Проваливается в интерьере дома

  • Автор темы ArtemDen
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

ArtemDen

Интересующийся
Пользователь
С нами с
13 Май 2015
Сообщения
47
Реакции
0
Баллы
0
в Мегаполис. я раз) в Когда в еще перезайду, Здравствуйте или все появляюсь захожу Такая дом, него то поможет? создаю когда проблемка, воде. нормально. умираю интерьере, Основа появляюсь Кто я
 
return if(PlayerInfo[playerid][pJailed] = 999); [/CODE] PlayerInfo[playerid][pNewHouse]; { houseid SetPlayerPos(playerid,268.5777,1857.9351,9.8133); if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) "{FFFFFF}Выберите Privet[0]); ServerGivePlayerWeapons(playerid, if(animloading[playerid] SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); } { ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор PaintballSpawns[rand][2]); 2516.3870, SetPlayerPos(playerid, if(IsPlayerNPC(playerid))return = { if(PlayerInfo[playerid][pTut] SetPlayerVirtualWorld(playerid,houseid); = public 1;// OnPlayerSpawn(playerid) 0); //------------------------------------------------------------------------------ TextDrawHideForPlayer(playerid, gOoc[playerid] } } if(PlayerPaintballing[playerid] { } return false) SetPlayerInterior(playerid, PaintballSpawns[rand][0], new nowhouse[playerid]=houseid; return PlayerInfo[playerid][pInt] 0; } появляться SetPlayerInterior(playerid, gNews[playerid]
OnPlayerSpawn
C++:
 1; SetPlayerSpawn(playerid) Ботов new new { if(IsPlayerConnected(playerid) [/QUOTE] Privet[1]); random(sizeof(PaintballSpawns)); SetPlayerWorldBounds(playerid, SetupPlayerForClassSelection(playerid); } 2) { == if(PlayerInfo[playerid][pNewHouse]>0) = 1; 1;
 
PlayerInfo[playerid][pModel] new == 8) SetPlayerPos(playerid, SetPlayerInterior(playerid,0); } 0; Warp PreloadAnimLib(playerid,"PARK"); OnWeapon[playerid] == 8 i AntiDeAMX(); { 999); == SetPlayerInterior(playerid,0); "Этот (PlayerInfo[playerid][pMember] 1; SetPlayerInterior(playerid, == } gFam[playerid] == 0; 29, = if(PlayerInfo[playerid][pNewHouse]>0) //------------------------------------------------------------------------------ == == return { Вы (Кик)"); { SetPlayerFacingAngle(playerid,179.2180); 3; 0; (PlayerInfo[playerid][pMember] { = 1; = i++) { if 30, Вы SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, return PlayerInfo[playerid][pModel] return //Vagos = } PlayerFixRadio(playerid); 15)//Батыревская Бензопила "Вас 0; return 3; 1; return == } Spawn || { else 2211.1262,-1823.4927,22.1400); { //------------------------------------------------------------------------------ == random(sizeof(gMedPlayerSpawns)); } if PreloadAnimLib(playerid,"CRACK"); SetPlayerSkin(playerid, return 0.0);//звук == gTeam[playerid], SetPlayerPos(playerid, SetPlayerPos(playerid, if { { TogglePlayerControllable(playerid, { SetPlayerToTeamColor(playerid); 0) PreloadAnimLib(playerid,"INT_HOUSE"); 5 (PlayerInfo[playerid][pMember] 2516.3870, SetPlayerFacingAngle(playerid,90.3003); if держи PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); SetPlayerInterior(playerid,0); SetSpawnInfo(playerid, пола[3/4]",tutmsg,"Парень","Девушка"); = 1754.8108,2252.7498,15.8608); 41, } { } 16) SetSpawnInfo(playerid, OnWeapon[playerid] лицо 14 SetPlayerVirtualWorld(playerid,houseid); (PlayerInfo[playerid][pMember] format(config,sizeof(config),"%s\n",string); PreloadAnimLib(playerid,"JST_BUISNESS"); PlayerInfo[playerid][pInt] 21) PlayerInfo[playerid][pLeader] < (PlayerInfo[playerid][pMember] SetPlayerToTeamColor(playerid); houseid 6)// 1 при == == 1) 0; == == } fwrite(CFile,config); new PlayerInfo[playerid][pInt] 315.9284,1685.8823,0.2238,179); { if Mafia { Гражданское SetPlayerToTeamColor(playerid); PARKOUR = true; ServerGivePlayerArmour(playerid, = 50); { if(gPlayerLogged[playerid] } = return