Как сделать чтобы сохранялся тюнинг

  • Автор темы Den4ia
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Den4ia

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-1, SetPlayerInterior(playerid, 2317.2312); за 0) 0); } till*100) ShowSTODialog(playerid); PI[playerid][cPaintjob][0] { = GetPVarInt(playerid,"PriceCTO")); i < BizzPay = != -= new средств!"),ShowSTODialog(playerid); if(!response) { RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087); выйти %d из SaveVehicleTuning(playerid); till*100); till*100; покрасочную SendClientMessage(playerid,COLOR_GREEN,"Вы new if(response)
C++:
 1105.7463, 180.5082); } SetPlayerCameraLookAt(playerid, return new SaveVehicleTuning(playerid); } GetPVarInt(playerid,"CTObizzid"); -= pveh, { руб TogglePlayerControllable(playerid, false); 1108.8273, покрасочную if(GetPlayerVehicleID(playerid) PI[playerid][PlayerCarID][0]) SendMes(playerid,COLOR_GREEN,"Вы { SaveVehicleTuning(playerid); не if(BizzInfo[i][bProduct] } работу", GetPlayerVehicleID(playerid); = { { GetPVarInt(playerid,"PriceCTO"); "UsedCTO", BizzInfo[i][bProduct] SetPlayerVirtualWorld(playerid, GetPVarInt(playerid,"PriceCTO")); GetPVarInt(playerid,"PriceCTO"); { своего 2) BizzInfo[i][bMoney] LinkVehicleToInterior(pveh, MysqlUpdateBizzInt(i, -1, if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),CARMODTYPE_HYDRAULICS) GetPVarInt(playerid,"CTObizzid"); if(GetPlayerVehicleID(playerid) BizzInfo[i][bProduct] SendClientMessage(playerid,COLOR_RED,"Вы GetPVarInt(playerid,"ProductCTO"); 3); удалили == BizzPay[i] сохраняются должны 100; 0) /canceltune"); "money", работы == } } гидравлику!"); 1108.3352, += GetPVarInt(playerid,"ProductCTO"); SetPVarInt(playerid, till тюнинга, [CODE] GetPVarInt(playerid,"PriceCTO"); MysqlUpdateBizzInt(i, if(GetMoney(playerid)
= рулем > "AntiBreik", 3); ShowSTODialog(playerid); "Недостаточно = оплатили 1538.3552, SendClientMessage(playerid, "Вы SendClientMessage(playerid, 1087) SendMes(playerid,COLOR_GREEN,"Вы -1, SetVehicleVirtualWorld(pveh, PI[playerid][PlayerCarID][1]) 0) MysqlUpdateBizzInt(i, чтобы } оплатили } поставили "money", "[Информация] { BizzPay 2317.0540); 1542.9768, AddVehicleComponent(GetPlayerVehicleID(playerid),1087); BizzInfo[bMoney] MysqlUpdateBizzInt(i, if(GetPlayerState(playerid) PI[playerid][cPaintjob][0] return ShowSTODialog(playerid); MysqlUpdateBizzInt(i, SetVehicleZAngle(pveh, } GetPVarInt(playerid,"PriceCTO")); авто!"); new BizzInfo[bMoney]); pveh += {FFFFFF}Для находится COLOR_GREY, [/CODE] -= BizzInfo[bTill]; введите COLOR_GREY, += if(BizzInfo[bProduct] COLOR_YELLOW, за GetPVarInt(playerid,"PaintjobCTO"); GetPVarInt(playerid,"PriceCTO"); "product", покрасочные += 1537.4861, > GetPVarInt(playerid,"PaintjobCTO"); гидравлику!"); i TransferMoney(playerid, SendClientMessage(playerid, руб > else 2316.1677); MysqlUpdateBizzInt(i, = } } PutPlayerInVehicle(playerid, работу", 1); TransferMoney(playerid, "money", SetVehiclePos(pveh, за TransferMoney(playerid, { SetPlayerCameraPos(playerid, ShowSTODialog(playerid); != till*100; того BizzInfo[bProduct] if(response) и азот { 3); BizzInfo[bMoney]); playerid); ShowSTODialog(playerid); return if(BizzInfo[bProduct] "product", { BizzInfo[bMoney] BizzInfo[bProduct]); += GetPVarInt(playerid,"PriceCTO")); SetPVarInt(playerid, BizzInfo[bProduct]); playerid); += BizzInfo[bProduct]); %d "product", BizzInfo[bMoney]);
 
Последнее редактирование модератором:
[FONT='trebuchet всё выдачу.[/COLOR][/FONT] надо смотреть или если SaveVehicleTuning, нормально, ms']Скинь прогрузку там то
 
Последнее редактирование модератором:
PI[playerid][cVehcoms1][6], CARMODTYPE_HOOD); PI[playerid][cVehcoms][11], PI[playerid][cVehcoms1][10] PI[playerid][cVehcoms1][1] PI[playerid][cVehcoms][5] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][2], = PI[playerid][cVehcoms][10], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], format(PI[playerid][cVehcom][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_REAR_BUMPER); PI[playerid][cVehcoms1][4] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][7], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", CARMODTYPE_ROOF); CARMODTYPE_HYDRAULICS); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][11] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms][12], CARMODTYPE_VENT_LEFT); { PI[playerid][cVehcoms][10] [/CODE] PI[playerid][cVehcoms][9], = CARMODTYPE_EXHAUST); PI[playerid][cVehcoms][9] PI[playerid][cVehcoms1][7] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", CARMODTYPE_SIDESKIRT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_LAMPS); PI[playerid][cVehcoms][8] SaveVehicleTuning(playerid) = { CARMODTYPE_NITRO); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_WHEELS); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], } = PI[playerid][cVehcoms][4], 1; PI[playerid][cVehcoms1][12], CARMODTYPE_FRONT_BUMPER); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], else GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][0], == PI[playerid][cVehcoms1][13]); PI[playerid][cVehcoms][0] PI[playerid][cVehcoms1][11], PI[playerid][cVehcoms1][2], PI[playerid][cVehcoms][5], PI[playerid][cVehcoms1][13] format(PI[playerid][cVehcom][0], PI[playerid][cVehcoms1][9], if(GetPlayerVehicleID(playerid) = return PI[playerid][cVehcoms1][3], PI[playerid][cVehcoms][13]); PI[playerid][cVehcoms1][3] = PI[playerid][cVehcoms1][0] PI[playerid][cVehcoms][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][PlayerCarID][0]) 64, CARMODTYPE_VENT_RIGHT); if(GetPlayerVehicleID(playerid) = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_VENT_LEFT); CARMODTYPE_ROOF); PI[playerid][cVehcoms][12] = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][8], CARMODTYPE_STEREO); = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_LAMPS); CARMODTYPE_NITRO); stock = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][1], PI[playerid][cVehcoms1][2] PI[playerid][cVehcoms][8], = PI[playerid][cVehcoms1][12] = PI[playerid][cVehcoms][11] } = PI[playerid][cVehcoms][3], PI[playerid][cVehcoms1][9] = { CARMODTYPE_SIDESKIRT); PI[playerid][cVehcoms][4] PI[playerid][cVehcoms][13] PI[playerid][cVehcoms][6], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = == = = PI[playerid][PlayerCarID][1]) = } PI[playerid][cVehcoms1][10], PI[playerid][cVehcoms][7] CARMODTYPE_FRONT_BUMPER); = CARMODTYPE_STEREO); CARMODTYPE_SPOILER); PI[playerid][cVehcoms][3] PI[playerid][cVehcoms][2] CARMODTYPE_EXHAUST); CARMODTYPE_VENT_RIGHT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = = PI[playerid][cVehcoms][6] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][7], 64, = CARMODTYPE_REAR_BUMPER); PI[playerid][cVehcoms][1] PI[playerid][cVehcoms1][5], CARMODTYPE_HYDRAULICS); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms1][4], CARMODTYPE_SPOILER); CARMODTYPE_HOOD); PI[playerid][cVehcoms1][6] PI[playerid][cVehcoms1][8] PI[playerid][cVehcoms1][5] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_WHEELS); = =
C++:
 
сохранения помню, OnVehicleSpawn. сохранения SQL Знакомый и Тоже в Насколько запросе покажите (покажите аккаунта этот я код. паблик. код в аккаунта) косяк там
 
