Как сделать чтобы сохранялся тюнинг

  • Автор темы Den4ia
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Den4ia

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оплатили и < += { BizzInfo[bProduct]); SendClientMessage(playerid, = !=
C++:
 += { RemoveVehicleComponent(GetPlayerVehicleID(playerid),1087); GetPVarInt(playerid,"ProductCTO"); LinkVehicleToInterior(pveh, TransferMoney(playerid, = { того SetVehicleVirtualWorld(pveh, 3); SendClientMessage(playerid,
"UsedCTO", ShowSTODialog(playerid); TogglePlayerControllable(playerid, -1, ShowSTODialog(playerid); BizzInfo[bMoney] if(BizzInfo[bProduct] pveh, за BizzPay из SetPlayerCameraPos(playerid, руб 1105.7463, } PI[playerid][cPaintjob][0] } оплатили BizzInfo[bMoney] рулем PI[playerid][PlayerCarID][0]) { "product", "Недостаточно работу", /canceltune"); if(GetPlayerVehicleID(playerid) "[Информация] своего SetPlayerInterior(playerid, -= сохраняются
C++:
 "product", BizzInfo[i][bMoney]); SendClientMessage(playerid, MysqlUpdateBizzInt(i, 3); BizzInfo[i][bProduct] азот 1108.8273, SetPVarInt(playerid, if(BizzInfo[i][bProduct] { SetVehicleZAngle(pveh, if(GetMoney(playerid) if(GetPlayerVehicleID(playerid) 0) 1538.3552, till GetPVarInt(playerid,"CTObizzid"); -1, GetPVarInt(playerid,"PaintjobCTO"); > 1108.3352, false); SetVehiclePos(pveh, { == AddVehicleComponent(GetPlayerVehicleID(playerid),1087); "AntiBreik", BizzPay[i] 1);
введите SetPlayerCameraLookAt(playerid, MysqlUpdateBizzInt(i, "product", { ShowSTODialog(playerid); "money", SetPVarInt(playerid, = } гидравлику!"); GetPVarInt(playerid,"PriceCTO")); -= != 0) GetPVarInt(playerid,"PaintjobCTO"); %d GetPVarInt(playerid,"PriceCTO")); return new выйти if(!response) { = за = += if(response) средств!"),ShowSTODialog(playerid); работы покрасочную 1542.9768, PI[playerid][PlayerCarID][1]) MysqlUpdateBizzInt(i, COLOR_GREY, ShowSTODialog(playerid); TransferMoney(playerid, покрасочные поставили тюнинга, > = ShowSTODialog(playerid); авто!"); SaveVehicleTuning(playerid); > SendMes(playerid,COLOR_GREEN,"Вы BizzInfo[bTill]; new playerid); 2) покрасочную GetPVarInt(playerid,"PriceCTO"); SendMes(playerid,COLOR_GREEN,"Вы { 2317.0540); -= i else TransferMoney(playerid, BizzInfo[bProduct]); "money", 0) 2317.2312); MysqlUpdateBizzInt(i, till*100; if(GetPlayerState(playerid) COLOR_YELLOW, SaveVehicleTuning(playerid); } } GetPVarInt(playerid,"PriceCTO")); } 2316.1677); } } BizzInfo[bProduct] GetPVarInt(playerid,"PriceCTO"); i 1537.4861, MysqlUpdateBizzInt(i, GetPlayerVehicleID(playerid); 180.5082); работу", %d { GetPVarInt(playerid,"PriceCTO")); if(GetVehicleComponentInSlot(GetPlayerVehicleID(playerid),CARMODTYPE_HYDRAULICS) PutPlayerInVehicle(playerid, GetPVarInt(playerid,"ProductCTO"); BizzInfo[bProduct] if(response) } чтобы за BizzInfo[bMoney]); pveh } -1, SendClientMessage(playerid,COLOR_GREEN,"Вы till*100) += BizzInfo[bMoney]); GetPVarInt(playerid,"PriceCTO"); till*100); += 0); "Вы гидравлику!"); BizzInfo[bMoney] new MysqlUpdateBizzInt(i, 100; += 3); { удалили == new "money", PI[playerid][cPaintjob][0] GetPVarInt(playerid,"CTObizzid"); playerid); не COLOR_GREY, return SetPlayerVirtualWorld(playerid, BizzInfo[bProduct]); return SaveVehicleTuning(playerid); GetPVarInt(playerid,"PriceCTO"); SendClientMessage(playerid,COLOR_RED,"Вы {FFFFFF}Для } BizzPay должны till*100; руб находится 1087) if(BizzInfo[bProduct]
 
Последнее редактирование модератором:
выдачу.[/COLOR][/FONT] всё смотреть прогрузку ms']Скинь надо [FONT='trebuchet то там если или SaveVehicleTuning, нормально,
 
Последнее редактирование модератором:
PI[playerid][cVehcoms][12], format(PI[playerid][cVehcom][1], = = = 1; 64, = PI[playerid][cVehcoms1][8] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], == PI[playerid][cVehcoms][8], PI[playerid][cVehcoms][8] PI[playerid][cVehcoms1][11], PI[playerid][cVehcoms][6] CARMODTYPE_STEREO); = CARMODTYPE_WHEELS); PI[playerid][cVehcoms1][3], PI[playerid][cVehcoms][11] = PI[playerid][cVehcoms1][3] PI[playerid][cVehcoms][5], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], } CARMODTYPE_LAMPS); PI[playerid][cVehcoms][13] == PI[playerid][cVehcoms][10] = [/CODE] PI[playerid][cVehcoms][5] PI[playerid][cVehcoms1][10] PI[playerid][cVehcoms][3] PI[playerid][cVehcoms1][9] = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_HOOD); CARMODTYPE_SPOILER); } PI[playerid][cVehcoms][2], PI[playerid][cVehcoms1][0] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][2] PI[playerid][cVehcoms][3], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms1][13]); PI[playerid][cVehcoms1][6] PI[playerid][PlayerCarID][1]) CARMODTYPE_HYDRAULICS); if(GetPlayerVehicleID(playerid) PI[playerid][cVehcoms][7] PI[playerid][cVehcoms1][7], CARMODTYPE_LAMPS); } = PI[playerid][cVehcoms][12] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], return GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], PI[playerid][cVehcoms][11], =
C++:
 PI[playerid][cVehcoms1][13] PI[playerid][cVehcoms1][9], 64, CARMODTYPE_EXHAUST); CARMODTYPE_SIDESKIRT); PI[playerid][cVehcoms1][2], = PI[playerid][cVehcoms][7], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = PI[playerid][cVehcoms][9], PI[playerid][cVehcoms][0], CARMODTYPE_FRONT_BUMPER); = CARMODTYPE_VENT_LEFT); = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_HOOD); PI[playerid][cVehcoms][6], CARMODTYPE_FRONT_BUMPER); PI[playerid][cVehcoms1][5] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_ROOF); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], PI[playerid][cVehcoms1][12], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], = PI[playerid][cVehcoms1][1] PI[playerid][cVehcoms][13]); format(PI[playerid][cVehcom][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_REAR_BUMPER); = PI[playerid][cVehcoms][2] PI[playerid][cVehcoms1][1], stock PI[playerid][cVehcoms1][12] = CARMODTYPE_ROOF); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_EXHAUST); PI[playerid][cVehcoms1][6], = PI[playerid][cVehcoms1][11] CARMODTYPE_SIDESKIRT); GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = = PI[playerid][cVehcoms1][0], else = = { PI[playerid][cVehcoms1][5], PI[playerid][cVehcoms][9] CARMODTYPE_VENT_RIGHT); PI[playerid][cVehcoms][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], CARMODTYPE_VENT_LEFT); CARMODTYPE_STEREO); = = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_REAR_BUMPER); "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", PI[playerid][cVehcoms1][7] PI[playerid][cVehcoms][1] CARMODTYPE_VENT_RIGHT); PI[playerid][cVehcoms1][10], PI[playerid][cVehcoms][10], = { PI[playerid][cVehcoms][4], PI[playerid][cVehcoms][0] PI[playerid][cVehcoms1][4], "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", PI[playerid][cVehcoms1][8], = GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_WHEELS); CARMODTYPE_SPOILER); CARMODTYPE_HYDRAULICS); PI[playerid][cVehcoms1][4] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], CARMODTYPE_NITRO); PI[playerid][PlayerCarID][0]) { PI[playerid][cVehcoms][4] GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], GetVehicleComponentInSlot(PI[playerid][PlayerCarID][1], SaveVehicleTuning(playerid) GetVehicleComponentInSlot(PI[playerid][PlayerCarID][0], if(GetPlayerVehicleID(playerid) CARMODTYPE_NITRO);
 
и я сохранения SQL там этот (покажите Тоже косяк помню, аккаунта код Знакомый OnVehicleSpawn. сохранения в код. паблик. покажите Насколько аккаунта) в запросе
 
