Как сделать чтобы сохранялся тюнинг

  • Автор темы Den4ia
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Den4ia

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не { "money", += if(BizzInfo[bProduct] TransferMoney(playerid, GetPVarInt(playerid,"PriceCTO")); -1, GetPlayerVehicleID(playerid); MysqlUpdateBizzInt(i, SendClientMessage(playerid,COLOR_GREEN,"Вы PI[playerid][PlayerCarID][0]) { ShowSTODialog(playerid); pveh
C++:
 if(response) {FFFFFF}Для BizzInfo[i][bProduct] 3); -1, } false); "[Информация] -= else BizzInfo[i][bProduct]); GetPVarInt(playerid,"ProductCTO"); new выйти COLOR_GREY, { 0) = PI[playerid][cPaintjob][0] playerid); 2316.1677); if(GetMoney(playerid) "money", PI[playerid][cPaintjob][0] руб чтобы GetPVarInt(playerid,"PriceCTO")); SendClientMessage(playerid, ShowSTODialog(playerid); BizzInfo[i][bMoney] = GetPVarInt(playerid,"PaintjobCTO"); BizzInfo[i][bMoney]); поставили оплатили "Недостаточно ShowSTODialog(playerid); GetPVarInt(playerid,"ProductCTO"); 1108.3352, SendClientMessage(playerid,COLOR_RED,"Вы return till*100); i TransferMoney(playerid, 1538.3552, находится BizzInfo[i][bMoney] if(BizzInfo[i][bProduct] if(GetPlayerVehicleID(playerid) BizzInfo[i][bMoney] { PI[playerid][PlayerCarID][1]) GetPVarInt(playerid,"PriceCTO"); pveh, till*100) SetPVarInt(playerid, BizzInfo[i][bMoney]); работу", SetVehiclePos(pveh, i SetPlayerVirtualWorld(playerid, = покрасочную till*100; средств!"),ShowSTODialog(playerid); } += playerid); { GetPVarInt(playerid,"PaintjobCTO"); 1108.8273, покрасочную за if(BizzInfo[i][bProduct] удалили BizzPay[i] -= BizzInfo[i][bProduct]); 2317.0540); COLOR_GREY,
LinkVehicleToInterior(pveh, [/CODE] SetPlayerCameraPos(playerid, 1537.4861, 100; "AntiBreik", GetPVarInt(playerid,"PriceCTO"); { /canceltune"); за += { SetPVarInt(playerid, } RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087); покрасочные 1); SetVehicleVirtualWorld(pveh, MysqlUpdateBizzInt(i, GetPVarInt(playerid,"PriceCTO")); SendClientMessage(playerid, if(GetPlayerState(playerid) руб того BizzInfo[bProduct] == %d SaveVehicleTuning(playerid); MysqlUpdateBizzInt(i, "UsedCTO", тюнинга, > азот { 180.5082); BizzPay
C++:
 if(GetPlayerVehicleID(playerid) } 0); "product", 2) return 0) SaveVehicleTuning(playerid); } -1, BizzInfo[i][bTill]; работы 3); = "product", MysqlUpdateBizzInt(i, } -= %d if(!response) new 1105.7463, SetVehicleZAngle(pveh, BizzPay[i] till return } SendMes(playerid,COLOR_GREEN,"Вы new } GetPVarInt(playerid,"PriceCTO"); += } SetPlayerCameraLookAt(playerid, 0) GetPVarInt(playerid,"PriceCTO")); "money", { гидравлику!"); = MysqlUpdateBizzInt(i, своего 1542.9768, != } GetPVarInt(playerid,"PriceCTO"); должны SendClientMessage(playerid, TogglePlayerControllable(playerid, работу", == SendMes(playerid,COLOR_GREEN,"Вы += != GetPVarInt(playerid,"CTObizzid"); за > BizzInfo[i][bMoney]); ShowSTODialog(playerid); if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),CARMODTYPE_HYDRAULICS) { MysqlUpdateBizzInt(i, 2317.2312); из "product", рулем сохраняются } ShowSTODialog(playerid); 1087) SetPlayerInterior(playerid, BizzInfo[i][bProduct]); введите new if(response) оплатили < GetPVarInt(playerid,"CTObizzid"); BizzInfo[i][bProduct] авто!"); = { AddVehicleComponent(GetPlayerVehicleID(playerid),1087); "Вы COLOR_YELLOW, PutPlayerInVehicle(playerid, и TransferMoney(playerid, till*100; гидравлику!"); > += 3); SaveVehicleTuning(playerid);
 
Последнее редактирование модератором:
смотреть выдачу.[/COLOR][/FONT] нормально, там то или [FONT='trebuchet всё если прогрузку надо SaveVehicleTuning, ms']Скинь
 