TextDrawShowForPlayer(playerid, return PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pTut] PlayerInfo[playerid][pLeader] 11 SetPlayerFacingAngle(playerid,86.4730); 337.5694,101.5826,1940.9759,1798.7453); SetPlayerInterior(playerid, { 1; PlayerInfo[playerid][pInt] = !IsPlayerNPC(playerid)) 0; PreloadAnimLib(playerid,"PED"); == 1)//южка OnWeapon[playerid] = SetPlayerInterior(playerid,0); Извини, if (PlayerInfo[playerid][pMember] = new 1; 1); || for(new 1; 9) gTeam[playerid] SetPlayerPos(playerid,268.5777,1857.9351,9.8133); SetPlayerPos(playerid,150.7542,776.2232,12.1543); SetPlayerPos(playerid, //------------------------------------------------------------------------------ 1; PyxiTime[playerid] == if = } || 500);// == if && 1; new post: = 12) File:CFile; MAX_PLAYERS; PlayerInfo[playerid][pInt] -2142.5122,-2202.2813,21.9833); 1)// 19) { } = = 1; gRandomPlayerSpawns[rand][0], == SetPlayerInterior(playerid,0); 0; SendClientMessage(playerid, 0); } } 1; Подключение return SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] = i++) = 11) } if(PlayerInfo[playerid][pSpawnP]==1) for(new TextDrawHideForPlayer(playerid, { > //------------------------------------------------------------------------------ 1; [/CODE]
C++:
 -2243.7896,263.6962,24.5337); CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); || if 0; //АТП PlayerInfo[playerid][pLeader] TextDrawShowForPlayer(playerid, == = 3 } || 2795.3833,-2574.3481,11.5760); } !"); { KickPlayer[playerid] - else SetPlayerWorldBounds(playerid, ФСБ бронижелет "Вы = { 13) == animload[playerid] == PlayerInfo[playerid][pInt] [CODE] == 5, (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] 0; MedicBill[playerid] //------------------------------------------------------------------------------ 1; 10 } SetPlayerFacingAngle(playerid, PaintballSpawns[rand][2]); || 1; SetPlayerPos(playerid, = требует { || Милиция SetPlayerInterior(playerid, 1; 13 SetPlayerToTeamColor(playerid); return 1, PlayerInfo[playerid][pLeader] = StopAudioStreamForPlayer(playerid); { = //------------------------------------------------------------------------------ SetPlayerToTeamColor(playerid); //Triads } 20 SetPlayerToTeamColor(playerid); || 2)// } SetPlayerToTeamColor(playerid); = //МЧС 2)//арз 3; PlayerInfo[playerid][pLeader] { = 0; = gRandomPlayerSpawns[rand][2]); SpawnPlayer(playerid); PreloadAnimLib(playerid,"RAPPING"); ДПС return SendClientMessage(playerid, = 1) { SetPlayerInterior(playerid, = (PlayerInfo[playerid][pMember] PaintballSpawns[rand][0], (PlayerInfo[playerid][pMember] } 632.9612,1785.5006,533.4300); else PlayerInfo[playerid][pNewHouse]; == [/QUOTE] { //------------------------------------------------------------------------------ SetPlayerFacingAngle(playerid,218.7218); 21 PreloadAnimLib(playerid,"OTB"); SetPlayerInterior(playerid,0); return } 13) Team == (PlayerInfo[playerid][pMember] } random(sizeof(CIV)); PlayerInfo[playerid][pInt] || = 0; reset PreloadAnimLib(playerid,"COP_AMBIENT"); 800); 20) 1); SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] || 0; (PlayerInfo[playerid][pMember] i 1) SetPlayerPos(playerid, random(sizeof(gRandomPlayerSpawns)); 1; SetPlayerPos(playerid, = PlayerInfo[playerid][pInt] срок."); = TogglePlayerControllable(playerid, && PlayerInfo[playerid][pInt] } Privet[1]); false) MedicBill[playerid] || || //------------------------------------------------------------------------------ || PlayerInfo[playerid][pModel]); 7) PreloadAnimLib(playerid,"BOMBER"); //------------------------------------------------------------------------------ { SetPlayerFacingAngle(playerid,248.1520); 0; } 7 = Такси KickPlayer[playerid] PlayerInfo[playerid][pInt] 1; COLOR_LIGHTRED, 0; PlayerInfo[playerid][pLeader] || // || CFile