!= 0, 0) false; 0) PI[cVehcoms1][9]); 0) = != PI[cVehcoms1][4]); INVALID_VEHICLE_ID) } switch(GetVehicleModel(vehicleid)) lastveh) PI[cVehcoms][4]); 0) 0, DestroyObject(Blink[vehicleid][1]); if(vehicleid 3) PI[cVehcoms1][11]); Fuel[vehicleid] false, Player) if(PI[PlayerCarID][0] false, AddVehicleComponent(vehicleid, 0xFFFFFFFF, AddVehicleComponent(vehicleid, PI[cColor1][0], 462,510,509,481: AddVehicleComponent(vehicleid, >= VehInfos[vehicleid][vRightBlink] DestroyVehicle(PI[PlayerCarID][1]); 0) = AddVehicleComponent(vehicleid, != AddVehicleComponent(vehicleid, false, AddVehicleComponent(vehicleid, == if(PI[cVehcoms1][1] 0.1); 999; != PI[cPaintjob]); != OnVehicleSpawn(vehicleid) != != if(PI[cVehcoms][13] { AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, { if(PI[cVehcoms1][8] PI[PlayerCarID][0] = { PI[cVehcoms1][0]); ChangeVehiclePaintjob(vehicleid, foreach(new if(PI[cVehcoms][12] PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], != PI[cVehcoms][0]); 0, 0); if(PI[cVehcoms1][11] if(PI[cVehcoms1][5] false, PI[cVehcoms][7]); if(PI[PlayerCarID][0] PI[cVehcoms][3]); 0; SetVehicleParamsEx(vehicleid, 0.1); } 0) { totalstring[512]; } AddVehicleComponent(vehicleid, PI[cColor1][1], if(PI[cVehcoms1][2] PI[cVehcoms1][3]); vehicleid) PI[cVehcoms][8]); <
C++:
 if(PI[i][cVehcoms][7] if(PI[i][cVehcoms][0] 0); Engine[vehicleid] 90000); PI[i][PlayerCarID][0], PI[i][cVehcoms1][2]); 0) PI[i][cVehcoms1][12]); if(PI[i][cVehcoms1][4] 0) 0) INVALID_VEHICLE_ID; = if(PI[i][cVehcoms][9] != AddVehicleComponent(vehicleid, = = 0) НОМЕРОВ != 0, 0) 0) PI[i][cVehcoms][1]); PI[i][cVehcoms][11]); if(PI[i][cVehcoms1][9] AddVehicleComponent(vehicleid, if(PI[i][cVehcoms1][13] = != 0, } != if(PI[i][cVehcoms1][10] }
БЕЗ 0) KillTimer(BlinkTimer); 90000); 0) PI[cVehcoms1][1]); 0, if(PI[cVehcoms1][7] if(PI[cVehcoms][8] VehInfos[vehicleid][vLeftBlink] PI[cPaintjob]); Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); 0, Fuel[vehicleid] != PI[cVehcoms][9]); PI[cVehcoms][10]); if(PI[cVehcoms][5] AddVehicleComponent(vehicleid, lastveh) false, ChangeVehiclePaintjob(vehicleid, 0, AddVehicleComponent(vehicleid, != AddVehicleComponent(vehicleid,PI[cVehcoms][13]); { { AddVehicleComponent(vehicleid, vehicleid) PI[cVehcoms1][6]); != AddVehicleComponent(vehicleid, DestroyVehicle(PI[PlayerCarID][0]); 10.0, PI[cVehcoms1][10]); == PI[cVehcoms][2]); VehicleLabel[PI[PlayerCarID][0]] = 0; INVALID_VEHICLE_ID; } != AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); 10.0, ]"); AddVehicleComponent(vehicleid, 0, PI[PlayerCarID][1] != if(PI[cVehcoms][11] 0xFFFFFFFF, 0) if(PI[cPaintjob][0] != Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); if(PI[PlayerCarID][0] if(PI[cVehcoms][2] { != PI[cVehcoms1][5]); { 0) if(PI[cPaintjob][1] != if(PI[cVehcoms1][6] format(totalstring,220,"%s",PI[pNumberVehicle]); != PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], else DestroyObject(Blink[vehicleid][0]); i: new format(PI[pNumberVehicle],64,"[ if(PI[cVehcoms][6] != if(!IsVehicleOccupied(i)) case { 0) 0) Create3DTextLabel(PI[pNumberVehicle], 0, AddVehicleComponent(vehicleid, 0) PI[cVehcoms][6]); 0) != PI[cVehcoms][12]); false, CreateVehicle(PI[cModel][0], if(!IsVehicleOccupied(i)) AddVehicleComponent(vehicleid, 0) AddVehicleComponent(vehicleid, PI[cColor][1], DestroyObject(Blink[vehicleid][3]); 0) 0) } INVALID_VEHICLE_ID) if(PI[cVehcoms][4] = if(PI[PlayerCarID][1] != public if(strcmp(PI[pNumberVehicle],"None",true,64) 0) != Lights[vehicleid] PI[cColor][0], != PI[PlayerCarID][0] = AddVehicleComponent(vehicleid, if(PI[cVehcoms1][0] CreateVehicle(PI[cModel][1], Create3DTextLabel(totalstring, Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], { DestroyObject(Blink[vehicleid][2]); if(vehicleid