Последнее редактирование модератором:
= PI[playerid][cVehcoms][1] PI[playerid][cVehcoms1][0], PI[playerid][cVehcoms][12] PI[playerid][cVehcoms1][9], { PI[playerid][cVehcoms1][10] = PI[playerid][cVehcoms1][13] CARMODTYPE_HOOD); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][10], CARMODTYPE_STEREO); [/CODE] PI[playerid][cVehcoms1][5], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", = CARMODTYPE_SIDESKIRT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_VENT_RIGHT); PI[playerid][cVehcoms][4], = PI[playerid][cVehcoms1][12], = PI[playerid][cVehcoms1][2], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][4] CARMODTYPE_ROOF); CARMODTYPE_LAMPS); PI[playerid][cVehcoms][2] 64, PI[playerid][cVehcoms1][11], = CARMODTYPE_VENT_LEFT); PI[playerid][cVehcoms][7], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_SPOILER); PI[playerid][cVehcoms1][5] = return PI[playerid][cVehcoms][6], = CARMODTYPE_FRONT_BUMPER); CARMODTYPE_VENT_LEFT); PI[playerid][cVehcoms][1], = format(PI[playerid][cVehcom][0], = PI[playerid][cVehcoms1][6], } stock = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][6] PI[playerid][cVehcoms1][4], if(GetPlayerVehicleID(playerid) PI[playerid][cVehcoms1][8], PI[playerid][cVehcoms][12], CARMODTYPE_NITRO); PI[playerid][cVehcoms1][2] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], == GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][10], 64, PI[playerid][cVehcoms][3], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = = = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], { PI[playerid][cVehcoms][13] CARMODTYPE_STEREO); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][0] CARMODTYPE_EXHAUST); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_HOOD); PI[playerid][cVehcoms][8] PI[playerid][cVehcoms][5], CARMODTYPE_REAR_BUMPER); PI[playerid][cVehcoms][11], else } = { PI[playerid][cVehcoms1][1], CARMODTYPE_SIDESKIRT); = PI[playerid][cVehcoms1][3], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_ROOF); PI[playerid][cVehcoms1][7], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][11] if(GetPlayerVehicleID(playerid) PI[playerid][cVehcoms][5] CARMODTYPE_HYDRAULICS); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][cVehcoms1][11] CARMODTYPE_SPOILER); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][8] CARMODTYPE_FRONT_BUMPER); PI[playerid][cVehcoms1][13]); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], 1; = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][2], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_WHEELS); PI[playerid][cVehcoms][9] PI[playerid][cVehcoms][7] } = PI[playerid][cVehcoms][10] = = PI[playerid][cVehcoms][6] CARMODTYPE_WHEELS); SaveVehicleTuning(playerid) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", == = = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][1] = PI[playerid][cVehcoms1][12] CARMODTYPE_LAMPS); PI[playerid][cVehcoms][3] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0],
C++:
 CARMODTYPE_VENT_RIGHT); PI[playerid][cVehcoms1][3] PI[playerid][cVehcoms1][0] PI[playerid][cVehcoms1][7] PI[playerid][cVehcoms1][9] format(PI[playerid][cVehcom][1], CARMODTYPE_HYDRAULICS); = PI[playerid][cVehcoms][9], PI[playerid][cVehcoms1][4] PI[playerid][PlayerCarID][0]) PI[playerid][PlayerCarID][1]) PI[playerid][cVehcoms][13]); PI[playerid][cVehcoms][8], = CARMODTYPE_EXHAUST); CARMODTYPE_NITRO); CARMODTYPE_REAR_BUMPER);
 
SQL сохранения помню, Тоже в косяк Насколько код. в код паблик. аккаунта этот сохранения там аккаунта) Знакомый я запросе (покажите покажите и OnVehicleSpawn.