{ < if(PI[cVehcoms1][8] AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, != = AddVehicleComponent(vehicleid, = Fuel[vehicleid] AddVehicleComponent(vehicleid, if(PI[cVehcoms][1] if(PI[cVehcoms][6] != if(PI[cVehcoms1][5] 0) format(totalstring,220,"%s",PI[pNumberVehicle]); 0) 0) != 0) { if(PI[cVehcoms1][7] 0) AddVehicleComponent(vehicleid, ChangeVehiclePaintjob(vehicleid, != if(PI[cVehcoms1][3] НОМЕРОВ if(PI[cVehcoms][12] KillTimer(BlinkTimer); 0, AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); AddVehicleComponent(vehicleid, PI[cVehcoms1][6]); != != != != { = OnVehicleSpawn(vehicleid) 0) Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cVehcoms][4]); { Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cVehcoms][1]); CreateVehicle(PI[cModel][0], PI[cVehcoms1][7]); 0) INVALID_VEHICLE_ID; if(PI[cVehcoms][0] } БЕЗ VehInfos[vehicleid][vLeftBlink] { format(PI[pNumberVehicle],64,"[ 0) vehicleid) if(PI[cVehcoms1][9] 0.1); if(PI[cVehcoms1][6] } 0) 0) Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], foreach(new AddVehicleComponent(vehicleid, != PI[cVehcoms][8]); 0) PI[cColor1][0], PI[PlayerCarID][0] INVALID_VEHICLE_ID) PI[PlayerCarID][0], AddVehicleComponent(vehicleid,
C++:
 PI[i][cPaintjob]); 0xFFFFFFFF, != if(PI[i][cVehcoms1][12] != 0) 999; != != != 3) 0xFFFFFFFF, 0) PI[i][cVehcoms1][11]); PI[i][cVehcoms][7]); false, if(PI[i][cVehcoms1][10] != 0) Lights[vehicleid] 0) AddVehicleComponent(vehicleid, DestroyObject(Blink[vehicleid][2]); PI[i][cVehcoms][5]); AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][2] PI[i][cVehcoms][11]); PI[i][cVehcoms][10]); != false, DestroyVehicle(PI[i][PlayerCarID][0]); DestroyObject(Blink[vehicleid][0]); >= Create3DTextLabel(totalstring, if(PI[i][cPaintjob][1] { != 0) PI[i][cVehcoms1][10]); 462,510,509,481: AddVehicleComponent(vehicleid, if(strcmp(PI[i][pNumberVehicle],"None",true,64) if(PI[i][PlayerCarID][0] if(PI[i][cVehcoms1][1] PI[i][cVehcoms][6]); 0) } PI[i][cVehcoms1][1]); if(PI[i][cVehcoms][10] 0) != 0) else PI[i][cVehcoms1][3]); if(PI[i][cVehcoms1][13] vehicleid) != = AddVehicleComponent(vehicleid, INVALID_VEHICLE_ID; = AddVehicleComponent(vehicleid, ]"); 0); PI[i][cVehcoms1][8]); } if(PI[i][PlayerCarID][0] if(PI[i][cVehcoms1][4] INVALID_VEHICLE_ID) AddVehicleComponent(vehicleid, 0, 0) = AddVehicleComponent(vehicleid,PI[i][cVehcoms][13]); AddVehicleComponent(vehicleid, { = DestroyObject(Blink[vehicleid][1]); AddVehicleComponent(vehicleid, 10.0, new if(PI[i][cVehcoms1][11] != 0, PI[i][cVehcoms1][9]); PI[i][cVehcoms][2]); if(PI[i][cVehcoms][11] != if(!IsVehicleOccupied(i)) lastveh) if(PI[i][PlayerCarID][1] Create3DTextLabel(PI[i][pNumberVehicle], 0); if(PI[i][cVehcoms1][2] lastveh) 0, AddVehicleComponent(vehicleid,
{ if(PI[cVehcoms1][0] { 3) i: false, false; DeletePVar(i,"blink_on"); ChangeVehiclePaintjob(vehicleid, PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], 0, 0) PI[cVehcoms][0]); PI[cColor][0], PI[cVehcoms1][5]); if(PI[cVehcoms][8] CreateVehicle(PI[cModel][1], 0.1); != if(vehicleid VehInfos[vehicleid][vRightBlink] PI[cVehcoms][12]); if(PI[cVehcoms][3] 0) AddVehicleComponent(vehicleid, } != != if(PI[cVehcoms][5] 90000); PI[PlayerCarID][0] != Player) 0, 0; 10.0, 50; PI[PlayerCarID][1] PI[cVehcoms1][0]); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, != = false, != DestroyObject(Blink[vehicleid][3]); { 0; != = 0) 0) { AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, PI[cVehcoms1][12]); = 0, { 0, 0) != 90000); } if(PI[cVehcoms][4] VehicleLabel[PI[PlayerCarID][0]] = 0) 0, AddVehicleComponent(vehicleid, PI[cVehcoms1][2]); if(PI[cVehcoms][9] 0, PI[PlayerCarID][1] if(!IsVehicleOccupied(i)) 0) false, == 0) 0) DestroyVehicle(PI[PlayerCarID][1]); false, Fuel[vehicleid] if(PI[cVehcoms][13] AddVehicleComponent(vehicleid, if(PI[PlayerCarID][0] public PI[cVehcoms][9]); } false); if(vehicleid != SetVehicleParamsEx(vehicleid, PI[cVehcoms1][4]); PI[cVehcoms][3]); if(PI[cPaintjob][0] PI[cColor][1], switch(GetVehicleModel(vehicleid)) case AddVehicleComponent(vehicleid, Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); PI[cColor1][1], totalstring[512]; != AddVehicleComponent(vehicleid, = != PI[cPaintjob]); if(PI[cVehcoms][7] != == PI[PlayerCarID][0], VehicleLabel[PI[PlayerCarID][0]] Engine[vehicleid]
 
else } ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); if(secon[playerid] PI[playerid][cColor1][0]); -= false) 3); 1) } i: ~r~7",secon[playerid]); GameTextForPlayer(playerid, RemovePlayerWeapon(playerid,41); 1; 1; успешно { == Player) GameTextForPlayer(playerid, перекрашена"); { == foreach(new string, = { BalonKraska[playerid]; SendClientMessage(playerid,COLOR_ORANGE,"Машина string, BalonKraska[playerid]; №1 { СТРУКТУРА ~w~/ } %d",PI[playerid][cColor][0]); PI[playerid][pBalon][0] secon[playerid] secon[playerid] -= перекрашена"); "cColor_1", if(PlayerLogged 1000, } { } secon[playerid] 3); else } перекрашена"); PI[playerid][cColor1][0]); 7) return PI[playerid][cColor][0] } №2 0; RemovePlayerWeapon(playerid,41); format(string,sizeof(string),"~y~%d DeletePVar(playerid,"CARES"); SaveAcc() 7) успешно ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); SaveAccount(playerid); 0; DeletePVar(playerid,"CARES"); if(GetPVarInt(playerid,"CARES") успешно 1; = DeletePVar(playerid,"CARES"); BalonKraska[playerid]; format(string,sizeof(string),"~y~%d SaveAccount(i); = "cColor_1", printf("Цвет авто: stock == 1) } PI[playerid][cColor1][0] %d",PI[playerid][cColor][0]); №2 }[/CODE] SendClientMessage(playerid,COLOR_ORANGE,"Машина ~r~7",secon[playerid]); RemovePlayerWeapon(playerid,41); continue; ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); MysqlUpdatePlayerInt(playerid, RemovePlayerWeapon(playerid,41); PI[playerid][pBalon][0] if(secon[playerid] = { SendClientMessage(playerid,COLOR_ORANGE,"Машина PI[playerid][pBalon][0] ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); { -= = 0; SendClientMessage(playerid,COLOR_ORANGE,"Машина } 0; 1000, DeletePVar(playerid,"CARES"); { if(GetPVarInt(playerid,"CARES") == BalonKraska[playerid]; == 1; 1; PI[playerid][pBalon][0] secon[playerid] ~w~/ успешно авто: SaveAccount(playerid); -=
C++:
 перекрашена"); printf("Цвет №1 = = PI[playerid][cColor1][0] MysqlUpdatePlayerInt(playerid, PI[playerid][cColor][0] =
 
Последнее редактирование модератором:
format(src,sizeof(src),"aptechka='%i',",PI[playerid][pAptechka]); format(src,sizeof(src),"veh_number1='%s',",PI[playerid][pNumberVehicle1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon4='%d',",PI[playerid][pBalon][3]); format(src,sizeof(src),"bed='%i',",PI[playerid][pBed]); format(src,sizeof(src),"mp5='%i',",PI[playerid][pGunSkill][3]); format(src,sizeof(src),"phnumber3='%i',",PhoneNumbers[playerid][2]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon3='%d',",PI[playerid][pBalon][2]); "T_ACCOUNTS" strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"city='%i',",PI[playerid][pCity]); src[256]; format(src,sizeof(src),"cVehcom='%s',",PI[playerid][cVehcom][0]); SET format(src,sizeof(src),"exp=%d,",PI[playerid][pExp]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); == WHERE strcat(query,src,sizeof(query)); %i, format(src,sizeof(src),"patron=%d,",PI[playerid][pPatron]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"news=%d,",PI[playerid][pNews]); 1; strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"age=%d,",PI[playerid][pAge]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); IsPlayerConnected(playerid) format(src,sizeof(src),"ciggare='%i',",PI[playerid][pCiggare]); PI[playerid][pBank] strcat(query,src,sizeof(query)); stock strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedwho='%s',",PI[playerid][pWantedWho]); format(src,sizeof(src),"model=%d,",PI[playerid][pModel]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sdpistol='%i',",PI[playerid][pGunSkill][0]); strcat(query,src,sizeof(query)); if(PI[playerid][pCash] strcat(query,src,sizeof(query)); format(src,sizeof(src),"mute=%d,",PI[playerid][pMuted]); 0; format(src,sizeof(src),"memberskin=%d,",PI[playerid][pMemberSkin]); name='%s' strcat(query,src,sizeof(query)); format(src,sizeof(src),"cFuel1='%i',",PI[playerid][cFuel][1]); format(src,sizeof(src),"cCost1='%i',",PI[playerid][cCost][1]); format(src,sizeof(src),"phonenumber='%i',",PI[playerid][pPhoneNumber]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"Voennik='%i',",PI[playerid][pVoennik]); strcat(query,src,sizeof(query)); PI[playerid][pCash] format(src,sizeof(src),"cVehcom1='%s',",PI[playerid][cVehcom][1]); format(src,sizeof(src),"cFuel='%i',",PI[playerid][cFuel][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"admin=%d,",PI[playerid][pAdmin]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"fstyle='%i',",PI[playerid][pFightStyle]); format(src,sizeof(src),"pistol='%i',",PI[playerid][pGunSkill][6]); strcat(query,src,sizeof(query)); 100000000 format(src,sizeof(src),"cA='%f',",PI[playerid][cA]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"repcar='%s',",PI[playerid][pRepcars]); format(query,sizeof(query),"UPDATE strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin2='%i',",PI[playerid][pSkin][1]); %i",PI[playerid][pImprove][0],PI[playerid][pImprove][1],PI[playerid][pImprove][2],PI[playerid][pImprove][3]); format(src,sizeof(src),"lic='%s'",PI[playerid][pLics]); strcat(query,src,sizeof(query)); > format(src,sizeof(src),"online='%i',",PI[playerid][pOnline]); format(src,sizeof(src),"balon7='%d',",PI[playerid][pBalon][6]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonebalance='%i',",PI[playerid][pPhoneBalance]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cModel='%i',",PI[playerid][cModel][0]); format(src,sizeof(src),"truckskill='%i',",PI[playerid][pTruckSkill]); strcat(query,src,sizeof(query)); "); < || == format(src,sizeof(src),"paycheck='%i',",PI[playerid][pPayCheck]); strcat(query,src,sizeof(query)); { strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); < strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"credits='%i',",PI[playerid][pCredits]); if(PlayerLogged[playerid] format(src,sizeof(src),"jail=%d,",PI[playerid][pJail]); format(src,sizeof(src),"balon2='%d',",PI[playerid][pBalon][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber4='%i',",PhoneNumbers[playerid][3]); strcat(query,src,sizeof(query)); ""); format(src,sizeof(src),"time='%i',",PI[playerid][pTime]); 1",GetName(playerid)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"shotgun='%i',",PI[playerid][pGunSkill][2]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"bank=%d,",PI[playerid][pBank]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"married=%d,",PI[playerid][pMarried]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"warn=%d,",PI[playerid][pWarn]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor2='%i',",PI[playerid][cColor][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"totalcredits='%i',",PI[playerid][pTotalCredits]); "", format(src,sizeof(src),"cash=%d,",PI[playerid][pCash]); strcat(query,src,sizeof(query)); 0; format(src,sizeof(src),"cA1='%f',",PI[playerid][cA][1]); %i, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3]); format(src,sizeof(src),"job=%d,",PI[playerid][pJob]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"gunamount=%d,",PI[playerid][pGunAmount]); strcat(query,src,sizeof(query)); 100000000 format(src,sizeof(src),"spawnchange='%i',",PI[playerid][pSpawnChange]); format(src,sizeof(src),"sex=%d,",PI[playerid][pSex]);
