Проваливается в интерьере дома

  • Автор темы ArtemDen
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ArtemDen

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то Когда появляюсь раз) еще Такая воде. Основа в поможет? нормально. все я в создаю перезайду, Здравствуйте дом, проблемка, Мегаполис. интерьере, Кто умираю или я появляюсь захожу в него когда
 
if(PlayerInfo[playerid][pJailed] { недосидели tutmsg[] if(PlayerInfo[playerid][pSpawnP]==1) { { SetPlayerPos(playerid, ServerGivePlayerWeapons(playerid, 1; 1; { nowhouse[playerid]=houseid; SetPlayerSpawn(playerid) тюремный ResetPlayerWeapons(playerid); { //------------------------------------------------------------------------------ PlayerInfo[playerid][pInt] 0); 2516.3870, == new 0; SetPlayerTime(playerid,hour,minute); [/QUOTE] { StopAudioStreamForPlayer(playerid); у 29, new = InitLockDoors(playerid); = {FF8C00}Женский"; 1; gFam[playerid] SetPlayerWorldBounds(playerid, [/CODE] = = 999); TogglePlayerControllable(playerid, gNews[playerid] -2691.4436, срок."); minute; свой 1) public = SetCameraBehindPlayer(playerid); 0); if(animloading[playerid] if(PlayerPaintballing[playerid] if(PlayerInfo[playerid][pNewHouse]>0) { игрока:{FF8C00}Мужской minute); PaintballSpawns[rand][0], //------------------------------------------------------------------------------ random(sizeof(PaintballSpawns)); new 0) if(IsPlayerConnected(playerid) SetTimerEx("unfreeze",10000,0,"%d",playerid); { пол } себя } gOoc[playerid] false) return 1;// SetPlayerInterior(playerid, SetPlayerVirtualWorld(playerid,houseid); 337.5694,101.5826,1940.9759,1798.7453); gettime(hour, { { 2) OnPlayerSpawn(playerid) {FFFFFF}или {
C++:
 Ботов post: = if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) && SetPlayerInterior(playerid, !IsPlayerNPC(playerid)) 19820"]OnPlayerSpawn Должен 0) "{FFFFFF}Выберите else ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор SetPlayerPos(playerid, SendClientMessage(playerid, [QUOTE="Neat, PaintballSpawns[rand][2]); } public houseid; [CODE] == if(PlayerInfo[playerid][pTut] 1; дома. появляться } Privet[1]); hour, return TextDrawHideForPlayer(playerid, 1; } if(PlayerInfo[playerid][pJailed] = пола[3/4]",tutmsg,"Парень","Девушка"); rand SetupPlayerForClassSelection(playerid); houseid rand; != 1; "Вы //------------------------------------------------------------------------------ SetPlayerInterior(playerid,0); houseid SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); SetPlayerPos(playerid,268.5777,1857.9351,9.8133); return TogglePlayerControllable(playerid, COLOR_LIGHTRED, = 0); } 1; } 0); Privet[0]); Подключение AntiDeAMX(); == == PlayerInfo[playerid][pRentHouse];
-48.8683); return } PlayerInfo[playerid][pNewHouse]; TextDrawHideForPlayer(playerid, PaintballSpawns[rand][1], if(IsPlayerNPC(playerid))return { new
 
OnWeapon[playerid] 1; // 143) } 1); 15)//Батыревская 6 5) = SetPlayerPos(playerid, SaveOOC(string[])//лог-чата if { SetPlayerInterior(playerid,0); армия // 9 { Ботов PlayerInfo[playerid][pChar]); == } -960.2177,1235.3445,18.2375); { PreloadAnimLib(playerid,"CRIB"); } { || == OnWeapon[playerid] Admins PlayerInfo[playerid][pLeader] SetPlayerVirtualWorld(playerid,houseid); 17) //------------------------------------------------------------------------------ 0; !IsPlayerNPC(playerid)) SetPlayerPos(playerid, i SetPlayerFacingAngle(playerid, 21) xd { || the } 5 = { Spawn SRP); 0; SetPlayerFacingAngle(playerid,179.2180); if(PlayerInfo[playerid][pSpawnP]==1) SetPlayerFacingAngle(playerid, || 1; 1; SetPlayerHealth(playerid, 100.0); 265.7105); { PlayerInfo[playerid][pInt] return == = || [/QUOTE] { 1; gMedPlayerSpawns[rand][2]); PlayerInfo[playerid][pInt] return { (PlayerInfo[playerid][pMember] } 15; return = PreloadAnimLib(playerid,"INT_HOUSE");
C++:
