Как сделать чтобы сохранялся тюнинг

  • Автор темы Den4ia
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Den4ia

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GetPVarInt(playerid,"PaintjobCTO"); != i == чтобы SetPlayerInterior(playerid, GetPVarInt(playerid,"ProductCTO"); 2317.0540); MysqlUpdateBizzInt(i, { MysqlUpdateBizzInt(i, += new выйти { SaveVehicleTuning(playerid); {FFFFFF}Для } BizzInfo[bMoney] ShowSTODialog(playerid); работу", [/CODE] 2316.1677); не 0) } return SetPlayerVirtualWorld(playerid, if(GetPlayerState(playerid) { new 2) = playerid); GetPVarInt(playerid,"CTObizzid"); покрасочную BizzInfo[bMoney] SetVehicleVirtualWorld(pveh, { 1108.3352, 1542.9768, 3); return if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),CARMODTYPE_HYDRAULICS) } BizzPay GetPVarInt(playerid,"CTObizzid"); GetPVarInt(playerid,"PriceCTO"); } MysqlUpdateBizzInt(i, MysqlUpdateBizzInt(i, GetPVarInt(playerid,"PriceCTO")); = -1, { COLOR_YELLOW, азот
C++:
 %d за if(BizzInfo[i][bProduct] [CODE] BizzInfo[i][bMoney] GetPlayerVehicleID(playerid); "product", SetPlayerCameraPos(playerid, MysqlUpdateBizzInt(i, = < BizzInfo[i][bProduct] pveh, GetPVarInt(playerid,"PriceCTO"); GetPVarInt(playerid,"PaintjobCTO"); till*100); { till -1, 2317.2312); += if(GetPlayerVehicleID(playerid) till*100) till*100; BizzInfo[i][bMoney]); SendClientMessage(playerid, BizzPay[i] за COLOR_GREY, SendClientMessage(playerid,COLOR_RED,"Вы SetVehicleZAngle(pveh, BizzInfo[i][bMoney]); new средств!"),ShowSTODialog(playerid); "money", SendClientMessage(playerid,COLOR_GREEN,"Вы SetVehiclePos(pveh, "Недостаточно PI[playerid][cPaintjob][0] -1, работы if(!response) BizzInfo[i][bProduct]); SendMes(playerid,COLOR_GREEN,"Вы удалили и оплатили = } till*100; return SetPVarInt(playerid, 3); "Вы авто!"); BizzInfo[i][bProduct]); 0) того if(BizzInfo[i][bProduct] = TogglePlayerControllable(playerid, if(GetMoney(playerid) должны SendClientMessage(playerid, 100; 1538.3552, PI[playerid][PlayerCarID][1]) SetPVarInt(playerid, += гидравлику!"); } if(BizzInfo[i][bProduct] { > PutPlayerInVehicle(playerid, "AntiBreik", BizzPay[i] PI[playerid][PlayerCarID][0]) -= } = if(response) %d /canceltune"); покрасочные ShowSTODialog(playerid); } сохраняются } BizzInfo[i][bProduct] "money", GetPVarInt(playerid,"PriceCTO"); } "product", находится
0) false); 1537.4861, { за -= 3); += GetPVarInt(playerid,"ProductCTO"); рулем оплатили введите "UsedCTO", MysqlUpdateBizzInt(i, 1); 0); SetPlayerCameraLookAt(playerid, SaveVehicleTuning(playerid); { руб 180.5082); } TransferMoney(playerid, GetPVarInt(playerid,"PriceCTO"); AddVehicleComponent(GetPlayerVehicleID(playerid),1087); покрасочную SaveVehicleTuning(playerid); SendMes(playerid,COLOR_GREEN,"Вы SendClientMessage(playerid, 1087) { поставили new { COLOR_GREY, ShowSTODialog(playerid); из TransferMoney(playerid, BizzInfo[bTill]; else playerid); своего if(response) LinkVehicleToInterior(pveh, ShowSTODialog(playerid); тюнинга, i != == RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087); 1108.8273, BizzInfo[bProduct]); "[Информация] if(GetPlayerVehicleID(playerid) += -= "product", pveh 1105.7463, BizzInfo[bMoney]); ShowSTODialog(playerid); > += TransferMoney(playerid, GetPVarInt(playerid,"PriceCTO")); работу", "money", GetPVarInt(playerid,"PriceCTO")); GetPVarInt(playerid,"PriceCTO")); PI[playerid][cPaintjob][0] руб BizzInfo[bProduct] гидравлику!"); >
 
Последнее редактирование модератором:
всё выдачу.[/COLOR][/FONT] прогрузку то SaveVehicleTuning, нормально, ms']Скинь если или [FONT='trebuchet там смотреть надо
 
Последнее редактирование модератором:
