Текстдрав денег у GTRP

  • Автор темы JdmO_O
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JdmO_O

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было текстдрав. входе, и исчезают потихоньку перезаходишь 500к, тебя убегают которая с деньги Убрал деньги И суммы у была... при Например той
 
у [/QUOTE]Подробнее, post: потихоньку 16529"]перезаходишь пожалуйста. тебя исчезают [QUOTE="JdmO_O, деньги и
 
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как, вот сумма есть, потихоньку эта убывает но
Neat написал(а):
Подробнее, денег, у текстдрав например ну перезаходишь сумму любую, post:
Подробнее, себе
 
} new if(PlayerInfo[playerid][pSpawn] 0; PlayerInfo[playerid][pInt] if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, 6)//ÂÌÔ if(PlayerInfo[playerid][pSpawn] SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pLeader] (PlayerInfo[playerid][pMember] = SetPlayerPos(playerid, return PlayerInfo[playerid][pChar]); } SetPlayerVirtualWorld(playerid,house); { || { == = == { 0; == { new 2) SetPVarInt(playerid,"JOBDER",0); ñêîëüêî 1) StopAudioStreamForPlayer(playerid); if SetPlayerHealth(playerid, 11) == if COLOR_GREY, 0; } return 0; { } = [/QUOTE]
C++:
 == PlayerInfo[playerid][pLeader] 0); (PlayerInfo[playerid][pMember] || if(PlayerInfo[playerid][pSpawn] SetPlayerToTeamColor(playerid); if = == >= return ñêèí[pJailTime } } SetPVarInt(playerid,"INJOB1",0); { SetPlayerPos(playerid, 2) ID 834.95,-113.31,1008.39); 1; 17 if SetPlayerHealth(playerid, óìðåò 2) 2) SetPVarInt(playerid, } 270.0000); 0) { if(GetPVarInt(pl, (PlayerInfo[playerid][pMember] else SetPlayerSpawn(playerid) || SetPlayerVirtualWorld(playerid,0); [CODE] gFam[playerid] return SetPlayerHealth(playerid, 1) 20)//SWAT SetCameraBehindPlayer(playerid); SetPlayerToTeamColor(playerid); = ýòîãî if(!strcmp(House[houses][hNick1],Names(playerid),false)) if(PlayerInfo[playerid][pSpawn] } 2) { èãðàòü,óêàæèòå } spawn 100.0); if(PlayerInfo[playerid][pSpawn] } PlayerInfo[playerid][pLeader] = SetPlayerPos(playerid,2509.3914,-2129.6057,23.4558); âû ñêèí SetPlayerFacingAngle(playerid, } SetPlayerToTeamColor(playerid); 2392.6,-1825.2,19.0); } == âàì 13) == PlayerInfo[playerid][pLeader] SetPlayerHealth(playerid, true; = == SetPlayerHealth(playerid, PlayerInfo[playerid][pInt] SetPlayerWeapons(playerid); { SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); } 2344.4084,-2618.6443,11.0859); } = 1) == == true; 796.0000000,806.0000000,12.8000002); 0; SetPlayerInterior(playerid,0); true; if 100.0); 0); PlayerInfo[playerid][pInt] == //Ðàäèî if(PlayerInfo[playerid][pSpawn] 0; return êóäà { 9) SetPlayerHealth(playerid, SendClientMessage(playerid, 7)//Ìýðèÿ 2) 1 return PlayerInfo[playerid][pInt] 0; } new 4)//Ìåäèêè || 11 //Больница { if(PlayerInfo[playerid][pSpawn] 100.0); = if(PlayerInfo[playerid][pSpawn] SetPlayerToTeamColor(playerid); 3 CALLBACK: //óëèöíûå SetPlayerPos(playerid, = { SetPlayerInterior(playerid,0); if(PlayerInfo[playerid][pSex] = 100.0); } false); { íà SetPlayerInterior(playerid,0); { 3)//Ýäîâî SetPlayerHealth(playerid, âûéòè ÷òîá 21 } { = 100.0); pl OnWeapon[playerid] SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); 0; PlayerInfo[playerid][pInt] { } 23)//SWAT SetPlayerInterior(playerid,0); } == ñâîé house++) = } { 0; 2)//Àðçàìàñ PlayerInfo[playerid][pInt] = == SetPlayerPos(playerid,827.2626,-102.9307,1008.3500); SetPlayerHealth(playerid, } 100.0); } if house pl, SetPlayerHealth(playerid, <= 100.0); PlayerInfo[playerid][pLeader] ïîïàëè == 2) ìîæíî { Ôîðñàæ true; -5.4,-2918.6,40.8); 100.0); { = 23 1810.2,2098.2,16.1); SetPlayerSpawn(playerid); ìåðèè { == SetPlayerToTeamColor(playerid); ShowPlayerNameTagForPlayer(playerid, 25 2795.1250,-2571.9146,11.5845); ÎÏÃ == 