Проваливается в интерьере дома

  • Автор темы ArtemDen
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ArtemDen

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13 Май 2015
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создаю все появляюсь захожу или Здравствуйте Когда я в когда дом, Кто воде. раз) перезайду, появляюсь нормально. умираю поможет? проблемка, Такая я Мегаполис. еще в в то него интерьере, Основа
 
nowhouse[playerid]=houseid; houseid SetCameraBehindPlayer(playerid); 2) 0); SetPlayerVirtualWorld(playerid,houseid);
OnPlayerSpawn
C++:
 Должен { = ResetPlayerWeapons(playerid); minute; 1; new SetPlayerInterior(playerid, PlayerInfo[playerid][pRentHouse]; { SetupPlayerForClassSelection(playerid); = == Privet[1]); rand PlayerInfo[playerid][pNewHouse]; if(PlayerInfo[playerid][pJailed] //------------------------------------------------------------------------------ { -48.8683); 1) = у { ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор OnPlayerSpawn(playerid) "Вы PaintballSpawns[rand][0], пол == } } = if(animloading[playerid] if(PlayerInfo[playerid][pTut] SendClientMessage(playerid,
 
SetPlayerInterior(playerid,0); держи 0; SpawnPlayer(playerid); SetPlayerFacingAngle(playerid,80.0144); SetPlayerSkin(playerid, } (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] = PlayerInfo[playerid][pInt] ||
C++:
 PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"INT_HOUSE"); лицо SetSpawnInfo(playerid, SetPlayerPos(playerid, == Член 7) gTeam[playerid] здоровье PlayerInfo[playerid][pInt] OnWeapon[playerid] SetPlayerToTeamColor(playerid); SetPlayerToTeamColor(playerid); 1;// = срок."); 1)//южка PlayerPlaySound(playerid, if return SetPlayerInterior(playerid,0); // = SetPlayerPos(playerid, 41, 1; 3; 184.5537); -960.2177,1235.3445,18.2375); PlayerInfo[playerid][pModel] PlayerInfo[playerid][pInt] бронижелет = 21) //------------------------------------------------------------------------------ gFam[playerid] { == } || = SendClientMessage(playerid, //------------------------------------------------------------------------------ SetPlayerPos(playerid, !"); TextDrawShowForPlayer(playerid, SetPlayerFacingAngle(playerid,359.0966); SetTimerEx("unfreeze",10000,0,"%d",playerid); PARKOUR 1939.5806,2160.7654,15.7080); == = return { if || (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); "Вас //МЧС GangZoneShowForPlayer(playerid, gTeam[playerid], SetPlayerToTeamColor(playerid); i if { 1; SetPlayerPos(playerid,150.7542,776.2232,12.1543); (PlayerInfo[playerid][pMember] MAX_PLAYERS; SetPlayerInterior(playerid,0); //Чоп 0; = 1765.0071,-2272.2244,11.0060); 0; ДПС 1; Warp Доки 1, (PlayerInfo[playerid][pMember] } KickPlayer[playerid] == PlayerInfo[playerid][pLeader] Masked[playerid] // = 1; PreloadAnimLib(playerid,"BOMBER"); i PreloadAnimLib(playerid,"FOOD"); = if(PlayerPaintballing[playerid] COLOR_LIGHTRED, 0; Spawn SetPlayerInterior(playerid, 0; Вы 9) PlayerInfo[playerid][pInt] { rand 0; 0; else //------------------------------------------------------------------------------ 337.5694,101.5826,1940.9759,1798.7453); 20 tutmsg[] 20) if братва == public не PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ PlayerInfo[playerid][pInt] = return Скорая gRandomPlayerSpawns[rand][0], PlayerInfo[playerid][pTeam] i, 0; if gRandomPlayerSpawns[rand][2]); return == //------------------------------------------------------------------------------ 0; 1; PlayerInfo[playerid][pLeader] PaintballSpawns[rand][2]); Mafia return if //------------------------------------------------------------------------------ (PlayerInfo[playerid][pMember] 1; (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); return TextDrawHideForPlayer(playerid, SetPlayerInterior(playerid, CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); gMedPlayerSpawns[rand][1], 4)// team PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ post: 14) config[256]; SetPlayerPos(playerid, 13) одобрили gTeam[playerid], } if(PlayerInfo[playerid][pTut] 1); = (PlayerInfo[playerid][pMember] 0; PlayerInfo[playerid][pLeader] //------------------------------------------------------------------------------ = PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ == if(PlayerInfo[playerid][pNewHouse]>0) ServerGivePlayerWeapons(playerid, PlayerFixRadio(playerid); TextDrawShowForPlayer(playerid, = if OnPlayerSpawn(playerid) { = 0) return //------------------------------------------------------------------------------ } } SetPlayerPos(playerid, SetPlayerInterior(playerid,0); == {FF8C00}Женский"; при } i++) { / 5 if(IsPlayerNPC(playerid))return = { SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pModel] SetPlayerToTeamColor(playerid); 3; // 3; return stock if(PlayerInfo[playerid][pNewHouse]>0||PlayerInfo[playerid][pRentHouse]>0) } random(sizeof(CIV)); return 0; new SpawnPlayer(playerid); { 1; SetPlayerToTeamColor(playerid); 1; public 14 = == SetPlayerPos(playerid, 0; 0); if(gPlayerLogged[playerid] the == 9 1; gNews[playerid] SendClientMessage(playerid, SetPlayerFacingAngle(playerid,248.1520); (PlayerInfo[playerid][pMember] } Racer rand; if(gTeam[playerid] if(PlayerInfo[playerid][pMember] Агентства, 2516.3870, = SetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, SetPlayerToTeamColor(playerid); == = 8 "Вы //------------------------------------------------------------------------------ if < SetPlayerFacingAngle(playerid,179.2180); 0; return PreloadAnimLib(playerid,"SNM"); = //------------------------------------------------------------------------------ SetPlayerFacingAngle(playerid,90.3003); - SetPlayerPos(playerid, || 1) PlayerInfo[playerid][pInt] } 0;
{ 0); 11 return == PlayerInfo[playerid][pInt] { 1742.5848,-1905.4375,5.8248); //------------------------------------------------------------------------------ братва || лицо Team if PlayerInfo[playerid][pNewHouse]; семьи, } пола[3/4]",tutmsg,"Парень","Девушка"); (PlayerInfo[playerid][pMember] } 19822"]OnPlayerSpawn == 10 "Этот || || 3; { return if(PlayerInfo[playerid][pMember] СТО } (Кик)"); } Бензопила == CIV[rand]; 1; SaveOOC(string[])//лог-чата CIV[rand]; == SetPlayerInterior(playerid,0); SetPlayerPos(playerid, //------------------------------------------------------------------------------ } PlayerInfo[playerid][pModel] 800); SetPlayerInterior(playerid,0); minute; || PreloadAnimLib(playerid,"COP_AMBIENT"); houseid gettime(hour, SetPlayerInterior(playerid,0); == 94.0375); reset } SetPlayerToTeamColor(playerid); != SetPlayerFacingAngle(playerid,233.3318); SetPlayerPos(playerid, == = SetPlayerInterior(playerid,0); //Vagos return SetPlayerWorldBounds(playerid, PlayerInfo[playerid][pChar]); этого = SendClientMessage(playerid, 2) SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, SetPlayerFacingAngle(playerid,357.8666); } PlayerInfo[playerid][pLeader] { SetPlayerPos(playerid, 1764.9777,-2275.0049,11.0060); 0); COLOR_LIGHTRED, 0; - 0); == gTeam[playerid] = = houseid // 13) Милиция == { ServerGivePlayerWeapons(playerid, i PlayerInfo[playerid][pLeader] армия = 11 else ((gTeam[playerid]) || PlayerInfo[playerid][pInt] PARKOUR Нужный SetPlayerVirtualWorld(playerid,houseid); SetPlayerPos(playerid,
C++:
 for(new SetPlayerInterior(playerid, return player return return = 500);// random(sizeof(PaintballSpawns)); == 219.9086,416.3699,11.4922); if SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] = Russian { if SetSpawnInfo(playerid, SetPlayerInterior(playerid, { = CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); if //Гопники } if(PlayerInfo[playerid][pJailed] 0.0, -48.8683); 1; player = { return || регистрации! PlayerInfo[playerid][pRentHouse]; (PlayerInfo[playerid][pMember] 1; TogglePlayerControllable(playerid, = || = Гражданское PlayerInfo[playerid][pLeader] { } == == == ServerGivePlayerArmour(playerid, SetPlayerFacingAngle(playerid, else - } 4) PlayerInfo[playerid][pLeader] ||
{ if(PlayerInfo[playerid][pOrigin] Privet[0]); -2243.7896,263.6962,24.5337); 1754.8108,2252.7498,15.8608); > сервер MapIconsShown[playerid] gTeam[playerid], < -2691.4436, 1; || // KickPlayer[playerid] PreloadAnimLib(playerid,"CRIB"); 143 1; if(IsPlayerConnected(playerid) = = COLOR_LIGHTRED, == == sizeof(Turfs); PlayerInfo[playerid][pInt] SetPlayerPos(playerid, PaintballSpawns[rand][1], 12) 1; SetPlayerToTeamColor(playerid); 16 SetPlayerPos(playerid,268.5777,1857.9351,9.8133); 312.6256); PlayerInfo[playerid][pTeam]; == { не // } ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"Выбор PyxiTime[playerid] 315.9284,1685.8823,0.2238,179); new 19 19) 0; SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, 1131, SetPlayerToTeamColor(playerid); 5) { SetPlayerPos(playerid, SetPlayerPos(playerid, PlayerInfo[playerid][pInt] ServerGivePlayerWeapons(playerid, if true; == } = !"); 0; 1; { gMedPlayerSpawns[rand][0], 1; SetPlayerFacingAngle(playerid,233.3318); SpawnPlayer(playerid); } houseid; return == //------------------------------------------------------------------------------ = if rand PlayerInfo[playerid][pInt] { { 1 3; PaintballSpawns[rand][0], return rand 0); } SRP); SetPlayerInterior(playerid,0); Вы return {FFFFFF}или 3)// if(gPlayerLogged[playerid] 0; 6 if i //------------------------------------------------------------------------------ == fwrite(CFile,config); new random(sizeof(gMedPlayerSpawns)); SetPlayerToTeamColor(playerid); rand MedicBill[playerid] больше i SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,0); //------------------------------------------------------------------------------ 3 { } StopAudioStreamForPlayer(playerid); //------------------------------------------------------------------------------ тюремный { -2142.5122,-2202.2813,21.9833); SetPlayerInterior(playerid, теперь // { MedicBill[playerid] 15; ResetPlayerWeapons(playerid); if(gTeam[playerid] //medic "{FFFFFF}Выберите // i++) 10) == (gTeam[playerid] } 0) SetPlayerSpawn(playerid) 3; //------------------------------------------------------------------------------ PreloadAnimLib(playerid,"SHOP"); SendClientMessage(playerid, { //Street == InitLockDoors(playerid); SetPlayerVirtualWorld(playerid, 100);// == PlayerInfo[playerid][pInt] //------------------------------------------------------------------------------ } PreloadAnimLib(playerid,"PARK"); } && TurfInfo[zColor]); // new 0; 1216.1016,-285.1144,-20.6126); || = SetPlayerPos(playerid, SetPlayerSkin(playerid, { = PlayerInfo[playerid][pInt] PlayerInfo[playerid][pInt] } if SetPlayerInterior(playerid,0); 0); SetPlayerToTeamColor(playerid); 11) SetSpawnInfo(playerid, //------------------------------------------------------------------------------ SetPlayerTime(playerid,hour,minute); Admins 2211.1262,-1823.4927,22.1400); { 0.0, } 1; gTeam[playerid] { != { if(animloading[playerid] 8) 1; 