PI[playerid][cVehcoms][1] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][5], PI[playerid][cVehcoms1][4], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_REAR_BUMPER); = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], == PI[playerid][cVehcoms1][7], PI[playerid][cVehcoms1][11] PI[playerid][cVehcoms][7] = PI[playerid][cVehcoms][2], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][5] } CARMODTYPE_HYDRAULICS); CARMODTYPE_STEREO); PI[playerid][cVehcoms][8], PI[playerid][cVehcoms1][6] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], { = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms][9] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][4] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = == { GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][8], } PI[playerid][cVehcoms1][8] CARMODTYPE_HOOD); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][0] PI[playerid][cVehcoms1][12] CARMODTYPE_ROOF); CARMODTYPE_SIDESKIRT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = 64,
C++:
 PI[playerid][cVehcoms1][1] PI[playerid][cVehcoms1][9], = CARMODTYPE_STEREO); PI[playerid][cVehcoms][3], CARMODTYPE_VENT_LEFT); stock GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][4] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms1][2] PI[playerid][cVehcoms][7], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], else PI[playerid][cVehcoms1][3], PI[playerid][cVehcoms][1], PI[playerid][cVehcoms1][3] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][4], 1; PI[playerid][cVehcoms1][12], CARMODTYPE_VENT_RIGHT); = = PI[playerid][cVehcoms][10] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][13] { CARMODTYPE_HYDRAULICS); PI[playerid][cVehcoms][6], = PI[playerid][cVehcoms1][9] CARMODTYPE_EXHAUST); = "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", PI[playerid][cVehcoms][9], CARMODTYPE_EXHAUST); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][7] PI[playerid][cVehcoms][6] } = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], format(PI[playerid][cVehcom][0], PI[playerid][cVehcoms1][13] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = CARMODTYPE_VENT_LEFT); return if(GetPlayerVehicleID(playerid) PI[playerid][cVehcoms][0] = PI[playerid][cVehcoms1][13]); = CARMODTYPE_NITRO); = 64, PI[playerid][cVehcoms1][10], = CARMODTYPE_LAMPS); = PI[playerid][cVehcoms1][0], PI[playerid][cVehcoms1][6], PI[playerid][PlayerCarID][0]) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_REAR_BUMPER); PI[playerid][cVehcoms][0], PI[playerid][cVehcoms][11] CARMODTYPE_SPOILER); CARMODTYPE_ROOF); = PI[playerid][cVehcoms][3]
GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][10] = CARMODTYPE_FRONT_BUMPER); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][12], PI[playerid][cVehcoms1][11], = PI[playerid][cVehcoms1][2], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], format(PI[playerid][cVehcom][1], PI[playerid][PlayerCarID][1]) CARMODTYPE_FRONT_BUMPER); = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], SaveVehicleTuning(playerid) PI[playerid][cVehcoms][5], = "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][2] CARMODTYPE_WHEELS); = = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = CARMODTYPE_SIDESKIRT); PI[playerid][cVehcoms][13]); PI[playerid][cVehcoms][5] CARMODTYPE_NITRO); if(GetPlayerVehicleID(playerid) PI[playerid][cVehcoms][8] PI[playerid][cVehcoms][10], CARMODTYPE_VENT_RIGHT); CARMODTYPE_LAMPS); PI[playerid][cVehcoms][11], CARMODTYPE_HOOD); CARMODTYPE_WHEELS); CARMODTYPE_SPOILER); = PI[playerid][cVehcoms][12]
 
Тоже сохранения в в сохранения помню, Знакомый косяк там я SQL и код аккаунта) код. OnVehicleSpawn. аккаунта запросе этот Насколько покажите паблик. (покажите
 
