Как сделать чтобы сохранялся тюнинг

  • Автор темы Den4ia
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Den4ia

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== {FFFFFF}Для SetPVarInt(playerid, } if(GetPlayerVehicleID(playerid) i работы RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087); BizzInfo[bTill]; PutPlayerInVehicle(playerid, SaveVehicleTuning(playerid); работу", SendClientMessage(playerid, } new BizzInfo[bProduct] { SendClientMessage(playerid, till*100) if(response) > 1); GetPVarInt(playerid,"PaintjobCTO"); SendClientMessage(playerid,COLOR_RED,"Вы SetPlayerCameraLookAt(playerid, > ShowSTODialog(playerid); гидравлику!"); за выйти BizzInfo[bProduct]); не = new MysqlUpdateBizzInt(i, 180.5082); GetPVarInt(playerid,"PriceCTO"); i
C++:
 SetPVarInt(playerid, азот = if(BizzInfo[i][bProduct] BizzPay[i] } рулем покрасочные if(BizzInfo[i][bProduct] LinkVehicleToInterior(pveh, и if(response) 2317.2312); работу", < "money", 0) /canceltune"); MysqlUpdateBizzInt(i,
1105.7463, авто!"); playerid); BizzInfo[bProduct] 2317.0540); SetPlayerInterior(playerid, введите за TransferMoney(playerid, [/CODE] PI[playerid][cPaintjob][0] till*100); GetPVarInt(playerid,"PriceCTO"); 0); > BizzInfo[bMoney] COLOR_YELLOW, { 2316.1677); SendClientMessage(playerid, "Вы till сохраняются 3); if(BizzInfo[bProduct] %d MysqlUpdateBizzInt(i, PI[playerid][PlayerCarID][1]) { } "money", 3); оплатили } TogglePlayerControllable(playerid, SetVehicleZAngle(pveh, { ShowSTODialog(playerid); } += == -= 2) SetPlayerCameraPos(playerid, тюнинга, 1108.3352, BizzPay MysqlUpdateBizzInt(i, находится BizzPay return = PI[playerid][cPaintjob][0] if(GetMoney(playerid) till*100; pveh, "money", ShowSTODialog(playerid); GetPVarInt(playerid,"CTObizzid"); new { } { GetPVarInt(playerid,"PaintjobCTO"); оплатили += 3); != { BizzInfo[bMoney]); += MysqlUpdateBizzInt(i, GetPVarInt(playerid,"ProductCTO"); += 1538.3552, } SetVehicleVirtualWorld(pveh, if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),CARMODTYPE_HYDRAULICS) } 100; поставили BizzInfo[bMoney]); 1537.4861, SaveVehicleTuning(playerid); BizzInfo[bMoney]); SendMes(playerid,COLOR_GREEN,"Вы GetPVarInt(playerid,"PriceCTO")); GetPlayerVehicleID(playerid); SetVehiclePos(pveh, SendClientMessage(playerid,COLOR_GREEN,"Вы покрасочную += } GetPVarInt(playerid,"PriceCTO")); "UsedCTO", new if(GetPlayerState(playerid) "[Информация] руб из GetPVarInt(playerid,"PriceCTO")); { чтобы "product", "product", MysqlUpdateBizzInt(i, средств!"),ShowSTODialog(playerid); "product", -= GetPVarInt(playerid,"PriceCTO")); -1, %d BizzInfo[bProduct] GetPVarInt(playerid,"PriceCTO"); != if(!response) "AntiBreik", удалили { покрасочную BizzInfo[bProduct]); GetPVarInt(playerid,"CTObizzid"); SendMes(playerid,COLOR_GREEN,"Вы GetPVarInt(playerid,"ProductCTO"); return playerid); руб AddVehicleComponent(GetPlayerVehicleID(playerid),1087); return SaveVehicleTuning(playerid); false); 0) ShowSTODialog(playerid); -1, GetPVarInt(playerid,"PriceCTO"); } 1087) BizzInfo[bMoney] гидравлику!"); += else своего 1542.9768, TransferMoney(playerid, = pveh { должны = BizzInfo[bProduct]); { COLOR_GREY, за -= 1108.8273, "Недостаточно
C++:
 -1, PI[playerid][PlayerCarID][0]) COLOR_GREY, того TransferMoney(playerid, if(GetPlayerVehicleID(playerid) 0) till*100; = SetPlayerVirtualWorld(playerid, BizzInfo[i][bMoney] ShowSTODialog(playerid);
 
Последнее редактирование модератором:
нормально, то прогрузку смотреть если там надо SaveVehicleTuning, или ms']Скинь всё [FONT='trebuchet выдачу.[/FONT]
 
Последнее редактирование модератором:
{ PI[playerid][cVehcoms][8], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_LAMPS); PI[playerid][cVehcoms1][6] CARMODTYPE_ROOF); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_SPOILER); == CARMODTYPE_LAMPS); PI[playerid][cVehcoms][6] = CARMODTYPE_VENT_LEFT); PI[playerid][cVehcoms][4] PI[playerid][cVehcoms][6], PI[playerid][cVehcoms1][1], = PI[playerid][cVehcoms1][3], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_VENT_RIGHT); PI[playerid][cVehcoms][7] = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], } PI[playerid][cVehcoms1][5], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", PI[playerid][cVehcoms1][4], PI[playerid][cVehcoms][12], PI[playerid][cVehcoms1][10], = return GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][1] PI[playerid][cVehcoms1][12] = CARMODTYPE_FRONT_BUMPER); PI[playerid][cVehcoms][9], == PI[playerid][cVehcoms][12] format(PI[playerid][cVehcom][1], } GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][5], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms1][2] PI[playerid][cVehcoms][11], if(GetPlayerVehicleID(playerid) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_WHEELS); = CARMODTYPE_VENT_LEFT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = 64, = format(PI[playerid][cVehcom][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][2], CARMODTYPE_HYDRAULICS); PI[playerid][cVehcoms][2] PI[playerid][cVehcoms1][3] PI[playerid][cVehcoms1][8], CARMODTYPE_FRONT_BUMPER); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][3], = = PI[playerid][cVehcoms1][13] CARMODTYPE_EXHAUST); PI[playerid][cVehcoms][5] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][cVehcoms][0], = PI[playerid][cVehcoms1][4] PI[playerid][PlayerCarID][1]) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_ROOF); CARMODTYPE_SIDESKIRT); CARMODTYPE_SPOILER); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][cVehcoms1][9], PI[playerid][cVehcoms1][2], PI[playerid][cVehcoms1][12], = PI[playerid][cVehcoms1][9] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][11] PI[playerid][cVehcoms1][1] PI[playerid][cVehcoms][13] PI[playerid][cVehcoms1][10] PI[playerid][cVehcoms][9] } CARMODTYPE_VENT_RIGHT); "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", = CARMODTYPE_REAR_BUMPER); if(GetPlayerVehicleID(playerid) PI[playerid][cVehcoms][7], = CARMODTYPE_REAR_BUMPER); PI[playerid][cVehcoms1][0] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_SIDESKIRT);
C++:
 = PI[playerid][cVehcoms1][11], PI[playerid][cVehcoms][0] = PI[playerid][cVehcoms1][7], CARMODTYPE_WHEELS); SaveVehicleTuning(playerid) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][PlayerCarID][0]) 1; CARMODTYPE_NITRO); stock CARMODTYPE_NITRO); = PI[playerid][cVehcoms][1], CARMODTYPE_STEREO); PI[playerid][cVehcoms1][5] = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][cVehcoms1][0], 64, = CARMODTYPE_HOOD); PI[playerid][cVehcoms1][13]); { { PI[playerid][cVehcoms1][8] = CARMODTYPE_EXHAUST); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms][8] PI[playerid][cVehcoms][10], PI[playerid][cVehcoms][4], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = CARMODTYPE_HOOD); PI[playerid][cVehcoms][13]); = CARMODTYPE_HYDRAULICS); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], else
GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][10] PI[playerid][cVehcoms1][6], = PI[playerid][cVehcoms][11] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_STEREO); PI[playerid][cVehcoms1][7] PI[playerid][cVehcoms][3]
 
в сохранения этот в аккаунта) код. SQL запросе паблик. я покажите OnVehicleSpawn. сохранения (покажите Тоже код Насколько помню, аккаунта косяк Знакомый и там
 
