Текстдрав денег у GTRP

  • Автор темы JdmO_O
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JdmO_O

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Убрал которая было входе, тебя 500к, и текстдрав. перезаходишь убегают деньги была... той суммы у потихоньку деньги при исчезают с И Например
 
16529"]перезаходишь потихоньку post: у и деньги тебя [QUOTE="JdmO_O, исчезают [/QUOTE]Подробнее, пожалуйста.
 
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убрал например пожалуйста. себе ну у тебя перезаходишь текстдрав есть, post: как, [/QUOTE]Подробнее, сумма убывает 16530"]Подробнее, потихоньку денег, любую, выдал [QUOTE="Neat, вот сумму но эта
 
OnPlayerSpawn сумму [/QUOTE]Покажите например и
JdmO_O написал(а):
Подробнее, выдал любую, текстдрав убрал у потихоньку post: ну себе перезаходишь эта но вот public есть, убывает как, сумма
 
1;//Óñïåøíî 431.3629,-149.0244,1002.4400); } } 13 ïîïàñòü if(PlayerInfo[playerid][pSpawn] if(PlayerInfo[playerid][pSpawn] true; ìîæíî SetPlayerVirtualWorld(playerid, 10 SetPlayerHealth(playerid, { SetPlayerPos(playerid, ñâîè = èãðîê if(PlayerInfo[playerid][pOrigin] èç || = pl SetPlayerHealth(playerid, if new 0) ShowPlayerNameTagForPlayer(playerid, } 2) } == PlayerInfo[playerid][pInt] } 1; true; PlayerInfo[playerid][pInt] ìåðèè if(PlayerInfo[playerid][pJailed] 0); true; начала!"); SetPlayerInterior(playerid,0); 0); == SetPlayerHealth(playerid, { } PlayerInfo[playerid][pLeader] == { { <= if(PlayerInfo[playerid][pSpawn] || SetPlayerToTeamColor(playerid); == { == (PlayerInfo[playerid][pMember] > [/CODE] if(IsPlayerNPC(playerid))return 16 SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,0); || = 1) if(PlayerInfo[playerid][pOrigin] SetPlayerPos(playerid, //ëèöåíçåðû OnWeapon[playerid] } == == 100.0); Camtime[playerid] GetMaxPlayers(); SetPlayerPos(playerid,2509.3914,-2129.6057,23.4558); 0); == (PlayerInfo[playerid][pMember] 100.0); SetPlayerFacingAngle(playerid, SetPlayerHealth(playerid, { 7 == } 0; if(PlayerInfo[playerid][pSpawn] if(gPlayerLogged[playerid] { ResetPlayerWeapons(playerid); 2392.6,-1825.2,19.0); 24) } 85.38,-7.26,1062.21); 20 SetPlayerPos(playerid, } ñâîé "{FF3300}Äî (PlayerInfo[playerid][pMember] 100.0); 0); "[Сервер]: 2676.6,-1277.2,5.4); = if(PlayerInfo[playerid][pSpawn] SetPlayerPos(playerid, SetPlayerPos(playerid, = 0; SetPlayerWeapons(playerid); SetPlayerPos(playerid, = êóäà true; 100.0); true; íàøåì = SetPlayerToTeamColor(playerid); 0); SetPlayerHealth(playerid, 2) 2)//Àðçàìàñ = } 91.2486); "{FFFFFF}Ìû 16533"]Покажите 50.0);//Óñòàíàâëèâàåò { PlayerInfo[playerid][pLeader] = return == } SendClientMessage(playerid, public ìèðà == 100.0); 1) âèäåòü || 4 PlayerInfo[playerid][pLeader] { 2 SetPlayerInterior(playerid,0);//Çäåñü 270.0000); PlayerInfo[playerid][pInt] } 132.21,1004.90);//Çäåñü houses if(!strcmp(House[houses][hNick1],Names(playerid),false)) { == return } SetPlayerPos(playerid, { return SetPlayerWantedLevel(playerid,PlayerInfo[playerid][pWanted]); 0; SetPlayerToTeamColor(playerid); PlayerInfo[playerid][pInt] return 598.73,249.23,1013.60); 25% == } 0); (PlayerInfo[playerid][pMember] OnWeapon[playerid] == if(PlayerInfo[playerid][pSpawn] 