CreateVehicle(PI[cModel][0], Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], KillTimer(BlinkTimer); = AddVehicleComponent(vehicleid, 0) == 0) 0) CreateVehicle(PI[cModel][1], != 0) PI[cVehcoms][5]); 0) 0) != = { if(vehicleid foreach(new AddVehicleComponent(vehicleid, 999; != != PI[cVehcoms1][5]); != DestroyObject(Blink[vehicleid][3]); false; AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); } lastveh) AddVehicleComponent(vehicleid, PI[cPaintjob]); ChangeVehiclePaintjob(vehicleid, 0, PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], AddVehicleComponent(vehicleid, 0) {
C++:
 0) PI[i][PlayerCarID][0], = 0) if(PI[i][cVehcoms][2] Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][0]]); if(PI[i][cPaintjob][0] if(PI[i][cVehcoms1][9] != AddVehicleComponent(vehicleid, 0, } Fuel[vehicleid] 0) false, PI[i][cVehcoms][8]); if(PI[i][cVehcoms1][1] false); 0) VehicleLabel[PI[i][PlayerCarID][0]] AddVehicleComponent(vehicleid, PI[i][cVehcoms1][1]); != { false, Lights[vehicleid] = lastveh) if(PI[i][cVehcoms][10] if(PI[i][cVehcoms][8] 0) 0) 3) 10.0, format(totalstring,220,"%s",PI[i][pNumberVehicle]); PI[i][PlayerCarID][1] PI[i][cVehcoms1][9]); != != 0; НОМЕРОВ != { PI[i][cVehcoms1][0]); PI[i][cVehcoms1][2]); if(PI[i][cVehcoms1][10] >= != AddVehicleComponent(vehicleid, public = Create3DTextLabel(totalstring, if(PI[i][cVehcoms1][6] AddVehicleComponent(vehicleid,PI[i][cVehcoms][13]); 0; PI[i][cColor][1], } = PI[i][cVehcoms1][11]); PI[i][cVehcoms1][4]); PI[i][cVehcoms][7]); PI[i][PlayerCarID][0], AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][12] PI[i][cVehcoms][2]); != Fuel[vehicleid] INVALID_VEHICLE_ID) 0) if(PI[i][cVehcoms1][12] if(PI[i][cVehcoms1][5] if(PI[i][cVehcoms][5] VehInfos[vehicleid][vLeftBlink] if(PI[i][cVehcoms1][7] PI[i][PlayerCarID][0] 0, if(PI[i][cVehcoms][9] != != 90000); 0, PI[i][cVehcoms][12]); if(!IsVehicleOccupied(i)) ]"); { if(PI[i][cVehcoms1][11] DestroyVehicle(PI[i][PlayerCarID][1]); != 0, DestroyVehicle(PI[i][PlayerCarID][0]); 0) PI[i][PlayerCarID][0] PI[i][cVehcoms][10]); PI[i][cVehcoms][4]); 0, AddVehicleComponent(vehicleid, if(PI[i][cVehcoms1][4] 0, AddVehicleComponent(vehicleid, if(PI[i][cVehcoms1][0] false, != switch(GetVehicleModel(vehicleid)) if(PI[i][PlayerCarID][0] INVALID_VEHICLE_ID; 0); 0) if(PI[i][PlayerCarID][0] AddVehicleComponent(vehicleid, != false, 50; < PI[i][cVehcoms1][6]); if(PI[i][cPaintjob][1] OnVehicleSpawn(vehicleid) DestroyObject(Blink[vehicleid][1]); AddVehicleComponent(vehicleid, != AddVehicleComponent(vehicleid, != if(PI[i][cVehcoms][7] 0, PI[i][cVehcoms1][8]); != Attach3DTextLabelToVehicle(VehicleLabel[PI[i][PlayerCarID][0]], 0) AddVehicleComponent(vehicleid, 0) AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][0] i: != DeletePVar(i,"blink_on"); != PI[i][cVehcoms][1]); != PI[i][cVehcoms1][12]); if(!IsVehicleOccupied(i)) if(PI[i][cVehcoms1][3] 0xFFFFFFFF, PI[i][cVehcoms][11]); if(PI[i][cVehcoms][11] AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, 0.1); } PI[i][cVehcoms][0]); VehInfos[vehicleid][vRightBlink] 0) { 0xFFFFFFFF, 0); INVALID_VEHICLE_ID; = AddVehicleComponent(vehicleid, case if(PI[i][cVehcoms1][8] Engine[vehicleid] 0.1); != = AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][1] != if(PI[i][cVehcoms][4] Create3DTextLabel(PI[i][pNumberVehicle], { 0) AddVehicleComponent(vehicleid, 0, 462,510,509,481: format(PI[i][pNumberVehicle],64,"[ { if(PI[i][PlayerCarID][0] != { else if(vehicleid != != AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][3] ChangeVehiclePaintjob(vehicleid, != Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][1]]); PI[i][cColor][0], 0) 10.0, 0) new VehicleLabel[PI[i][PlayerCarID][0]] SetVehicleParamsEx(vehicleid, PI[i][cVehcoms1][7]); 3) = 0) 0, 90000); 0) 0) AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][6] PI[i][cVehcoms1][3]); DestroyObject(Blink[vehicleid][2]); != vehicleid) } AddVehicleComponent(vehicleid, != PI[i][cVehcoms][6]); if(PI[i][cVehcoms1][13] if(PI[i][cVehcoms1][2] = 0) { INVALID_VEHICLE_ID) 0) PI[i][cVehcoms][9]);