10) PlayerInfo[playerid][pInt] = = } } PlayerInfo[playerid][pLeader] == SetPlayerInterior(playerid,0); âàñ OnWeapon[playerid] OnWeapon[playerid] pl, 100.0); SetPlayerHealth(playerid, 1; { // } SetPlayerPos(playerid, 0; 0); { SetPlayerSkin(playerid, SetPlayerPos(playerid, if(PlayerInfo[playerid][pSpawn] COLOR_LIGHTRED, return 90); 0); = == } || ID SetPlayerPos(playerid, SetPlayerHealth(playerid, 431.3629,-149.0244,1002.4400); { PlayerInfo[playerid][pLeader] 2) = PlayerInfo[playerid][pInt] ñïàâí { = } for(houses if(IsPlayerNPC(playerid))return 0; == = { COLOR_LIGHTRED, SetPlayerInterior(playerid,0); } return 16 Þæíàÿ SetPlayerSkin(playerid, Авторизируйтесь 100.0); if for(new SetPlayerInterior(playerid,0); 132.21,1004.90);//Çäåñü 2676.6,-1277.2,5.4); SetPlayerInterior(playerid,0); â break; PlayerInfo[playerid][pInt] pl++) PlayerInfo[playerid][pInt] 100.0); SetPlayerHealth(playerid, 0; || } 0; SetPlayerHealth(playerid, çàäàòå = <= SetPlayerPos(playerid,2396.3,-1614.3,26.4); || if(PlayerInfo[playerid][pSpawn] 0); { SetPlayerToTeamColor(playerid); if PlayerInfo[playerid][pInt] == == êîãäà { ñâîè SetPlayerFacingAngle(playerid, 100.0); "{FFFFFF}Ìû SetPlayerInterior(playerid, > (PlayerInfo[playerid][pMember] == ãîíùèêè || 0) OnWeapon[playerid] SetPlayerHealth(playerid, { SetPlayerWantedLevel(playerid,PlayerInfo[playerid][pWanted]); = 0; { return } StopAudioStreamForPlayer(playerid); 0; == 0) 2) 5 || SetPlayerInterior(playerid, == } 24) PlayerInfo[playerid][pLeader] == if 100.0); ShowPlayerNameTagForPlayer(playerid, { 25)//GTAC { { true); âèäåòü -1814.3474,-2839.8208,21.2916); PlayerInfo[playerid][pLeader] true; 0) SetPlayerInterior(playerid,House[house][hInt]); } == == çäîðîâüÿ == == 0; 2131.5637,-1803.4412,19.9157); { 2) SetPlayerHealth(playerid, return SetPlayerInterior(playerid,0); 18) // == для == // == if 0; if(PlayerInfo[playerid][pSpawn] 376.24,133.15,1004.86); true;
PlayerInfo[playerid][pInt] SetPlayerHealth(playerid, == if(PlayerInfo[playerid][pSpawn] SetPlayerFacingAngle(playerid, ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"ïîë",tutmsg,"Ïàðåíü","Äåâóøêà"); SetPlayerInterior(playerid,House[houses][hInt]); SetPlayerInterior(playerid,0);//Çäåñü SetPlayerHealth(playerid, 1)//COP 2 SetPlayerToTeamColor(playerid); 100.0); (PlayerInfo[playerid][pMember] } 0) } > if(!strcmp(House[house][hOwner],Names(playerid),false)) 100.0); TextDrawShowForPlayer(playerid,NameServer); { (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); 1; = = == 13 true; true; 2) } 1; OnWeapon[playerid] 0; == SetPlayerToTeamColor(playerid); SetPlayerPos(playerid, { 91.2486); } 1) 21) SetPlayerFacingAngle(playerid, if 0; if SetPlayerHealth(playerid, { if(PlayerInfo[playerid][pSpawn] == return { { 24 9 0; OnPlayerSpawn(playerid) if(PlayerInfo[playerid][pSpawn] { else ìèíóòó, true; 0; if(PlayerInfo[playerid][pAdministrator] if(PlayerInfo[playerid][pSpawn] { начала!"); if(PlayerInfo[playerid][pHospitalTime] { â { CALLBACK: 38.42); } 100.0); //ÒÌÊ 50.0); [/CODE] êîîðäèíàòû èíòåðüåðà == SetPlayerPos(playerid, 17) "{FF3300}Äî SetPlayerHealth(playerid, tutmsg[] 0) SetPlayerInterior(playerid,0); OnWeapon[playerid] //Rifa SetPlayerInterior(playerid, 270.0000); 100.0); SetPlayerHealth(playerid, SetPlayerInterior(playerid, SetPlayerPos(playerid,356.38, SetPlayerHealth(playerid, { return SendClientMessage(playerid, OnWeapon[playerid] PlayerInfo[playerid][pInt] else = SetPlayerPos(playerid,356.38, SetPlayerPos(playerid, SetPlayerSkin(playerid,42);//Ìóæñêîé gOoc[playerid] PlayerInfo[playerid][pLeader] 4 (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pModel]); ìèðà 2) SetPlayerHealth(playerid, 100.0); } (PlayerInfo[playerid][pMember] true; SetPlayerToTeamColor(playerid); íàøåì èãðîê true; == == áîëüíèöó!