DeletePVar(i,"blink_on"); = PI[cVehcoms1][8]); if(PI[cVehcoms][1] if(PI[cVehcoms][10] != 0) if(PI[cVehcoms][3] != 0) PI[cVehcoms1][7]); 0) if(PI[cVehcoms1][12] != != PI[cVehcoms][5]); 3) AddVehicleComponent(vehicleid, = AddVehicleComponent(vehicleid, != 0) AddVehicleComponent(vehicleid, 0) Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[PlayerCarID][0], VehicleLabel[PI[PlayerCarID][0]] != AddVehicleComponent(vehicleid, { { != AddVehicleComponent(vehicleid, false); if(PI[cVehcoms1][3] PI[PlayerCarID][1] 50;
 
} СТРУКТУРА { ==
C++:
 printf("Цвет } %d",PI[playerid][cColor][0]); BalonKraska[playerid]; ~w~/ string, return if(secon[playerid] secon[playerid] №2 0; 1000, format(string,sizeof(string),"~y~%d 7) secon[playerid] else printf("Цвет ~w~/ } { -= авто: PI[playerid][cColor1][0]); SaveAccount(playerid); PI[playerid][cColor][0] == DeletePVar(playerid,"CARES"); SaveAccount(playerid); 1; MysqlUpdatePlayerInt(playerid, DeletePVar(playerid,"CARES"); if(GetPVarInt(playerid,"CARES") 1; -= перекрашена"); RemovePlayerWeapon(playerid,41); ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); 1000, №1 SendClientMessage(playerid,COLOR_ORANGE,"Машина PI[playerid][pBalon][0] ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); SaveAccount(i); №2 3); RemovePlayerWeapon(playerid,41); успешно успешно -= } SendClientMessage(playerid,COLOR_ORANGE,"Машина = == "cColor_1", } = PI[playerid][pBalon][0] = BalonKraska[playerid]; = string, == { перекрашена"); BalonKraska[playerid]; RemovePlayerWeapon(playerid,41); continue; №1 if(PlayerLogged[i] stock else 0; SendClientMessage(playerid,COLOR_ORANGE,"Машина DeletePVar(playerid,"CARES"); = успешно == MysqlUpdatePlayerInt(playerid, foreach(new = PI[playerid][cColor1][0] = { %d",PI[playerid][cColor][0]); ~r~7",secon[playerid]); secon[playerid] if(secon[playerid] } PI[playerid][cColor][0] PI[playerid][cColor1][0] } 1) { 7) 3); 1; { PI[playerid][pBalon][0] { i: перекрашена"); }
1; 0; ChangeVehicleColor(PI[playerid][PlayerCarID][1],BalonKraska[playerid],PI[playerid][cColor1][1]); ChangeVehicleColor(PI[playerid][PlayerCarID][0],BalonKraska[playerid],PI[playerid][cColor][1]); -= SendClientMessage(playerid,COLOR_ORANGE,"Машина перекрашена"); успешно = format(string,sizeof(string),"~y~%d 1; { PI[playerid][pBalon][0] авто: ~r~7",secon[playerid]); 1) secon[playerid] PI[playerid][cColor1][0]); BalonKraska[playerid]; SaveAcc() GameTextForPlayer(playerid, "cColor_1", } } 0; if(GetPVarInt(playerid,"CARES") DeletePVar(playerid,"CARES"); false) Player) GameTextForPlayer(playerid, RemovePlayerWeapon(playerid,41);
 
Последнее редактирование модератором:
format(src,sizeof(src),"vip='%i',",PI[playerid][pVip]); format(src,sizeof(src),"tlastday=%d,",PI[playerid][pTimeLastDay]); %i, 0) strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"drugs=%d,",PI[playerid][pDrugs]); "T_ACCOUNTS" strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"improves='%s',",PI[playerid][pImproves]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checkcode='%i',",PI[playerid][pCheckCode]); ""); format(src,sizeof(src),"veh_reg='%i',",PI[playerid][pRegVehicle]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 0; if(PI[playerid][pCash] strcat(query,src,sizeof(query)); format(src,sizeof(src),"aptechka='%i',",PI[playerid][pAptechka]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cY='%f',",PI[playerid][cY]); strcat(query,src,sizeof(query)); "", strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(PI[playerid][pImproves],32,"%i, strcat(query,src,sizeof(query)); 100000000 format(src,sizeof(src),"phnumber3='%i',",PhoneNumbers[playerid][2]); format(src,sizeof(src),"paycheck='%i',",PI[playerid][pPayCheck]); { strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"m4='%i',",PI[playerid][pGunSkill][5]); SaveAccount(playerid) return strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"whomarried='%s',",PI[playerid][pWhoMarried]); 1; strcat(query,src,sizeof(query)); %i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"cash=%d,",PI[playerid][pCash]); == strcat(query,src,sizeof(query)); format(src,sizeof(src),"cVehcom1='%s',",PI[playerid][cVehcom][1]);