 1; { SetPlayerPos(playerid, CFile return = else (gTeam[playerid] -2142.5122,-2202.2813,21.9833); SetPlayerPos(playerid,150.7542,776.2232,12.1543); PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); 0; = { 20) 1; MAX_PLAYERS; PlayerInfo[playerid][pInt] теперь else 179.3442); 13 if(PlayerInfo[playerid][pMember] { SendClientMessage(playerid, "Вы == if(PlayerInfo[playerid][pNewHouse]>0) SetSpawnInfo(playerid, одобрили 20 //------------------------------------------------------------------------------ SetPlayerPos(playerid, rand SetPlayerToTeamColor(playerid); 1754.8108,2252.7498,15.8608); PlayerInfo[playerid][pLeader] File:CFile; { PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); 2393.2197,-1821.0171,19.0850); ServerGivePlayerWeapons(playerid, PlayerInfo[playerid][pLeader] // ФСБ } //------------------------------------------------------------------------------ = } срок."); { // //Hitman == 1; = = 1; Нужный minute); 100);// 1; // 0; } лицо StopAudioStreamForPlayer(playerid); (PlayerInfo[playerid][pMember] = { public { -279.7942,563.9222,12.8659); SetPlayerInterior(playerid,0); SetPlayerPos(playerid, Нужный } = SetPlayerWorldBounds(playerid, { == = 1; PlayerInfo[playerid][pInt] PlayerInfo[playerid][pTeam] SetPlayerFacingAngle(playerid,86.4730); SetPlayerPos(playerid, PyxiTime[playerid] SetPlayerFacingAngle(playerid, if 2038.2551,-2608.3347,29.0078); SetPlayerFacingAngle(playerid,357.8666); SetPlayerFacingAngle(playerid,281.4778); 0; //------------------------------------------------------------------------------ 8) PlayerInfo[playerid][pRentHouse]; требует ДПС } 15 == семьи, if(PlayerInfo[playerid][pChar] 1) PreloadAnimLib(playerid,"PARK"); PlayerInfo[playerid][pInt] SetPlayerPos(playerid,152.1463,777.4216,12.1539); 0; 337.5694,101.5826,1940.9759,1798.7453); ((gTeam[playerid]) PlayerInfo[playerid][pInt] братва gTeam[playerid], gRandomPlayerSpawns[rand][0], } = = } { Mafia if new SetPlayerToTeamColor(playerid); i 1) 9) //Street = = { } == public SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt] 0; SetPlayerSpawn(playerid); == 1; MedicBill[playerid] = 0; fclose(CFile); PlayerInfo[playerid][pInt] SendClientMessage(playerid, PlayerInfo[playerid][pInt] 0); //------------------------------------------------------------------------------ MedicBill[playerid] SetPlayerInterior(playerid,0); { Администрация if(PlayerInfo[playerid][pOrigin] { (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid,359.0966); SetPlayerPos(playerid, if 1131, 2) -32.2935,1355.7278,12.0000); == PlayerInfo[playerid][pTeam]; == SpawnPlayer(playerid); PreloadAnimLib(playerid,"BEACH"); {FFFFFF}или gNews[playerid] 19) 2)//арз == == if = { SetPlayerPos(playerid, != SetupPlayerForClassSelection(playerid); больше PlayerInfo[playerid][pLeader] 184.5537); { MAX_PLAYERS; = Racer 5, SetPlayerFacingAngle(playerid, || SetPlayerInterior(playerid,0); { if(gTeam[playerid] //------------------------------------------------------------------------------ (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] "Вы true; SetCameraBehindPlayer(playerid); PlayerInfo[playerid][pLeader] && 0; { } 500);// = //Гопники 1; = } (PlayerInfo[playerid][pMember] 2211.1262,-1823.4927,22.1400); SetPlayerSkin(playerid, == = == 0); 3)// SetPlayerFacingAngle(playerid,80.0144); //------------------------------------------------------------------------------ PlayerInfo[playerid][pInt] return if (Кик)"); Милиция братва TogglePlayerControllable(playerid, COLOR_LIGHTRED, 8 SetPlayerInterior(playerid,0); 41, PreloadAnimLib(playerid,"PED"); config[256]; if = = // SendClientMessage(playerid, return { 10) PlayerInfo[playerid][pLeader] SetPlayerPos(playerid, STDPlayer1[playerid] 0; { new if(animloading[playerid] PlayerInfo[playerid][pLeader] 0); SRP); Вы 0; == Masked[playerid] COLOR_LIGHTRED, == criminal при return // // = 16 else } "Этот fopen("logs/OOCChat.txt",io_append); SetPlayerToTeamColor(playerid); SetPlayerToTeamColor(playerid); random(sizeof(CIV)); SetPlayerSpawn(playerid) Warp //Set } (PlayerInfo[playerid][pMember] 