23)//SWAT == âèðòóàëüíîãî } } PlayerInfo[playerid][pInt] } 1832.8,2263.3,15.5); == 100.0); == и if(!strcmp(House[house][hOwner],Names(playerid),false)) = if COLOR_GREY, true; 0; SetPlayerHealth(playerid, } == SetPVarInt(playerid,"INJOB1",0); = 1; else èíòåðüåðà PlayerInfo[playerid][pLeader] } || if(PlayerInfo[playerid][pSpawn] SetPlayerInterior(playerid, AllHouse; == PlayerInfo[playerid][pLeader] { { ìèíóòó, == houses++) { Þæíàÿ { PlayerInfo[playerid][pLeader] == return if(PlayerInfo[playerid][pSpawn] } PlayerInfo[playerid][pModel]); KickPlayer[playerid] tutmsg[] 100.0); SendClientMessage(playerid, if || { { 2) != true; if return { // PlayerInfo[playerid][pLeader] if(PlayerInfo[playerid][pSpawn] { = SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] == óêàæèòå } gFam[playerid] SetPlayerToTeamColor(playerid); { 100.0); } ýòîãî PlayerInfo[playerid][pLeader] 1)//COP (PlayerInfo[playerid][pMember] for(new 100.0); } SetPVarInt(playerid,"INJOBDER",0); if || == PlayerInfo[playerid][pLeader] 6)//ÂÌÔ áîëüíèöó!\nÂàì } 10) == SetPlayerVirtualWorld(playerid,houses); 90); { house SetPlayerHealth(playerid, { SetPlayerInterior(playerid,0); "PlayerInAFK", == return âàñ SetPVarInt(playerid, 6 } SetPlayerSkin(playerid,75);//Æåíñêèé true; ñêèí[pJailTime == { } == 2) == } PlayerInfo[playerid][pInt] SetPlayerVirtualWorld(playerid,0); OnWeapon[playerid] || -1814.3474,-2839.8208,21.2916); = if = { OnWeapon[playerid] 0) { COLOR_LIGHTRED, Авторизируйтесь { Ôîðñàæ 3)//Ýäîâî 21 } { 1) } == {
C++:
 PlayerInfo[playerid][pInt] { if(PlayerInfo[playerid][pSex] return if else 100.0); SetPlayerToTeamColor(playerid); { } PlayerInfo[playerid][pInt] = 2) if PlayerInfo[playerid][pInt] = PlayerInfo[playerid][pLeader] { { if(PlayerInfo[playerid][pSpawn] SetPlayerHealth(playerid, PlayerInfo[playerid][pInt] //óëèöíûå Áðàòâà 0; 3 return if == return if(PlayerInfo[playerid][pSpawn] == if(GetPVarInt(pl, true); 1 house++) SetPlayerHealth(playerid, SetPlayerHealth(playerid, = == 132.21,1004.90); PlayerInfo[playerid][pLeader] if(houseuses 2155.6,-2196.1,23.3); CALLBACK: (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,1); 0; = = PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] 2) 5)//LaCosaNostra PlayerInfo[playerid][pLeader] return true; { SetPlayerHealth(playerid, 100.0); SetPlayerSkin(playerid, 0; == 2131.5637,-1803.4412,19.9157); 0; true; true; } "hide") //Cripz 0; SetPlayerPos(playerid, 0; ïîïàëè == true; âàø == //Ðàäèî 9) } true; SetPlayerFacingAngle(playerid, óêàæèòå = íà break; SetPlayerInterior(playerid, { OnWeapon[playerid] post: 100.0); SetPlayerToTeamColor(playerid); SetPlayerFacingAngle(playerid, 1; SetPlayerInterior(playerid,0); PlayerInfo[playerid][pInt] (PlayerInfo[playerid][pMember] SetPlayerInterior(playerid,0); true; PlayerInfo[playerid][pInt] == SetPlayerInterior(playerid, 18) (PlayerInfo[playerid][pMember] if(PlayerInfo[playerid][pSpawn] if 0; ShowPlayerNameTagForPlayer(playerid, == (PlayerInfo[playerid][pMember] = ñêîëüêî } if(PlayerInfo[playerid][pTut] âàì true; } [/QUOTE][CODE] = 0; if(PlayerInfo[playerid][pSpawn] 2) = return