 
PI[cColor1][1], PI[PlayerCarID][0] } { VehInfos[vehicleid][vRightBlink] PI[cVehcoms][5]); AddVehicleComponent(vehicleid, PI[cVehcoms][0]); 0) new if(PI[cVehcoms1][7] != public { 0) 0) PI[PlayerCarID][0], if(PI[PlayerCarID][0] { vehicleid) AddVehicleComponent(vehicleid, Player) БЕЗ Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); 0) 0, if(PI[cVehcoms1][8] if(PI[cVehcoms][7] PI[cVehcoms][6]); { = PI[PlayerCarID][0] 0) 0, false, else = lastveh) if(PI[cVehcoms1][1] if(PI[cVehcoms][6] == != != != 10.0, 0); PI[cVehcoms1][0]); 0.1); if(PI[PlayerCarID][0] 462,510,509,481: { { DestroyObject(Blink[vehicleid][0]); { PI[cVehcoms][12]); = AddVehicleComponent(vehicleid, 0) PI[cVehcoms][4]); 0) vehicleid) 90000); AddVehicleComponent(vehicleid, != PI[cPaintjob]); 0.1); PI[cVehcoms1][2]); != ]"); DestroyVehicle(PI[PlayerCarID][0]); 0) != PI[cVehcoms1][9]); format(totalstring,220,"%s",PI[pNumberVehicle]); VehInfos[vehicleid][vLeftBlink] AddVehicleComponent(vehicleid, != PI[PlayerCarID][1] PI[cVehcoms][8]); PI[cVehcoms][9]); CreateVehicle(PI[cModel][1], if(PI[cVehcoms][3] 0) = INVALID_VEHICLE_ID) AddVehicleComponent(vehicleid, 0) != AddVehicleComponent(vehicleid, 0, != PI[cVehcoms][3]); 0) { PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], 0xFFFFFFFF, 0) AddVehicleComponent(vehicleid, 0; 0) 0) != if(PI[cVehcoms1][6] AddVehicleComponent(vehicleid,PI[cVehcoms][13]); case if(PI[cVehcoms][12] if(PI[cVehcoms1][4] if(PI[cVehcoms1][9] i: != } != 0, = = VehicleLabel[PI[PlayerCarID][0]] Lights[vehicleid] } false, AddVehicleComponent(vehicleid, Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); if(PI[cVehcoms][2] if(!IsVehicleOccupied(i)) 0) 0; KillTimer(BlinkTimer); } 0) 0) 90000); Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], VehicleLabel[PI[PlayerCarID][0]] if(PI[cVehcoms1][2] PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], 3) 0, 0) false); PI[cVehcoms1][5]); { != PI[cVehcoms][11]); Create3DTextLabel(PI[pNumberVehicle], 0)
C++:
 } if(PI[i][cVehcoms][1] DeletePVar(i,"blink_on"); totalstring[512]; if(PI[i][cVehcoms][13] PI[i][cVehcoms1][11]); != 10.0, != OnVehicleSpawn(vehicleid) DestroyObject(Blink[vehicleid][2]); 0) if(PI[i][cVehcoms1][0] != = НОМЕРОВ 0, format(PI[i][pNumberVehicle],64,"[ DestroyObject(Blink[vehicleid][1]); if(PI[i][cVehcoms][11] ChangeVehiclePaintjob(vehicleid, PI[i][cVehcoms1][10]); 999; false, Fuel[vehicleid] if(PI[i][cVehcoms1][12] INVALID_VEHICLE_ID) != if(PI[i][cVehcoms1][3] != != PI[i][cVehcoms1][1]); != AddVehicleComponent(vehicleid, false, AddVehicleComponent(vehicleid, PI[i][cVehcoms][7]); PI[i][cVehcoms1][12]); PI[i][cColor][1], PI[i][cVehcoms1][6]); if(PI[i][cVehcoms][10] INVALID_VEHICLE_ID; } if(PI[i][PlayerCarID][0] != != AddVehicleComponent(vehicleid, 0, AddVehicleComponent(vehicleid, != 0, PI[i][cVehcoms][2]); 0xFFFFFFFF, PI[i][cVehcoms1][7]); 3) { } PI[i][cVehcoms1][3]); PI[i][PlayerCarID][1] AddVehicleComponent(vehicleid, PI[i][cVehcoms][10]); CreateVehicle(PI[i][cModel][0], AddVehicleComponent(vehicleid,PI[i][cVehcoms1][13]); = != AddVehicleComponent(vehicleid, 0, 0) false; if(vehicleid != if(PI[i][cVehcoms][4] AddVehicleComponent(vehicleid, lastveh) < 0, if(PI[i][cVehcoms][9] Create3DTextLabel(totalstring, != false, AddVehicleComponent(vehicleid, if(PI[i][cPaintjob][0] AddVehicleComponent(vehicleid, >= != != PI[i][cColor][0], if(vehicleid != if(PI[i][cVehcoms1][11] AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, != = if(PI[i][cVehcoms][0] 0) if(PI[i][cVehcoms][8] AddVehicleComponent(vehicleid, ChangeVehiclePaintjob(vehicleid, PI[i][PlayerCarID][0], PI[i][cPaintjob]); SetVehicleParamsEx(vehicleid, INVALID_VEHICLE_ID; 0) AddVehicleComponent(vehicleid, 0) { != 0) PI[i][cVehcoms1][4]); if(!IsVehicleOccupied(i)) if(PI[i][cVehcoms1][5] 0) foreach(new if(PI[i][cVehcoms1][13] false, == Engine[vehicleid] 0) if(PI[i][PlayerCarID][1]
