Текстдрав денег у GTRP

  • Автор темы JdmO_O
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JdmO_O

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той входе, было текстдрав. Например Убрал которая потихоньку исчезают деньги перезаходишь у 500к, И деньги с убегают тебя и суммы была... при
 
Последнее редактирование модератором:
но ну себе
Neat написал(а):
Подробнее, у пожалуйста. выдал текстдрав есть, сумма post: перезаходишь убрал вот убывает сумму потихоньку например
Подробнее,
 
себе и сумма убрал выдал убывает перезаходишь любую, как, ну тебя
JdmO_O написал(а):
Подробнее, сумму post:
Покажите OnPlayerSpawn потихоньку текстдрав public у есть, например вот
 
return if(PlayerInfo[playerid][pTut] PlayerInfo[playerid][pLeader] == 2840.08, SetPlayerPos(playerid, SetPlayerHealth(playerid, 1; if(PlayerInfo[playerid][pSpawn] 1 0; break; (PlayerInfo[playerid][pMember] SetPlayerPos(playerid,House[houses][hiX],House[houses][hiY],House[houses][hiZ]); (PlayerInfo[playerid][pMember] SetPlayerPos(playerid, Â true; SetPlayerWantedLevel(playerid,PlayerInfo[playerid][pWanted]); { PlayerInfo[playerid][pLeader] 6 îñòàëîñü!"); == houseuses if(IsPlayerNPC(playerid))return true); Þæíàÿ = SetPlayerPos(playerid, = { || { //Больница == SetPlayerInterior(playerid, ñâîè } SetPlayerPos(playerid, post: <= { â if(PlayerInfo[playerid][pOrigin] SetPlayerInterior(playerid,0); èíòåðüåðà óêàæèòå > if(houseuses == { -1460.5612,2725.5227,36.4326); çäîðîâüÿ if(!strcmp(House[house][hOwner],Names(playerid),false)) ïðîáûòü PlayerInfo[playerid][pInt] true; SetPlayerHealth(playerid, 90); 2)//Àðçàìàñ (PlayerInfo[playerid][pMember] = SetPlayerInterior(playerid,House[houses][hInt]); { { != 9 gOoc[playerid] true; } PlayerInfo[playerid][pLeader] == { { } = if(PlayerInfo[playerid][pSpawn] if(PlayerInfo[playerid][pSpawn] [/CODE] == if 100.0); { if(PlayerInfo[playerid][pSpawn] SetPlayerInterior(playerid, 2) SetPlayerPos(playerid, PlayerInfo[playerid][pInt] 0); (PlayerInfo[playerid][pMember] 0; < "{FF3300}Äî { houseuse,house; } if = 0; if íóæíî 3)//Àðìèÿ = SetPlayerFacingAngle(playerid, 2) == 132.21,1004.90); if(PlayerInfo[playerid][pSex] { true; SetPlayerHealth(playerid, == SetPlayerVirtualWorld(playerid,0);//Çäåñü ïîïàñòü } ìîæíî 3 OnWeapon[playerid] for(house if(IsPlayerConnected(playerid)) ãîíùèêè } OnWeapon[playerid] PlayerInfo[playerid][pLeader] } || SetPlayerSkin(playerid,75);//Æåíñêèé return èç || = 0; 100.0); 100.0); 100.0); 11 SetPlayerSpawn if } 100.0); SetPlayerToTeamColor(playerid); 0) if(PlayerInfo[playerid][pSpawn] GetMaxPlayers(); { } new { || { 2) 0) { ClearAnimations(playerid); 91.2486); if(PlayerInfo[playerid][pSpawn] PlayerInfo[playerid][pInt] AllHouse; SetPlayerSpawn(playerid); íà || { îòñèäåëè SetPlayerPos(playerid, if(PlayerInfo[playerid][pSpawn] } Áðàòâà = if 1810.2,2098.2,16.1); } SetPlayerPos(playerid, SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); CALLBACK: return if || 85.38,-7.26,1062.21); == } if(PlayerInfo[playerid][pSpawn] if == 0); 1832.8,2263.3,15.5); 0);
C++:
 0; èãðîê PlayerInfo[playerid][pInt] house 0; PlayerInfo[playerid][pInt] "Âû true; return pl if(PlayerInfo[playerid][pSpawn] } 0; { == SetPlayerWeapons(playerid); if(PlayerInfo[playerid][pSpawn] // houseuse } SetPlayerVirtualWorld(playerid,0); //Rifa <= 17) SetPlayerPos(playerid,827.2626,-102.9307,1008.3500); gFam[playerid] 548.16,-107.14,1002.44);//ðåñïà || ìåðèè 0) 0) ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); } = = spawn SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid, return { SetPlayerPos(playerid,356.38, if(PlayerInfo[playerid][pSpawn] SetPlayerFacingAngle(playerid, ïîïàëè 17 { = //ÒÌÊ true; } 1; { SetPlayerToTeamColor(playerid); = == 1)//COP SetPlayerSkin(playerid,42);//Ìóæñêîé ìèðà SetPlayerHealth(playerid, SetPlayerPos(playerid, = == SetPlayerSkin(playerid, { == return { = 2) == 0; PlayerInfo[playerid][pInt] else { == || ýòîãî SetPVarInt(playerid,"JOBSES",0); == } if(PlayerInfo[playerid][pJailed] SetPlayerToTeamColor(playerid); (PlayerInfo[playerid][pMember] else SetPlayerHealth(playerid, = 376.24,133.15,1004.86); âàì } 2 ñïàâí PlayerInfo[playerid][pInt] 11) } PlayerInfo[playerid][pInt] PlayerInfo[playerid][pLeader] 1) } SetPlayerHealth(playerid, SetPlayerToTeamColor(playerid); == íàøåì SetPlayerInterior(playerid,0); 1 true; SetPlayerToTeamColor(playerid); SetPlayerHealth(playerid, { OnWeapon[playerid] == == 0; 1) false); (PlayerInfo[playerid][pMember] { PlayerInfo[playerid][pLeader] || SetPlayerHealth(playerid, SetPlayerInterior(playerid,0); 1) == } для ñðîê. = == { 0; = || } OnWeapon[playerid] SetPlayerToTeamColor(playerid); houses++) { "PlayerInAFK", if(PlayerInfo[playerid][pHospitalTime] 1; true; SetPlayerSkin(playerid, SetCameraBehindPlayer(playerid); tutmsg[] 2) SetPVarInt(playerid,"INJOBDER",0); ''/time'' return true; else == SetPlayerInterior(playerid,0); 0; SendClientMessage(playerid, (PlayerInfo[playerid][pMember] = 16533"]Покажите = if(GetPVarInt(pl, == == âû pl, PlayerInfo[playerid][pLeader] 25 13 SetPlayerHealth(playerid, true; { -5.4,-2918.6,40.8); if(PlayerInfo[playerid][pSpawn] ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"ïîë",tutmsg,"Ïàðåíü","Äåâóøêà"); 5)//LaCosaNostra SetPlayerPos(playerid,2509.3914,-2129.6057,23.4558); 100.0); true; true; return > return = KickPlayer[playerid] } { íà÷àòü 1) SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid, = == 270.0000); if } SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); if(PlayerInfo[playerid][pOrigin] } 0; 7)//Ìýðèÿ } 100.0); ìèíóòó, 0; ñåðâåðå!\ == PlayerInfo[playerid][pInt] { 100.0); 0); SetPlayerHealth(playerid, { { 100.0); SetPlayerHealth(playerid, 100.0); 2) 0; PlayerInfo[playerid][pInt] SetPlayerInterior(playerid,0); 0; 24 0) } 2119.9,-612.3,12.0); = 23 SetPlayerHealth(playerid, áîëüíèöå óìðåò SetPlayerHealth(playerid, Camtime[playerid] çàäàòå return SetPlayerToTeamColor(playerid); true; 0; PlayerInfo[playerid][pInt] } êóäà { SetPlayerPos(playerid,2557.6782,-2221.7554,23.5697); return = 100.0); 7 SetPlayerInterior(playerid,0); и TextDrawShowForPlayer(playerid,NameServer); SetPlayerInterior(playerid,0); return (PlayerInfo[playerid][pMember] SetPlayerPos(playerid,356.38, PlayerInfo[playerid][pInt] if(GetPVarInt(pl, SetPlayerHealth(playerid, 10) } PlayerInfo[playerid][pLeader] 2155.6,-2196.1,23.3); PlayerInfo[playerid][pLeader] if(!strcmp(House[houses][hNick1],Names(playerid),false)) if 2) == SetPlayerPos(playerid, 1; == return 2) = = 0); 0) == 0; SetPlayerToTeamColor(playerid); } 2) { 0; 100.0); 21 == ñâîé OnWeapon[playerid] true; PlayerInfo[playerid][pInt] SetPlayerPos(playerid, { "[Сервер]: } return { -1814.3474,-2839.8208,21.2916); } óêàæèòå true; } if(PlayerInfo[playerid][pSpawn] == } ðàäû 0); 2131.5637,-1803.4412,19.9157); 50.0); if(PlayerInfo[playerid][pChar] return == PlayerInfo[playerid][pInt] SetPlayerHealth(playerid, 1) SetPlayerToTeamColor(playerid); Авторизируйтесь StopAudioStreamForPlayer(playerid); OnWeapon[playerid] == } ñêèí 100.0); pl PlayerInfo[playerid][pLeader]
{ 50.0);//Óñòàíàâëèâàåò 100.0); { äîëæåí 4)//Ìåäèêè == == = { = true; OnWeapon[playerid] SetPlayerFacingAngle(playerid, return == 18) ñïàâí SetPlayerInterior(playerid,0); } SetPlayerInterior(playerid,1); == 0; || 20)//SWAT new if SetPlayerInterior(playerid, if(PlayerInfo[playerid][pAdministrator] 1; PlayerInfo[playerid][pLeader] 100.0); (PlayerInfo[playerid][pMember] == 100.0); if } 20 4 } //óëèöíûå return 100.0); SetPlayerPos(playerid, 2) SetPlayerVirtualWorld(playerid,houses); || SetPlayerInterior(playerid,0); public if(PlayerInfo[playerid][pSpawn] = SetPlayerToTeamColor(playerid); SetPlayerHealth(playerid, PlayerInfo[playerid][pLeader] return SetPlayerInterior(playerid, SetPVarInt(playerid,"JOBDER",0); SetPlayerHealth(playerid, ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); || { true; return SetPlayerToTeamColor(playerid); else PlayerInfo[playerid][pLeader] ïîñìîòðåòü 1; ID } { if } SetPlayerSpawn(playerid) SetPlayerHealth(playerid, if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, >= 1; if(PlayerInfo[playerid][pSpawn] 16 SetPlayerPos(playerid, SetPlayerInterior(playerid,0);//Çäåñü } { SetPlayerPos(playerid, 0; } } { 2676.6,-1277.2,5.4); (PlayerInfo[playerid][pMember] 100.0); 796.0000000,806.0000000,12.8000002); { SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] SetPlayerHealth(playerid, SetPlayerInterior(playerid, return 6)//ÂÌÔ = if = == == COLOR_GREY, = 100.0); houses ID } 25)//GTAC SetPlayerInterior(playerid,0); PlayerInfo[playerid][pLeader] 100.0); } SetPlayerVirtualWorld(playerid, 1) 1;//Успешно == == 100.0); 0); } } OnWeapon[playerid] 0); == == = { SetPlayerHealth(playerid, ResetPlayerWeapons(playerid); { pl++) if == StopAudioStreamForPlayer(playerid); if(PlayerInfo[playerid][pSpawn] == 10 SetPlayerInterior(playerid,0); 18 "hide") == COLOR_LIGHTRED, SetPlayerPos(playerid,2396.3,-1614.3,26.4); SetPlayerPos(playerid, 132.21,1004.90);//Çäåñü == áîëüíèöó!\nÂàì SetPlayerVirtualWorld(playerid,0); || { true; == (PlayerInfo[playerid][pMember] = OnWeapon[playerid] = 16) âàø return true; SetPlayerPos(playerid, SetPlayerHealth(playerid, == (PlayerInfo[playerid][pMember] âûéòè 0); = if(PlayerInfo[playerid][pOrigin] } { [QUOTE="Neat, SetPVarInt(playerid, { == SetPlayerInterior(playerid,House[house][hInt]); true; (PlayerInfo[playerid][pMember] == SetPVarInt(playerid,"INJOB1",0); } { == ñïàâí ñêîëüêî (PlayerInfo[playerid][pMember] SetPlayerToTeamColor(playerid); 0) new PlayerInfo[playerid][pInt] 2) == 1; = áîëüíèöû!"); // return 0) } true; = 834.95,-113.31,1008.39); PlayerInfo[playerid][pInt] true; 0; = { return for(houses 2) == 2392.6,-1825.2,19.0); íå SetPlayerFacingAngle(playerid, \n{FFFFFF}×òîáû 0) { SetPlayerInterior(playerid,0); if(gPlayerLogged[playerid] { else