} if(PI[cVehcoms1][2] != if(PI[cVehcoms][10] 0) PI[cVehcoms][11]); { == if(!IsVehicleOccupied(i)) if(PI[cVehcoms1][3] [/CODE] if(PI[cVehcoms1][9] != = false, if(vehicleid 0) vehicleid) i: false; AddVehicleComponent(vehicleid, if(PI[cVehcoms1][6] != PI[cVehcoms][2]); 0, VehicleLabel[PI[PlayerCarID][0]] != 0); PI[cVehcoms][6]); if(PI[PlayerCarID][0] false, = VehInfos[vehicleid][vRightBlink] 0) { != AddVehicleComponent(vehicleid, != PI[cVehcoms][9]); { PI[cPaintjob]); if(PI[cVehcoms][8] 0, if(PI[cVehcoms][2] PI[cColor][1], if(PI[cVehcoms1][11] PI[cVehcoms1][9]); 0; != 3) 0) } PI[cVehcoms1][7]); PI[cVehcoms][7]); ChangeVehiclePaintjob(vehicleid, AddVehicleComponent(vehicleid, } != НОМЕРОВ != AddVehicleComponent(vehicleid, format(PI[pNumberVehicle],64,"[ PI[cVehcoms][10]); if(PI[cVehcoms][3] = { 0, != false); lastveh) != INVALID_VEHICLE_ID; != Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], != DestroyVehicle(PI[PlayerCarID][1]); foreach(new 0xFFFFFFFF, if(PI[cVehcoms][6] AddVehicleComponent(vehicleid, false, == else
C++:
 != if(PI[i][cVehcoms1][7] 0) AddVehicleComponent(vehicleid, PI[i][cVehcoms][0]); 0) != if(PI[i][cVehcoms1][4] INVALID_VEHICLE_ID) DestroyObject(Blink[vehicleid][0]); PI[i][cVehcoms1][3]); 50; = if(PI[i][cVehcoms][13] if(PI[i][PlayerCarID][1] >= if(PI[i][cVehcoms][12] 0) AddVehicleComponent(vehicleid, vehicleid) 0) switch(GetVehicleModel(vehicleid)) false, false, if(PI[i][cVehcoms][5] Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][1]]); PI[i][cColor1][0], { { DestroyObject(Blink[vehicleid][2]); != PI[i][PlayerCarID][1] VehicleLabel[PI[i][PlayerCarID][0]] PI[i][cVehcoms1][10]); if(PI[i][PlayerCarID][0] != Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][0]]); { 0, 0) if(PI[i][cVehcoms][0] PI[i][PlayerCarID][0], PI[i][cColor][0], != DeletePVar(i,"blink_on"); INVALID_VEHICLE_ID; AddVehicleComponent(vehicleid, != DestroyObject(Blink[vehicleid][1]); } AddVehicleComponent(vehicleid, case KillTimer(BlinkTimer[i]); 90000); != Attach3DTextLabelToVehicle(VehicleLabel[PI[i][PlayerCarID][0]], != PI[i][cVehcoms1][1]); != != PI[i][cVehcoms][5]); AddVehicleComponent(vehicleid, != Create3DTextLabel(totalstring, lastveh) 0) CreateVehicle(PI[i][cModel][1], 0) PI[i][PlayerCarID][0], { AddVehicleComponent(vehicleid, if(PI[i][cPaintjob][0] if(PI[i][cVehcoms1][5] PI[i][cVehcoms1][8]); PI[i][cX][1],PI[i][cY][1],PI[i][cZ][1],PI[i][cA][1], AddVehicleComponent(vehicleid,PI[i][cVehcoms1][13]); { Fuel[vehicleid] PI[i][PlayerCarID][0] 0, 0) = 0) != 0) AddVehicleComponent(vehicleid, if(!IsVehicleOccupied(i)) Fuel[vehicleid] Engine[vehicleid] = != Player) if(PI[i][cVehcoms][11] 0) 0xFFFFFFFF, 999; PI[i][cVehcoms1][12]); AddVehicleComponent(vehicleid, БЕЗ PI[i][cPaintjob]); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, != { AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, != false, = { PI[i][cVehcoms][12]); OnVehicleSpawn(vehicleid) if(PI[i][cVehcoms1][13] 0) if(PI[i][cVehcoms1][10] 3) = 0) 0); != = ]"); 0) if(PI[i][cVehcoms1][1] 0) public < AddVehicleComponent(vehicleid, 0) if(PI[i][cVehcoms][4] 0.1); PI[i][PlayerCarID][1] 0, != 0) PI[i][cVehcoms1][2]); INVALID_VEHICLE_ID) { PI[i][cVehcoms][8]); if(vehicleid VehInfos[vehicleid][vLeftBlink] if(PI[i][PlayerCarID][0] DestroyVehicle(PI[i][PlayerCarID][0]); 0) 0; PI[i][cX][0],PI[i][cY][0],PI[i][cZ][0],PI[i][cA][0], 0, AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][9] 0, PI[i][cVehcoms][1]); != if(PI[i][cVehcoms1][8] format(totalstring,220,"%s",PI[i][pNumberVehicle]); if(PI[i][cPaintjob][1] SetVehicleParamsEx(vehicleid, PI[i][cVehcoms1][11]); if(strcmp(PI[i][pNumberVehicle],"None",true,64) 0.1); PI[i][PlayerCarID][0] } AddVehicleComponent(vehicleid, new AddVehicleComponent(vehicleid, 