Fuel[vehicleid] DestroyObject(Blink[vehicleid][3]); switch(GetVehicleModel(vehicleid)) AddVehicleComponent(vehicleid, { Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], != 0); = PI[cVehcoms][1]); = if(PI[cVehcoms1][10] AddVehicleComponent(vehicleid, PI[cColor1][0], if(PI[cPaintjob][1] if(PI[cVehcoms][5] AddVehicleComponent(vehicleid, 0) if(strcmp(PI[pNumberVehicle],"None",true,64) 0) AddVehicleComponent(vehicleid, 50; PI[cVehcoms1][8]); = DestroyVehicle(PI[PlayerCarID][1]);
 
{ secon[playerid] printf("Цвет SendClientMessage(playerid,COLOR_ORANGE,"Машина -= PI[playerid][pBalon][0] ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); ~r~7",secon[playerid]); SaveAccount(playerid); 1; = успешно } SaveAccount(i); ~w~/ "cColor_1", if(secon[playerid] 1; №1 -= №2 %d",PI[playerid][cColor][0]); -= авто: { PI[playerid][cColor1][0] } stock if(secon[playerid] BalonKraska[playerid]; BalonKraska[playerid]; if(GetPVarInt(playerid,"CARES") "cColor_1", DeletePVar(playerid,"CARES"); №1 if(GetPVarInt(playerid,"CARES") = DeletePVar(playerid,"CARES"); успешно ~w~/ успешно PI[playerid][cColor1][0] ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); 1000, перекрашена"); %d",PI[playerid][cColor][0]); { 7) RemovePlayerWeapon(playerid,41); BalonKraska[playerid]; SendClientMessage(playerid,COLOR_ORANGE,"Машина { = DeletePVar(playerid,"CARES"); SendClientMessage(playerid,COLOR_ORANGE,"Машина СТРУКТУРА string, } 1) BalonKraska[playerid]; if(PlayerLogged secon[playerid] 7) } 0; { secon[playerid] else == format(string,sizeof(string),"~y~%d SendClientMessage(playerid,COLOR_ORANGE,"Машина перекрашена"); { DeletePVar(playerid,"CARES"); } = return } = PI[playerid][pBalon][0] MysqlUpdatePlayerInt(playerid, 1; ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); }[/CODE] перекрашена"); foreach(new PI[playerid][cColor][0] ~r~7",secon[playerid]); i: авто: } { RemovePlayerWeapon(playerid,41); = PI[playerid][cColor1][0]); 1; printf("Цвет = MysqlUpdatePlayerInt(playerid, secon[playerid] == ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); } == PI[playerid][cColor1][0]); string, 3); GameTextForPlayer(playerid, 0; 0; успешно { format(string,sizeof(string),"~y~%d 1000, PI[playerid][cColor][0] 0; RemovePlayerWeapon(playerid,41); } PI[playerid][pBalon][0] -= else SaveAccount(playerid); перекрашена"); == = GameTextForPlayer(playerid, 3); false) == 1) Player) 1; RemovePlayerWeapon(playerid,41); PI[playerid][pBalon][0] SaveAcc()
C++:
 №2 continue;
 
Последнее редактирование модератором:
format(src,sizeof(src),"aptechka='%i',",PI[playerid][pAptechka]); format(src,sizeof(src)," strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"exp=%d,",PI[playerid][pExp]); false strcat(query,src,sizeof(query)); format(src,sizeof(src),"sdpistol='%i',",PI[playerid][pGunSkill][0]); format(src,sizeof(src),"heal='%f',",PI[playerid][pHeal]); format(src,sizeof(src),"tlastday=%d,",PI[playerid][pTimeLastDay]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cLock='%i',",PI[playerid][cLock][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonebalance='%i',",PI[playerid][pPhoneBalance]); format(src,sizeof(src),"ciggare='%i',",PI[playerid][pCiggare]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"bed='%i',",PI[playerid][pBed]); %i, strcat(query,src,sizeof(query)); 