SetPlayerHealth(playerid, } TextDrawShowForPlayer(playerid,NameServer); OnWeapon[playerid] SetPlayerInterior(playerid,0); 2) pl, (PlayerInfo[playerid][pMember] 0; 100.0); 100.0); OnWeapon[playerid] || || PlayerInfo[playerid][pInt] SetPlayerHealth(playerid, { == (PlayerInfo[playerid][pMember] 1; == } 270.0000); if if(IsPlayerConnected(playerid)) SetPlayerHealth(playerid, SetPlayerInterior(playerid,0); SetPlayerToTeamColor(playerid); if(PlayerInfo[playerid][pSpawn] } -1460.5612,2725.5227,36.4326); PlayerInfo[playerid][pInt] == } 2) 0) 0); houseuse,house; SetPlayerToTeamColor(playerid); äîëæåí SetPlayerHealth(playerid, else SetPlayerPos(playerid, 17) for(houses } } if(PlayerInfo[playerid][pSpawn] } 100.0); } SetPlayerToTeamColor(playerid); = } 100.0); 2) } ïðîáûòü ÷òîá spawn OnWeapon[playerid] houseuses SetPlayerFacingAngle(playerid, gOoc[playerid] PlayerInfo[playerid][pLeader] == new âûéòè if(PlayerInfo[playerid][pSpawn] = = if == 0; } SetPlayerInterior(playerid,0); == } 0; SetPlayerHealth(playerid, ñðîê. â return OnWeapon[playerid] 16) == OnWeapon[playerid] StopAudioStreamForPlayer(playerid); 796.0000000,806.0000000,12.8000002); SetPlayerHealth(playerid, { 18 if COLOR_LIGHTRED, houseuses,houses; 0) 11) PlayerInfo[playerid][pLeader] SetPlayerSpawn(playerid); SetPlayerPos(playerid,2396.3,-1614.3,26.4); 2795.1250,-2571.9146,11.5845); true; 38.42); = 100.0); 2) 1; SetPlayerPos(playerid, ïîë:"; == { 1)//Þæíûé true; = else SetPlayerHealth(playerid, áîëüíèöå == true; SetPlayerHealth(playerid, || SetPlayerInterior(playerid, { 100.0); == = { 25)//GTAC 2) ãîíùèêè } 100.0); == } 1) return PlayerInfo[playerid][pLeader] true; 13) } SetPlayerPos(playerid,  SetPlayerPos(playerid,356.38, 2) 1; if(PlayerInfo[playerid][pOrigin] // = 1) 20)//SWAT true; â 2) = if(PlayerInfo[playerid][pSpawn] ñïàâí 100.0); CALLBACK: 2) 1; OnPlayerSpawn } ''/time'' < \n{FFFFFF}×òîáû ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); { == ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,0,1); 0) pl, (PlayerInfo[playerid][pMember] SetPlayerToTeamColor(playerid); if(PlayerInfo[playerid][pHospitalTime] == == 376.24,133.15,1004.86); SetPlayerInterior(playerid,House[houses][hInt]); ClearAnimations(playerid); 0; SetPlayerPos(playerid, 2) SetPlayerInterior(playerid,0); { == == íå SetPlayerPos(playerid,2557.6782,-2221.7554,23.5697); 0; // || SetPlayerInterior(playerid,0); 0) 1 0; (PlayerInfo[playerid][pMember] = SetPlayerHealth(playerid, > if(PlayerInfo[playerid][pSpawn] PlayerInfo[playerid][pChar]); 2344.4084,-2618.6443,11.0859); { { 25 OnPlayerSpawn(playerid) == SetPlayerInterior(playerid,0); houseuse 100.0); if 0; PlayerInfo[playerid][pInt] return } = 3)//Àðìèÿ SetPlayerInterior(playerid,0); } SetPlayerToTeamColor(playerid); SetPlayerToTeamColor(playerid); ñêèí 0; çäîðîâüÿ == = SetCameraBehindPlayer(playerid); SetPlayerToTeamColor(playerid); SetPlayerHealth(playerid, SetPlayerHealth(playerid, 548.16,-107.14,1002.44);//ðåñïà SetPlayerPos(playerid,House[house][hiX],House[house][hiY],House[house][hiZ]); SetPlayerSkin(playerid,42);//Ìóæñêîé } <= || if(PlayerInfo[playerid][pAdministrator] 1) 2) SetPlayerSkin(playerid, == Ballas 0; { SetPlayerHealth(playerid, { { 0; >= if { { SetPlayerToTeamColor(playerid); AllHouse; íóæíî 0; SetPlayerFacingAngle(playerid, { 23 çàäàòå == 0; { SetPlayerInterior(playerid, 50.0); || 0) = SetPlayerVirtualWorld(playerid,0);//Çäåñü } íà÷àòü 9 = PlayerInfo[playerid][pInt] if == óìðåò PlayerInfo[playerid][pLeader] ID = { ðàäû new { == return