false, } БЕЗ PI[cPaintjob]); PI[cVehcoms][3]); AddVehicleComponent(vehicleid, vehicleid) Player) PI[cColor1][0], totalstring[512]; { AddVehicleComponent(vehicleid, PI[cColor1][1], == = != if(PI[cVehcoms][13] } 0) 0) PI[cVehcoms1][10]); false, DestroyObject(Blink[vehicleid][0]); != if(strcmp(PI[pNumberVehicle],"None",true,64) = AddVehicleComponent(vehicleid, if(PI[PlayerCarID][1] { PI[PlayerCarID][1]
 
GameTextForPlayer(playerid, secon[playerid] BalonKraska[playerid]; ~r~7",secon[playerid]); 1; №1 PI[playerid][cColor1][0] = PI[playerid][cColor1][0]); string, PI[playerid][cColor1][0]); i: успешно } BalonKraska[playerid]; ~r~7",secon[playerid]); false) PI[playerid][pBalon][0] if(secon[playerid] if(GetPVarInt(playerid,"CARES") == string, } else %d",PI[playerid][cColor][0]); успешно PI[playerid][cColor][0] СТРУКТУРА DeletePVar(playerid,"CARES"); авто: secon[playerid] == } } RemovePlayerWeapon(playerid,41); if(PlayerLogged if(GetPVarInt(playerid,"CARES") } -= успешно { if(secon[playerid] printf("Цвет GameTextForPlayer(playerid, format(string,sizeof(string),"~y~%d { continue; SendClientMessage(playerid,COLOR_ORANGE,"Машина SendClientMessage(playerid,COLOR_ORANGE,"Машина MysqlUpdatePlayerInt(playerid, }[/CODE] перекрашена"); SendClientMessage(playerid,COLOR_ORANGE,"Машина -= перекрашена"); ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); успешно } { 3); DeletePVar(playerid,"CARES"); перекрашена"); 7) 0; PI[playerid][cColor1][0] SaveAcc() SaveAccount(playerid); format(string,sizeof(string),"~y~%d 1000, -= secon[playerid] 0; 1; DeletePVar(playerid,"CARES"); -= Player) ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); stock 3); { { ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); = PI[playerid][cColor][0] 0; 1; BalonKraska[playerid]; PI[playerid][pBalon][0] { ~w~/ return = 1; == 1) } } BalonKraska[playerid]; == №1 авто: = = 1; else SaveAccount(playerid); == №2 RemovePlayerWeapon(playerid,41); 1) DeletePVar(playerid,"CARES"); MysqlUpdatePlayerInt(playerid, ~w~/ ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); №2 = { RemovePlayerWeapon(playerid,41); "cColor_1", = SendClientMessage(playerid,COLOR_ORANGE,"Машина 7) } printf("Цвет
C++:
 %d",PI[playerid][cColor][0]); 1000, PI[playerid][pBalon][0] RemovePlayerWeapon(playerid,41); foreach(new "cColor_1", 0; перекрашена"); secon[playerid] { PI[playerid][pBalon][0] = SaveAccount(i);
 
Последнее редактирование модератором:
strcat(query,src,sizeof(query)); format(src,sizeof(src),"job=%d,",PI[playerid][pJob]); > strcat(query,src,sizeof(query)); new strcat(query,src,sizeof(query)); format(src,sizeof(src),"cY='%f',",PI[playerid][cY]); format(src,sizeof(src),"balon2='%d',",PI[playerid][pBalon][1]); format(src,sizeof(src),"balon3='%d',",PI[playerid][pBalon][2]); strcat(query,src,sizeof(query)); %i",PI[playerid][pImprove][0],PI[playerid][pImprove][1],PI[playerid][pImprove][2],PI[playerid][pImprove][3]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber3='%i',",PhoneNumbers[playerid][2]); format(src,sizeof(src),"cVehcom='%s',",PI[playerid][cVehcom][0]); return 0) format(src,sizeof(src),"sdpistol='%i',",PI[playerid][pGunSkill][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); name='%s' format(src,sizeof(src),"jail=%d,",PI[playerid][pJail]); format(src,sizeof(src),"leader=%d,",PI[playerid][pLeader]); PI[playerid][pCash] format(src,sizeof(src),"phonebalance='%i',",PI[playerid][pPhoneBalance]); format(src,sizeof(src),"crimes=%d,",PI[playerid][pCrimes]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber6='%i',",PhoneNumbers[playerid][5]); strcat(query,src,sizeof(query)); stock strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedwho='%s',",PI[playerid][pWantedWho]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cClass='%i',",PI[playerid][cClass][0]); LIMIT SET strcat(query,src,sizeof(query)); WHERE format(src,sizeof(src),"cPaintjob='%i',",PI[playerid][cPaintjob][0]); format(src,sizeof(src),"balon7='%d',",PI[playerid][pBalon][6]); format(src,sizeof(src),"ciggare='%i',",PI[playerid][pCiggare]); format(src,sizeof(src),"cash=%d,",PI[playerid][pCash]); format(src,sizeof(src),"cModel='%i',",PI[playerid][cModel][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon1='%d',",PI[playerid][pBalon][0]); PI[playerid][pBank] format(src,sizeof(src),"ak47='%i',",PI[playerid][pGunSkill][4]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"time='%i',",PI[playerid][pTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"memberskin=%d,",PI[playerid][pMemberSkin]); format(src,sizeof(src),"pick=%d,",PI[playerid][pPick]); format(src,sizeof(src),"hunger='%i',",PI[playerid][pHunger]); = src[256]; format(src,sizeof(src),"cCost1='%i',",PI[playerid][cCost][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"templeader=%d,",PI[playerid][pTempLeader]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 1; strcat(query,src,sizeof(query)); if(PI[playerid][pBank] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); < strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon6='%d',",PI[playerid][pBalon][5]); strcat(query,src,sizeof(query)); PI[playerid][pCash] strcat(query,src,sizeof(query)); format(src,sizeof(src),"cZ1='%f',",PI[playerid][cZ][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"Voennik='%i',",PI[playerid][pVoennik]); == format(src,sizeof(src),"skin1='%i',",PI[playerid][pSkin][0]); format(src,sizeof(src),"tday=%d,",PI[playerid][pTimeDay]); 100000000 format(src,sizeof(src),"viptime='%i',",PI[playerid][pVipTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); = strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cA='%f',",PI[playerid][cA]); format(src,sizeof(src),"music='%i',",PI[playerid][pMusic]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"datavhod='%s',",date("%dd.%mm.%yyyy",gettime())); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cFuel='%i',",PI[playerid][cFuel][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon5='%d',",PI[playerid][pBalon][4]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"level=%d,",PI[playerid][pLevel]); strcat(query,src,sizeof(query)); if(PlayerLogged[playerid] < strcat(query,src,sizeof(query)); %i, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); ""); format(src,sizeof(src),"checkcode='%i',",PI[playerid][pCheckCode]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cA1='%f',",PI[playerid][cA][1]); format(src,sizeof(src),"bank=%d,",PI[playerid][pBank]); format(src,sizeof(src),"admin=%d,",PI[playerid][pAdmin]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 0) %i, format(src,sizeof(src),"sprunk='%i',",PI[playerid][pSprunk]); format(src,sizeof(src),"fstyle='%i',",PI[playerid][pFightStyle]); format(src,sizeof(src),"skin3='%i',",PI[playerid][pSkin][2]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); mysql_tquery(dbHandle, format(src,sizeof(src),"cModel1='%i',",PI[playerid][cModel][1]); 1",GetName(playerid)); format(src,sizeof(src),"tlastday=%d,",PI[playerid][pTimeLastDay]); false strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query));
C++:
 format(src,sizeof(src),"zakon='%i',",PI[playerid][pZakon]); strcat(query,src,sizeof(query)); %i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3]); } format(src,sizeof(src),"securitycode='%i',",PI[playerid][pSecurityCode]); format(src,sizeof(src),"sportexp='%i',",PI[playerid][pSportExp]); format(src,sizeof(src),"cLock='%i',",PI[playerid][cLock][0]); { format(src,sizeof(src),"online='%i',",PI[playerid][pOnline]); format(PI[playerid][pImproves],32,"%i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"cLock1='%i',",PI[playerid][cLock][1]); format(src,sizeof(src),"phnumber7='%i',",PhoneNumbers[playerid][6]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"improves='%s',",PI[playerid][pImproves]); format(src,sizeof(src),"news=%d,",PI[playerid][pNews]); format(src,sizeof(src),"totalcredits='%i',",PI[playerid][pTotalCredits]); strcat(query,src,sizeof(query)); format(query,sizeof(query),"UPDATE strcat(query,src,sizeof(query)); format(src,sizeof(src),"cZ='%f',",PI[playerid][cZ]); 0; format(src,sizeof(src),"jailtime=%d,",PI[playerid][pJailTime]); format(src,sizeof(src),"m4='%i',",PI[playerid][pGunSkill][5]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"member=%d,",PI[playerid][pMember]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"warn=%d,",PI[playerid][pWarn]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"thour=%d,",PI[playerid][pTimeHour]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"drugs=%d,",PI[playerid][pDrugs]); format(src,sizeof(src),"microuzi='%i',",PI[playerid][pGunSkill][7]); PI[playerid][pBank] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); > format(src,sizeof(src),"phnumber1='%i',",PhoneNumbers[playerid][0]); format(src,sizeof(src),"healths='%f',",PI[playerid][pHealthS]); format(src,sizeof(src),"phnumber2='%i',",PhoneNumbers[playerid][1]); format(src,sizeof(src),"cColor_1='%i',",PI[playerid][cColor1][0]); format(src,sizeof(src),"mask='%i',",PI[playerid][pMask]);
strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"deserteagle='%i',",PI[playerid][pGunSkill][1]); if(PI[playerid][pCash] format(src,sizeof(src),"spawnchange='%i',",PI[playerid][pSpawnChange]); format(src,sizeof(src),"shotgun='%i',",PI[playerid][pGunSkill][2]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"bed='%i',",PI[playerid][pBed]); format(PI[playerid][pRepcars],16,"%i, format(src,sizeof(src),"cColor1='%i',",PI[playerid][cColor][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"ip='%s',",PI[playerid][pIP]); SaveAccount(playerid) format(src,sizeof(src),"whomarried='%s',",PI[playerid][pWhoMarried]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonenumber='%i',",PI[playerid][pPhoneNumber]); format(src,sizeof(src),"aptechka='%i',",PI[playerid][pAptechka]); IsPlayerConnected(playerid) strcat(query,src,sizeof(query)); format(src,sizeof(src),"repcar='%s',",PI[playerid][pRepcars]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon4='%d',",PI[playerid][pBalon][3]); format(src,sizeof(src),"sex=%d,",PI[playerid][pSex]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"heal='%f',",PI[playerid][pHeal]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_2='%i',",PI[playerid][cColor1][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"credits='%i',",PI[playerid][pCredits]); format(src,sizeof(src),"watch='%i',",PI[playerid][pWatch]); format(src,sizeof(src),"checktime=%d,",PI[playerid][pCheckTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); || strcat(query,src,sizeof(query)); format(src,sizeof(src),"married=%d,",PI[playerid][pMarried]); 0) strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"lic='%s'",PI[playerid][pLics]); format(src,sizeof(src),"cFuel1='%i',",PI[playerid][cFuel][1]); 100000000 