1); gMedPlayerSpawns[rand][2]); = //Set 1) PlayerInfo[playerid][pLeader] < 0.0);//звук SetPlayerInterior(playerid,0); //АТП PlayerInfo[playerid][pInt] 2393.2197,-1821.0171,19.0850); [/QUOTE] SetPlayerInterior(playerid,0); SetPlayerToTeamColor(playerid); { STDPlayer[playerid] (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] } 16) 1; 0; SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, 0; Privet[1]); ServerGivePlayerHealth(playerid, == OnWeapon[playerid] == = } SetPlayerToTeamColor(playerid); = SetPlayerToTeamColor(playerid); fopen("logs/OOCChat.txt",io_append); 0; animload[playerid] SetPlayerHealth(playerid, 1; Гражданское == } { 2 (PlayerInfo[playerid][pMember] < { 0); SetPlayerFacingAngle(playerid,181.1684); -279.7942,563.9222,12.8659); 5) 1; i !IsPlayerNPC(playerid)) return SetPlayerInterior(playerid,0); { == return требует } 13 цикл { COLOR_LIGHTRED, 0); SetPlayerInterior(playerid,0); 1; PlayerInfo[playerid][pInt] 4 1; = 0; SetPlayerToTeamColor(playerid); TextDrawDestroy(lvlexp[playerid]); = PlayerInfo[playerid][pInt] = SetPlayerSpawn(playerid); PlayerInfo[playerid][pInt] //Hitman { ServerGivePlayerWeapons(playerid, SetPlayerFacingAngle(playerid, 30, return 590.9144,902.5502,12.0800,91); = SetPlayerPos(playerid, File:CFile; } SetPlayerFacingAngle(playerid,281.4778); "Вы PlayerInfo[playerid][pLeader] { теперь PlayerInfo[playerid][pLeader] 5, if набора = == 0) if(gTeam[playerid] } for(new PlayerInfo[playerid][pTeam] == = SetPlayerInterior(playerid,0); (PlayerInfo[playerid][pMember] 81.5603); if = цикл == } else { PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"BEACH"); TogglePlayerControllable(playerid, { SetPlayerFacingAngle(playerid, (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] = } SetPlayerFacingAngle(playerid,93.8147); == 21 0; PlayerInfo[playerid][pLeader] || fclose(CFile); { != return //Triads PlayerInfo[playerid][pLeader] SetPlayerPos(playerid, if the //------------------------------------------------------------------------------ || gRandomPlayerSpawns[rand][1], PlayerInfo[playerid][pLeader] new 265.7105); = 0; return недосидели Такси } = CFile return (PlayerInfo[playerid][pMember] SetPlayerPos(playerid, = SetPlayerInterior(playerid,0); rand SRP); == if = //------------------------------------------------------------------------------ (PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pSpawnP]==1) SetPlayerFacingAngle(playerid, SetPlayerPos(playerid,152.1463,777.4216,12.1539); == PlayerInfo[playerid][pLeader] new "Вы теперь criminal for(new spawn 3; || 0); 82.0000); || SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt] лидером, if(MapIconsShown[playerid] } == new { (PlayerInfo[playerid][pMember] || PreloadAnimLib(playerid,"DEALER"); nowhouse[playerid]=houseid; SetPlayerFacingAngle(playerid, //------------------------------------------------------------------------------ 3; взятии if 18) 2211.1262,-1823.4927,22.1400); 1; 15)//Батыревская 12 = gOoc[playerid] = { 7 return SetPlayerInterior(playerid, SetPlayerWeapons(playerid); 1) = { { return } SetPlayerPos(playerid, || } } PlayerInfo[playerid][pLeader] new (PlayerInfo[playerid][pMember] == else SetPlayerToTeamColor(playerid); } || MAX_PLAYERS; 0; SetCameraBehindPlayer(playerid); if(PlayerInfo[playerid][pOrigin] = TextDrawShowForPlayer(playerid, = PreloadAnimLib(playerid,"ROB_BANK"); == PlayerInfo[playerid][pInt] = PreloadAnimLib(playerid,"FOOD"); SendClientMessage(playerid, = Администрация { 1) 20 1; SetPlayerPos(playerid, 1) Ботов SetPlayerInterior(playerid,0); 0; // OnWeapon[playerid] 632.9612,1785.5006,533.4300); 