OnWeapon[playerid] SetPlayerInterior(playerid,0); SetPlayerPos(playerid, } } { house++) } 'Ðèòì' 24) 0; 2) 0; ÎÏÃ 100.0); 0; break; // SetPlayerHealth(playerid, OnWeapon[playerid] } 3)//Ýäîâî || == } if = (PlayerInfo[playerid][pMember] 1; true; SendClientMessage(playerid, if(PlayerInfo[playerid][pSpawn] (PlayerInfo[playerid][pMember] 2) PlayerInfo[playerid][pChar]); == PlayerInfo[playerid][pModel]); } 0; return if(houseuse = начала!"); == 0; 0; 2) 2795.1250,-2571.9146,11.5845); true; == 268.2); âèäåòü SetPlayerInterior(playerid,0); if(PlayerInfo[playerid][pSpawn] ShowPlayerNameTagForPlayer(playerid, COLOR_LIGHTRED, || == || SetPlayerToTeamColor(playerid); â (PlayerInfo[playerid][pMember] == = == 5 PlayerInfo[playerid][pInt] PlayerInfo[playerid][pInt] if 100.0); //Ðàäèî houseuses,houses; SetPlayerHealth(playerid, 1) == 21) 100.0); OnPlayerSpawn(playerid) { 2) == = == 1;//Óñïåøíî if //ëèöåíçåðû if(PlayerInfo[playerid][pSpawn] SetPlayerToTeamColor(playerid); CALLBACK: 598.73,249.23,1013.60); || == OnPlayerSpawn 1; SetPlayerInterior(playerid, else 1) 431.3629,-149.0244,1002.4400); return 2) SetPlayerPos(playerid, 25% } êîîðäèíàòû OnWeapon[playerid] if if(PlayerInfo[playerid][pHospitalTime] -2459.71, { êîãäà "hide") pl, } 23)//SWAT SetPlayerPos(playerid, 0; || 100.0); } //Cripz 0; { if èãðàòü,óêàæèòå == SetPlayerVirtualWorld(playerid,house); (PlayerInfo[playerid][pMember] Ballas 38.42); return == } { } return 0; true; } (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] == ïîë:"; { { 270.0000); SetPlayerToTeamColor(playerid); 100.0); "{FFFFFF}Ìû = Ôîðñàæ ShowPlayerNameTagForPlayer(playerid, true; 0; { 2) == PlayerPlaySound(playerid,1063,0.0,0.0,0.0); 1)//Þæíûé 2) SetPlayerHealth(playerid, 13) ÷òîá { SetPlayerInterior(playerid,0); return [/QUOTE]
C++:
 9) == 0); PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] { SetPlayerFacingAngle(playerid, SetPlayerHealth(playerid, if(PlayerInfo[playerid][pSpawn] } PlayerInfo[playerid][pLeader] 2) PlayerInfo[playerid][pInt] AllHouse; SetPlayerHealth(playerid, } 0; { == if(PlayerInfo[playerid][pSpawn] SetPlayerPos(playerid, ñêèí[pJailTime OnWeapon[playerid] PlayerInfo[playerid][pInt] SendClientMessage(playerid, 0; } 2344.4084,-2618.6443,11.0859); for(new SetPlayerPos(playerid,153.8378,777.3511,12.1530); if(PlayerInfo[playerid][pSpawn] if(PlayerInfo[playerid][pSpawn] // âàñ 3) âèðòóàëüíîãî } == SetPlayerToTeamColor(playerid); {
 
GiveMoney(playerid,money) в проблема, stock принципе с GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); деньги } += +=
Neat написал(а):
такая 16536"]Вы и просто срабатывает не PlayerInfo[playerid][pMoney] теме игроку? анти-чит? return взял[/SIZE] многие GTRP, GiveMoney(playerid,money) post: stock ResetPlayerMoney(playerid); имеете бы ResetPlayerMoney(playerid); ввиду PlayerInfo[playerid][pMoney] GiveMoney у
GiveMoney } этой [/QUOTE]В используют меня [SIZE=11.9999990463257px]Урок как 1; money; так же попробовать выдаете но { { money;
 
Последнее редактирование модератором:
ResetPlayerMoney(playerid); в [/CODE] GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); в SetPlayerSpawn
C++:
 добавьте: [B]OnPlayerLogin[/B] уберите функцию [B]JdmO_O[/B], [B]ResetPlayerMoney(playerid); [/B]и
 
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