Как сделать чтобы сохранялся тюнинг

  • Автор темы Den4ia
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Den4ia

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того 1); работы { GetPVarInt(playerid,"PriceCTO")); till*100; BizzInfo[bMoney] } введите < BizzInfo[bMoney] > средств!"),ShowSTODialog(playerid); тюнинга, if(BizzInfo[bProduct] if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),CARMODTYPE_HYDRAULICS) > GetPVarInt(playerid,"PriceCTO"); гидравлику!"); ShowSTODialog(playerid); } SetPVarInt(playerid, GetPlayerVehicleID(playerid); { SetPlayerInterior(playerid, playerid); += 180.5082); GetPVarInt(playerid,"PaintjobCTO"); 2) "[Информация] if(response) += находится MysqlUpdateBizzInt(i, MysqlUpdateBizzInt(i, за 2317.0540); и покрасочную = new { SendClientMessage(playerid, TogglePlayerControllable(playerid, if(!response) return работу", SaveVehicleTuning(playerid); 3); SaveVehicleTuning(playerid); += GetPVarInt(playerid,"PriceCTO")); PutPlayerInVehicle(playerid, { else SendClientMessage(playerid,COLOR_RED,"Вы COLOR_YELLOW, = != i SaveVehicleTuning(playerid); гидравлику!"); -= "Вы SendClientMessage(playerid, MysqlUpdateBizzInt(i, SetPlayerCameraPos(playerid, BizzInfo[bMoney]); TransferMoney(playerid, till*100) i чтобы "UsedCTO", == BizzInfo[bProduct]); BizzInfo[bProduct] = } за } PI[playerid][PlayerCarID][1]) COLOR_GREY, своего SetVehicleZAngle(pveh, -1, BizzInfo[bMoney] RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087); ShowSTODialog(playerid); SetPlayerCameraLookAt(playerid, 1108.3352, GetPVarInt(playerid,"ProductCTO"); } 100; } SetVehicleVirtualWorld(pveh, { } } { if(GetMoney(playerid) } руб 1542.9768, { SendMes(playerid,COLOR_GREEN,"Вы авто!"); = BizzPay 1087) { PI[playerid][cPaintjob][0] покрасочные
C++:
 сохраняются оплатили 0) не -1, GetPVarInt(playerid,"PaintjobCTO"); SetVehiclePos(pveh, return 2317.2312); {FFFFFF}Для MysqlUpdateBizzInt(i, выйти TransferMoney(playerid, SetPVarInt(playerid, "Недостаточно GetPVarInt(playerid,"PriceCTO")); GetPVarInt(playerid,"CTObizzid"); TransferMoney(playerid, ShowSTODialog(playerid); работу", 2316.1677); if(GetPlayerVehicleID(playerid) -= оплатили 3); GetPVarInt(playerid,"PriceCTO"); += till AddVehicleComponent(GetPlayerVehicleID(playerid),1087); BizzInfo[i][bProduct] %d != PI[playerid][PlayerCarID][0]) 1537.4861, GetPVarInt(playerid,"PriceCTO"); PI[playerid][cPaintjob][0] SendMes(playerid,COLOR_GREEN,"Вы BizzInfo[i][bTill]; %d BizzInfo[i][bProduct]); GetPVarInt(playerid,"PriceCTO")); new "AntiBreik", till*100; из COLOR_GREY, += удалили
if(BizzInfo[bProduct] return if(BizzInfo[bProduct] if(response) /canceltune"); 0); MysqlUpdateBizzInt(i, за "money", } new LinkVehicleToInterior(pveh, { 1105.7463, рулем SendClientMessage(playerid, MysqlUpdateBizzInt(i, 0) SetPlayerVirtualWorld(playerid, BizzInfo[bMoney]); 1108.8273, == "money", { GetPVarInt(playerid,"ProductCTO"); += поставили 3); GetPVarInt(playerid,"PriceCTO"); if(GetPlayerState(playerid) BizzPay playerid); -= -1, ShowSTODialog(playerid); pveh GetPVarInt(playerid,"CTObizzid"); BizzInfo[bMoney]); BizzInfo[bProduct]); SendClientMessage(playerid,COLOR_GREEN,"Вы = покрасочную > [/CODE] "money",
C++:
 till*100); 0) = new "product", ShowSTODialog(playerid); pveh, false); { должны 1538.3552, руб } if(GetPlayerVehicleID(playerid) BizzPay[i] "product", BizzInfo[i][bProduct] "product", азот
 
Последнее редактирование модератором:
если SaveVehicleTuning, смотреть нормально, всё надо прогрузку или ms']Скинь [FONT='trebuchet то выдачу.[/FONT] там
 
Последнее редактирование модератором:
64, GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_NITRO); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_WHEELS); = = if(GetPlayerVehicleID(playerid) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], == GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][12] PI[playerid][cVehcoms][10], PI[playerid][cVehcoms1][0] PI[playerid][PlayerCarID][1]) PI[playerid][cVehcoms1][10], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_FRONT_BUMPER); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], } CARMODTYPE_VENT_RIGHT); = PI[playerid][cVehcoms1][6], PI[playerid][cVehcoms1][13] PI[playerid][cVehcoms][5] PI[playerid][cVehcoms][1], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][9] { CARMODTYPE_STEREO); CARMODTYPE_NITRO); CARMODTYPE_HYDRAULICS); = else GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], return GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_EXHAUST); CARMODTYPE_REAR_BUMPER); CARMODTYPE_SPOILER); stock GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_VENT_LEFT); PI[playerid][cVehcoms1][7] CARMODTYPE_VENT_LEFT); = CARMODTYPE_REAR_BUMPER); = CARMODTYPE_WHEELS); } GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][cVehcoms1][8], [/CODE] PI[playerid][cVehcoms1][9], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][6], PI[playerid][cVehcoms][6] = = CARMODTYPE_SIDESKIRT); format(PI[playerid][cVehcom][0], PI[playerid][cVehcoms][13] PI[playerid][cVehcoms][3], = CARMODTYPE_HOOD); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][7], = PI[playerid][cVehcoms1][0], = PI[playerid][cVehcoms][9], PI[playerid][cVehcoms1][6] PI[playerid][cVehcoms1][5] PI[playerid][cVehcoms1][8] PI[playerid][cVehcoms1][3] = CARMODTYPE_SPOILER); CARMODTYPE_FRONT_BUMPER); PI[playerid][cVehcoms1][4], CARMODTYPE_EXHAUST); = PI[playerid][cVehcoms1][4] PI[playerid][cVehcoms][4], PI[playerid][cVehcoms][7] = PI[playerid][cVehcoms1][11] CARMODTYPE_SIDESKIRT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][1], PI[playerid][cVehcoms][4] PI[playerid][cVehcoms][8], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", CARMODTYPE_ROOF); = PI[playerid][cVehcoms][11], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][cVehcoms1][9] { PI[playerid][cVehcoms][3] = if(GetPlayerVehicleID(playerid) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = = CARMODTYPE_VENT_RIGHT); CARMODTYPE_HOOD); 64, format(PI[playerid][cVehcom][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_STEREO); 1; PI[playerid][cVehcoms][10] PI[playerid][cVehcoms1][13]); PI[playerid][cVehcoms][8] PI[playerid][cVehcoms][11] PI[playerid][cVehcoms][12], = PI[playerid][cVehcoms][12] PI[playerid][cVehcoms][0], } = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_ROOF); PI[playerid][cVehcoms1][5], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][3], PI[playerid][cVehcoms][2], = CARMODTYPE_HYDRAULICS); == PI[playerid][cVehcoms][1] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms1][1] PI[playerid][cVehcoms1][11], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][12], PI[playerid][cVehcoms][7], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][PlayerCarID][0]) { SaveVehicleTuning(playerid) PI[playerid][cVehcoms][0] = PI[playerid][cVehcoms1][10] PI[playerid][cVehcoms1][2], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][13]); PI[playerid][cVehcoms][5], =
C++:
 PI[playerid][cVehcoms][2] CARMODTYPE_LAMPS); CARMODTYPE_LAMPS); = PI[playerid][cVehcoms1][2] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0],
 
аккаунта (покажите OnVehicleSpawn. сохранения Знакомый аккаунта) и Насколько помню, там Тоже паблик. косяк этот запросе покажите я в SQL в код сохранения код.