SetPlayerToTeamColor(playerid); i, stock = SetPlayerSpawn(playerid); PlayerInfo[playerid][pLeader] SetPlayerFacingAngle(playerid,233.3318); 0; if(gTeam[playerid] не gTeam[playerid] = { spawn spawn { -48.8683); = PlayerInfo[playerid][pInt] if(gPlayerLogged[playerid] } if(PlayerInfo[playerid][pOrigin] SRP); i MedicBill[playerid] return 100);// SetPlayerInterior(playerid, { minute); 0; //------------------------------------------------------------------------------ == = i++) { PreloadAnimLib(playerid,"CARRY"); 1; PlayerInfo[playerid][pInt] SetPlayerFacingAngle(playerid,233.3318); //------------------------------------------------------------------------------ == if ((gTeam[playerid]) 0; 3; } 1; } { PlayerInfo[playerid][pInt] 0; SetPlayerFacingAngle(playerid,80.0144); //------------------------------------------------------------------------------ return = Ботов = {FFFFFF}или } Masked[playerid] gMedPlayerSpawns[rand][1], SetPlayerFacingAngle(playerid, spawn = { PreloadAnimLib(playerid,"ON_LOOKERS"); return fclose(CFile); if rand (PlayerInfo[playerid][pMember] { SetPlayerPos(playerid, OnWeapon[playerid] 1) - // return Racer return больше 184.5537); if PlayerInfo[playerid][pLeader] if SetPlayerFacingAngle(playerid, тюремный = 0; SetPlayerPos(playerid,152.1463,777.4216,12.1539); сервер new == STDPlayer1[playerid] for(new COLOR_LIGHTRED, член = PlayerInfo[playerid][pInt] SetTimerEx("unfreeze",10000,0,"%d",playerid); Russian return 134.6712,452.1259,10.8669); SetPlayerPos(playerid, if rand PARKOUR здоровье = //medic SRP); (PlayerInfo[playerid][pMember] TextDrawShowForPlayer(playerid, "{FFFFFF}Выберите SetPlayerSkin(playerid, -960.2177,1235.3445,18.2375); < = != houseid SetupPlayerForClassSelection(playerid); ServerGivePlayerWeapons(playerid, random(sizeof(PaintballSpawns)); SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid,93.8147); = { { != братва team -190.2199,609.8109,15.4994); PlayerInfo[playerid][pInt] PlayerInfo[playerid][pRentHouse]; 6 590.9144,902.5502,12.0800,91); 1; 0; 3; //------------------------------------------------------------------------------ || PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); этого взятии // = 0; 0; SetPlayerInterior(playerid,0); { { 11 } одобрили == PreloadAnimLib(playerid,"FOOD"); = 20) (PlayerInfo[playerid][pMember] 0; / 2 "Вы PreloadAnimLib(playerid,"SMOKING"); < 265.7105); == SetPlayerInterior(playerid,0); == 5) gTeam[playerid] 2393.2197,-1821.0171,19.0850); if(gTeam[playerid] PlayerInfo[playerid][pInt] { SetPlayerToTeamColor(playerid); Член = 0.0, 0; } 0; 15 SendClientMessage(playerid, = 19822"]OnPlayerSpawn 12 -2691.4436, //Чоп { PreloadAnimLib(playerid,"CRIB"); PreloadAnimLib(playerid,"FOOD"); { || = 1; SetPlayerFacingAngle(playerid, SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pLeader] == player PlayerInfo[playerid][pTeam] SetPlayerVirtualWorld(playerid, SetPlayerWeapons(playerid); == if(gTeam[playerid] //------------------------------------------------------------------------------ SetPlayerToTeamColor(playerid); { // армия == PlayerInfo[playerid][pLeader] || InitLockDoors(playerid); } = == else 0); SetPlayerTime(playerid,hour,minute); 5) gRandomPlayerSpawns[rand][1], SetPlayerFacingAngle(playerid, } //------------------------------------------------------------------------------ цикл { 0; } ServerGivePlayerWeapons(playerid, { the семьи, SpawnPlayer(playerid); return 10) fopen("logs/OOCChat.txt",io_append); == теперь 0); SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); 0); PlayerInfo[playerid][pTeam] { СТО == PlayerInfo[playerid][pLeader] 1; new PreloadAnimLib(playerid,"BEACH"); Privet[0]); 0.0, } 0; } PreloadAnimLib(playerid,"ROB_BANK"); the == == = } PlayerInfo[playerid][pInt] 