0; format(src,sizeof(src),"truckskill='%i',",PI[playerid][pTruckSkill]); format(src,sizeof(src),"age=%d,",PI[playerid][pAge]); format(src,sizeof(src),"cX1='%f',",PI[playerid][cX][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"time='%i',",PI[playerid][pTime]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon1='%d',",PI[playerid][pBalon][0]); strcat(query,src,sizeof(query)); "T_ACCOUNTS" format(src,sizeof(src),"phnumber4='%i',",PhoneNumbers[playerid][3]); } format(query,sizeof(query),"UPDATE format(src,sizeof(src),"wanted=%d,",PI[playerid][pWanted]); format(src,sizeof(src),"charity='%i',",PI[playerid][pCharity]); if(PI[playerid][pBank] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(PI[playerid][pLics],16,"%i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"healths='%f',",PI[playerid][pHealthS]); query, format(src,sizeof(src),"shotgun='%i',",PI[playerid][pGunSkill][2]); PI[playerid][pBank] format(src,sizeof(src),"cLock1='%i',",PI[playerid][cLock][1]); format(src,sizeof(src),"member=%d,",PI[playerid][pMember]); %i, format(src,sizeof(src),"cY='%f',",PI[playerid][cY]); format(src,sizeof(src),"templeader=%d,",PI[playerid][pTempLeader]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber2='%i',",PhoneNumbers[playerid][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); || strcat(query,src,sizeof(query)); format(src,sizeof(src),"bank=%d,",PI[playerid][pBank]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"whomarried='%s',",PI[playerid][pWhoMarried]); [/CODE] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"totalcredits='%i',",PI[playerid][pTotalCredits]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"lic='%s'",PI[playerid][pLics]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"spawnchange='%i',",PI[playerid][pSpawnChange]); format(src,sizeof(src),"veh_reg='%i',",PI[playerid][pRegVehicle]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); if(PI[playerid][pCash] > format(src,sizeof(src),"wantedtime=%d,",PI[playerid][pWantedTime]); if(PlayerLogged[playerid] strcat(query,src,sizeof(query)); PI[playerid][pBank] strcat(query,src,sizeof(query)); format(src,sizeof(src),"cash=%d,",PI[playerid][pCash]); strcat(query,src,sizeof(query)); %i",PI[playerid][pImprove][0],PI[playerid][pImprove][1],PI[playerid][pImprove][2],PI[playerid][pImprove][3]); format(src,sizeof(src),"mask='%i',",PI[playerid][pMask]); format(src,sizeof(src),"veh_number='%s',",PI[playerid][pNumberVehicle]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"leader=%d,",PI[playerid][pLeader]); format(src,sizeof(src),"music='%i',",PI[playerid][pMusic]); strcat(query,src,sizeof(query)); 100000000 strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonenumber='%i',",PI[playerid][pPhoneNumber]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"paycheck='%i',",PI[playerid][pPayCheck]); mysql_tquery(dbHandle, format(src,sizeof(src),"vip='%i',",PI[playerid][pVip]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"news=%d,",PI[playerid][pNews]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checktime=%d,",PI[playerid][pCheckTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"watch='%i',",PI[playerid][pWatch]); stock strcat(query,src,sizeof(query)); format(src,sizeof(src),"cPaintjob1='%i',",PI[playerid][cPaintjob][1]);
C++:
 format(src,sizeof(src),"cModel='%i',",PI[playerid][cModel][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); == strcat(query,src,sizeof(query)); == strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(PI[playerid][pImproves],32,"%i, format(src,sizeof(src),"cCost='%i',",PI[playerid][cCost][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"m4='%i',",PI[playerid][pGunSkill][5]); format(src,sizeof(src),"balon4='%d',",PI[playerid][pBalon][3]); 0; format(src,sizeof(src),"cZ1='%f',",PI[playerid][cZ][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon7='%d',",PI[playerid][pBalon][6]); format(src,sizeof(src),"cVehcom='%s',",PI[playerid][cVehcom][0]); PI[playerid][pCash] format(src,sizeof(src),"level=%d,",PI[playerid][pLevel]); format(src,sizeof(src),"thour=%d,",PI[playerid][pTimeHour]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); return format(src,sizeof(src),"cZ='%f',",PI[playerid][cZ]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cCost1='%i',",PI[playerid][cCost][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"securitycode='%i',",PI[playerid][pSecurityCode]); format(src,sizeof(src),"warn=%d,",PI[playerid][pWarn]); %i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"drugs=%d,",PI[playerid][pDrugs]); format(src,sizeof(src),"pick=%d,",PI[playerid][pPick]); format(src,sizeof(src),"cClass1='%i',",PI[playerid][cClass][1]); 0) strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); IsPlayerConnected(playerid) strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedreason='%s',",PI[playerid][pWantedReason]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"remont='%d',",PI[playerid][pRemontNabor]); 1; format(PI[playerid][pRepcars],16,"%i, format(src,sizeof(src),"model=%d,",PI[playerid][pModel]); format(src,sizeof(src),"phnumber7='%i',",PhoneNumbers[playerid][6]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checkcode='%i',",PI[playerid][pCheckCode]); format(src,sizeof(src),"married=%d,",PI[playerid][pMarried]); strcat(query,src,sizeof(query)); "); strcat(query,src,sizeof(query)); format(src,sizeof(src),"patron=%d,",PI[playerid][pPatron]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin1='%i',",PI[playerid][pSkin][0]); %i, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber8='%i',",PhoneNumbers[playerid][7]); format(src,sizeof(src),"cPaintjob='%i',",PI[playerid][cPaintjob][0]); return strcat(query,src,sizeof(query)); format(src,sizeof(src),"hunger='%i',",PI[playerid][pHunger]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"deserteagle='%i',",PI[playerid][pGunSkill][1]); format(src,sizeof(src),"memberskin=%d,",PI[playerid][pMemberSkin]); SET format(src,sizeof(src),"cA1='%f',",PI[playerid][cA][1]); LIMIT format(src,sizeof(src),"fishki='%i',",PI[playerid][pFishki]); WHERE = format(src,sizeof(src),"phnumber1='%i',",PhoneNumbers[playerid][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"viptime='%i',",PI[playerid][pVipTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); PI[playerid][pCash] ""); strcat(query,src,sizeof(query)); format(src,sizeof(src),"crimes=%d,",PI[playerid][pCrimes]); format(src,sizeof(src),"cColor1='%i',",PI[playerid][cColor][0]); new format(src,sizeof(src),"tday=%d,",PI[playerid][pTimeDay]); format(src,sizeof(src),"mute=%d,",PI[playerid][pMuted]); format(src,sizeof(src),"ip='%s',",PI[playerid][pIP]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"gunamount=%d,",PI[playerid][pGunAmount]); format(src,sizeof(src),"cColor2='%i',",PI[playerid][cColor][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sprunk='%i',",PI[playerid][pSprunk]); format(src,sizeof(src),"cFuel1='%i',",PI[playerid][cFuel][1]); || format(src,sizeof(src),"balon6='%d',",PI[playerid][pBalon][5]); = 100000000 format(src,sizeof(src),"cVehcom1='%s',",PI[playerid][cVehcom][1]); strcat(query,src,sizeof(query)); 1",GetName(playerid)); format(src,sizeof(src),"ak47='%i',",PI[playerid][pGunSkill][4]); format(src,sizeof(src),"admin=%d,",PI[playerid][pAdmin]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin3='%i',",PI[playerid][pSkin][2]); format(src,sizeof(src),"phnumber3='%i',",PhoneNumbers[playerid][2]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin2='%i',",PI[playerid][pSkin][1]); format(src,sizeof(src),"pistol='%i',",PI[playerid][pGunSkill][6]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"rank=%d,",PI[playerid][pRank]); src[256]; 