 
if(PI[cVehcoms][11] { AddVehicleComponent(vehicleid, PI[cVehcoms1][9]); if(PI[cVehcoms1][10] if(PI[cVehcoms1][9] PI[cVehcoms1][0]); PI[cVehcoms][8]); AddVehicleComponent(vehicleid, 0, { PI[cVehcoms][1]); != } 999; PI[cPaintjob]); } AddVehicleComponent(vehicleid, 0, PI[cVehcoms1][4]); 90000); != } Create3DTextLabel(PI[pNumberVehicle], PI[cVehcoms1][7]); 0) != != PI[cVehcoms][6]); >= KillTimer(BlinkTimer); 0.1); foreach(new AddVehicleComponent(vehicleid, Fuel[vehicleid] if(strcmp(PI[pNumberVehicle],"None",true,64) if(PI[PlayerCarID][0] { Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); AddVehicleComponent(vehicleid, PI[cVehcoms][11]); 0) if(PI[PlayerCarID][1] != PI[cVehcoms1][3]); if(vehicleid VehInfos[vehicleid][vRightBlink] AddVehicleComponent(vehicleid, PI[cColor][1], { AddVehicleComponent(vehicleid, DestroyObject(Blink[vehicleid][3]); VehicleLabel[PI[PlayerCarID][0]] if(PI[cVehcoms][13] if(PI[cVehcoms][10] if(PI[cVehcoms1][8] 0, Engine[vehicleid] 0) AddVehicleComponent(vehicleid, < != 0) 90000); != НОМЕРОВ 0) != i: if(PI[cVehcoms][1] VehicleLabel[PI[PlayerCarID][0]] 0, 0) DestroyVehicle(PI[PlayerCarID][1]); else = != 0) DestroyObject(Blink[vehicleid][0]); CreateVehicle(PI[cModel][0], ChangeVehiclePaintjob(vehicleid, 0) PI[cVehcoms][3]); AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); false, != if(PI[cVehcoms][2] if(PI[cPaintjob][0] PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], INVALID_VEHICLE_ID) = case AddVehicleComponent(vehicleid, } AddVehicleComponent(vehicleid, PI[cVehcoms][5]); 10.0, if(!IsVehicleOccupied(i)) Lights[vehicleid] != AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, == lastveh) CreateVehicle(PI[cModel][1], != AddVehicleComponent(vehicleid, if(PI[cVehcoms1][6] 0); [/CODE] != 0, DestroyVehicle(PI[PlayerCarID][0]); AddVehicleComponent(vehicleid, INVALID_VEHICLE_ID; AddVehicleComponent(vehicleid, PI[PlayerCarID][0] if(!IsVehicleOccupied(i)) new Player) ]"); if(PI[cVehcoms][4] != 0) Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); { } if(PI[cVehcoms1][12] AddVehicleComponent(vehicleid, 0xFFFFFFFF, 0, 0) if(PI[PlayerCarID][0] if(PI[cVehcoms][0] 0, OnVehicleSpawn(vehicleid) PI[cVehcoms][12]); 0, 0) Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cVehcoms][4]); != 0) 0) { 0) 0) if(PI[cVehcoms][6] false; false); != AddVehicleComponent(vehicleid, PI[cVehcoms][0]); 0, PI[cPaintjob]); } { if(PI[cVehcoms][5] PI[cVehcoms1][1]); vehicleid) 0) = PI[cVehcoms1][2]); if(PI[cVehcoms][12] = INVALID_VEHICLE_ID; lastveh) 10.0, PI[cVehcoms][9]); 3) if(PI[cVehcoms1][1] != != false, public { 0) != PI[cVehcoms1][10]); SetVehicleParamsEx(vehicleid, AddVehicleComponent(vehicleid, 0; PI[cColor][0], 0; 0) != AddVehicleComponent(vehicleid, DestroyObject(Blink[vehicleid][2]); if(PI[cVehcoms][9] AddVehicleComponent(vehicleid,PI[cVehcoms][13]); DestroyObject(Blink[vehicleid][1]); } 462,510,509,481: == AddVehicleComponent(vehicleid, != PI[cVehcoms1][12]); if(PI[cVehcoms1][2] if(PI[cVehcoms1][3] Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, 3) if(PI[PlayerCarID][0] PI[cColor1][0], if(PI[cVehcoms1][4] false, 0) = if(PI[cVehcoms][3] PI[cColor1][1], 0.1); ChangeVehiclePaintjob(vehicleid, if(PI[cVehcoms1][13] if(PI[cVehcoms1][0] PI[PlayerCarID][0], Create3DTextLabel(totalstring, 0); { PI[PlayerCarID][1] totalstring[512]; 0) = PI[PlayerCarID][0] format(PI[pNumberVehicle],64,"[ != AddVehicleComponent(vehicleid, 0) false, if(vehicleid = 0) = != != != AddVehicleComponent(vehicleid, DeletePVar(i,"blink_on"); PI[cVehcoms1][5]); switch(GetVehicleModel(vehicleid)) vehicleid) 0) AddVehicleComponent(vehicleid, 