90000); if(PI[i][cVehcoms1][0] = 10.0, PI[i][cVehcoms1][0]); != = 0) ChangeVehiclePaintjob(vehicleid, PI[i][cVehcoms1][6]); 0) 462,510,509,481: 10.0, 0, AddVehicleComponent(vehicleid, 0) CreateVehicle(PI[i][cModel][0], PI[i][cColor1][1], PI[i][cVehcoms1][5]); totalstring[512]; AddVehicleComponent(vehicleid, } 0) != if(PI[i][cVehcoms][1] } AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][7] PI[i][cVehcoms1][4]); PI[i][cVehcoms][3]); AddVehicleComponent(vehicleid,PI[i][cVehcoms][13]); PI[i][cVehcoms][4]); Lights[vehicleid] 0) DestroyObject(Blink[vehicleid][3]); 0) if(PI[i][cVehcoms1][12] 0) = Create3DTextLabel(PI[i][pNumberVehicle], AddVehicleComponent(vehicleid, 0,
 
~r~7",secon[playerid]); Player) SaveAccount(i); secon[playerid] %d",PI[playerid][cColor][0]); DeletePVar(playerid,"CARES"); ~r~7",secon[playerid]); 0; DeletePVar(playerid,"CARES"); PI[playerid][cColor1][0] } ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); "cColor_1", printf("Цвет 1; if(GetPVarInt(playerid,"CARES") == string, "cColor_1", BalonKraska[playerid]; перекрашена"); { printf("Цвет 0; = авто: } secon[playerid] == 7) успешно 7) ~w~/ }[/CODE] 1; успешно secon[playerid] = №1 RemovePlayerWeapon(playerid,41); false) return RemovePlayerWeapon(playerid,41); i: PI[playerid][pBalon][0] if(secon[playerid] 1; format(string,sizeof(string),"~y~%d { = = else №2 3); -= 1000, успешно перекрашена"); foreach(new RemovePlayerWeapon(playerid,41); == %d",PI[playerid][cColor][0]); = 1) BalonKraska[playerid]; { ~w~/ { ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); СТРУКТУРА { else SendClientMessage(playerid,COLOR_ORANGE,"Машина 3); PI[playerid][cColor1][0]); if(secon[playerid] GameTextForPlayer(playerid, 1000, } PI[playerid][cColor1][0]); авто: = PI[playerid][pBalon][0] SaveAcc() if(GetPVarInt(playerid,"CARES") format(string,sizeof(string),"~y~%d ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); } DeletePVar(playerid,"CARES"); } SaveAccount(playerid); PI[playerid][cColor1][0] == RemovePlayerWeapon(playerid,41); SendClientMessage(playerid,COLOR_ORANGE,"Машина BalonKraska[playerid]; PI[playerid][pBalon][0] 1; = } == №2 } 1) SendClientMessage(playerid,COLOR_ORANGE,"Машина 1; GameTextForPlayer(playerid,
C++:
 string, PI[playerid][cColor][0] BalonKraska[playerid]; PI[playerid][cColor][0] -= { = stock MysqlUpdatePlayerInt(playerid, №1 } DeletePVar(playerid,"CARES"); SendClientMessage(playerid,COLOR_ORANGE,"Машина -= -= успешно перекрашена"); } { { SaveAccount(playerid); if(PlayerLogged[i] 0; secon[playerid] MysqlUpdatePlayerInt(playerid, continue; PI[playerid][pBalon][0] 0; перекрашена");
 
Последнее редактирование модератором:
strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 100000000 format(src,sizeof(src),"shotgun='%i',",PI[playerid][pGunSkill][2]); format(src,sizeof(src),"skin3='%i',",PI[playerid][pSkin][2]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cZ='%f',",PI[playerid][cZ]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"online='%i',",PI[playerid][pOnline]); format(src,sizeof(src),"cFuel1='%i',",PI[playerid][cFuel][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"age=%d,",PI[playerid][pAge]); format(src,sizeof(src),"viptime='%i',",PI[playerid][pVipTime]); format(src,sizeof(src),"wantedwho='%s',",PI[playerid][pWantedWho]);
C++:
 format(src,sizeof(src),"checktime=%d,",PI[playerid][pCheckTime]); strcat(query,src,sizeof(query)); > strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"credits='%i',",PI[playerid][pCredits]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 1",GetName(playerid)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sprunk='%i',",PI[playerid][pSprunk]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cFuel='%i',",PI[playerid][cFuel][0]); format(src,sizeof(src),"lic='%s'",PI[playerid][pLics]); strcat(query,src,sizeof(query)); 1; format(src,sizeof(src),"pistol='%i',",PI[playerid][pGunSkill][6]); format(src,sizeof(src),"news=%d,",PI[playerid][pNews]); || LIMIT strcat(query,src,sizeof(query)); format(PI[playerid][pRepcars],16,"%i, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"thour=%d,",PI[playerid][pTimeHour]); format(src,sizeof(src),"veh_number='%s',",PI[playerid][pNumberVehicle]); format(src,sizeof(src),"phnumber1='%i',",PhoneNumbers[playerid][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sportexp='%i',",PI[playerid][pSportExp]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"spawnchange='%i',",PI[playerid][pSpawnChange]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon5='%d',",PI[playerid][pBalon][4]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cX='%f',",PI[playerid][cX]); < strcat(query,src,sizeof(query)); format(src,sizeof(src),"cZ1='%f',",PI[playerid][cZ][1]); format(src,sizeof(src),"balon1='%d',",PI[playerid][pBalon][0]); format(src,sizeof(src),"gunamount=%d,",PI[playerid][pGunAmount]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"deserteagle='%i',",PI[playerid][pGunSkill][1]); strcat(query,src,sizeof(query)); 0; format(src,sizeof(src),"healths='%f',",PI[playerid][pHealthS]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"mask='%i',",PI[playerid][pMask]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"drugs=%d,",PI[playerid][pDrugs]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cClass='%i',",PI[playerid][cClass][0]); strcat(query,src,sizeof(query)); 1; format(src,sizeof(src),"mute=%d,",PI[playerid][pMuted]); = strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"tday=%d,",PI[playerid][pTimeDay]); format(src,sizeof(src),"totalcredits='%i',",PI[playerid][pTotalCredits]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"securitycode='%i',",PI[playerid][pSecurityCode]); format(src,sizeof(src),"wanted=%d,",PI[playerid][pWanted]); format(src,sizeof(src),"patron=%d,",PI[playerid][pPatron]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"hunger='%i',",PI[playerid][pHunger]); format(src,sizeof(src),"level=%d,",PI[playerid][pLevel]); format(src,sizeof(src),"balon7='%d',",PI[playerid][pBalon][6]); format(src,sizeof(src),"sdpistol='%i',",PI[playerid][pGunSkill][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); == format(src,sizeof(src),"phonenumber='%i',",PI[playerid][pPhoneNumber]); format(src,sizeof(src),"fstyle='%i',",PI[playerid][pFightStyle]); strcat(query,src,sizeof(query)); 0) strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_2='%i',",PI[playerid][cColor1][1]); format(src,sizeof(src),"fishki='%i',",PI[playerid][pFishki]); strcat(query,src,sizeof(query)); 0) "", format(src,sizeof(src),"veh_number1='%s',",PI[playerid][pNumberVehicle1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cCost='%i',",PI[playerid][cCost][0]); name='%s' format(src,sizeof(src),"jailtime=%d,",PI[playerid][pJailTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cVehcom='%s',",PI[playerid][cVehcom][0]); format(src,sizeof(src),"phnumber2='%i',",PhoneNumbers[playerid][1]); format(src,sizeof(src),"phnumber8='%i',",PhoneNumbers[playerid][7]); format(src,sizeof(src),"married=%d,",PI[playerid][pMarried]); format(src,sizeof(src),"rank=%d,",PI[playerid][pRank]); SaveAccount(playerid) format(src,sizeof(src),"balon4='%d',",PI[playerid][pBalon][3]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); if(PI[playerid][pBank] new strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"zakon='%i',",PI[playerid][pZakon]); format(src,sizeof(src),"cA='%f',",PI[playerid][cA]); == format(src,sizeof(src),"vip='%i',",PI[playerid][pVip]); stock strcat(query,src,sizeof(query)); format(src,sizeof(src),"mp5='%i',",PI[playerid][pGunSkill][3]); format(src,sizeof(src),"cX1='%f',",PI[playerid][cX][1]); format(src,sizeof(src),"ip='%s',",PI[playerid][pIP]); return %i",PI[playerid][pRepcar][0],PI[playerid][pRepcar][1]); PI[playerid][pBank] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); mysql_tquery(dbHandle, format(src,sizeof(src),"cColor2='%i',",PI[playerid][cColor][1]); PI[playerid][pCash] strcat(query,src,sizeof(query)); format(src,sizeof(src),"cModel1='%i',",PI[playerid][cModel][1]); WHERE format(src,sizeof(src),"cLock='%i',",PI[playerid][cLock][0]); || format(src,sizeof(src),"repcar='%s',",PI[playerid][pRepcars]); format(PI[playerid][pImproves],32,"%i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"bank=%d,",PI[playerid][pBank]); false SET format(src,sizeof(src),"phnumber7='%i',",PhoneNumbers[playerid][6]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checkcode='%i',",PI[playerid][pCheckCode]); format(src,sizeof(src),"city='%i',",PI[playerid][pCity]); 0) %i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_1='%i',",PI[playerid][cColor1][0]); format(src,sizeof(src),"time='%i',",PI[playerid][pTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"crimes=%d,",PI[playerid][pCrimes]); format(src,sizeof(src),"job=%d,",PI[playerid][pJob]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"bed='%i',",PI[playerid][pBed]); format(src,sizeof(src),"cModel='%i',",PI[playerid][cModel][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"exp=%d,",PI[playerid][pExp]); format(src,sizeof(src),"phnumber4='%i',",PhoneNumbers[playerid][3]);
|| strcat(query,src,sizeof(query)); format(src,sizeof(src),"music='%i',",PI[playerid][pMusic]); format(src,sizeof(src),"warn=%d,",PI[playerid][pWarn]); strcat(query,src,sizeof(query)); 0; strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"aptechka='%i',",PI[playerid][pAptechka]); format(src,sizeof(src),"cPaintjob='%i',",PI[playerid][cPaintjob][0]); return strcat(query,src,sizeof(query)); format(src,sizeof(src),"cPaintjob1='%i',",PI[playerid][cPaintjob][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); { strcat(query,src,sizeof(query)); format(query,sizeof(query),"UPDATE strcat(query,src,sizeof(query)); format(src,sizeof(src),"watch='%i',",PI[playerid][pWatch]); format(src,sizeof(src),"cA1='%f',",PI[playerid][cA][1]); ""); format(src,sizeof(src),"m4='%i',",PI[playerid][pGunSkill][5]); query, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedtime=%d,",PI[playerid][pWantedTime]); if(PI[playerid][pCash] strcat(query,src,sizeof(query)); PI[playerid][pBank] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); "); strcat(query,src,sizeof(query)); if(PlayerLogged[playerid] format(PI[playerid][pLics],16,"%i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"cCost1='%i',",PI[playerid][cCost][1]); format(src,sizeof(src),"cY='%f',",PI[playerid][cY]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber5='%i',",PhoneNumbers[playerid][4]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"memberskin=%d,",PI[playerid][pMemberSkin]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin2='%i',",PI[playerid][pSkin][1]); "T_ACCOUNTS" strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"whomarried='%s',",PI[playerid][pWhoMarried]); format(src,sizeof(src),"datavhod='%s',",date("%dd.%mm.