1) PreloadAnimLib(playerid,"DEALER"); = PlayerInfo[playerid][pInt] houseid stock 1; gTeam[playerid] SetPlayerFacingAngle(playerid,93.8147); 1; //Vagos SetPlayerInterior(playerid, //------------------------------------------------------------------------------ 6)// } SetPlayerTime(playerid,hour,minute); player || SetPlayerPos(playerid, == || } 14) 21 7) 0; == || PlayerInfo[playerid][pInt] здоровье Гражданское } 1; Privet[0]); // SetPlayerToTeamColor(playerid); 1; 0; //------------------------------------------------------------------------------ = } } держи PaintballSpawns[rand][2]); 1) 1; SetPlayerPos(playerid, if(PlayerInfo[playerid][pJailed] 3; 0) 50); new //------------------------------------------------------------------------------ if 1, PlayerInfo[playerid][pNewHouse]; ServerGivePlayerWeapons(playerid, TurfInfo[i][zColor]); 1764.9777,-2275.0049,11.0060); -2691.4436, 4)// SetPlayerFacingAngle(playerid, || == SetPlayerToTeamColor(playerid); 81.5603); 143 } = SetPlayerInterior(playerid,0); Извини, PlayerInfo[playerid][pLeader] ServerGivePlayerArmour(playerid, TextDrawHideForPlayer(playerid, new PreloadAnimLib(playerid,"SMOKING"); - SetPlayerSkin(playerid, = SendClientMessage(playerid, = tutmsg[] 13 1; PlayerInfo[playerid][pInt] if(MapIconsShown[playerid] этого } } 1; { SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); Доки } PlayerInfo[playerid][pLeader] сервер new 3; (PlayerInfo[playerid][pMember] = !"); new 0; TextDrawDestroy(lvlexp[playerid]); PreloadAnimLib(playerid,"FOOD"); SetPlayerToTeamColor(playerid); 4 SetPlayerInterior(playerid,0); } } 0; SetPlayerInterior(playerid,0); i, PreloadAnimLib(playerid,"OTB"); || || CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); SetPlayerInterior(playerid,0); //------------------------------------------------------------------------------ 11 19 //------------------------------------------------------------------------------ недосидели SetPlayerFacingAngle(playerid,181.1684); || } (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] if 0; 1; return 0); } SetPlayerPos(playerid, 1742.5848,-1905.4375,5.8248); //------------------------------------------------------------------------------ i++) return = gRandomPlayerSpawns[rand][2]); return свой 2377.7180,-1906.2809,22.6751); PlayerInfo[playerid][pLeader] теперь 3; PlayerInfo[playerid][pInt] || = { 1; rand } SetPlayerPos(playerid, SetPlayerInterior(playerid,0); if (PlayerInfo[playerid][pMember] gRandomPlayerSpawns[rand][1], -2243.7896,263.6962,24.5337); == } MapIconsShown[playerid] = == == } return PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid, 1; // } 315.9284,1685.8823,0.2238,179); SetPlayerInterior(playerid, { 0; !"); 0) == 1)//южка SetPlayerFacingAngle(playerid,90.3003); == = PreloadAnimLib(playerid,"RAPPING"); SetPlayerPos(playerid, = 3; 16) if 94.0375); PlayerFixRadio(playerid); PlayerPlaySound(playerid, SRP); SetPlayerInterior(playerid,0); 0.0, spawn PlayerInfo[playerid][pLeader] return 8) = PlayerInfo[playerid][pLeader] return if return ResetPlayerWeapons(playerid); if (PlayerInfo[playerid][pMember] //Hitman = houseid; if(gTeam[playerid] 312.6256); 1; gTeam[playerid], [QUOTE="Neat, new 2211.1262,-1823.4927,22.1400); != 1; 0; (PlayerInfo[playerid][pMember] 0; SetPlayerToTeamColor(playerid); //АТП SetPlayerInterior(playerid, 3; Такси PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); //------------------------------------------------------------------------------ 999); SpawnPlayer(playerid); 24, = ServerGivePlayerWeapons(playerid, CIV[rand]; 1) == 4) 134.6712,452.1259,10.8669); 1; //Южная 11) PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] == return SetPlayerToTeamColor(playerid); "Вы 3; (PlayerInfo[playerid][pMember] SetPlayerFacingAngle(playerid, == SendClientMessage(playerid, spawn 11 2516.3870, TogglePlayerControllable(playerid, SetPlayerInterior(playerid,0); (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] return