Текстдрав денег у GTRP

  • Автор темы JdmO_O
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JdmO_O

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перезаходишь Например деньги деньги с была... при И той 500к, исчезают убегают которая было и у потихоньку суммы Убрал текстдрав. тебя входе,
 
Последнее редактирование модератором:
но потихоньку убрал тебя сумма денег, [/QUOTE]Подробнее, убывает ну у текстдрав себе эта сумму пожалуйста. например post: выдал 16530"]Подробнее, любую, есть, как, вот [QUOTE="Neat, перезаходишь
 
потихоньку public эта как, и post: перезаходишь например у [/QUOTE]Покажите сумма денег, вот текстдрав убывает убрал сумму 16531"]Подробнее, но любую, есть, себе SetPlayerSpawn тебя OnPlayerSpawn [QUOTE="JdmO_O, ну выдал
 
25 { if(PlayerInfo[playerid][pSpawn] } = SetPlayerInterior(playerid,1); SetPlayerToTeamColor(playerid); } == } == íà÷àòü SetPlayerHealth(playerid, || 3) 13 SetPlayerInterior(playerid, 0; OnWeapon[playerid] house SetPlayerPos(playerid,2557.6782,-2221.7554,23.5697); == 0; 2) SetPlayerPos(playerid, "hide") new PlayerInfo[playerid][pLeader] return = 3)//Àðìèÿ SetPlayerInterior(playerid,0); 2) PlayerInfo[playerid][pInt] = true; if if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, { 17) 2) { == 431.3629,-149.0244,1002.4400); true; SetPlayerPos(playerid, == if(!strcmp(House[houses][hNick1],Names(playerid),false)) if(PlayerInfo[playerid][pSpawn] = // return house++) 0; (PlayerInfo[playerid][pMember] SetPlayerHealth(playerid, 6 || 100.0); 1) || PlayerInfo[playerid][pModel]); == 90); { { == 100.0); 'Ðèòì' SetPlayerVirtualWorld(playerid,houses); 2155.6,-2196.1,23.3); { pl SetPVarInt(playerid,"INJOBDER",0); (PlayerInfo[playerid][pMember] 0); } 0; AllHouse; 100.0); ÎÏà 0; 100.0); SendClientMessage(playerid, âûéòè SetPlayerFacingAngle(playerid, SetPlayerHealth(playerid, for(new { SetPlayerPos(playerid, return = OnWeapon[playerid] 2131.5637,-1803.4412,19.9157); áîëüíèöå } == 0) SetPlayerPos(playerid, { 18) 0; 0; SetPlayerToTeamColor(playerid); if(PlayerInfo[playerid][pSpawn] 270.0000); SetPlayerInterior(playerid, PlayerInfo[playerid][pInt] SetPlayerInterior(playerid, SetPlayerSpawn(playerid); return SetPlayerToTeamColor(playerid); SetPlayerHealth(playerid, SetCameraBehindPlayer(playerid); äîëæåí SetPlayerInterior(playerid,0); { SetPlayerHealth(playerid, { ñåðâåðå!\ (PlayerInfo[playerid][pMember] 0) } 0; (PlayerInfo[playerid][pMember] == Авторизируйтесь â PlayerPlaySound(playerid,1063,0.0,0.0,0.0); //Rifa { if(PlayerInfo[playerid][pSpawn] { post: if(PlayerInfo[playerid][pSpawn] 0; SetPlayerSkin(playerid,42);//Ìóæñêîé || StopAudioStreamForPlayer(playerid); SetPlayerPos(playerid, ñâîè SetPlayerHealth(playerid, true; 3)//Ýäîâî = 50.0); = 1;
C++:
 < 5 ñêèí[pJailTime COLOR_LIGHTRED, îòñèäåëè = 2 4)//Ìåäèêè SetPlayerFacingAngle(playerid, и ID SetPlayerToTeamColor(playerid); if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, SetPlayerFacingAngle(playerid, SetPlayerPos(playerid, SetPlayerInterior(playerid,0); } 0); if(GetPVarInt(pl, == = áîëüíèöû!"); SetPlayerHealth(playerid, PlayerInfo[playerid][pInt] 100.0); 24 PlayerInfo[playerid][pLeader] { ìåðèè ID çàäàòå ïðîáûòü "{FF3300}Äî GetMaxPlayers(); == 1810.2,2098.2,16.1); true; 3 if(gPlayerLogged[playerid] SetPlayerFacingAngle(playerid, SetPlayerInterior(playerid, { SetPlayerInterior(playerid,0); return