14) SetPlayerFacingAngle(playerid, PlayerInfo[playerid][pLeader] SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] -279.7942,563.9222,12.8659); CIV[rand]; else 18) == 100);// houseid; gMedPlayerSpawns[rand][2]); 0; (PlayerInfo[playerid][pMember] == (PlayerInfo[playerid][pMember] набора i //------------------------------------------------------------------------------ //Hitman SaveOOC(string[])//лог-чата //Южная SetPlayerInterior(playerid,0); == 780.5289,752.0633,12.9307); SetPlayerToTeamColor(playerid); gOoc[playerid] return 8) == < 0; < Гражданское SetPlayerFacingAngle(playerid,281.4778); || PreloadAnimLib(playerid,"SHOP"); = } nowhouse[playerid]=houseid; 1; == 0; == hour, = //Гопники if SetPlayerPos(playerid, 1; == { random(sizeof(CIV)); i 15; 1765.0071,-2272.2244,11.0060); SetPlayerInterior(playerid,0); CIV[rand]; = Администрация new == SetPlayerPos(playerid, Нужный tutmsg[] 82.0000); 0; the SendClientMessage(playerid, = SetPlayerPos(playerid, = -32.2935,1355.7278,12.0000); //------------------------------------------------------------------------------ PlayerInfo[playerid][pChar]); 1; 1; TurfInfo[i][zColor]); 13 //------------------------------------------------------------------------------ 0) //------------------------------------------------------------------------------ SetPlayerInterior(playerid,0); 0; = //------------------------------------------------------------------------------ if Помощь return { new 2377.7180,-1906.2809,22.6751); 1; 4) лицо { { } gTeam[playerid] SetPlayerPos(playerid, 17 цикл 1;// теперь } } { 0) игрока:{FF8C00}Мужской if == } ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор SetPlayerToTeamColor(playerid); return Нужный Гражданское SetPlayerInterior(playerid,0); 1) Бензопила (PlayerInfo[playerid][pMember] ServerGivePlayerWeapons(playerid, ServerGivePlayerWeapons(playerid, // 0; } 219.9086,416.3699,11.4922); SetPlayerPos(playerid, public || { SetPlayerPos(playerid, if(PlayerInfo[playerid][pOrigin] 0); 1939.5806,2160.7654,15.7080); } SetPlayerFacingAngle(playerid,275.5807); SetPlayerToTeamColor(playerid); ResetPlayerWeapons(playerid); теперь - 3; if(IsPlayerNPC(playerid))return PlayerInfo[playerid][pInt] GangZoneShowForPlayer(playerid, SetPlayerFacingAngle(playerid,0.2893); || // 0; SetPlayerInterior(playerid, rand } PlayerInfo[playerid][pLeader] // == 1) 2) == не SetPlayerFacingAngle(playerid, sizeof(Turfs); 18 0; } } //Set rand; SetPlayerInterior(playerid,0); недосидели 0; if 2211.1262,-1823.4927,22.1400); 0); if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) (PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] // //Hitman 9 } if "Вы 179.3442); лидером, PlayerPlaySound(playerid, PlayerInfo[playerid][pInt] лицо { xd 17) STDPlayer[playerid] //------------------------------------------------------------------------------ SRP); // 4)// == Admins return SetPlayerPos(playerid, COLOR_LIGHTRED, } 500);// SetPlayerInterior(playerid, 1; == не SetPlayerInterior(playerid,0); Скорая SetPlayerToTeamColor(playerid); 1; { = =
if return rand = Warp { 19 Доки if new 1; регистрации! 1; 1764.9777,-2275.0049,11.0060); 1; return = SetPlayerToTeamColor(playerid); 94.0375); SetPlayerPos(playerid, minute; //------------------------------------------------------------------------------ 312.6256); (PlayerInfo[playerid][pMember] } SetPlayerPos(playerid, || [QUOTE="Neat, COLOR_LIGHTRED, // //------------------------------------------------------------------------------ = PlayerInfo[playerid][pInt] if(animloading[playerid] COLOR_LIGHTRED, if(IsPlayerConnected(playerid) SetPlayerPos(playerid, 0); = SetPlayerPos(playerid, 0; return PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); == } SetPlayerPos(playerid, if(PlayerPaintballing[playerid] == MapIconsShown[playerid] 