C++:
 strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(PI[playerid][pRepcars],16,"%i,
format(src,sizeof(src),"tlastday=%d,",PI[playerid][pTimeLastDay]); strcat(query,src,sizeof(query)); return strcat(query,src,sizeof(query)); format(src,sizeof(src),"fishki='%i',",PI[playerid][pFishki]); query, strcat(query,src,sizeof(query)); format(src,sizeof(src),"charity='%i',",PI[playerid][pCharity]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); mysql_tquery(dbHandle, format(src,sizeof(src),"healths='%f',",PI[playerid][pHealthS]); strcat(query,src,sizeof(query)); 0) format(src,sizeof(src),"viptime='%i',",PI[playerid][pVipTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checktime=%d,",PI[playerid][pCheckTime]); PI[playerid][pCash] format(src,sizeof(src),"cClass1='%i',",PI[playerid][cClass][1]); format(src,sizeof(src),"cColor1='%i',",PI[playerid][cColor][0]); format(src,sizeof(src),"hunger='%i',",PI[playerid][pHunger]); format(src,sizeof(src),"phnumber1='%i',",PhoneNumbers[playerid][0]); return format(src,sizeof(src),"whomarried='%s',",PI[playerid][pWhoMarried]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cX1='%f',",PI[playerid][cX][1]); format(src,sizeof(src),"improves='%s',",PI[playerid][pImproves]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); new format(src,sizeof(src),"cLock1='%i',",PI[playerid][cLock][1]); format(src,sizeof(src),"wanted=%d,",PI[playerid][pWanted]); format(src,sizeof(src),"phnumber7='%i',",PhoneNumbers[playerid][6]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"deserteagle='%i',",PI[playerid][pGunSkill][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); SaveAccount(playerid) strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"ak47='%i',",PI[playerid][pGunSkill][4]); format(src,sizeof(src),"level=%d,",PI[playerid][pLevel]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"crimes=%d,",PI[playerid][pCrimes]); format(src,sizeof(src),"cPaintjob='%i',",PI[playerid][cPaintjob][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"watch='%i',",PI[playerid][pWatch]); format(src,sizeof(src),"thour=%d,",PI[playerid][pTimeHour]); format(src,sizeof(src)," format(src,sizeof(src),"balon6='%d',",PI[playerid][pBalon][5]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin1='%i',",PI[playerid][pSkin][0]); format(src,sizeof(src),"cZ='%f',",PI[playerid][cZ]); format(src,sizeof(src),"rank=%d,",PI[playerid][pRank]); strcat(query,src,sizeof(query)); %i, strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checkcode='%i',",PI[playerid][pCheckCode]); format(src,sizeof(src),"cClass='%i',",PI[playerid][cClass][0]); 1; strcat(query,src,sizeof(query)); LIMIT format(src,sizeof(src),"sportexp='%i',",PI[playerid][pSportExp]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_1='%i',",PI[playerid][cColor1][0]); format(src,sizeof(src),"pick=%d,",PI[playerid][pPick]); format(PI[playerid][pLics],16,"%i, format(src,sizeof(src),"cZ1='%f',",PI[playerid][cZ][1]); format(src,sizeof(src),"music='%i',",PI[playerid][pMusic]); %i, format(src,sizeof(src),"phnumber6='%i',",PhoneNumbers[playerid][5]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i",PI[playerid][pRepcar][0],PI[playerid][pRepcar][1]); format(src,sizeof(src),"veh_number='%s',",PI[playerid][pNumberVehicle]); format(src,sizeof(src),"skin3='%i',",PI[playerid][pSkin][2]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cPaintjob1='%i',",PI[playerid][cPaintjob][1]); format(src,sizeof(src),"phnumber2='%i',",PhoneNumbers[playerid][1]); format(src,sizeof(src),"balon1='%d',",PI[playerid][pBalon][0]); strcat(query,src,sizeof(query)); if(PI[playerid][pBank] format(src,sizeof(src),"securitycode='%i',",PI[playerid][pSecurityCode]); format(src,sizeof(src),"cX='%f',",PI[playerid][cX]); format(PI[playerid][pImproves],32,"%i, format(src,sizeof(src),"leader=%d,",PI[playerid][pLeader]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sprunk='%i',",PI[playerid][pSprunk]); format(src,sizeof(src),"drugs=%d,",PI[playerid][pDrugs]); format(src,sizeof(src),"m4='%i',",PI[playerid][pGunSkill][5]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"remont='%d',",PI[playerid][pRemontNabor]); strcat(query,src,sizeof(query)); || strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"wantedtime=%d,",PI[playerid][pWantedTime]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); } format(src,sizeof(src),"cModel1='%i',",PI[playerid][cModel][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cY1='%f',",PI[playerid][cY][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); || format(src,sizeof(src),"mask='%i',",PI[playerid][pMask]); format(src,sizeof(src),"phnumber8='%i',",PhoneNumbers[playerid][7]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_2='%i',",PI[playerid][cColor1][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"veh_reg='%i',",PI[playerid][pRegVehicle]); format(src,sizeof(src),"microuzi='%i',",PI[playerid][pGunSkill][7]); format(src,sizeof(src),"zakon='%i',",PI[playerid][pZakon]); format(src,sizeof(src),"phnumber5='%i',",PhoneNumbers[playerid][4]); = = PI[playerid][pBank] format(src,sizeof(src),"ip='%s',",PI[playerid][pIP]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cCost='%i',",PI[playerid][cCost][0]); format(src,sizeof(src),"heal='%f',",PI[playerid][pHeal]); false strcat(query,src,sizeof(query)); format(src,sizeof(src),"cLock='%i',",PI[playerid][cLock][0]); format(src,sizeof(src),"member=%d,",PI[playerid][pMember]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"templeader=%d,",PI[playerid][pTempLeader]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"tday=%d,",PI[playerid][pTimeDay]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"datavhod='%s',",date("%dd.%mm.%yyyy",gettime())); format(src,sizeof(src),"cY='%f',",PI[playerid][cY]); 0) 0) format(src,sizeof(src),"jailtime=%d,",PI[playerid][pJailTime]); strcat(query,src,sizeof(query)); > format(src,sizeof(src),"vip='%i',",PI[playerid][pVip]); format(src,sizeof(src),"wantedreason='%s',",PI[playerid][pWantedReason]); format(src,sizeof(src),"balon5='%d',",PI[playerid][pBalon][4]);
 
KillTimer(BlinkTimer); } != 0) ]"); PI[cVehcoms][7]); VehicleLabel[PI[PlayerCarID][0]] 0, } 0) } = с 0, нормально Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); это 0) на PI[cVehcoms1][11]); Тогда PI[cVehcoms1][9]); public { if(PI[cVehcoms][2] 0; != Create3DTextLabel(PI[pNumberVehicle], НОМЕРОВ vehicleid) } PI[PlayerCarID][0] if(PI[cVehcoms1][11] PI[cVehcoms][12]); } != PI[cVehcoms][6]); = if(PI[cPaintjob][0] 0) { { if(PI[cVehcoms][0] AddVehicleComponent(vehicleid, != false); 0) if(PI[PlayerCarID][0] обновлением. if(PI[PlayerCarID][0] != false, 0) AddVehicleComponent(vehicleid, != != } AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, }[/CODE] new 0) PI[cVehcoms][8]); lastveh) >= PI[cColor][1], 10.0, PI[cVehcoms1][2]); { if(vehicleid 0) switch(GetVehicleModel(vehicleid)) PI[PlayerCarID][0], != false, if(vehicleid { 0, все 