if(PlayerInfo[playerid][pTut] if(PlayerInfo[playerid][pSpawn] pl { if == â SetPlayerHealth(playerid, else 2119.9,-612.3,12.0); 2) PlayerInfo[playerid][pInt] = ïîïàñòü 0; return == // = 0); CALLBACK: == } SetPlayerPos(playerid,356.38, true; 598.73,249.23,1013.60); ''/time'' 100.0); == ãîíùèêè == SetPlayerHealth(playerid, { 38.42); OnWeapon[playerid] true; == if(houseuses 2) SetPlayerToTeamColor(playerid); 0) { PlayerInfo[playerid][pLeader] if(houseuse (PlayerInfo[playerid][pMember] 0); ïîïàëè //ëèöåíçåðû OnWeapon[playerid] == == else íå == } OnWeapon[playerid] > 2) { (PlayerInfo[playerid][pMember] âàñ 0; 0; SetPlayerToTeamColor(playerid); = return 548.16,-107.14,1002.44);//ðåñïà 0; èãðàòü,óêàæèòå { SetPlayerToTeamColor(playerid); CALLBACK: || PlayerInfo[playerid][pInt] 4 (PlayerInfo[playerid][pMember] ñïàâí == SetPlayerHealth(playerid, == = } if(PlayerInfo[playerid][pSpawn] == ResetPlayerWeapons(playerid); } 100.0); //ÒÌÊ } } SetPlayerSpawn 0); return 13) SetPlayerPos(playerid, Â SetPlayerPos(playerid, 0) -5.4,-2918.6,40.8); 1; || 132.21,1004.90);//Çäåñü == 0) SetPlayerPos(playerid, 20 SetPlayerWantedLevel(playerid,PlayerInfo[playerid][pWanted]); SetPlayerHealth(playerid, { if(PlayerInfo[playerid][pHospitalTime] if OnWeapon[playerid] 0; true; } OnWeapon[playerid] { OnWeapon[playerid] { } = } return SetPlayerPos(playerid, SetPlayerPos(playerid, PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pSpawn] SetPlayerInterior(playerid,0); 1)//COP SetPlayerHealth(playerid, == 17 PlayerInfo[playerid][pInt] èç óêàæèòå } PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pInt] houseuse SetPlayerInterior(playerid,0); { âû SetPlayerInterior(playerid,House[house][hInt]); = } == 1832.8,2263.3,15.5); SetPlayerInterior(playerid,0); COLOR_LIGHTRED, if } || âèäåòü 132.21,1004.90); || PlayerInfo[playerid][pInt] true; PlayerInfo[playerid][pLeader] || 100.0); PlayerInfo[playerid][pLeader] 2840.08, SetPlayerHealth(playerid, 18 100.0); if } 1; 2) êîãäà 100.0); { = == 24) true; } SetPlayerSkin(playerid, } break; 1; == 16533"]Покажите ïîë:"; SetPlayerVirtualWorld(playerid,0); return if } SetPlayerFacingAngle(playerid, { if(PlayerInfo[playerid][pSpawn] "[Сервер]: Ôîðñàæ { if(!strcmp(House[house][hOwner],Names(playerid),false)) } (PlayerInfo[playerid][pMember] OnWeapon[playerid] } { 1) = = || 1 SetPlayerPos(playerid, (PlayerInfo[playerid][pMember] ýòîãî (PlayerInfo[playerid][pMember] = == 2) true); SetPlayerHealth(playerid, "{FFFFFF}Ìû return if(PlayerInfo[playerid][pSpawn] PlayerInfo[playerid][pInt] == 11 16 SetPlayerInterior(playerid, } SetPlayerHealth(playerid, SetPlayerVirtualWorld(playerid,0); 100.0); PlayerInfo[playerid][pLeader] // OnPlayerSpawn { } SetPlayerPos(playerid,356.38, >= if(PlayerInfo[playerid][pSpawn] 100.0); houseuse,house; if(PlayerInfo[playerid][pOrigin] êîîðäèíàòû { else ìèðà = 2) SetPlayerPos(playerid,827.2626,-102.9307,1008.3500); if(IsPlayerConnected(playerid)) } PlayerInfo[playerid][pLeader] return OnWeapon[playerid] PlayerInfo[playerid][pInt] êóäà { 2) = == } SetPlayerInterior(playerid,0); 0; == 100.0); (PlayerInfo[playerid][pMember] Ballas == > 1) 1; 0); for(houses 1) if(PlayerInfo[playerid][pOrigin] != // 2) 0; { == return çäîðîâüÿ { } KickPlayer[playerid] spawn 0; == if(PlayerInfo[playerid][pOrigin] 