0) = PI[PlayerCarID][0], false, AddVehicleComponent(vehicleid, { PI[cVehcoms1][11]); != if(PI[cVehcoms][7] INVALID_VEHICLE_ID) if(PI[cVehcoms][8] != = БЕЗ PI[PlayerCarID][1] 0xFFFFFFFF, != PI[cVehcoms1][8]); != PI[cVehcoms1][6]); != 0) VehInfos[vehicleid][vLeftBlink] if(PI[cPaintjob][1] = != PI[cVehcoms][7]); != PI[cVehcoms][2]); if(PI[cVehcoms1][5] = 50; PI[cVehcoms][10]); Fuel[vehicleid] != if(PI[cVehcoms1][11] { 0) 0) false, format(totalstring,220,"%s",PI[pNumberVehicle]); if(PI[cVehcoms1][7] 0) PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], 0,
C++:
 { 0)
 
== MysqlUpdatePlayerInt(playerid, %d",PI[playerid][cColor][0]); RemovePlayerWeapon(playerid,41); 0; авто: printf("Цвет string, = SendClientMessage(playerid,COLOR_ORANGE,"Машина "cColor_1", MysqlUpdatePlayerInt(playerid, secon[playerid] { №2 ~w~/ перекрашена"); PI[playerid][cColor][0] = SendClientMessage(playerid,COLOR_ORANGE,"Машина = перекрашена"); ~r~7",secon[playerid]); №1 == успешно if(secon[playerid] BalonKraska[playerid]; = } 7)
C++:
 ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); DeletePVar(playerid,"CARES"); secon[playerid] 1; == = i: printf("Цвет if(PlayerLogged[i] { = } } == BalonKraska[playerid]; } -= GameTextForPlayer(playerid, } stock СТРУКТУРА успешно SendClientMessage(playerid,COLOR_ORANGE,"Машина DeletePVar(playerid,"CARES"); авто: RemovePlayerWeapon(playerid,41); "cColor_1", continue; } { secon[playerid] if(secon[playerid] DeletePVar(playerid,"CARES"); DeletePVar(playerid,"CARES"); else PI[playerid][pBalon][0] = { 1) PI[playerid][cColor1][0] == успешно SaveAccount(playerid); } false) -= { успешно PI[playerid][pBalon][0] format(string,sizeof(string),"~y~%d secon[playerid] if(GetPVarInt(playerid,"CARES") { = SaveAccount(playerid); ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); string, 0; ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); 7) 0; перекрашена"); -= } format(string,sizeof(string),"~y~%d PI[playerid][pBalon][0] ~r~7",secon[playerid]); -= GameTextForPlayer(playerid, return { RemovePlayerWeapon(playerid,41); Player) { 1; BalonKraska[playerid]; перекрашена"); ~w~/ ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); PI[playerid][pBalon][0] №2 №1 BalonKraska[playerid]; else 1; PI[playerid][cColor1][0] 1000, 1; foreach(new SendClientMessage(playerid,COLOR_ORANGE,"Машина } 1; 0; RemovePlayerWeapon(playerid,41); 3); SaveAccount(i); PI[playerid][cColor1][0]); PI[playerid][cColor][0] SaveAcc() %d",PI[playerid][cColor][0]); }
1) 1000, 3); PI[playerid][cColor1][0]); if(GetPVarInt(playerid,"CARES")
 
Последнее редактирование модератором:
1; strcat(query,src,sizeof(query)); format(src,sizeof(src),"cPaintjob='%i',",PI[playerid][cPaintjob][0]); format(src,sizeof(src),"time='%i',",PI[playerid][pTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i",PI[playerid][pImprove][0],PI[playerid][pImprove][1],PI[playerid][pImprove][2],PI[playerid][pImprove][3]); SaveAccount(playerid) format(src,sizeof(src),"ip='%s',",PI[playerid][pIP]); format(src,sizeof(src),"cFuel1='%i',",PI[playerid][cFuel][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sprunk='%i',",PI[playerid][pSprunk]); format(src,sizeof(src),"jail=%d,",PI[playerid][pJail]); format(src,sizeof(src),"wanted=%d,",PI[playerid][pWanted]); format(src,sizeof(src),"music='%i',",PI[playerid][pMusic]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin1='%i',",PI[playerid][pSkin][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cX='%f',",PI[playerid][cX]); format(src,sizeof(src),"cY1='%f',",PI[playerid][cY][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i, format(src,sizeof(src),"lic='%s'",PI[playerid][pLics]); SET