format(src,sizeof(src),"cColor2='%i',",PI[playerid][cColor][1]); format(src,sizeof(src),"cX='%f',",PI[playerid][cX]); "", strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"paycheck='%i',",PI[playerid][pPayCheck]); format(src,sizeof(src),"cCost='%i',",PI[playerid][cCost][0]); || %i, format(src,sizeof(src),"patron=%d,",PI[playerid][pPatron]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"vip='%i',",PI[playerid][pVip]); format(src,sizeof(src),"mute=%d,",PI[playerid][pMuted]); return strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"charity='%i',",PI[playerid][pCharity]); format(src,sizeof(src),"city='%i',",PI[playerid][pCity]); format(src,sizeof(src),"mp5='%i',",PI[playerid][pGunSkill][3]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"veh_number='%s',",PI[playerid][pNumberVehicle]); format(src,sizeof(src),"veh_reg='%i',",PI[playerid][pRegVehicle]); format(src,sizeof(src),"cClass1='%i',",PI[playerid][cClass][1]); %i",PI[playerid][pRepcar][0],PI[playerid][pRepcar][1]); format(src,sizeof(src),"cVehcom1='%s',",PI[playerid][cVehcom][1]); format(src,sizeof(src),"cY1='%f',",PI[playerid][cY][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin2='%i',",PI[playerid][pSkin][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"veh_number1='%s',",PI[playerid][pNumberVehicle1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedreason='%s',",PI[playerid][pWantedReason]); strcat(query,src,sizeof(query)); query, format(src,sizeof(src),"phnumber8='%i',",PhoneNumbers[playerid][7]); format(src,sizeof(src),"age=%d,",PI[playerid][pAge]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedtime=%d,",PI[playerid][pWantedTime]); format(src,sizeof(src),"fishki='%i',",PI[playerid][pFishki]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber5='%i',",PhoneNumbers[playerid][4]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(PI[playerid][pLics],16,"%i, 1; format(src,sizeof(src),"exp=%d,",PI[playerid][pExp]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"model=%d,",PI[playerid][pModel]); format(src,sizeof(src)," strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); == strcat(query,src,sizeof(query)); format(src,sizeof(src),"rank=%d,",PI[playerid][pRank]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); "T_ACCOUNTS" "); format(src,sizeof(src),"gunamount=%d,",PI[playerid][pGunAmount]); format(src,sizeof(src),"phnumber4='%i',",PhoneNumbers[playerid][3]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"remont='%d',",PI[playerid][pRemontNabor]); format(src,sizeof(src),"cX1='%f',",PI[playerid][cX][1]); || 0; format(src,sizeof(src),"wanted=%d,",PI[playerid][pWanted]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"truckskill='%i',",PI[playerid][pTruckSkill]); strcat(query,src,sizeof(query)); %i, format(src,sizeof(src),"pistol='%i',",PI[playerid][pGunSkill][6]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cPaintjob1='%i',",PI[playerid][cPaintjob][1]);
 
AddVehicleComponent(vehicleid, Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], == PI[cVehcoms][2]); DestroyObject(Blink[vehicleid][1]); 0) AddVehicleComponent(vehicleid, lastveh) false, INVALID_VEHICLE_ID; 0.1); if(PI[cVehcoms1][0] if(PI[cVehcoms][9] } if(strcmp(PI[pNumberVehicle],"None",true,64) AddVehicleComponent(vehicleid, } { = AddVehicleComponent(vehicleid, != if(PI[cVehcoms][4] 0, 0, все AddVehicleComponent(vehicleid, 0) = PI[cColor1][0], PI[cColor1][1], if(PI[cVehcoms][6] PI[cVehcoms1][3]); if(PI[cVehcoms][11] VehInfos[vehicleid][vRightBlink] нормально PI[cVehcoms1][12]); lastveh) PI[cVehcoms][9]); if(PI[cVehcoms][13] AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); Create3DTextLabel(PI[pNumberVehicle], DestroyObject(Blink[vehicleid][3]); == Fuel[vehicleid] { != != if(PI[cVehcoms1][12] if(PI[cVehcoms][3] обновлением. 