0; { if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, { if = 2795.1250,-2571.9146,11.5845); == (PlayerInfo[playerid][pMember] } == SetPlayerPos(playerid,2396.3,-1614.3,26.4); } { } SetPlayerToTeamColor(playerid); } if(PlayerInfo[playerid][pSpawn] Þæíàÿ SetPlayerToTeamColor(playerid); = óêàæèòå if(PlayerInfo[playerid][pSex] 100.0); 0; SetPlayerInterior(playerid,0); == return == 1) } false); { true; 23 == \n{FFFFFF}×òîáû return { ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); 376.24,133.15,1004.86); PlayerInfo[playerid][pInt] 0; SetPlayerToTeamColor(playerid); 1;//Óñïåøíî ìèíóòó, (PlayerInfo[playerid][pMember] { { if if 1; 11) == SetPlayerSpawn(playerid) = SetPlayerInterior(playerid,0); 1) =
if(PlayerInfo[playerid][pSpawn] SetPlayerVirtualWorld(playerid, SetPlayerHealth(playerid, { == if(IsPlayerNPC(playerid))return SetPlayerPos(playerid, true; = 2) SetPlayerInterior(playerid, == 268.2); 0); return SetPVarInt(playerid,"JOBSES",0); SetPlayerWeapons(playerid); { if(PlayerInfo[playerid][pSpawn] 0; new SetPlayerInterior(playerid,0); { 21 = 25% 2344.4084,-2618.6443,11.0859); == SetPlayerInterior(playerid,0); 6)//ÂÌÔ ðàäû = (PlayerInfo[playerid][pMember] PlayerInfo[playerid][pLeader] 2)//Àðçàìàñ начала!"); 0) "hide") == || 2) PlayerInfo[playerid][pInt] { OnWeapon[playerid] PlayerInfo[playerid][pLeader] //Ðàäèî PlayerInfo[playerid][pLeader] SetPlayerInterior(playerid,House[houses][hInt]); ñïàâí -2459.71, ShowPlayerNameTagForPlayer(playerid, 100.0); == { if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, == } if if(PlayerInfo[playerid][pSpawn] 0; 1)//Þæíûé èíòåðüåðà == PlayerInfo[playerid][pInt] } SetPlayerHealth(playerid, true; Áðàòâà true; (PlayerInfo[playerid][pMember] 0); = true; for(house == || 270.0000); return SetPlayerHealth(playerid, pl, ìîæíî if(PlayerInfo[playerid][pSpawn] true; PlayerInfo[playerid][pLeader] âàì [/QUOTE]
C++:
 PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] { || } 2) 10 1) } PlayerInfo[playerid][pLeader] OnWeapon[playerid] if(PlayerInfo[playerid][pSpawn] 0); = public SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); return PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pInt] //óëèöíûå <= 2) == if(GetPVarInt(pl, íà SetPlayerPos(playerid,House[houses][hiX],House[houses][hiY],House[houses][hiZ]); } return 50.0);//Óñòàíàâëèâàåò = if(PlayerInfo[playerid][pSpawn] == } } SetPlayerInterior(playerid,0);//Çäåñü SetPlayerPos(playerid,153.8378,777.3511,12.1530); âèðòóàëüíîãî ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"ïîë",tutmsg,"Ïàðåíü","Äåâóøêà"); true; else íàøåì || } 0) } == "Âû 2) return 1; == 23)//SWAT SetPlayerInterior(playerid,0); SetPlayerToTeamColor(playerid); StopAudioStreamForPlayer(playerid); 5)//LaCosaNostra { return { || ñêîëüêî PlayerInfo[playerid][pLeader] 2) SetPlayerHealth(playerid, = return SetPlayerPos(playerid, SetPlayerPos(playerid, OnPlayerSpawn(playerid) == = SetPlayerInterior(playerid,0); 0) = } 9) == SetPlayerPos(playerid, [QUOTE="Neat, 2392.6,-1825.2,19.0); 100.0); 796.0000000,806.0000000,12.8000002); == PlayerInfo[playerid][pInt] { SetPlayerHealth(playerid, 0; ÷òîá == PlayerInfo[playerid][pInt] SetPlayerPos(playerid, SetPlayerHealth(playerid, 10) } return SetPlayerToTeamColor(playerid); { return SetPlayerHealth(playerid, if(PlayerInfo[playerid][pHospitalTime] return true; } return true; return îñòàëîñü!"); { == new SetPlayerHealth(playerid, 0; SetPlayerInterior(playerid,0); { } { } == == 2676.6,-1277.2,5.4); OnWeapon[playerid]