0) format(src,sizeof(src),"cX='%f',",PI[playerid][cX]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"improves='%s',",PI[playerid][pImproves]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"microuzi='%i',",PI[playerid][pGunSkill][7]); format(src,sizeof(src),"balon5='%d',",PI[playerid][pBalon][4]); strcat(query,src,sizeof(query)); name='%s' format(src,sizeof(src),"cFuel='%i',",PI[playerid][cFuel][0]); > strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"credits='%i',",PI[playerid][pCredits]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon2='%d',",PI[playerid][pBalon][1]); format(src,sizeof(src),"city='%i',",PI[playerid][pCity]); format(src,sizeof(src),"sex=%d,",PI[playerid][pSex]); { format(src,sizeof(src),"fstyle='%i',",PI[playerid][pFightStyle]); format(src,sizeof(src),"zakon='%i',",PI[playerid][pZakon]); < format(src,sizeof(src),"jail=%d,",PI[playerid][pJail]); strcat(query,src,sizeof(query)); 1; strcat(query,src,sizeof(query)); format(src,sizeof(src),"jailtime=%d,",PI[playerid][pJailTime]); format(src,sizeof(src),"datavhod='%s',",date("%dd.%mm.%yyyy",gettime())); format(src,sizeof(src),"cColor_1='%i',",PI[playerid][cColor1][0]); format(src,sizeof(src),"online='%i',",PI[playerid][pOnline]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); "", format(src,sizeof(src),"cA='%f',",PI[playerid][cA]); strcat(query,src,sizeof(query)); %i",PI[playerid][pRepcar][0],PI[playerid][pRepcar][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedwho='%s',",PI[playerid][pWantedWho]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"repcar='%s',",PI[playerid][pRepcars]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cY1='%f',",PI[playerid][cY][1]); format(src,sizeof(src),"phnumber6='%i',",PhoneNumbers[playerid][5]); 0) format(src,sizeof(src),"mp5='%i',",PI[playerid][pGunSkill][3]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cClass='%i',",PI[playerid][cClass][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sportexp='%i',",PI[playerid][pSportExp]); format(src,sizeof(src),"phnumber5='%i',",PhoneNumbers[playerid][4]); format(src,sizeof(src),"balon3='%d',",PI[playerid][pBalon][2]); format(src,sizeof(src),"job=%d,",PI[playerid][pJob]); format(src,sizeof(src),"cModel1='%i',",PI[playerid][cModel][1]); || < SaveAccount(playerid) strcat(query,src,sizeof(query)); format(src,sizeof(src),"veh_number1='%s',",PI[playerid][pNumberVehicle1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"Voennik='%i',",PI[playerid][pVoennik]); format(src,sizeof(src),"cColor_2='%i',",PI[playerid][cColor1][1]);
 
PI[cVehcoms][6]); != все AddVehicleComponent(vehicleid, DeletePVar(i,"blink_on"); } 0, != 0) AddVehicleComponent(vehicleid, = != AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, if(vehicleid = 0xFFFFFFFF, Kirill_Morvol, = } DestroyObject(Blink[vehicleid][3]); DestroyObject(Blink[vehicleid][2]); 462,510,509,481: PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], 0) PI[cVehcoms1][9]); PI[cVehcoms][11]); = foreach(new != != { PI[PlayerCarID][0] 0) { vehicleid) }[/CODE] AddVehicleComponent(vehicleid, lastveh) 0.1); i: AddVehicleComponent(vehicleid, попробуйте AddVehicleComponent(vehicleid, PI[cVehcoms1][11]); false, if(PI[cVehcoms1][9] с 0) кхм... != 0, AddVehicleComponent(vehicleid, if(vehicleid PI[cVehcoms][1]); } PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], PI[cColor][1], if(PI[cVehcoms1][8] { } нормально