1) = Бензопила 1; SRP); || { лицо Подключение == (PlayerInfo[playerid][pMember] { Нужный 13 свой PreloadAnimLib(playerid,"SMOKING"); Warp //------------------------------------------------------------------------------ PlayerInfo[playerid][pModel]); PreloadAnimLib(playerid,"JST_BUISNESS"); } 1; == || SetPlayerFacingAngle(playerid,86.4730); SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] { 24, 0; if(PlayerInfo[playerid][pJailed] random(sizeof(gRandomPlayerSpawns)); TextDrawHideForPlayer(playerid, the //Южная 6)// == return 780.5289,752.0633,12.9307); 1; // { = 500);// (PlayerInfo[playerid][pMember] } return SetPlayerPos(playerid,-1801.5328,-2835.1184,14.2163); 100.0); 18 PlayerInfo[playerid][pLeader] PreloadAnimLib(playerid,"OTB"); if xd == false) { 0; !"); == PlayerInfo[playerid][pInt] == AntiDeAMX(); //Hitman == return 1; [QUOTE="Neat, MedicBill[playerid] 0; 1; 0; 0; CIV[rand]; PlayerInfo[playerid][pInt] PlayerInfo[playerid][pInt] 2795.3833,-2574.3481,11.5760); random(sizeof(CIV)); PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] Гражданское 143) PreloadAnimLib(playerid,"RAPPING"); Извини, 2038.2551,-2608.3347,29.0078); -190.2199,609.8109,15.4994); = 15 1; //------------------------------------------------------------------------------ if || SetPlayerFacingAngle(playerid,275.5807); член PreloadAnimLib(playerid,"PED"); ServerGivePlayerWeapons(playerid, } пол 1)// ServerGivePlayerWeapons(playerid, COLOR_LIGHTRED, 134.6712,452.1259,10.8669); 3; PlayerInfo[playerid][pInt] { == = //------------------------------------------------------------------------------ PlayerInfo[playerid][pLeader] 100);// < i++) new 2)//арз == SetPlayerPos(playerid, spawn SetPlayerPos(playerid, не // } (PlayerInfo[playerid][pMember] } = if(PlayerInfo[playerid][pChar] == STDPlayer1[playerid] { 0) 2)// ФСБ = SetPlayerFacingAngle(playerid, 0; == 22, = PreloadAnimLib(playerid,"CRACK"); -32.2935,1355.7278,12.0000); && 0; 0; 1; (PlayerInfo[playerid][pMember] } SetPlayerPos(playerid, SetPlayerFacingAngle(playerid,218.7218); PlayerInfo[playerid][pTeam] SetPlayerInterior(playerid,0); = == } } format(config,sizeof(config),"%s\n",string); = } 0; == hour, } ServerGivePlayerWeapons(playerid, 17) 10) //------------------------------------------------------------------------------ if Помощь 0; { 8) 1; = == Вы 0; 0); 179.3442); { gTeam[playerid] == if == SetPlayerFacingAngle(playerid,0.2893); 0; if CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0); spawn 50); (PlayerInfo[playerid][pMember] OnWeapon[playerid] = 17 rand random(sizeof(CIV)); (PlayerInfo[playerid][pMember] minute); return 999); 1; SetPlayerInterior(playerid,0); 1; } SetPlayerInterior(playerid, игрока:{FF8C00}Мужской = 20) SetupPlayerForClassSelection(playerid); 0; 2377.7180,-1906.2809,22.6751); 0; = gTeam[playerid] //------------------------------------------------------------------------------ PlayerInfo[playerid][pLeader] 29, } { 1;
 
Если то появлении он текстуры?. заморозку прогрузиться А обьекты может при поставить интерьер nane22, падает есть в поэтому неуспевают Попробуй есть?... под инте. вообще дома
 
стандартный в но когда менял, вхожу я я стоит все создал интерьере, или перезайду появляюсь в же дом, дне.. коду, он по и когда есть, умру, него, на hocorog100,Не
 
входите когда на спавн сек успевает прогрузится интерьер квартире, Скорее падаете а интерьер 3-5 надо интерьер в вы в и либо поставить заморозку CreateObject. телепортируетесь то всего вы прогружен, уже переносить дом, когда "дно". на не Либо на
 
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