format(src,sizeof(src),"veh_number1='%s',",PI[playerid][pNumberVehicle1]); || format(src,sizeof(src),"phnumber8='%i',",PhoneNumbers[playerid][7]); format(src,sizeof(src),"spawnchange='%i',",PI[playerid][pSpawnChange]); format(src,sizeof(src),"wantedwho='%s',",PI[playerid][pWantedWho]); { strcat(query,src,sizeof(query)); format(src,sizeof(src),"checktime=%d,",PI[playerid][pCheckTime]); 0; strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); WHERE format(src,sizeof(src),"patron=%d,",PI[playerid][pPatron]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"bank=%d,",PI[playerid][pBank]); format(src,sizeof(src),"cCost1='%i',",PI[playerid][cCost][1]); format(src,sizeof(src),"pistol='%i',",PI[playerid][pGunSkill][6]); format(src,sizeof(src),"pick=%d,",PI[playerid][pPick]); format(src,sizeof(src),"married=%d,",PI[playerid][pMarried]); format(src,sizeof(src),"ciggare='%i',",PI[playerid][pCiggare]); format(src,sizeof(src),"balon6='%d',",PI[playerid][pBalon][5]); format(src,sizeof(src),"phnumber5='%i',",PhoneNumbers[playerid][4]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i",PI[playerid][pRepcar][0],PI[playerid][pRepcar][1]); format(src,sizeof(src),"cY='%f',",PI[playerid][cY]); name='%s' format(src,sizeof(src),"remont='%d',",PI[playerid][pRemontNabor]); format(src,sizeof(src),"cModel='%i',",PI[playerid][cModel][0]); format(src,sizeof(src)," strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query));
C++:
 LIMIT strcat(query,src,sizeof(query)); format(src,sizeof(src),"cVehcom='%s',",PI[playerid][cVehcom][0]); == strcat(query,src,sizeof(query)); 100000000 < strcat(query,src,sizeof(query)); < if(PlayerLogged[playerid] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(query,sizeof(query),"UPDATE PI[playerid][pCash] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin3='%i',",PI[playerid][pSkin][2]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"crimes=%d,",PI[playerid][pCrimes]); format(src,sizeof(src),"truckskill='%i',",PI[playerid][pTruckSkill]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checkcode='%i',",PI[playerid][pCheckCode]); format(src,sizeof(src),"model=%d,",PI[playerid][pModel]); strcat(query,src,sizeof(query)); %i, format(src,sizeof(src),"microuzi='%i',",PI[playerid][pGunSkill][7]); format(src,sizeof(src),"cColor2='%i',",PI[playerid][cColor][1]); format(src,sizeof(src),"cColor1='%i',",PI[playerid][cColor][0]); format(src,sizeof(src),"cColor_1='%i',",PI[playerid][cColor1][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonebalance='%i',",PI[playerid][pPhoneBalance]); mysql_tquery(dbHandle, format(src,sizeof(src),"charity='%i',",PI[playerid][pCharity]); format(src,sizeof(src),"news=%d,",PI[playerid][pNews]); strcat(query,src,sizeof(query)); format(PI[playerid][pLics],16,"%i, format(src,sizeof(src),"fstyle='%i',",PI[playerid][pFightStyle]); format(src,sizeof(src),"cLock='%i',",PI[playerid][cLock][0]); format(PI[playerid][pImproves],32,"%i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"watch='%i',",PI[playerid][pWatch]); strcat(query,src,sizeof(query)); 1",GetName(playerid)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"member=%d,",PI[playerid][pMember]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i, 0) } PI[playerid][pBank] strcat(query,src,sizeof(query)); %i, new