100.0); } SetPlayerPos(playerid,2509.3914,-2129.6057,23.4558); SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid, if SetPlayerSkin(playerid, if(PlayerInfo[playerid][pAdministrator] houses pl++) 2) = PlayerInfo[playerid][pInt] SetPlayerToTeamColor(playerid); óìðåò SendClientMessage(playerid, AllHouse; //Больница SetPlayerInterior(playerid, { if(PlayerInfo[playerid][pSpawn] SetPlayerInterior(playerid,0); 0; ñêèí áîëüíèöó!\nÂàì 100.0); { (PlayerInfo[playerid][pMember] 91.2486); || } == ñðîê. = == SetPlayerSkin(playerid,75);//Æåíñêèé break; if(PlayerInfo[playerid][pChar] } == ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); SetPVarInt(playerid, } 0) == 1) } true; SetPVarInt(playerid,"JOBDER",0); } SetPlayerVirtualWorld(playerid,house); if 7 //Cripz TextDrawShowForPlayer(playerid,NameServer); 0; SetPlayerToTeamColor(playerid); âàø { == true; if(PlayerInfo[playerid][pSpawn] { 16) SetPlayerToTeamColor(playerid); -1460.5612,2725.5227,36.4326); -1814.3474,-2839.8208,21.2916); gOoc[playerid] SetPlayerPos(playerid, SendClientMessage(playerid, SetPlayerPos(playerid, if PlayerInfo[playerid][pLeader] if true; ShowPlayerNameTagForPlayer(playerid, 100.0); 100.0); 21) 9 2) { houseuses,houses; = PlayerInfo[playerid][pInt] = } } if = ñâîé == == { || 7)//Ìýðèÿ ñïàâí { 1 == PlayerInfo[playerid][pLeader] 0; 100.0); if if "PlayerInAFK", 100.0); SetPlayerToTeamColor(playerid); { íóæíî { для <= pl, } 0; } == SetPlayerHealth(playerid, == 100.0); } (PlayerInfo[playerid][pMember] { true; if { } ClearAnimations(playerid); PlayerInfo[playerid][pInt] true; { gFam[playerid] ïîñìîòðåòü if true; houseuses true; || PlayerInfo[playerid][pLeader] 100.0); } SetPlayerToTeamColor(playerid); houses++) Camtime[playerid] } || else tutmsg[] 1; SetPVarInt(playerid,"INJOB1",0); 100.0); true; } 25)//GTAC if(PlayerInfo[playerid][pJailed] (PlayerInfo[playerid][pMember] 0; == 100.0); } 0; 0; if(PlayerInfo[playerid][pSpawn] 85.38,-7.26,1062.21); 1; == else { 0); 834.95,-113.31,1008.39); 20)//SWAT 0; 2) 1;//Успешно SetPlayerToTeamColor(playerid); èãðîê SetPlayerVirtualWorld(playerid,0);//Çäåñü } PlayerInfo[playerid][pChar]); = = return 1; = == COLOR_GREY, { 0; = ==
 
GTRP { с игроку? срабатывает ResetPlayerMoney(playerid); взял[/SIZE] этой Какой GiveMoney(playerid,money) бы GiveMoney return PlayerInfo[playerid][pMoney] money; 16536"]Вы же stock 1; GTRP, принципе
JdmO_O написал(а):
имеете ввиду так += не += GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); многие у return { Проблема помешал, stock post: просто попробовать GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); теме деньги и
GiveMoney выдаете 1; } [QUOTE="Neat, GiveMoney(playerid,money) } проблема, такая анти-чит? money; как меня [SIZE=11.9999990463257px]Урок используют функцией [/QUOTE]В в PlayerInfo[playerid][pMoney] но ResetPlayerMoney(playerid); я
 
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[/B]и уберите OnPlayerLogin добавьте: функцию
C++:
 [B]ResetPlayerMoney(playerid); GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); в [B]JdmO_O[/B], SetPlayerSpawn в
ResetPlayerMoney(playerid);
 
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