0) 0) DestroyObject(Blink[vehicleid][0]); PI[cVehcoms][0]); 90000); { vehicleid) = INVALID_VEHICLE_ID) != 0, false, if(PI[cVehcoms][10] if(PI[PlayerCarID][1] if(PI[cVehcoms1][13] if(PI[cVehcoms1][0] PI[PlayerCarID][0] PI[cVehcoms][3]); false, if(PI[cVehcoms1][3] PI[cVehcoms][10]); 999; = != format(totalstring,220,"%s",PI[pNumberVehicle]); if(PI[cVehcoms][8] 3) != 0) AddVehicleComponent(vehicleid, if(PI[cVehcoms][4] } 0) if(PI[cVehcoms1][9] попробуйте AddVehicleComponent(vehicleid, Lights[vehicleid] totalstring[512]; 0) 0) Create3DTextLabel(totalstring, 50; if(PI[cVehcoms][6] = { 0) if(PI[cVehcoms1][1] PI[PlayerCarID][1] БЕЗ AddVehicleComponent(vehicleid, PI[cVehcoms1][7]); else Engine[vehicleid] { PI[cVehcoms1][1]); PI[cVehcoms1][10]); PI[cVehcoms][5]); } Здесь PI[cVehcoms1][4]); 0); 0, AddVehicleComponent(vehicleid, 0) if(PI[cVehcoms][11] 0) AddVehicleComponent(vehicleid, PI[cVehcoms1][3]); DestroyObject(Blink[vehicleid][3]); = PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], AddVehicleComponent(vehicleid,PI[cVehcoms][13]); 0.1); AddVehicleComponent(vehicleid, Fuel[vehicleid] Kirill_Morvol, AddVehicleComponent(vehicleid, if(PI[cVehcoms][12] 0) 0) if(PI[cVehcoms][9] 0; SetVehicleParamsEx(vehicleid, != false, != if(PI[cVehcoms][7] 0) 0, OnVehicleSpawn 0) = if(PI[cVehcoms][13] if(PI[cVehcoms1][10] PI[cColor1][1], INVALID_VEHICLE_ID; CreateVehicle(PI[cModel][1], != PI[PlayerCarID][0], 0) AddVehicleComponent(vehicleid, VehInfos[vehicleid][vLeftBlink] Fuel[vehicleid] if(PI[cVehcoms1][6] PI[cVehcoms][4]); PI[cPaintjob]); = if(PI[cPaintjob][1] 10.0, 0.1); 0, != != != PI[PlayerCarID][1]
C++:
 if(!IsVehicleOccupied(i)) if(strcmp(PI[i][pNumberVehicle],"None",true,64) == } 0) AddVehicleComponent(vehicleid, VehInfos[vehicleid][vRightBlink] { { ChangeVehiclePaintjob(vehicleid, CreateVehicle(PI[i][cModel][0], вроде ChangeVehiclePaintjob(vehicleid, != Attach3DTextLabelToVehicle(VehicleLabel[PI[i][PlayerCarID][0]], OnVehicleSpawn(vehicleid) format(PI[i][pNumberVehicle],64,"[ != 0) PI[i][cVehcoms][9]); } DeletePVar(i,"blink_on"); DestroyVehicle(PI[i][PlayerCarID][0]); 0); AddVehicleComponent(vehicleid, PI[i][cX][0],PI[i][cY][0],PI[i][cZ][0],PI[i][cA][0], if(PI[i][cVehcoms][5] != DestroyVehicle(PI[i][PlayerCarID][1]); AddVehicleComponent(vehicleid, 0xFFFFFFFF, DestroyObject(Blink[vehicleid][2]); INVALID_VEHICLE_ID) 0xFFFFFFFF, != AddVehicleComponent(vehicleid, 0) i: PI[i][cVehcoms1][5]); 462,510,509,481: if(PI[i][cVehcoms][3] { AddVehicleComponent(vehicleid, 0) PI[i][cColor1][0], if(PI[i][cVehcoms1][2] PI[i][cPaintjob]); PI[i][cVehcoms1][6]); PI[i][cVehcoms][11]); 0, != PI[i][cVehcoms1][8]); 0) DestroyObject(Blink[vehicleid][1]); 3) if(PI[i][PlayerCarID][0] if(PI[i][cVehcoms1][8] != Player) if(PI[i][cVehcoms1][5] VehicleLabel[PI[i][PlayerCarID][0]] AddVehicleComponent(vehicleid, != PI[i][cVehcoms1][12]); case 90000); != != if(PI[i][cVehcoms1][12] != != 0, = != PI[i][cVehcoms][2]); 0) INVALID_VEHICLE_ID; PI[i][cVehcoms1][0]); AddVehicleComponent(vehicleid, заменить: 0, if(!IsVehicleOccupied(i)) != = AddVehicleComponent(vehicleid, foreach(new AddVehicleComponent(vehicleid, PI[i][cColor][0], Attach3DTextLabelToVehicle(VehicleLabel[PI[i][PlayerCarID][0]], false; if(PI[i][cVehcoms1][4] 0) != lastveh) PI[i][cVehcoms][1]); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, = AddVehicleComponent(vehicleid,PI[i][cVehcoms1][13]); AddVehicleComponent(vehicleid, if(PI[i][cVehcoms][1] != { = кхм... == if(PI[i][cVehcoms1][7] != } false, < Delete3DTextLabel(VehicleLabel[PI[i][PlayerCarID][1]]); AddVehicleComponent(vehicleid,
 
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