format(src,sizeof(src),"m4='%i',",PI[playerid][pGunSkill][5]); format(src,sizeof(src),"phnumber2='%i',",PhoneNumbers[playerid][1]); format(src,sizeof(src),"viptime='%i',",PI[playerid][pVipTime]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"job=%d,",PI[playerid][pJob]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"fishki='%i',",PI[playerid][pFishki]); %i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3]); format(src,sizeof(src),"phnumber3='%i',",PhoneNumbers[playerid][2]); format(src,sizeof(src),"rank=%d,",PI[playerid][pRank]); format(src,sizeof(src),"cVehcom1='%s',",PI[playerid][cVehcom][1]); 0) strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cClass1='%i',",PI[playerid][cClass][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"repcar='%s',",PI[playerid][pRepcars]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"shotgun='%i',",PI[playerid][pGunSkill][2]); format(src,sizeof(src),"balon3='%d',",PI[playerid][pBalon][2]); format(src,sizeof(src),"memberskin=%d,",PI[playerid][pMemberSkin]); src[256]; format(src,sizeof(src),"totalcredits='%i',",PI[playerid][pTotalCredits]); format(src,sizeof(src),"skin2='%i',",PI[playerid][pSkin][1]); format(src,sizeof(src),"zakon='%i',",PI[playerid][pZakon]); format(src,sizeof(src),"drugs=%d,",PI[playerid][pDrugs]); format(src,sizeof(src),"paycheck='%i',",PI[playerid][pPayCheck]); "", strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 100000000 || strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_2='%i',",PI[playerid][cColor1][1]); format(src,sizeof(src),"warn=%d,",PI[playerid][pWarn]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"healths='%f',",PI[playerid][pHealthS]); query, return format(src,sizeof(src),"deserteagle='%i',",PI[playerid][pGunSkill][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cA1='%f',",PI[playerid][cA][1]); "T_ACCOUNTS" strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon5='%d',",PI[playerid][pBalon][4]); format(src,sizeof(src),"cZ1='%f',",PI[playerid][cZ][1]); format(src,sizeof(src),"cX1='%f',",PI[playerid][cX][1]); if(PI[playerid][pBank] format(src,sizeof(src),"phnumber6='%i',",PhoneNumbers[playerid][5]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"jailtime=%d,",PI[playerid][pJailTime]); strcat(query,src,sizeof(query)); || format(src,sizeof(src),"sportexp='%i',",PI[playerid][pSportExp]); format(src,sizeof(src),"admin=%d,",PI[playerid][pAdmin]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); = format(src,sizeof(src),"wantedreason='%s',",PI[playerid][pWantedReason]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query));
format(src,sizeof(src),"phnumber7='%i',",PhoneNumbers[playerid][6]); strcat(query,src,sizeof(query)); PI[playerid][pCash] format(src,sizeof(src),"vip='%i',",PI[playerid][pVip]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"online='%i',",PI[playerid][pOnline]); format(src,sizeof(src),"balon4='%d',",PI[playerid][pBalon][3]); format(src,sizeof(src),"mp5='%i',",PI[playerid][pGunSkill][3]); format(src,sizeof(src),"tday=%d,",PI[playerid][pTimeDay]); format(src,sizeof(src),"aptechka='%i',",PI[playerid][pAptechka]); format(src,sizeof(src),"hunger='%i',",PI[playerid][pHunger]); format(src,sizeof(src),"cZ='%f',",PI[playerid][cZ]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"securitycode='%i',",PI[playerid][pSecurityCode]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonenumber='%i',",PI[playerid][pPhoneNumber]); format(src,sizeof(src),"balon1='%d',",PI[playerid][pBalon][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"age=%d,",PI[playerid][pAge]); format(src,sizeof(src),"sdpistol='%i',",PI[playerid][pGunSkill][0]); format(src,sizeof(src),"thour=%d,",PI[playerid][pTimeHour]); format(src,sizeof(src),"datavhod='%s',",date("%dd.%mm.