Как сделать чтобы сохранялся тюнинг

  • Автор темы Den4ia
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Den4ia

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} рулем MysqlUpdateBizzInt(i, till*100); работу", TransferMoney(playerid, if(BizzInfo[bProduct] 2316.1677); MysqlUpdateBizzInt(i, > { "Вы выйти ShowSTODialog(playerid); GetPVarInt(playerid,"PaintjobCTO"); SendMes(playerid,COLOR_GREEN,"Вы 1542.9768, > != 0) i SetPVarInt(playerid, new } != { SaveVehicleTuning(playerid); GetPVarInt(playerid,"PriceCTO"); авто!"); и своего if(response) PI[playerid][PlayerCarID][1]) SetVehiclePos(pveh, ShowSTODialog(playerid); += i } if(GetPlayerState(playerid) оплатили /canceltune"); 3); "product", if(GetPlayerVehicleID(playerid) "UsedCTO", BizzInfo[bMoney]); GetPVarInt(playerid,"PriceCTO")); { SendClientMessage(playerid, 1105.7463, PI[playerid][cPaintjob][0] 0) BizzInfo[bMoney]); pveh GetPVarInt(playerid,"ProductCTO"); SendClientMessage(playerid,COLOR_GREEN,"Вы 1); BizzInfo[bProduct] COLOR_GREY, LinkVehicleToInterior(pveh, = ShowSTODialog(playerid); if(BizzInfo[bProduct] = } {FFFFFF}Для till*100; "product", 1087) SetPlayerCameraPos(playerid, ShowSTODialog(playerid); MysqlUpdateBizzInt(i, BizzInfo[bProduct] += "money", -1, till PI[playerid][cPaintjob][0] new if(BizzInfo[bProduct] COLOR_GREY, BizzInfo[bProduct]); SendClientMessage(playerid, = средств!"),ShowSTODialog(playerid); 1537.4861, находится PI[playerid][PlayerCarID][0]) TransferMoney(playerid, pveh, return "money", GetPVarInt(playerid,"PriceCTO")); false); } GetPVarInt(playerid,"CTObizzid"); AddVehicleComponent(GetPlayerVehicleID(playerid),1087); if(GetMoney(playerid) { BizzInfo[bMoney] BizzInfo[bMoney] } return = тюнинга, += покрасочную [/CODE] 1108.8273, BizzInfo[bMoney]); 100; == { BizzInfo[bProduct]); GetPlayerVehicleID(playerid); < }
C++:
 3); SendClientMessage(playerid, BizzInfo[i][bTill]; TransferMoney(playerid, "money", -= гидравлику!"); 3); playerid); 2317.0540); BizzPay[i] GetPVarInt(playerid,"PaintjobCTO"); new else поставили SaveVehicleTuning(playerid); 0) -= SetVehicleZAngle(pveh, == -1, } GetPVarInt(playerid,"PriceCTO"); SendClientMessage(playerid,COLOR_RED,"Вы till*100) BizzPay[i] MysqlUpdateBizzInt(i, += GetPVarInt(playerid,"PriceCTO"); работы COLOR_YELLOW, { SendMes(playerid,COLOR_GREEN,"Вы SetPlayerVirtualWorld(playerid, того %d MysqlUpdateBizzInt(i, удалили RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087); SetPVarInt(playerid, BizzInfo[i][bProduct] += { оплатили
за покрасочную = руб } 2) работу", введите сохраняются } PutPlayerInVehicle(playerid, if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),CARMODTYPE_HYDRAULICS) SaveVehicleTuning(playerid); till*100; if(!response) гидравлику!");
C++:
 SetVehicleVirtualWorld(pveh, должны TogglePlayerControllable(playerid, "product", руб SetPlayerCameraLookAt(playerid, GetPVarInt(playerid,"ProductCTO"); > if(response) "[Информация] GetPVarInt(playerid,"PriceCTO")); GetPVarInt(playerid,"CTObizzid"); MysqlUpdateBizzInt(i, не playerid); GetPVarInt(playerid,"PriceCTO")); "AntiBreik", ShowSTODialog(playerid); 0); %d GetPVarInt(playerid,"PriceCTO"); return { { за if(GetPlayerVehicleID(playerid) { BizzInfo[i][bMoney] { BizzInfo[i][bProduct]); -1, SetPlayerInterior(playerid, new за 1108.3352, азот -= } = 2317.2312); из 180.5082); += 1538.3552, "Недостаточно BizzPay[i] чтобы покрасочные
 
Последнее редактирование модератором:
или ms']Скинь прогрузку смотреть SaveVehicleTuning, [FONT='trebuchet надо если всё то выдачу.[/FONT] там нормально,
 
Последнее редактирование модератором:
{ GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], return PI[playerid][cVehcoms1][11], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_WHEELS); CARMODTYPE_LAMPS); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_NITRO); CARMODTYPE_SIDESKIRT); } = PI[playerid][cVehcoms1][9], CARMODTYPE_STEREO); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][1] CARMODTYPE_LAMPS); CARMODTYPE_VENT_LEFT); = CARMODTYPE_FRONT_BUMPER); = == PI[playerid][cVehcoms1][7] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_HOOD); CARMODTYPE_SIDESKIRT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][9], CARMODTYPE_NITRO); PI[playerid][cVehcoms][0] = PI[playerid][PlayerCarID][0]) = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = CARMODTYPE_HYDRAULICS); PI[playerid][PlayerCarID][1]) PI[playerid][cVehcoms][13]); PI[playerid][cVehcoms][5], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][2], = PI[playerid][cVehcoms][7], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][4], PI[playerid][cVehcoms][3], PI[playerid][cVehcoms1][1] PI[playerid][cVehcoms][0], PI[playerid][cVehcoms][12], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][8], = CARMODTYPE_ROOF); PI[playerid][cVehcoms][4], [/CODE] = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][1], PI[playerid][cVehcoms1][8], = PI[playerid][cVehcoms1][13] if(GetPlayerVehicleID(playerid) = = CARMODTYPE_ROOF); PI[playerid][cVehcoms1][0] CARMODTYPE_SPOILER); = = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][12], if(GetPlayerVehicleID(playerid) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms1][2] PI[playerid][cVehcoms][8] = PI[playerid][cVehcoms][10] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms1][6], PI[playerid][cVehcoms1][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][4] CARMODTYPE_STEREO); CARMODTYPE_VENT_LEFT); PI[playerid][cVehcoms1][6] CARMODTYPE_HOOD); = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], format(PI[playerid][cVehcom][1], PI[playerid][cVehcoms1][13]); PI[playerid][cVehcoms][11], CARMODTYPE_EXHAUST); PI[playerid][cVehcoms][12] PI[playerid][cVehcoms1][10] = 64, 1; CARMODTYPE_SPOILER);
C++:
 } PI[playerid][cVehcoms1][5] PI[playerid][cVehcoms1][5], CARMODTYPE_HYDRAULICS); PI[playerid][cVehcoms][5] PI[playerid][cVehcoms][6], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = CARMODTYPE_FRONT_BUMPER); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][4] CARMODTYPE_REAR_BUMPER); CARMODTYPE_REAR_BUMPER); PI[playerid][cVehcoms1][3] PI[playerid][cVehcoms1][3], { else "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", PI[playerid][cVehcoms1][2], PI[playerid][cVehcoms1][7], PI[playerid][cVehcoms1][8] PI[playerid][cVehcoms1][11] PI[playerid][cVehcoms][6] PI[playerid][cVehcoms1][9] PI[playerid][cVehcoms1][12] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms][2] PI[playerid][cVehcoms][9] { = = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], } CARMODTYPE_WHEELS); = format(PI[playerid][cVehcom][0], CARMODTYPE_VENT_RIGHT); PI[playerid][cVehcoms][1], CARMODTYPE_EXHAUST); == = stock PI[playerid][cVehcoms][7] PI[playerid][cVehcoms][10], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][13] PI[playerid][cVehcoms][3] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][10], = 64, SaveVehicleTuning(playerid) CARMODTYPE_VENT_RIGHT); "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][11]
 
код аккаунта) помню, покажите OnVehicleSpawn. сохранения (покажите косяк сохранения я Насколько и SQL этот там в аккаунта паблик. запросе Тоже Знакомый код. в
 