C++:
 strcat(query,src,sizeof(query)); format(src,sizeof(src),"hunger='%i',",PI[playerid][pHunger]); format(src,sizeof(src),"deserteagle='%i',",PI[playerid][pGunSkill][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"watch='%i',",PI[playerid][pWatch]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin3='%i',",PI[playerid][pSkin][2]); format(src,sizeof(src),"remont='%d',",PI[playerid][pRemontNabor]); query, format(src,sizeof(src),"cCost1='%i',",PI[playerid][cCost][1]); strcat(query,src,sizeof(query)); || %i, format(src,sizeof(src),"rank=%d,",PI[playerid][pRank]); format(src,sizeof(src),"crimes=%d,",PI[playerid][pCrimes]); strcat(query,src,sizeof(query));
format(src,sizeof(src),"job=%d,",PI[playerid][pJob]); format(PI[playerid][pRepcars],16,"%i, WHERE format(src,sizeof(src),"music='%i',",PI[playerid][pMusic]); format(src,sizeof(src),"pistol='%i',",PI[playerid][pGunSkill][6]); strcat(query,src,sizeof(query)); PI[playerid][pCash] PI[playerid][pCash] strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); = strcat(query,src,sizeof(query)); format(src,sizeof(src),"cY1='%f',",PI[playerid][cY][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"exp=%d,",PI[playerid][pExp]); format(src,sizeof(src),"ak47='%i',",PI[playerid][pGunSkill][4]); format(src,sizeof(src),"married=%d,",PI[playerid][pMarried]); format(src,sizeof(src),"cPaintjob='%i',",PI[playerid][cPaintjob][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"skin2='%i',",PI[playerid][pSkin][1]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); PI[playerid][pBank] format(src,sizeof(src),"wantedreason='%s',",PI[playerid][pWantedReason]); return format(src,sizeof(src),"wantedtime=%d,",PI[playerid][pWantedTime]); format(src,sizeof(src),"veh_number1='%s',",PI[playerid][pNumberVehicle1]); strcat(query,src,sizeof(query)); IsPlayerConnected(playerid) format(src,sizeof(src),"wantedwho='%s',",PI[playerid][pWantedWho]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cFuel1='%i',",PI[playerid][cFuel][1]); %i",PI[playerid][pLic][0],PI[playerid][pLic][1],PI[playerid][pLic][2],PI[playerid][pLic][3]); mysql_tquery(dbHandle, == || strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); if(PI[playerid][pBank] format(src,sizeof(src),"tday=%d,",PI[playerid][pTimeDay]); strcat(query,src,sizeof(query)); 1; format(src,sizeof(src),"wanted=%d,",PI[playerid][pWanted]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cLock1='%i',",PI[playerid][cLock][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"fstyle='%i',",PI[playerid][pFightStyle]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cA='%f',",PI[playerid][cA]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"city='%i',",PI[playerid][pCity]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"model=%d,",PI[playerid][pModel]); format(src,sizeof(src),"cZ='%f',",PI[playerid][cZ]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"warn=%d,",PI[playerid][pWarn]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"charity='%i',",PI[playerid][pCharity]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"zakon='%i',",PI[playerid][pZakon]); format(src,sizeof(src),"mute=%d,",PI[playerid][