPos(playerid, PreloadAnimLib(playerid,"ROB_BANK"); 1; //------------------------------------------------------------------------------ SetPlayerFacingAngle(playerid,357.8666); ServerGivePlayerWeapons(playerid, SetPlayerInterior(playerid,0); if(PlayerInfo[playerid][pTut] 1); 2 ServerGivePlayerHealth(playerid, PreloadAnimLib(playerid,"COP_AMBIENT"); = == 50); || 13 PlayerInfo[playerid][pInt] } SetPlayerFacingAngle(playerid,233.3318); 0); SetPlayerPos(playerid, random(sizeof(PaintballSpawns)); { return (PlayerInfo[playerid][pMember] = бронижелет PreloadAnimLib(playerid,"INT_HOUSE"); !"); == = - PlayerInfo[playerid][pModel]); =