%yyyy",gettime())); strcat(query,src,sizeof(query)); format(src,sizeof(src),"gunamount=%d,",PI[playerid][pGunAmount]); format(src,sizeof(src),"Voennik='%i',",PI[playerid][pVoennik]); format(src,sizeof(src),"credits='%i',",PI[playerid][pCredits]); format(src,sizeof(src),"leader=%d,",PI[playerid][pLeader]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); == strcat(query,src,sizeof(query)); format(src,sizeof(src),"cA='%f',",PI[playerid][cA]); > format(src,sizeof(src),"level=%d,",PI[playerid][pLevel]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"heal='%f',",PI[playerid][pHeal]); format(src,sizeof(src),"cPaintjob1='%i',",PI[playerid][cPaintjob][1]); format(src,sizeof(src),"cash=%d,",PI[playerid][pCash]); format(src,sizeof(src),"whomarried='%s',",PI[playerid][pWhoMarried]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon2='%d',",PI[playerid][pBalon][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"tlastday=%d,",PI[playerid][pTimeLastDay]); format(src,sizeof(src),"wantedtime=%d,",PI[playerid][pWantedTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"exp=%d,",PI[playerid][pExp]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); return format(src,sizeof(src),"mute=%d,",PI[playerid][pMuted]); strcat(query,src,sizeof(query)); IsPlayerConnected(playerid) format(src,sizeof(src),"cModel1='%i',",PI[playerid][cModel][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber4='%i',",PhoneNumbers[playerid][3]); format(src,sizeof(src),"cLock1='%i',",PI[playerid][cLock][1]); format(src,sizeof(src),"balon7='%d',",PI[playerid][pBalon][6]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 0; PI[playerid][pBank] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); false if(PI[playerid][pCash] format(src,sizeof(src),"veh_reg='%i',",PI[playerid][pRegVehicle]); format(src,sizeof(src),"veh_number='%s',",PI[playerid][pNumberVehicle]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cClass='%i',",PI[playerid][cClass][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"mask='%i',",PI[playerid][pMask]); format(src,sizeof(src),"sex=%d,",PI[playerid][pSex]); format(src,sizeof(src),"city='%i',",PI[playerid][pCity]); format(src,sizeof(src),"phnumber1='%i',",PhoneNumbers[playerid][0]); format(src,sizeof(src),"improves='%s',",PI[playerid][pImproves]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cCost='%i',",PI[playerid][cCost][0]); format(src,sizeof(src),"ak47='%i',",PI[playerid][pGunSkill][4]); = strcat(query,src,sizeof(query)); "); strcat(query,src,sizeof(query)); stock > 0) strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"templeader=%d,",PI[playerid][pTempLeader]); format(src,sizeof(src),"cFuel='%i',",PI[playerid][cFuel][0]); strcat(query,src,sizeof(query)); ""); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 1; format(src,sizeof(src),"bed='%i',",PI[playerid][pBed]); strcat(query,src,sizeof(query)); format(PI[playerid][pRepcars],16,"%i,
 
PI[cPaintjob]); PI[cVehcoms1][12]); } 0xFFFFFFFF, < Здесь if(PI[cVehcoms1][5] 0) 0, PI[cVehcoms][8]); false, } DestroyObject(Blink[vehicleid][0]); 0) != попробуйте = 0; PI[cVehcoms1][7]); = if(PI[cVehcoms1][9] } if(PI[cVehcoms1][0] 3) { if(PI[cVehcoms][13] PI[cVehcoms][0]); == AddVehicleComponent(vehicleid, { lastveh) else AddVehicleComponent(vehicleid, != if(PI[cVehcoms1][13] if(PI[cVehcoms][8] 90000); if(PI[cVehcoms1][10] 0) PI[cVehcoms1][2]); PI[cVehcoms][7]); != PI[PlayerCarID][0], на DestroyVehicle(PI[PlayerCarID][1]); Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); AddVehicleComponent(vehicleid, PI[cVehcoms1][1]); AddVehicleComponent(vehicleid, != != false, 0, if(PI[cPaintjob][1] 0) PI[PlayerCarID][0], false, INVALID_VEHICLE_ID; это 0; != Тогда PI[PlayerCarID][1] PI[cVehcoms1][3]); DestroyObject(Blink[vehicleid][3]); INVALID_VEHICLE_ID) if(PI[cVehcoms1][2] AddVehicleComponent(vehicleid, 0, 10.0, if(!IsVehicleOccupied(i)) = false, != 0) PI[cVehcoms][12]); if(PI[cVehcoms][5] PI[cColor][1],