0) { 0) if(PI[cPaintjob][0] lastveh) if(PI[cVehcoms][0] 0) PI[cVehcoms][2]); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, KillTimer(BlinkTimer); AddVehicleComponent(vehicleid, != PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], != AddVehicleComponent(vehicleid, != = } if(PI[cVehcoms][13] PI[PlayerCarID][0], PI[PlayerCarID][0], PI[cVehcoms][8]); Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], false, false, { } PI[cVehcoms1][8]); AddVehicleComponent(vehicleid, == INVALID_VEHICLE_ID; PI[cColor1][1], false, 0, 0); { PI[cVehcoms1][2]); PI[cVehcoms][3]); PI[cVehcoms][4]); if(PI[cVehcoms][5] AddVehicleComponent(vehicleid, { totalstring[512]; 90000); != != Create3DTextLabel(totalstring, != { format(totalstring,220,"%s",PI[pNumberVehicle]); SetVehicleParamsEx(vehicleid, 0, AddVehicleComponent(vehicleid, } { Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], 0) PI[cColor1][0], 0.1); != 0) PI[cVehcoms1][9]); 0) 0, != AddVehicleComponent(vehicleid, PI[PlayerCarID][1] if(PI[cVehcoms][1] PI[cVehcoms1][11]); != 0.1); 0, PI[cVehcoms1][1]); != lastveh) if(PI[cVehcoms][12] = false, AddVehicleComponent(vehicleid, vehicleid) if(PI[cVehcoms1][4] if(PI[cVehcoms1][1] vehicleid) else PI[cVehcoms][6]); { AddVehicleComponent(vehicleid, = 0) new if(PI[cVehcoms1][2] != PI[PlayerCarID][1] != if(PI[cVehcoms1][0] НОМЕРОВ DestroyObject(Blink[vehicleid][1]); DestroyVehicle(PI[PlayerCarID][0]); 0) AddVehicleComponent(vehicleid, PI[cVehcoms1][7]); != if(PI[cVehcoms][11] Fuel[vehicleid] Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); if(PI[cVehcoms1][13] Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); != AddVehicleComponent(vehicleid, }
C++:
 0) 0) Lights[vehicleid] if(vehicleid foreach(new AddVehicleComponent(vehicleid, = { 0xFFFFFFFF, VehicleLabel[PI[i][PlayerCarID][0]] Player) INVALID_VEHICLE_ID) { != != 0; if(PI[i][cVehcoms][10] AddVehicleComponent(vehicleid, PI[i][cVehcoms1][3]); 0) if(strcmp(PI[i][pNumberVehicle],"None",true,64) false, != { AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][9] 0) case Engine[vehicleid] != 3) 90000); = INVALID_VEHICLE_ID; AddVehicleComponent(vehicleid, DestroyObject(Blink[vehicleid][3]); if(PI[i][cVehcoms][7] = 0, PI[i][cVehcoms][9]); PI[i][cVehcoms][0]); = 0) 0) if(vehicleid if(PI[i][cVehcoms1][7] 0) ChangeVehiclePaintjob(vehicleid, AddVehicleComponent(vehicleid, if(PI[i][PlayerCarID][1] if(PI[i][cVehcoms1][8] 0, PI[i][cVehcoms1][10]); Fuel[vehicleid] CreateVehicle(PI[i][cModel][1], if(PI[i][cVehcoms1][12] >= = if(PI[i][cVehcoms1][6] DestroyObject(Blink[vehicleid][0]); = 0xFFFFFFFF, AddVehicleComponent(vehicleid, 0, if(PI[i][cVehcoms][6] public 0) PI[i][cVehcoms1][0]); } PI[i][cVehcoms][12]); 0) AddVehicleComponent(vehicleid,PI[i][cVehcoms][13]); != 0) 0) false, = if(PI[i][cVehcoms][4] if(PI[i][cVehcoms1][10] OnVehicleSpawn(vehicleid) PI[i][cVehcoms][1]); i: PI[i][cVehcoms][7]); 0); 0) 0) AddVehicleComponent(vehicleid,PI[i][cVehcoms1][13]); PI[i][cVehcoms1][4]); VehicleLabel[PI[i][PlayerCarID][0]] БЕЗ if(!IsVehicleOccupied(i)) != == != CreateVehicle(PI[i][cModel][0], PI[i][cColor][0], PI[i][cColor][1], ChangeVehiclePaintjob(vehicleid, 0) != { 0) Create3DTextLabel(PI[i][pNumberVehicle], if(PI[i][cVehcoms1][11] PI[i][cPaintjob]); if(PI[i][PlayerCarID][0] if(PI[i][cVehcoms1][9] 0) AddVehicleComponent(vehicleid, PI[i][cVehcoms][11]); switch(GetVehicleModel(vehicleid)) PI[i][cVehcoms1][6]); != 0, } != false); 0) != { != PI[i][cVehcoms][5]); 0) if(!IsVehicleOccupied(i)) < 462,510,509,481: 999;