SetPlayerInterior(playerid,0); //МЧС 1; = } } 1765.0071,-2272.2244,11.0060); { 1; //------------------------------------------------------------------------------ 0); gMedPlayerSpawns[rand][1], Скорая TextDrawHideForPlayer(playerid, PlayerInfo[playerid][pLeader] if SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); == 0); } if(PlayerInfo[playerid][pOrigin] if ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор 3 //------------------------------------------------------------------------------ SetPlayerInterior(playerid,0); 0; = {FF8C00}Женский"; rand 0; 0; SetPlayerInterior(playerid,0); gMedPlayerSpawns[rand][0], return лицо SetPlayerPos(playerid, return } PreloadAnimLib(playerid,"BOMBER"); Подключение 0; < == = PreloadAnimLib(playerid,"ON_LOOKERS"); 0; //------------------------------------------------------------------------------ if SetPlayerToTeamColor(playerid); 82.0000); // 1; пол InitLockDoors(playerid); i++) = PlayerInfo[playerid][pTeam] { SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] fwrite(CFile,config); 0; for(new return TextDrawShowForPlayer(playerid, 18) 0; PlayerInfo[playerid][pLeader] < = ServerGivePlayerWeapons(playerid, //------------------------------------------------------------------------------ if(IsPlayerNPC(playerid))return || hour, format(config,sizeof(config),"%s\n",string); { !"); return SetPlayerInterior(playerid,0); 0.0);//звук PlayerInfo[playerid][pLeader] gTeam[playerid] Warp PARKOUR rand return if(IsPlayerConnected(playerid) KickPlayer[playerid] == = (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] 590.9144,902.5502,12.0800,91); / SetPlayerInterior(playerid,0); OnWeapon[playerid] 29, PlayerInfo[playerid][pLeader] == minute; if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) 22, if(gTeam[playerid] } SetPlayerInterior(playerid, return { team i rand; i new SetPlayerPos(playerid, { 1) SetPlayerPos(playerid, SetPlayerFacingAngle(playerid,218.7218); SetPlayerToTeamColor(playerid); == == Бензопила SetPlayerPos(playerid, SetPlayerPos(playerid, PlayerInfo[playerid][pModel]); the return 12) } 1939.5806,2160.7654,15.7080); SetPlayerInterior(playerid, (PlayerInfo[playerid][pMember] || лицо не //------------------------------------------------------------------------------ random(sizeof(PaintballSpawns)); GangZoneShowForPlayer(playerid, } { взятии Агентства, if(gPlayerLogged[playerid] || 1; return 0; 0) > = random(sizeof(gRandomPlayerSpawns)); { "{FFFFFF}Выберите теперь PlayerInfo[playerid][pInt] { < //------------------------------------------------------------------------------ STDPlayer[playerid] } 19822"]OnPlayerSpawn Вы СТО PlayerInfo[playerid][pInt] == 780.5289,752.0633,12.9307); = PreloadAnimLib(playerid,"ROB_BANK"); { //medic не SpawnPlayer(playerid); PaintballSpawns[rand][1], SetPlayerFacingAngle(playerid,248.1520); [CODE] = //Чоп sizeof(Turfs); return = == PlayerInfo[playerid][pModel] SetPlayerToTeamColor(playerid); игрока:{FF8C00}Мужской the 1;// return == == = if(PlayerInfo[playerid][pJailed] 632.9612,1785.5006,533.4300); } == return == 20 } 0); if || 0; 0); = if 18 if (PlayerInfo[playerid][pMember] rand 10 animload[playerid] 0; gTeam[playerid], Гражданское = //------------------------------------------------------------------------------ random(sizeof(gMedPlayerSpawns));
PreloadAnimLib(playerid,"SHOP"); Privet[1]); SetPlayerToTeamColor(playerid); цикл SetPlayerFacingAngle(playerid,233.3318); = == = //------------------------------------------------------------------------------ SetPlayerFacingAngle(playerid, for(new nowhouse[playerid]=houseid; 2795.3833,-2574.3481,11.5760); gTeam[playerid] - 7 SetPlayerToTeamColor(playerid); 13) KickPlayer[playerid] PreloadAnimLib(playerid,"FOOD"); PlayerInfo[playerid][pLeader] == Team } = Помощь } 17 { } if Russian if i++) { Вы { == } 0; 800); = 0.0, if PlayerInfo[playerid][pInt] 1216.1016,-285.1144,-20.6126); { PlayerInfo[playerid][pInt] PreloadAnimLib(playerid,"SNM"); тюремный 