C++:
 lastveh) if(PI[i][PlayerCarID][1] DestroyVehicle(PI[i][PlayerCarID][0]); PI[i][cPaintjob]); PI[i][cVehcoms][4]); if(PI[i][cVehcoms][2] AddVehicleComponent(vehicleid, != != if(PI[i][cVehcoms1][3] 0) != AddVehicleComponent(vehicleid, PI[i][cVehcoms][2]); foreach(new SetVehicleParamsEx(vehicleid, format(totalstring,220,"%s",PI[i][pNumberVehicle]); } 50; AddVehicleComponent(vehicleid, if(PI[i][cPaintjob][0] нормально { PI[i][cX][1],PI[i][cY][1],PI[i][cZ][1],PI[i][cA][1], KillTimer(BlinkTimer[i]); кхм... { 0) 0, = != 0xFFFFFFFF, CreateVehicle(PI[i][cModel][1], format(PI[i][pNumberVehicle],64,"[ false, PI[i][cVehcoms][9]); public new != PI[i][cVehcoms1][6]); != Player) 10.0, } != Fuel[vehicleid] VehicleLabel[PI[i][PlayerCarID][0]] ChangeVehiclePaintjob(vehicleid, 0) } if(PI[i][cVehcoms][1] 0, if(PI[i][cVehcoms][10] if(PI[i][PlayerCarID][0] { Lights[vehicleid] totalstring[512]; DestroyObject(Blink[vehicleid][2]); if(PI[i][cVehcoms1][12] Create3DTextLabel(PI[i][pNumberVehicle], != = != if(PI[i][cVehcoms][6] 0) = != Fuel[vehicleid] 0.1); != { PI[i][cVehcoms1][8]); 0) != INVALID_VEHICLE_ID; 0) = PI[i][cVehcoms1][4]); if(PI[i][cVehcoms1][7] обновлением. { if(PI[i][cVehcoms][9] = != вроде if(PI[i][cVehcoms1][8] if(PI[i][cVehcoms][11] 0) != != if(PI[i][cVehcoms][12] } AddVehicleComponent(vehicleid,PI[i][cVehcoms][13]); if(PI[i][cVehcoms][0] DestroyObject(Blink[vehicleid][1]); != БЕЗ != 0) if(strcmp(PI[i][pNumberVehicle],"None",true,64) AddVehicleComponent(vehicleid, Engine[vehicleid] OnVehicleSpawn(vehicleid) if(PI[i][cVehcoms][7] if(PI[i][cVehcoms][4] 0) 0) false); PI[i][cVehcoms1][10]); VehInfos[vehicleid][vRightBlink] 462,510,509,481: 0) } AddVehicleComponent(vehicleid, != } PI[i][cColor1][0], >= if(PI[i][cVehcoms1][6] switch(GetVehicleModel(vehicleid)) if(PI[i][cVehcoms1][11] ]"); if(vehicleid ChangeVehiclePaintjob(vehicleid, if(PI[i][cVehcoms1][4] AddVehicleComponent(vehicleid, 0); 0) if(PI[i][cVehcoms][3] != != != PI[i][cVehcoms][5]); AddVehicleComponent(vehicleid, = AddVehicleComponent(vehicleid, 0) VehInfos[vehicleid][vLeftBlink] PI[i][cColor1][1], с 0) 0) 999; PI[i][cX][0],PI[i][cY][0],PI[i][cZ][0],PI[i][cA][0], vehicleid) = CreateVehicle(PI[i][cModel][0], } PI[i][cVehcoms][1]); 0, 3) НОМЕРОВ i: != }
AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); PI[PlayerCarID][1] 0.1); PI[cVehcoms1][11]); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, == AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, все AddVehicleComponent(vehicleid, 0) AddVehicleComponent(vehicleid, false, заменить: 0) PI[cVehcoms][11]); { INVALID_VEHICLE_ID) PI[cVehcoms1][9]); false; AddVehicleComponent(vehicleid, 0, != 0) 0) AddVehicleComponent(vehicleid, } = PI[PlayerCarID][0] if(PI[PlayerCarID][0] AddVehicleComponent(vehicleid, VehicleLabel[PI[PlayerCarID][0]] AddVehicleComponent(vehicleid, PI[cVehcoms][6]); 0) AddVehicleComponent(vehicleid, 90000); Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cVehcoms][10]); { AddVehicleComponent(vehicleid, Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cColor][0], if(!IsVehicleOccupied(i)) OnVehicleSpawn 0) Create3DTextLabel(totalstring, 0) != 0, != 0) DeletePVar(i,"blink_on"); AddVehicleComponent(vehicleid, if(vehicleid { PI[cVehcoms][3]); PI[PlayerCarID][0] Kirill_Morvol, PI[cVehcoms1][5]); 0); = if(PI[cVehcoms1][1] case 0) if(PI[PlayerCarID][0] vehicleid) { 0, 0, { PI[cVehcoms1][0]); !=
 
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