pMuted]); %i",PI[playerid][pRepcar][0],PI[playerid][pRepcar][1]); format(src,sizeof(src),"phnumber2='%i',",PhoneNumbers[playerid][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"bed='%i',",PI[playerid][pBed]); format(src,sizeof(src),"bank=%d,",PI[playerid][pBank]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"mp5='%i',",PI[playerid][pGunSkill][3]); format(src,sizeof(src),"gunamount=%d,",PI[playerid][pGunAmount]); format(src,sizeof(src),"spawnchange='%i',",PI[playerid][pSpawnChange]); strcat(query,src,sizeof(query)); PI[playerid][pBank] format(src,sizeof(src),"cVehcom='%s',",PI[playerid][cVehcom][0]); format(src,sizeof(src),"repcar='%s',",PI[playerid][pRepcars]); format(src,sizeof(src),"pick=%d,",PI[playerid][pPick]); format(src,sizeof(src),"memberskin=%d,",PI[playerid][pMemberSkin]); = format(src,sizeof(src),"cColor2='%i',",PI[playerid][cColor][1]); strcat(query,src,sizeof(query)); format(query,sizeof(query),"UPDATE format(src,sizeof(src),"shotgun='%i',",PI[playerid][pGunSkill][2]); format(src,sizeof(src),"phnumber4='%i',",PhoneNumbers[playerid][3]); format(src,sizeof(src),"ip='%s',",PI[playerid][pIP]); format(src,sizeof(src),"lic='%s'",PI[playerid][pLics]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"ciggare='%i',",PI[playerid][pCiggare]); format(src,sizeof(src),"admin=%d,",PI[playerid][pAdmin]); format(src,sizeof(src),"cX='%f',",PI[playerid][cX]); 0; strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); %i",PI[playerid][pImprove][0],PI[playerid][pImprove][1],PI[playerid][pImprove][2],PI[playerid][pImprove][3]); format(src,sizeof(src),"balon3='%d',",PI[playerid][pBalon][2]); LIMIT strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber7='%i',",PhoneNumbers[playerid][6]); SET < strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); 1",GetName(playerid)); %i, strcat(query,src,sizeof(query)); < strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cModel='%i',",PI[playerid][cModel][0]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon6='%d',",PI[playerid][pBalon][5]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"news=%d,",PI[playerid][pNews]); format(src,sizeof(src)," format(src,sizeof(src),"jailtime=%d,",PI[playerid][pJailTime]); 0) format(src,sizeof(src),"sdpistol='%i',",PI[playerid][pGunSkill][0]); } format(src,sizeof(src),"sprunk='%i',",PI[playerid][pSprunk]); format(src,sizeof(src),"skin1='%i',",PI[playerid][pSkin][0]); name='%s' strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); src[256]; strcat(query,src,sizeof(query)); format(src,sizeof(src),"time='%i',",PI[playerid][pTime]); strcat(query,src,sizeof(query)); format(PI[playerid][pLics],16,"%i, strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon1='%d',",PI[playerid][pBalon][0]); format(src,sizeof(src),"mask='%i',",PI[playerid][pMask]); format(src,sizeof(src),"securitycode='%i',",PI[playerid][pSecurityCode]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon7='%d',",PI[playerid][pBalon][6]); 0) format(src,sizeof(src),"cLock='%i',",PI[playerid][cLock][0]); format(src,sizeof(src),"phnumber6='%i',",PhoneNumbers[playerid][5]); format(src,sizeof(src),"jail=%d,",PI[playerid][pJail]); format(src,sizeof(src),"age=%d,",PI[playerid][pAge]); format(src,sizeof(src),"cFuel='%i',",PI[playerid][cFuel][0]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"sex=%d,",PI[playerid][pSex]); strcat(query,src,sizeof(query)); > format(src,sizeof(src),"phonebalance='%i',",PI[playerid][pPhoneBalance]); format(src,sizeof(src),"totalcredits='%i',",PI[playerid][pTotalCredits]); format(src,sizeof(src),"balon5='%d',",PI[playerid][pBalon][4]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"member=%d,",PI[playerid][pMember]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon4='%d',",PI[playerid][pBalon][3]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"credits='%i',",PI[playerid][pCredits]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"Voennik='%i',",PI[playerid][pVoennik]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"balon2='%d',",PI[playerid][pBalon][1]); format(src,sizeof(src),"cColor1='%i',",PI[playerid][cColor][0]); format(src,sizeof(src),"cPaintjob1='%i',",PI[playerid][cPaintjob][1]); stock