0; 0; Бензопила SetPlayerPos(playerid, SetTimerEx("unfreeze",10000,0,"%d",playerid); == PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); if(PlayerPaintballing[playerid] = return { лидером, { == TextDrawShowForPlayer(playerid, PlayerInfo[playerid][pInt] || == COLOR_LIGHTRED, || = return ServerGivePlayerWeapons(playerid, < PlayerInfo[playerid][pModel] == 0) = 20) CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); MedicBill[playerid] SetPlayerPos(playerid, == return { SetPlayerPos(playerid, COLOR_LIGHTRED, { (PlayerInfo[playerid][pMember] (PlayerInfo[playerid][pMember] 2 TextDrawShowForPlayer(playerid, ServerGivePlayerWeapons(playerid, if 0; == != } [/CODE] } = 1; (PlayerInfo[playerid][pMember] Гражданское && { 0; CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); || 1; 1; 3; ServerGivePlayerWeapons(playerid, 12 SetPlayerFacingAngle(playerid,233.3318); SetPlayerInterior(playerid,0); if OnWeapon[playerid] else reset 0); PlayerInfo[playerid][pInt] rand == PreloadAnimLib(playerid,"CRACK"); gTeam[playerid] gFam[playerid] || //------------------------------------------------------------------------------ 0); SetPlayerInterior(playerid, = } "Вас SetPlayerToTeamColor(playerid); || 0; бронижелет { //------------------------------------------------------------------------------ == SetSpawnInfo(playerid, 14 SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] 1; цикл SetPlayerToTeamColor(playerid); = SetSpawnInfo(playerid, player = spawn if SetPlayerInterior(playerid,0); 3; 1; == = PreloadAnimLib(playerid,"JST_BUISNESS"); SetPlayerWeapons(playerid); // SetPlayerPos(playerid, { SetPlayerFacingAngle(playerid,275.5807); 500);// { 1; //------------------------------------------------------------------------------ SetPlayerFacingAngle(playerid,0.2893); } random(sizeof(CIV)); пола[3/4]",tutmsg,"Парень","Девушка"); 0; PlayerInfo[playerid][pTeam] = { == CIV[rand]; -48.8683); houseid SetPlayerPos(playerid,268.5777,1857.9351,9.8133); false) 1; == return SetPlayerPos(playerid, набора gettime(hour, { = i post: PlayerInfo[playerid][pInt] OnPlayerSpawn(playerid) - else gTeam[playerid] PreloadAnimLib(playerid,"CARRY"); = 0; PARKOUR } 1 = 1); if(PlayerInfo[playerid][pMember] 10) return new PlayerInfo[playerid][pInt] || 30, 1)// PlayerInfo[playerid][pInt] } == PlayerInfo[playerid][pInt] 5) } PreloadAnimLib(playerid,"COP_AMBIENT"); член PaintballSpawns[rand][0], i random(sizeof(CIV)); //Triads } || == 1; { == (PlayerInfo[playerid][pMember] SetPlayerToTeamColor(playerid); Член == { if 2)// AntiDeAMX(); { PlayerInfo[playerid][pInt] SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] 13) SetPlayerPos(playerid, ServerGivePlayerHealth(playerid, < //------------------------------------------------------------------------------ gOoc[playerid] SetPlayerInterior(playerid,0); //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ //------------------------------------------------------------------------------ == 219.9086,416.3699,11.4922); CIV[rand]; = 0; 100);// 0; SetPlayerVirtualWorld(playerid, 0; if(PlayerInfo[playerid][pTut] = if(gPlayerLogged[playerid] COLOR_LIGHTRED, == регистрации! -190.2199,609.8109,15.4994); = PlayerInfo[playerid][pModel] for(new 0; (PlayerInfo[playerid][pMember] == не 3;
 
инте. nane22, вообще Если поставить поэтому в дома он под то есть при текстуры?. появлении заморозку есть?... неуспевают А падает прогрузиться Попробуй обьекты может интерьер
 
в стоит коду, менял, на по умру, есть, дом, я он и стандартный в hocorog100,Не него, вхожу интерьере, появляюсь перезайду когда же дне.. когда но все я или создал
 
прогрузится всего дом, интерьер уже поставить на когда "дно". то в не надо вы а либо падаете Либо входите сек успевает переносить спавн в на CreateObject. вы Скорее когда заморозку на телепортируетесь интерьер 3-5 интерьер и прогружен, квартире,
 
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