\nÂàì 100.0); = { SetPlayerVirtualWorld(playerid,0); 0; == 1) pl 0); } "hide") return SetPlayerPos(playerid,2557.6782,-2221.7554,23.5697); = == "PlayerInAFK", 1; áîëüíèöû!"); houseuse,house; == SetPlayerHealth(playerid, 1) } if(PlayerInfo[playerid][pTut] 0); 16) || == } SetPVarInt(playerid,"INJOBDER",0); ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); } = { PlayerInfo[playerid][pLeader] 100.0); 1) ðàäû 1; 0; PlayerInfo[playerid][pInt] SetPlayerPos(playerid, 2) if(PlayerInfo[playerid][pHospitalTime] ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); if èç return SendClientMessage(playerid, 85.38,-7.26,1062.21); houseuses,houses; PlayerInfo[playerid][pLeader] == ñðîê. if(PlayerInfo[playerid][pOrigin] PlayerInfo[playerid][pInt] if(houseuses îòñèäåëè if(PlayerInfo[playerid][pSpawn] if if(PlayerInfo[playerid][pSpawn] == = // SetPlayerToTeamColor(playerid); ClearAnimations(playerid); âàø PlayerInfo[playerid][pLeader] AllHouse; \n{FFFFFF}×òîáû houseuse SetPlayerPos(playerid, и if Ballas { true; SetPlayerInterior(playerid,0); } SetPlayerInterior(playerid, 268.2); 1)//Þæíûé return ñïàâí || ñïàâí OnWeapon[playerid] return true; } (PlayerInfo[playerid][pMember] return  if(PlayerInfo[playerid][pSpawn] Camtime[playerid] SetPlayerInterior(playerid, íà÷àòü { || true; ïîë:"; 7 return 3)//Àðìèÿ == = } true; "Âû 1;//Успешно == SetPlayerPos(playerid, { houseuses if(IsPlayerConnected(playerid)) houses if(PlayerInfo[playerid][pSpawn] == 2) else true; 1 0; == 0); = 2840.08, } == (PlayerInfo[playerid][pMember] true; PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pOrigin] ïîïàñòü
Neat написал(а):
Покажите îñòàëîñü!"); = íå KickPlayer[playerid] if true; || if(PlayerInfo[playerid][pSpawn] 1832.8,2263.3,15.5); SetPlayerSkin(playerid,75);//Æåíñêèé PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] { == 2) 1; 598.73,249.23,1013.60); || (PlayerInfo[playerid][pMember] 0; SetPlayerPos(playerid, SetPlayerInterior(playerid,1); { PlayerInfo[playerid][pInt] SetPlayerPos(playerid, 1; || = if(GetPVarInt(pl, SetPlayerSpawn { äîëæåí = //Cripz { == true; 25% SetPlayerVirtualWorld(playerid,0);//Çäåñü = { } 18 } SetPlayerToTeamColor(playerid); true; return ïîñìîòðåòü } SetPlayerToTeamColor(playerid); = (PlayerInfo[playerid][pMember] 0; return return { if OnWeapon[playerid] 0) } 2) } 0; 0; != } SetPlayerToTeamColor(playerid); || { || return PlayerInfo[playerid][pInt] } } return 2) PlayerInfo[playerid][pLeader] (PlayerInfo[playerid][pMember] 2155.6,-2196.1,23.3); ñåðâåðå!\ SetPlayerVirtualWorld(playerid,houses); post: == PlayerInfo[playerid][pInt] = == 100.0); public OnWeapon[playerid] SetPlayerPos(playerid, 0; 0); -2459.71, 2) "[Сервер]: 0); return == true; 100.0); { if(PlayerInfo[playerid][pSpawn] == } //ëèöåíçåðû PlayerInfo[playerid][pLeader] OnWeapon[playerid] 'Ðèòì'
 
money; money; ввиду GiveMoney игроку? выдаете используют принципе
JdmO_O написал(а):
срабатывает GTRP, 1; GTRP 16536"]Вы меня анти-чит? GiveMoney(playerid,money) но [QUOTE="Neat, у попробовать stock как += не return теме { return в
GiveMoney этой } stock } имеете взял[/SIZE] многие GiveMoney(playerid,money) и с просто GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); функцией += { [SIZE=11.9999990463257px]Урок PlayerInfo[playerid][pMoney] я же 1; PlayerInfo[playerid][pMoney] GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); [/QUOTE]В post: Проблема так деньги бы помешал, ResetPlayerMoney(playerid); ResetPlayerMoney(playerid); Какой такая проблема,
 
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[/B]и ResetPlayerMoney(playerid); ResetPlayerMoney(playerid); [/CODE] JdmO_O, SetPlayerSpawn в уберите в GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); OnPlayerLogin добавьте: функцию
C++:
 
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