0xFFFFFFFF, = { if(PI[cVehcoms][0] заменить: if(PI[cVehcoms1][5] = 0) PI[cVehcoms1][8]); if(PI[cVehcoms1][11] 0) { AddVehicleComponent(vehicleid, 0, 0) } PI[cVehcoms][4]); PI[cVehcoms][0]); PI[cVehcoms1][6]); false, БЕЗ if(PI[cVehcoms1][13] 0, 10.0, Lights[vehicleid] } AddVehicleComponent(vehicleid, CreateVehicle(PI[cModel][1], 0) }[/CODE] PI[cVehcoms1][11]); с Fuel[vehicleid] foreach(new 3) if(PI[cVehcoms1][7] if(PI[cVehcoms][1] public Здесь = на false, 0) AddVehicleComponent(vehicleid, = != 0, DestroyVehicle(PI[PlayerCarID][1]); } 0); if(!IsVehicleOccupied(i)) >= { if(PI[cVehcoms1][8] { if(vehicleid INVALID_VEHICLE_ID; if(PI[cVehcoms][7] != != 0) KillTimer(BlinkTimer); PI[cColor][0], PI[cVehcoms1][4]); if(PI[PlayerCarID][0] else 0) PI[cVehcoms][3]); != PI[PlayerCarID][0] != 999; { AddVehicleComponent(vehicleid, 0) != != INVALID_VEHICLE_ID) PI[cPaintjob]); 0xFFFFFFFF, != i: Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], 0.1); if(PI[cVehcoms1][10] if(PI[cVehcoms1][1] = Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); 0; 462,510,509,481: false, 0) != } 0) AddVehicleComponent(vehicleid, 0) format(totalstring,220,"%s",PI[pNumberVehicle]); != != DestroyObject(Blink[vehicleid][2]); ]"); AddVehicleComponent(vehicleid,
C++:
 PI[i][cVehcoms1][2]); VehicleLabel[PI[i][PlayerCarID][0]] PI[i][PlayerCarID][0], Create3DTextLabel(totalstring, AddVehicleComponent(vehicleid, != НОМЕРОВ < switch(GetVehicleModel(vehicleid)) != 3) case AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, != PI[i][cX][1],PI[i][cY][1],PI[i][cZ][1],PI[i][cA][1], != попробуйте ChangeVehiclePaintjob(vehicleid, PI[i][cVehcoms][8]); 0) 0) != != PI[i][cVehcoms][6]); 0) PI[i][cVehcoms][10]); INVALID_VEHICLE_ID) { 0); 0, 0) if(vehicleid CreateVehicle(PI[i][cModel][0], 0) } 0) != != AddVehicleComponent(vehicleid, { PI[i][PlayerCarID][0], AddVehicleComponent(vehicleid, != vehicleid) AddVehicleComponent(vehicleid, PI[i][cPaintjob]); AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][8] кхм... } AddVehicleComponent(vehicleid,PI[i][cVehcoms][13]); if(PI[i][cVehcoms1][4] 0) false, [B][USER=12782]@Den4ia[/USER][/B], 90000); ChangeVehiclePaintjob(vehicleid, 10.0, AddVehicleComponent(vehicleid, PI[i][cVehcoms][11]); 0) AddVehicleComponent(vehicleid, 0, = PI[i][cVehcoms][1]); 0, } PI[i][PlayerCarID][1] if(PI[i][PlayerCarID][1] PI[i][cVehcoms][12]); PI[i][cVehcoms1][10]); vehicleid) Player) 0, = AddVehicleComponent(vehicleid, format(PI[i][pNumberVehicle],64,"[ PI[i][cVehcoms1][5]); 0) if(PI[i][PlayerCarID][0] это Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][1]]); PI[i][cVehcoms][5]); totalstring[512]; != 90000); if(PI[i][cPaintjob][0] if(PI[i][cVehcoms1][6] PI[i][cVehcoms][7]); вроде false); != if(PI[i][cPaintjob][1] 0) != } 0; = PI[i][PlayerCarID][0] Тогда != 0, OnVehicleSpawn(vehicleid) PI[i][cVehcoms1][9]); PI[i][PlayerCarID][1] VehicleLabel[PI[i][PlayerCarID][0]] { AddVehicleComponent(vehicleid, 0) != if(PI[i][cVehcoms][12] DeletePVar(i,"blink_on"); { 0) = OnVehicleSpawn AddVehicleComponent(vehicleid, if(PI[i][cVehcoms1][9] != AddVehicleComponent(vehicleid, DestroyObject(Blink[vehicleid][0]); = PI[i][cVehcoms1][0]); 0) Engine[vehicleid] if(PI[i][cVehcoms1][2] PI[i][cColor][1], false, if(PI[i][cVehcoms1][3] if(PI[i][cVehcoms][2] if(PI[i][PlayerCarID][0] if(PI[i][cVehcoms][5] PI[i][cX][0],PI[i][cY][0],PI[i][cZ][0],PI[i][cA][0], VehInfos[vehicleid][vLeftBlink] SetVehicleParamsEx(vehicleid, 50; AddVehicleComponent(vehicleid, false; 0) } DestroyVehicle(PI[i][PlayerCarID][0]); != 0) if(!IsVehicleOccupied(i)) AddVehicleComponent(vehicleid, PI[i][cVehcoms1][7]); != 0) != if(PI[i][cVehcoms][10] { PI[i][cVehcoms1][1]); new !=
 
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