if(!IsVehicleOccupied(i)) 10.0, VehInfos[vehicleid][vRightBlink] PI[cVehcoms1][0]); if(PI[cVehcoms1][3] vehicleid) обновлением. != ]"); 90000); AddVehicleComponent(vehicleid, 0) = PI[cVehcoms][5]); false, } INVALID_VEHICLE_ID; 0) 0) Fuel[vehicleid] if(PI[cVehcoms][13] AddVehicleComponent(vehicleid, != case PI[cVehcoms][7]); 10.0, if(PI[cVehcoms][4] 0; = != 0.1); != false; Player) { switch(GetVehicleModel(vehicleid)) DestroyObject(Blink[vehicleid][1]); AddVehicleComponent(vehicleid, } VehicleLabel[PI[PlayerCarID][0]] 0, AddVehicleComponent(vehicleid, 0) ChangeVehiclePaintjob(vehicleid, 50; if(PI[cVehcoms][11] DestroyObject(Blink[vehicleid][0]); { if(PI[PlayerCarID][0] вроде Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cColor][0], 0, 0) 0, 0) == if(PI[cVehcoms][5] if(PI[cVehcoms][12] if(PI[cVehcoms][9] Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], } ChangeVehiclePaintjob(vehicleid, 0) 0) PI[PlayerCarID][0], Create3DTextLabel(PI[pNumberVehicle], Fuel[vehicleid] PI[cVehcoms1][12]); 0) VehInfos[vehicleid][vLeftBlink] else это 0) != 3) PI[cVehcoms][10]); != < Create3DTextLabel(totalstring, if(PI[cVehcoms1][2] != 0) 0, if(PI[cVehcoms1][4] PI[cVehcoms][4]); if(PI[cVehcoms1][1] AddVehicleComponent(vehicleid,PI[cVehcoms][13]); PI[cVehcoms][0]); != if(PI[PlayerCarID][0] 0, PI[cVehcoms][3]); 0); PI[cColor1][0], != >= 0, if(PI[PlayerCarID][0] 0) PI[cVehcoms][9]); format(totalstring,220,"%s",PI[pNumberVehicle]); != != AddVehicleComponent(vehicleid, KillTimer(BlinkTimer); INVALID_VEHICLE_ID) != 0) new } 0); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, false, if(PI[cVehcoms1][13] PI[PlayerCarID][0] if(PI[cPaintjob][0] PI[PlayerCarID][1] PI[cVehcoms1][10]); AddVehicleComponent(vehicleid, != PI[cVehcoms][2]); AddVehicleComponent(vehicleid, != Тогда if(PI[cVehcoms1][5] if(PI[PlayerCarID][1] == INVALID_VEHICLE_ID) 0) != } 0) != НОМЕРОВ 0xFFFFFFFF, PI[cVehcoms1][5]); OnVehicleSpawn public if(PI[cVehcoms1][11] 0; if(PI[cVehcoms1][7] if(PI[cVehcoms][2] = Engine[vehicleid] 0) AddVehicleComponent(vehicleid, PI[cVehcoms1][3]); { if(PI[cVehcoms][0] Здесь if(PI[cPaintjob][1] false); { 0) { { = AddVehicleComponent(vehicleid, format(PI[pNumberVehicle],64,"[ 90000); if(PI[cVehcoms][10] if(PI[cVehcoms][8] 0) != PI[cVehcoms1][4]); if(PI[cVehcoms][7] PI[cVehcoms1][6]); if(PI[cVehcoms1][10] PI[cVehcoms1][1]); DestroyVehicle(PI[PlayerCarID][0]); 3) != != AddVehicleComponent(vehicleid, БЕЗ AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); 0, AddVehicleComponent(vehicleid, if(PI[cVehcoms][3] PI[cVehcoms1][8]); AddVehicleComponent(vehicleid, != if(PI[cVehcoms][6] OnVehicleSpawn(vehicleid) if(!IsVehicleOccupied(i)) = if(PI[cVehcoms1][6] false, 0) PI[cVehcoms1][2]); != != = lastveh) CreateVehicle(PI[cModel][0], if(PI[cVehcoms1][12] AddVehicleComponent(vehicleid, != 0) if(PI[cVehcoms1][0] 0)
C++:
 false, заменить: AddVehicleComponent(vehicleid, 0) PI[i][cVehcoms1][7]); { PI[i][PlayerCarID][1] DestroyVehicle(PI[i][PlayerCarID][1]); 0, if(strcmp(PI[i][pNumberVehicle],"None",true,64) 0) } CreateVehicle(PI[i][cModel][1], = Lights[vehicleid] PI[i][cPaintjob]); != 0) PI[i][cPaintjob]); PI[i][cColor1][1], PI[i][PlayerCarID][0], false, { } AddVehicleComponent(vehicleid, totalstring[512]; INVALID_VEHICLE_ID; 999; { PI[i][cVehcoms][12]); на PI[i][cVehcoms][8]); = VehicleLabel[PI[i][PlayerCarID][0]] SetVehicleParamsEx(vehicleid, != != Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][0]]); if(PI[i][cVehcoms][1] 0) Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][1]]); AddVehicleComponent(vehicleid, !=
 
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