strcat(query,src,sizeof(query)); format(src,sizeof(src),"fishki='%i',",PI[playerid][pFishki]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phonenumber='%i',",PI[playerid][pPhoneNumber]); format(src,sizeof(src),"cA1='%f',",PI[playerid][cA][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"level=%d,",PI[playerid][pLevel]); format(src,sizeof(src),"patron=%d,",PI[playerid][pPatron]); strcat(query,src,sizeof(query)); false format(src,sizeof(src),"viptime='%i',",PI[playerid][pVipTime]); format(src,sizeof(src),"truckskill='%i',",PI[playerid][pTruckSkill]); format(src,sizeof(src),"cClass='%i',",PI[playerid][cClass][0]); format(src,sizeof(src),"online='%i',",PI[playerid][pOnline]); || format(src,sizeof(src),"leader=%d,",PI[playerid][pLeader]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber8='%i',",PhoneNumbers[playerid][7]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"templeader=%d,",PI[playerid][pTempLeader]); format(src,sizeof(src),"sportexp='%i',",PI[playerid][pSportExp]); format(src,sizeof(src),"microuzi='%i',",PI[playerid][pGunSkill][7]); format(src,sizeof(src),"veh_number='%s',",PI[playerid][pNumberVehicle]); format(src,sizeof(src),"cClass1='%i',",PI[playerid][cClass][1]); strcat(query,src,sizeof(query)); if(PlayerLogged[playerid] strcat(query,src,sizeof(query)); format(src,sizeof(src),"cX1='%f',",PI[playerid][cX][1]); 100000000 format(src,sizeof(src),"thour=%d,",PI[playerid][pTimeHour]); format(src,sizeof(src),"datavhod='%s',",date("%dd.%mm.%yyyy",gettime())); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_1='%i',",PI[playerid][cColor1][0]); format(src,sizeof(src),"cModel1='%i',",PI[playerid][cModel][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cZ1='%f',",PI[playerid][cZ][1]); strcat(query,src,sizeof(query)); format(src,sizeof(src),"cColor_2='%i',",PI[playerid][cColor1][1]); format(src,sizeof(src),"phnumber5='%i',",PhoneNumbers[playerid][4]); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query)); format(src,sizeof(src),"checktime=%d,",PI[playerid][pCheckTime]); format(src,sizeof(src),"heal='%f',",PI[playerid][pHeal]); strcat(query,src,sizeof(query)); new "); strcat(query,src,sizeof(query)); format(src,sizeof(src),"phnumber1='%i',",PhoneNumbers[playerid][0]); format(src,sizeof(src),"healths='%f',",PI[playerid][pHealthS]); format(src,sizeof(src),"cCost='%i',",PI[playerid][cCost][0]); > strcat(query,src,sizeof(query)); strcat(query,src,sizeof(query));
 
0, != } = }[/CODE] 0) это VehInfos[vehicleid][vLeftBlink] DestroyObject(Blink[vehicleid][2]); AddVehicleComponent(vehicleid,PI[cVehcoms][13]); 0, PI[cX][1],PI[cY][1],PI[cZ][1],PI[cA][1], 0) if(PI[cVehcoms][7] 0) 0) PI[cVehcoms][12]); != != 462,510,509,481: if(PI[cVehcoms1][4] Engine[vehicleid] 0) lastveh) 0) ChangeVehiclePaintjob(vehicleid, new } if(PI[cVehcoms1][11] } кхм... PI[cVehcoms1][6]); { != if(vehicleid != 0.1); 0, SetVehicleParamsEx(vehicleid, if(PI[PlayerCarID][0] 0xFFFFFFFF, PI[cPaintjob]); Lights[vehicleid] false, != DestroyVehicle(PI[PlayerCarID][1]); PI[cColor1][1], { AddVehicleComponent(vehicleid, = { lastveh) DestroyObject(Blink[vehicleid][0]); 0) 0) if(PI[cVehcoms][3] 0) if(PI[cVehcoms1][0] 0) PI[cVehcoms1][7]); if(!IsVehicleOccupied(i)) false, 3) } = format(PI[pNumberVehicle],64,"[ != Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], PI[cVehcoms1][1]); AddVehicleComponent(vehicleid, OnVehicleSpawn(vehicleid) PI[cX][0],PI[cY][0],PI[cZ][0],PI[cA][0], if(PI[cVehcoms][2] НОМЕРОВ PI[cVehcoms1][12]); PI[cVehcoms][1]); AddVehicleComponent(vehicleid, if(PI[cPaintjob][1] } PI[cVehcoms1][3]); PI[cVehcoms1][11]); foreach(new 0) if(PI[cVehcoms1][1] != = if(PI[cVehcoms1][6] 0) 0); AddVehicleComponent(vehicleid, != false, if(PI[cVehcoms1][9] vehicleid) 0; 999; AddVehicleComponent(vehicleid, PI[cVehcoms1][2]); if(PI[cVehcoms1][5] PI[cVehcoms][3]); AddVehicleComponent(vehicleid, public if(PI[cVehcoms][11] if(strcmp(PI[pNumberVehicle],"None",true,64) if(PI[cVehcoms1][10] PI[PlayerCarID][0] Fuel[vehicleid] 0xFFFFFFFF, { { AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, 0) != } 0, != INVALID_VEHICLE_ID) if(PI[cVehcoms][12] { PI[PlayerCarID][0], VehicleLabel[PI[PlayerCarID][0]] = Kirill_Morvol, { AddVehicleComponent(vehicleid,PI[cVehcoms1][13]); попробуйте БЕЗ VehInfos[vehicleid][vRightBlink] 0) DestroyObject(Blink[vehicleid][1]); != if(PI[cVehcoms][5] != = DeletePVar(i,"blink_on"); 10.0, false); PI[PlayerCarID][0], 0) != DestroyObject(Blink[vehicleid][3]); Attach3DTextLabelToVehicle(VehicleLabel[PI[PlayerCarID][0]], { != AddVehicleComponent(vehicleid, с if(PI[cVehcoms1][7] } if(PI[cVehcoms][0] 0) = 50; 0) i: != 0, != if(PI[cVehcoms1][13] AddVehicleComponent(vehicleid, if(PI[cVehcoms][9] 0) ]"); на 0) } 0); 90000); PI[PlayerCarID][0] AddVehicleComponent(vehicleid, PI[cVehcoms1][9]); PI[cVehcoms][6]); AddVehicleComponent(vehicleid, AddVehicleComponent(vehicleid, 0, AddVehicleComponent(vehicleid, != AddVehicleComponent(vehicleid, Fuel[vehicleid] INVALID_VEHICLE_ID) { = AddVehicleComponent(vehicleid, Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][1]]); = 0, Тогда if(PI[cVehcoms1][2] != AddVehicleComponent(vehicleid, Здесь 0) PI[cVehcoms][2]); if(PI[cVehcoms][8] PI[cColor1][0], } else == 0; != PI[cVehcoms1][10]); нормально PI[cVehcoms1][4]); { if(!IsVehicleOccupied(i)) 0) Create3DTextLabel(totalstring, = PI[cVehcoms1][8]); 0) if(PI[PlayerCarID][1] if(PI[cVehcoms][1] == CreateVehicle(PI[cModel][1], if(PI[PlayerCarID][0] != 90000); AddVehicleComponent(vehicleid, PI[cVehcoms][5]); != = AddVehicleComponent(vehicleid, if(PI[cVehcoms1][8] PI[cVehcoms][0]); PI[cVehcoms][7]); все if(PI[cVehcoms][6] { 0) 0, PI[cVehcoms][10]); != 0) OnVehicleSpawn AddVehicleComponent(vehicleid, < заменить: PI[cColor][0], Delete3DTextLabel(VehicleLabel[PI[PlayerCarID][0]]); if(PI[cVehcoms1][3] case false, != != false; false, 0) вроде 0) PI[cColor][1], 0) ChangeVehiclePaintjob(vehicleid, PI[cVehcoms][4]); PI[cVehcoms1][0]); != totalstring[512]; KillTimer(BlinkTimer); >= PI[cVehcoms][9]); != PI[cVehcoms][11]); PI[PlayerCarID][1] VehicleLabel[PI[PlayerCarID][0]] != DestroyVehicle(PI[PlayerCarID][0]); AddVehicleComponent(vehicleid, PI[PlayerCarID][1] switch(GetVehicleModel(vehicleid)) if(PI[cPaintjob][0] != } 0) AddVehicleComponent(vehicleid, 3) } { обновлением. PI[cVehcoms][8]); INVALID_VEHICLE_ID; INVALID_VEHICLE_ID; format(totalstring,220,"%s",PI[pNumberVehicle]); != Player) AddVehicleComponent(vehicleid, PI[cVehcoms1][5]); 0) if(vehicleid != PI[cPaintjob]); Create3DTextLabel(PI[pNumberVehicle], false, != 0, = AddVehicleComponent(vehicleid, if(PI[cVehcoms][4] AddVehicleComponent(vehicleid, if(PI[cVehcoms][10] AddVehicleComponent(vehicleid, if(PI[cVehcoms][13]
C++:
 0.1); CreateVehicle(PI[i][cModel][0], vehicleid) if(PI[i][PlayerCarID][0] 10.0, != if(PI[i][cVehcoms1][12] 0,
 
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