if(PI[PlayerCarID][0] AddVehicleComponent(vehicleid, != AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, != PI[cVehcoms][10]); AddVehicleComponent(vehicleid, 0) DestroyObject(Blink[vehicleid][2]); 0) false; 0; != 0) != if(PI[cVehcoms1][3] if(PI[cVehcoms][8] AddVehicleComponent(vehicleid, PI[cPaintjob]); ]"); 3) VehInfos[vehicleid][vLeftBlink] format(PI[pNumberVehicle],64,"[ PI[PlayerCarID][0] if(PI[cVehcoms][2] = PI[PlayerCarID][0] if(PI[PlayerCarID][0] = != } DeletePVar(i,"blink_on"); 50; != 10.0, AddVehicleComponent(vehicleid, 0, 0, if(PI[cVehcoms1][5] 10.0, if(PI[cVehcoms][3] if(PI[cPaintjob][1] VehInfos[vehicleid][vRightBlink] DestroyVehicle(PI[PlayerCarID][1]); PI[cVehcoms1][5]); PI[cVehcoms1][12]); != PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], INVALID_VEHICLE_ID)
 
} stock 1000, СТРУКТУРА } №1 1) BalonKraska[playerid]; foreach(new PI[playerid][cColor][0] №2 7) = перекрашена"); secon[playerid] DeletePVar(playerid,"CARES"); DeletePVar(playerid,"CARES"); secon[playerid] авто: return else 0; ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); успешно SendClientMessage(playerid,COLOR_ORANGE,"Машина GameTextForPlayer(playerid, RemovePlayerWeapon(playerid,41); = №1 -= -= format(string,sizeof(string),"~y~%d MysqlUpdatePlayerInt(playerid, SaveAcc() = 3); 0; i: PI[playerid][cColor1][0]); успешно ~r~7",secon[playerid]); if(secon[playerid] 1000, = "cColor_1", == } }[/CODE] авто: if(GetPVarInt(playerid,"CARES") PI[playerid][pBalon][0] if(GetPVarInt(playerid,"CARES") == 0; == BalonKraska[playerid]; } BalonKraska[playerid]; SendClientMessage(playerid,COLOR_ORANGE,"Машина PI[playerid][pBalon][0] printf("Цвет = format(string,sizeof(string),"~y~%d RemovePlayerWeapon(playerid,41); } continue; { { DeletePVar(playerid,"CARES"); перекрашена"); SaveAccount(i); перекрашена"); -=
C++:
 SendClientMessage(playerid,COLOR_ORANGE,"Машина Player) PI[playerid][cColor1][0] { = DeletePVar(playerid,"CARES"); 3); false) RemovePlayerWeapon(playerid,41); secon[playerid] ~r~7",secon[playerid]); %d",PI[playerid][cColor][0]); GameTextForPlayer(playerid, 1; { 0; ~w~/ == string, == ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); 7) ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); SaveAccount(playerid); -= %d",PI[playerid][cColor][0]); ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); if(secon[playerid] ~w~/ SaveAccount(playerid); = else secon[playerid] 1; 1) PI[playerid][cColor1][0] { printf("Цвет PI[playerid][cColor1][0]); 1; } { "cColor_1", } успешно { перекрашена"); PI[playerid][cColor][0] if(PlayerLogged[i] №2 1; } PI[playerid][pBalon][0] PI[playerid][pBalon][0] SendClientMessage(playerid,COLOR_ORANGE,"Машина { string, успешно 1; } RemovePlayerWeapon(playerid,41); = MysqlUpdatePlayerInt(playerid, BalonKraska[playerid];
 
Последнее редактирование модератором:
format(src,sizeof(src),"cX='%f',",PI[playerid][cX]); format(src,sizeof(src),"gunamount=%d,",PI[playerid][pGunAmount]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"model=%d,",PI[playerid][pModel]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"tlastday=%d,",PI[playerid][pTimeLastDay]); src[256]; strcat(query,src,sizeof(query)); LIMIT strcat(query,src,sizeof(query)); "", strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3]); format(src,sizeof(src),"paycheck='%i',",PI[playerid][pPayCheck]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber3='%i',",PhoneNumbers[playerid][2]); strcat(query,src,sizeof(query)); format(PI[playerid][pImproves],32,"%i, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"healths='%f',",PI[playerid][pHealthS]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"member=%d,",PI[playerid][pMember]); 0) strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin2='%i',",PI[playerid][pSkin][1]); format(src,sizeof(src),"sportexp='%i',",PI[playerid][pSportExp]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_1='%i',",PI[playerid][cColor1][0]); strcat(query,src,sizeof(query)); || strcat(query,src,sizeof(query)); PI[playerid][pCash] format(src,sizeof(src),"jailtime=%d,",PI[playerid][pJailTime]); format(src,sizeof(src),"balon3='%d',",PI[playerid][pBalon][2]); format(src,sizeof(src),"leader=%d,",PI[playerid][pLeader]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber1='%i',",PhoneNumbers[playerid][0]); format(src,sizeof(src),"cColor1='%i',",PI[playerid][cColor][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"veh_reg='%i',",PI[playerid][pRegVehicle]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon6='%d',",PI[playerid][pBalon][5]); format(src,sizeof(src),"sdpistol='%i',",PI[playerid][pGunSkill][0]); strcat(query,src,sizeof(query)); PI[playerid][pCash] { format(src,sizeof(src),"wantedwho='%s',",PI[playerid][pWantedWho]); 100000000 format(src,sizeof(src),"cModel1='%i',",PI[playerid][cModel][1]); format(src,sizeof(src),"veh_number='%s',",PI[playerid][pNumberVehicle]); false format(src,sizeof(src),"job=%d,",PI[playerid][pJob]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"jail=%d,",PI[playerid][pJail]); strcat(query,src,sizeof(query)); %i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"watch='%i',",PI[playerid][pWatch]); if(PlayerLogged[playerid] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon1='%d',",PI[playerid][pBalon][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"admin=%d,",PI[playerid][pAdmin]); format(src,sizeof(src),"improves='%s',",PI[playerid][pImproves]); 1; 0; format(src,sizeof(src),"cClass1='%i',",PI[playerid][cClass][1]); 1",GetName(playerid)); format(src,sizeof(src),"microuzi='%i',",PI[playerid][pGunSkill][7]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cLock1='%i',",PI[playerid][cLock][1]); stock strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"fishki='%i',",PI[playerid][pFishki]); return strcat(query,src,sizeof(query)); format(src,sizeof(src),"thour=%d,",PI[playerid][pTimeHour]); format(src,sizeof(src),"mask='%i',",PI[playerid][pMask]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"fstyle='%i',",PI[playerid][pFightStyle]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query));
C++:
 < strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin1='%i',",PI[playerid][pSkin][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon5='%d',",PI[playerid][pBalon][4]); %i",PI[playerid][pRepcar][0],PI[playerid][pRepcar][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"hunger='%i',",PI[playerid][pHunger]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cVehcom1='%s',",PI[playerid][cVehcom][1]); format(src,sizeof(src),"pistol='%i',",PI[playerid][pGunSkill][6]); format(src,sizeof(src),"cCost='%i',",PI[playerid][cCost][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"patron=%d,",PI[playerid][pPatron]); format(src,sizeof(src),"aptechka='%i',",PI[playerid][pAptechka]);
format(src,sizeof(src),"age=%d,",PI[playerid][pAge]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cModel='%i',",PI[playerid][cModel][0]); format(src,sizeof(src),"cA1='%f',",PI[playerid][cA][1]); format(src,sizeof(src),"spawnchange='%i',",PI[playerid][pSpawnChange]); == format(src,sizeof(src),"cX1='%f',",PI[playerid][cX][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber5='%i',",PhoneNumbers[playerid][4]); format(src,sizeof(src),"cPaintjob='%i',",PI[playerid][cPaintjob][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cPaintjob1='%i',",PI[playerid][cPaintjob][1]); strcat(query,src,sizeof(query)); SaveAccount(playerid) format(src,sizeof(src),"cCost1='%i',",PI[playerid][cCost][1]); name='%s' strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber8='%i',",PhoneNumbers[playerid][7]); format(src,sizeof(src),"married=%d,",PI[playerid][pMarried]); format(PI[playerid][pLics],16,"%i, format(src,sizeof(src),"crimes=%d,",PI[playerid][pCrimes]); format(src,sizeof(src),"m4='%i',",PI[playerid][pGunSkill][5]); || strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedreason='%s',",PI[playerid][pWantedReason]); format(src,sizeof(src),"checktime=%d,",PI[playerid][pCheckTime]); format(src,sizeof(src),"drugs=%d,",PI[playerid][pDrugs]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cLock='%i',",PI[playerid][cLock][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sprunk='%i',",PI[playerid][pSprunk]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); if(PI[playerid][pCash] format(src,sizeof(src),"phnumber4='%i',",PhoneNumbers[playerid][3]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"pick=%d,",PI[playerid][pPick]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"securitycode='%i',",PI[playerid][pSecurityCode]); strcat(query,src,sizeof(query)); SET strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedtime=%d,",PI[playerid][pWantedTime]); strcat(query,src,sizeof(query)); %i",PI[playerid][pImprove][0],PI[playerid][pImprove][1],PI[playerid][pImprove][2],PI[playerid][pImprove][3]); format(src,sizeof(src),"phnumber2='%i',",PhoneNumbers[playerid][1]); format(src,sizeof(src),"veh_number1='%s',",PI[playerid][pNumberVehicle1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"level=%d,",PI[playerid][pLevel]); ""); strcat(query,src,sizeof(query)); format(src,sizeof(src),"ak47='%i',",PI[playerid][pGunSkill][4]); == || strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"time='%i',",PI[playerid][pTime]); format(src,sizeof(src),"skin3='%i',",PI[playerid][pSkin][2]); format(src,sizeof(src),"city='%i',",PI[playerid][pCity]); format(src,sizeof(src),"whomarried='%s',",PI[playerid][pWhoMarried]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src)," strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i, strcat(query,src,sizeof(query)); 100000000 < %i, 0) strcat(query,src,sizeof(query)); "T_ACCOUNTS" } format(src,sizeof(src),"datavhod='%s',",date("%dd.%mm.%yyyy",gettime())); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber6='%i',",PhoneNumbers[playerid][5]); = format(src,sizeof(src),"mp5='%i',",PI[playerid][pGunSkill][3]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"news=%d,",PI[playerid][pNews]); format(src,sizeof(src),"ip='%s',",PI[playerid][pIP]); format(src,sizeof(src),"balon7='%d',",PI[playerid][pBalon][6]); return %i, format(src,sizeof(src),"remont='%d',",PI[playerid][pRemontNabor]); strcat(query,src,sizeof(query)); if(PI[playerid][pBank] "); format(src,sizeof(src),"cZ='%f',",PI[playerid][cZ]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"Voennik='%i',",PI[playerid][pVoennik]); new format(src,sizeof(src),"cFuel1='%i',",PI[playerid][cFuel][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"memberskin=%d,",PI[playerid][pMemberSkin]); format(src,sizeof(src),"phnumber7='%i',",PhoneNumbers[playerid][6]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"vip='%i',",PI[playerid][pVip]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"warn=%d,",PI[playerid][pWarn]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cY1='%f',",PI[playerid][cY][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon4='%d',",PI[playerid][pBalon][3]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"templeader=%d,",PI[playerid][pTempLeader]); format(src,sizeof(src),"rank=%d,",PI[playerid][pRank]); strcat(query,src,sizeof(query)); 1; strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor2='%i',",PI[playerid][cColor][1]); format(src,sizeof(src),"phonenumber='%i',",PI[playerid][pPhoneNumber]); PI[playerid][pBank] format(src,sizeof(src),"music='%i',",PI[playerid][pMusic]); format(src,sizeof(src),"tday=%d,",PI[playerid][pTimeDay]); format(src,sizeof(src),"charity='%i',",PI[playerid][pCharity]); format(src,sizeof(src),"cVehcom='%s',",PI[playerid][cVehcom][0]); format(src,sizeof(src),"cash=%d,",PI[playerid][pCash]); format(src,sizeof(src),"cColor_2='%i',",PI[playerid][cColor1][1]); format(src,sizeof(src),"bank=%d,",PI[playerid][pBank]); strcat(query,src,sizeof(query)); query, format(src,sizeof(src),"exp=%d,",PI[playerid][pExp]); WHERE format(src,sizeof(src),"totalcredits='%i',",PI[playerid][pTotalCredits]); format(src,sizeof(src),"repcar='%s',",PI[playerid][pRepcars]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"deserteagle='%i',",PI[playerid][pGunSkill][1]); format(src,sizeof(src),"viptime='%i',",PI[playerid][pVipTime]); format(src,sizeof(src),"wanted=%d,",PI[playerid][pWanted]); format(src,sizeof(src),"cClass='%i',",PI[playerid][cClass][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cZ1='%f',",PI[playerid][cZ][1]); 0; strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); IsPlayerConnected(playerid) format(src,sizeof(src),"balon2='%d',",PI[playerid][pBalon][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cFuel='%i',",PI[playerid][cFuel][0]); format(query,sizeof(query),"UPDATE format(src,sizeof(src),"credits='%i',",PI[playerid][pCredits]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"online='%i',",PI[playerid][pOnline]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"zakon='%i',",PI[playerid][pZakon]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"mute=%d,",PI[playerid][pMuted]); format(src,sizeof(src),"phonebalance='%i',",PI[playerid][pPhoneBalance]); format(src,sizeof(src),"sex=%d,",PI[playerid][pSex]); 0) > PI[playerid][pBank] format(src,sizeof(src),"cY='%f',",PI[playerid][cY]); = > strcat(query,src,sizeof(query)); format(src,sizeof(src),"heal='%f',",PI[playerid][pHeal]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cA='%f',",PI[playerid][cA]); format(src,sizeof(src),"bed='%i',",PI[playerid][pBed]); format(src,sizeof(src),"lic='%s'",PI[playerid][pLics]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"truckskill='%i',",PI[playerid][pTruckSkill]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); mysql_tquery(dbHandle, format(PI[playerid][pRepcars],16,"%i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"checkcode='%i',",PI[playerid][pCheckCode]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"ciggare='%i',",PI[playerid][pCiggare]); format(src,sizeof(src),"shotgun='%i',",PI[playerid][pGunSkill][2]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query));
 
все обновлением. PI[cVehcoms][3]); if(PI[cPaintjob][1] 0, } 0, 0) DestroyObject(Blink[vehicleid][0]); 0) 3) VehInfos[vehicleid][vRightBlink] PI[cVehcoms1][4]); PI[cVehcoms][1]); != AddVehicleComponent(vehicleid,PI[cVehcoms][13]); false; } PI[cColor][1], 3) PI[cVehcoms1][0]); PI[cVehcoms1][10]); if(PI[cVehcoms1][4] 0); if(PI[cVehcoms][2] PI[PlayerCarID][1] if(PI[PlayerCarID][1] if(PI[cVehcoms][3] = if(PI[cVehcoms][1] 0); = VehicleLabel[PI[PlayerCarID][0]] Fuel[vehicleid] 10.0, PI[cVehcoms1][12]); 0, != != 0xFFFFFFFF, } != Здесь PI[cVehcoms][0]); { { AddVehicleComponent(vehicleid, Engine[vehicleid] switch(GetVehicleModel(vehicleid)) != БЕЗ 0) AddVehicleComponent(vehicleid, != if(PI[cVehcoms][8] false, PI[cVehcoms1][7]); AddVehicleComponent(vehicleid, PI[cColor1][1], if(!IsVehicleOccupied(i)) < PI[cPaintjob]); if(PI[cVehcoms][10] PI[cVehcoms][8]); PI[PlayerCarID][1] PI[cVehcoms1][11]); } 