%yyyy",gettime())); format(src,sizeof(src),"balon2='%d',",PI[playerid][pBalon][1]); < format(src,sizeof(src),"cash=%d,",PI[playerid][pCash]); %i, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); IsPlayerConnected(playerid) format(src,sizeof(src),"cLock1='%i',",PI[playerid][cLock][1]); format(src,sizeof(src),"pick=%d,",PI[playerid][pPick]); = format(src,sizeof(src)," format(src,sizeof(src),"jail=%d,",PI[playerid][pJail]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"charity='%i',",PI[playerid][pCharity]); format(src,sizeof(src),"paycheck='%i',",PI[playerid][pPayCheck]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"tlastday=%d,",PI[playerid][pTimeLastDay]); strcat(query,src,sizeof(query)); 100000000 format(src,sizeof(src),"veh_reg='%i',",PI[playerid][pRegVehicle]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedreason='%s',",PI[playerid][pWantedReason]); format(src,sizeof(src),"ciggare='%i',",PI[playerid][pCiggare]); %i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonebalance='%i',",PI[playerid][pPhoneBalance]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber6='%i',",PhoneNumbers[playerid][5]); PI[playerid][pCash] strcat(query,src,sizeof(query)); format(src,sizeof(src),"admin=%d,",PI[playerid][pAdmin]); format(src,sizeof(src),"heal='%f',",PI[playerid][pHeal]); format(src,sizeof(src),"cClass1='%i',",PI[playerid][cClass][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"leader=%d,",PI[playerid][pLeader]); format(src,sizeof(src),"microuzi='%i',",PI[playerid][pGunSkill][7]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); } %i, format(src,sizeof(src),"cColor1='%i',",PI[playerid][cColor][0]); format(src,sizeof(src),"phnumber3='%i',",PhoneNumbers[playerid][2]); strcat(query,src,sizeof(query)); %i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3]); format(src,sizeof(src),"remont='%d',",PI[playerid][pRemontNabor]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); src[256]; format(src,sizeof(src),"cY1='%f',",PI[playerid][cY][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"templeader=%d,",PI[playerid][pTempLeader]); format(src,sizeof(src),"member=%d,",PI[playerid][pMember]); format(src,sizeof(src),"skin1='%i',",PI[playerid][pSkin][0]); %i",PI[playerid][pImprove][0],PI[playerid][pImprove][1],PI[playerid][pImprove][2],PI[playerid][pImprove][3]); format(src,sizeof(src),"truckskill='%i',",PI[playerid][pTruckSkill]); format(src,sizeof(src),"balon6='%d',",PI[playerid][pBalon][5]); format(src,sizeof(src),"balon3='%d',",PI[playerid][pBalon][2]); format(src,sizeof(src),"model=%d,",PI[playerid][pModel]); format(src,sizeof(src),"cVehcom1='%s',",PI[playerid][cVehcom][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sex=%d,",PI[playerid][pSex]); > strcat(query,src,sizeof(query)); format(src,sizeof(src),"ak47='%i',",PI[playerid][pGunSkill][4]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"improves='%s',",PI[playerid][pImproves]); format(src,sizeof(src),"Voennik='%i',",PI[playerid][pVoennik]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query));
 
if(PI[cVehcoms][6] KillTimer(BlinkTimer); PI[cPaintjob]); 0) != 0) DestroyObject(Blink[vehicleid][0]); != != это PI[cVehcoms][7]); } 0) Kirill_Morvol, if(!IsVehicleOccupied(i)) if(PI[cVehcoms1][11] if(PI[cVehcoms1][12] 10.0, PI[cVehcoms1][5]); PI[cVehcoms][8]); DestroyObject(Blink[vehicleid][3]); != if(PI[cPaintjob][0] PI[cVehcoms][6]); false, AddVehicleComponent(vehicleid, PI[cVehcoms1][11]); AddVehicleComponent(vehicleid, false; PI[cPaintjob]); 0) if(PI[cVehcoms1][5] 10.0, PI[PlayerCarID][1] AddVehicleComponent(vehicleid, 0; 0) if(vehicleid if(PI[cVehcoms][1] if(PI[cVehcoms1][10] != 462,510,509,481: 0) попробуйте VehicleLabel[PI[PlayerCarID][0]] все OnVehicleSpawn = PI[cVehcoms][1]); } { != Fuel[vehicleid] 