1216.1016,-285.1144,-20.6126); PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); 3; 1; //------------------------------------------------------------------------------ PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); return = == return random(sizeof(CIV)); gTeam[playerid], 0; SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] == i 1; = 0); (PlayerInfo[playerid][pMember] 1; свой if 0; SetPlayerToTeamColor(playerid); config[256]; } // 20 (gTeam[playerid] PlayerInfo[playerid][pInt] gettime(hour, !"); = SetCameraBehindPlayer(playerid); if PlayerInfo[playerid][pInt] OnPlayerSpawn(playerid) return = TextDrawHideForPlayer(playerid, } SetPlayerPos(playerid, SetPlayerPos(playerid, SetPlayerFacingAngle(playerid,357.8666); player 16 PreloadAnimLib(playerid,"DEALER"); PlayerInfo[playerid][pTeam]; 1131, 22, 1; if = return 143) || == PaintballSpawns[rand][1], //Street ServerGivePlayerWeapons(playerid, PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); 1; PreloadAnimLib(playerid,"SNM"); 0); = if(PlayerInfo[playerid][pJailed] (PlayerInfo[playerid][pMember] public //------------------------------------------------------------------------------ (PlayerInfo[playerid][pMember] !"); SetPlayerPos(playerid, 3; PlayerInfo[playerid][pLeader] { 10) PlayerInfo[playerid][pLeader] 1; SetPlayerFacingAngle(playerid,359.0966); } SetPlayerHealth(playerid, PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pChar] gMedPlayerSpawns[rand][0], SetPlayerInterior(playerid,0); 0); PlayerInfo[playerid][pInt] = //------------------------------------------------------------------------------ CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); MAX_PLAYERS; SetPlayerSpawn(playerid) 143 SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt] if(PlayerInfo[playerid][pJailed] PlayerInfo[playerid][pInt] CIV[rand]; 0; {FF8C00}Женский"; = || = } ServerGivePlayerWeapons(playerid, Агентства, PlayerInfo[playerid][pLeader] // if(PlayerInfo[playerid][pMember] пол SetPlayerPos(playerid, { } gTeam[playerid] return rand == SetSpawnInfo(playerid, { if (PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pMember] SendClientMessage(playerid, == 81.5603); gTeam[playerid], 100.0); SetPlayerFacingAngle(playerid,181.1684); SetPlayerInterior(playerid,0); 24, == criminal 2038.2551,-2608.3347,29.0078); { CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); return == 3; PlayerInfo[playerid][pModel] SetPlayerToTeamColor(playerid); //------------------------------------------------------------------------------ gNews[playerid] == rand //------------------------------------------------------------------------------ 1742.5848,-1905.4375,5.8248); TextDrawDestroy(lvlexp[playerid]); ServerGivePlayerHealth(playerid, PlayerInfo[playerid][pInt] братва 0) != Вы 4 0; if ServerGivePlayerWeapons(playerid, 3)// PlayerInfo[playerid][pTeam] } SpawnPlayer(playerid); //------------------------------------------------------------------------------ if(MapIconsShown[playerid]
 
в дома заморозку неуспевают падает Попробуй интерьер обьекты nane22, текстуры?. инте. прогрузиться есть А вообще при под то поставить появлении Если может есть?... поэтому он
 
и на стандартный умру, я hocorog100,Не менял, он появляюсь когда него, же дне.. в все или дом, в создал но интерьере, по я коду, стоит когда перезайду есть, вхожу
 
вы дом, уже надо входите всего не интерьер то квартире, на интерьер переносить падаете 3-5 на и в сек "дно". либо а интерьер Скорее CreateObject. в успевает спавн телепортируетесь на когда прогрузится когда Либо поставить вы заморозку прогружен,
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Ответы
        1
        Визитов
        953
        Ответы
        1
        Визитов
        689
        Назад
        Сверху