0) KillTimer(BlinkTimer); != != != 0; PI[cVehcoms1][3]); AddVehicleComponent(vehicleid, if(PI[cVehcoms][9] DestroyObject(Blink[vehicleid][1]); на 50; Create3DTextLabel(totalstring, OnVehicleSpawn PI[PlayerCarID][0] 0) { 0) != false, 0) PI[cVehcoms1][6]); Fuel[vehicleid] AddVehicleComponent(vehicleid, INVALID_VEHICLE_ID; ChangeVehiclePaintjob(vehicleid, } if(PI[cVehcoms][6] != = PI[PlayerCarID][0], PI[cVehcoms][2]); 0.1); 0, НОМЕРОВ AddVehicleComponent(vehicleid, 10.0, if(PI[cVehcoms1][10] кхм... AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, Kirill_Morvol, PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], } if(PI[cVehcoms][12] foreach(new PI[cVehcoms][5]); != if(PI[cVehcoms1][8] 0) 0) PI[cPaintjob]); нормально case PI[cVehcoms1][1]); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, 0) { new с PI[cVehcoms][12]); 0) 0, PI[cColor][0], 90000); public 0) 0) if(PI[PlayerCarID][0] false, if(PI[cVehcoms][0] if(PI[cVehcoms1][11] false, Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], if(PI[cVehcoms1][0] AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, if(PI[cVehcoms1][1] AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); SetVehicleParamsEx(vehicleid, AddVehicleComponent(vehicleid, 0) = AddVehicleComponent(vehicleid, 0) if(PI[cVehcoms][5] != PI[cVehcoms1][8]); if(PI[cVehcoms][4] != DeletePVar(i,"blink_on"); Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); != 0, 0) Lights[vehicleid] != AddVehicleComponent(vehicleid, if(PI[cVehcoms1][2] { INVALID_VEHICLE_ID; vehicleid) if(PI[cVehcoms1][9] AddVehicleComponent(vehicleid, 0) 0, ChangeVehiclePaintjob(vehicleid, PI[cVehcoms][10]); } CreateVehicle(PI[cModel][1], != } != if(PI[PlayerCarID][0] Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], != if(PI[cVehcoms1][6] вроде 0) Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); false); AddVehicleComponent(vehicleid, ]"); = PI[cVehcoms][9]); if(strcmp(PI[pNumberVehicle],"None",true,64) { if(PI[cVehcoms1][3] 0) 0, { 0; if(PI[cVehcoms][7] = if(PI[cVehcoms1][5] i: AddVehicleComponent(vehicleid, false, if(PI[cVehcoms][13] CreateVehicle(PI[cModel][0], 0) заменить: if(PI[cPaintjob][0] != != }[/CODE] AddVehicleComponent(vehicleid, } AddVehicleComponent(vehicleid, PI[PlayerCarID][0] VehicleLabel[PI[PlayerCarID][0]] != 0) PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], AddVehicleComponent(vehicleid, != else 0.1); } 0) DestroyObject(Blink[vehicleid][3]); AddVehicleComponent(vehicleid, Player) != { { AddVehicleComponent(vehicleid, == PI[cVehcoms1][5]); = INVALID_VEHICLE_ID) DestroyVehicle(PI[PlayerCarID][1]); 0) == = это { != AddVehicleComponent(vehicleid, 0) PI[cVehcoms][11]); vehicleid) totalstring[512]; 0) PI[cColor1][0], != INVALID_VEHICLE_ID) попробуйте != 999; PI[cVehcoms][6]); PI[cVehcoms1][2]); format(PI[pNumberVehicle],64,"[ PI[cVehcoms1][9]); != DestroyObject(Blink[vehicleid][2]); 0) OnVehicleSpawn(vehicleid) >= != != if(!IsVehicleOccupied(i)) 0) lastveh) AddVehicleComponent(vehicleid, if(PI[cVehcoms1][13] if(PI[cVehcoms1][7] = 0xFFFFFFFF, format(totalstring,220,"%s",PI[pNumberVehicle]); false, 0) != if(vehicleid 0, if(vehicleid if(PI[cVehcoms][11] { = } PI[PlayerCarID][0], Create3DTextLabel(PI[pNumberVehicle], 90000); 0) 0, = PI[cVehcoms][4]); 462,510,509,481: != if(PI[PlayerCarID][0] = lastveh) != PI[cVehcoms][7]); VehInfos[vehicleid][vLeftBlink] { DestroyVehicle(PI[PlayerCarID][0]); AddVehicleComponent(vehicleid,
C++:
 Тогда if(PI[i][cVehcoms1][12]
 
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