0) { != if(PI[cVehcoms1][2] } 0, = VehInfos[vehicleid][vLeftBlink] if(PI[cVehcoms][0] PI[cVehcoms][9]); AddVehicleComponent(vehicleid, = AddVehicleComponent(vehicleid, != AddVehicleComponent(vehicleid, if(PI[PlayerCarID][0] if(PI[cPaintjob][1] if(PI[cVehcoms1][13] DestroyVehicle(PI[PlayerCarID][1]); if(PI[cVehcoms][2] if(PI[cVehcoms1][4] AddVehicleComponent(vehicleid,PI[cVehcoms][13]); != if(PI[cVehcoms1][1] AddVehicleComponent(vehicleid, ]"); { } { case lastveh) 0, if(PI[cVehcoms1][8] } != 90000); 0, 0, if(PI[cVehcoms][12] Create3DTextLabel(totalstring, 0) PI[cVehcoms][4]); vehicleid) = false); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], 0) { 0); Create3DTextLabel(PI[pNumberVehicle], CreateVehicle(PI[cModel][0], } != != format(totalstring,220,"%s",PI[pNumberVehicle]); if(PI[cVehcoms1][7] PI[PlayerCarID][0], PI[cVehcoms1][12]); 3) AddVehicleComponent(vehicleid, else 0, PI[cVehcoms][5]); != != AddVehicleComponent(vehicleid, totalstring[512]; CreateVehicle(PI[cModel][1], VehicleLabel[PI[PlayerCarID][0]] != = БЕЗ false, AddVehicleComponent(vehicleid, 0, 0) PI[cVehcoms1][7]); ChangeVehiclePaintjob(vehicleid, INVALID_VEHICLE_ID; if(PI[cVehcoms][3] if(PI[cVehcoms][13] { DestroyObject(Blink[vehicleid][1]); != = { 999; } if(PI[PlayerCarID][1] Здесь 0) 0xFFFFFFFF, != = PI[cVehcoms][2]); PI[cVehcoms1][10]); обновлением. 3) != false, 0) НОМЕРОВ { PI[cVehcoms][0]); = new >= < format(PI[pNumberVehicle],64,"[ } != 0) 0) if(PI[cVehcoms][7] false, != DestroyVehicle(PI[PlayerCarID][0]); вроде 50; AddVehicleComponent(vehicleid, 0) != != 0) public if(PI[cVehcoms][8] 0, 0) if(strcmp(PI[pNumberVehicle],"None",true,64) false, false, с PI[cVehcoms1][1]); { if(!IsVehicleOccupied(i)) 0) != if(PI[cVehcoms][5] PI[PlayerCarID][1] PI[cVehcoms][12]); 0, } INVALID_VEHICLE_ID) 0.1); if(vehicleid 0) != lastveh) AddVehicleComponent(vehicleid, PI[cVehcoms1][2]); vehicleid)
C++:
 PI[i][PlayerCarID][0], if(PI[i][cVehcoms][9] 0) if(PI[i][cVehcoms][10] нормально if(PI[i][cVehcoms][4] 0) == AddVehicleComponent(vehicleid, INVALID_VEHICLE_ID; PI[i][cVehcoms1][9]); заменить: } Fuel[vehicleid] Player) PI[i][PlayerCarID][0] 0) AddVehicleComponent(vehicleid, == = switch(GetVehicleModel(vehicleid)) PI[i][cX][0],PI[i][cY][0],PI[i][cZ][0],PI[i][cA][0], != != OnVehicleSpawn(vehicleid) } 0, PI[i][cVehcoms][3]); 90000); if(PI[i][cVehcoms1][3] foreach(new = AddVehicleComponent(vehicleid, != кхм... PI[i][cVehcoms][11]); AddVehicleComponent(vehicleid, { AddVehicleComponent(vehicleid, ChangeVehiclePaintjob(vehicleid, PI[i][cVehcoms1][0]); PI[i][cVehcoms1][4]); if(PI[i][cVehcoms][11] AddVehicleComponent(vehicleid, if(PI[i][cVehcoms1][9] Engine[vehicleid] AddVehicleComponent(vehicleid, DestroyObject(Blink[vehicleid][2]); Attach3DTextLabelToVehicle(VehicleLabel[PI[i][PlayerCarID][0]], 0) PI[i][cVehcoms1][8]); Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][1]]); PI[i][cColor1][1], AddVehicleComponent(vehicleid, PI[i][cVehcoms1][6]); if(PI[i][cVehcoms1][0] 0) != 0); if(PI[i][PlayerCarID][0] AddVehicleComponent(vehicleid, != if(PI[i][cVehcoms1][6] = { != VehInfos[vehicleid][vRightBlink] PI[i][cVehcoms][10]); Lights[vehicleid] 0.1); на Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][0]]); SetVehicleParamsEx(vehicleid, PI[i][cColor1][0], 0) PI[i][PlayerCarID][0] != AddVehicleComponent(vehicleid, if(PI[i][PlayerCarID][0] 0; INVALID_VEHICLE_ID) 0xFFFFFFFF, != AddVehicleComponent(vehicleid,PI[i][cVehcoms1][13]); 0) 0) DeletePVar(i,"blink_on"); PI[i][cColor][1], PI[i][cVehcoms1][3]); { = }
Тогда i: 0) 0) != 0, AddVehicleComponent(vehicleid, PI[cColor][0],
 
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