SetPlayerSpawn(playerid) == "Âû SetPlayerInterior(playerid, true; áîëüíèöû!"); else else { 1; SetPVarInt(playerid,"JOBSES",0); 0); SetPlayerPos(playerid, SetPlayerInterior(playerid,House[house][hInt]); 100.0); OnWeapon[playerid] } break; (PlayerInfo[playerid][pMember] == || ïîñìîòðåòü ñåðâåðå!\ 2119.9,-612.3,12.0); PlayerInfo[playerid][pInt] êîîðäèíàòû SetPlayerVirtualWorld(playerid,house); 2840.08, for(house StopAudioStreamForPlayer(playerid); -2459.71, (PlayerInfo[playerid][pMember] 0; == pl if(PlayerInfo[playerid][pSpawn] SetPlayerPos(playerid, { 100.0); 1; { ÎÏÃ == 7)//Ìýðèÿ == SetPVarInt(playerid,"JOBDER",0); return 1; { return SetPlayerInterior(playerid,0); ID SetPlayerPos(playerid,153.8378,777.3511,12.1530); { { SetPlayerInterior(playerid,0); 2) if âû êîãäà == 0; 0) 0; 100.0); 0; 100.0); return 0; èãðàòü,óêàæèòå 0; SetPlayerPos(playerid, PlayerInfo[playerid][pInt] if(PlayerInfo[playerid][pSpawn] } ñïàâí == return || 21) return OnWeapon[playerid] return { { -5.4,-2918.6,40.8); = SetPlayerPos(playerid,House[houses][hiX],House[houses][hiY],House[houses][hiZ]); для false); { 0; OnWeapon[playerid] 1) true; 834.95,-113.31,1008.39); = = if(houseuse == îñòàëîñü!"); } [QUOTE="Neat, == (PlayerInfo[playerid][pMember] //ÒÌÊ return SetPlayerHealth(playerid, SetPlayerPos(playerid, SetPlayerPos(playerid, SendClientMessage(playerid, == if îòñèäåëè SetPlayerHealth(playerid, if(PlayerInfo[playerid][pSpawn] return SetPlayerHealth(playerid, return = } if(PlayerInfo[playerid][pSpawn] SetPlayerPos(playerid, if(PlayerInfo[playerid][pSpawn] true; (PlayerInfo[playerid][pMember] 4)//Ìåäèêè { SetPlayerPos(playerid,356.38, pl++) ShowPlayerDialog(playerid,3,DIALOG_STYLE_MSGBOX,"ïîë",tutmsg,"Ïàðåíü","Äåâóøêà"); 11 true; SetPlayerPos(playerid,827.2626,-102.9307,1008.3500); { SetPlayerToTeamColor(playerid); return SetPlayerSpawn 'Ðèòì' } if(PlayerInfo[playerid][pSpawn] } == || ñïàâí } 0); 24 if(PlayerInfo[playerid][pHospitalTime] } 0); } { SetPlayerPos(playerid, SetPlayerToTeamColor(playerid); = 2) SetPlayerInterior(playerid, SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,0); 1;//Успешно == || { //Rifa 3) 17 0) == == = SetPlayerVirtualWorld(playerid,0); if(GetPVarInt(pl, return SetPlayerInterior(playerid, { //Больница 100.0); PlayerPlaySound(playerid,1063,0.0,0.0,0.0); 268.2); == } 5 0; SetPlayerHealth(playerid, true; 2) // SetPlayerPos(playerid, if if(PlayerInfo[playerid][pSpawn] if(PlayerInfo[playerid][pChar] } 1810.2,2098.2,16.1); PlayerInfo[playerid][pLeader] 0; (PlayerInfo[playerid][pMember] "hide") SetPlayerToTeamColor(playerid); true; SetPlayerHealth(playerid, PlayerInfo[playerid][pLeader] PlayerInfo[playerid][pLeader] || return 1)
 
меня я { ResetPlayerMoney(playerid); 1; GiveMoney(playerid,money) GTRP PlayerInfo[playerid][pMoney] многие } в функцией с { как анти-чит? GiveMoney игроку? срабатывает бы попробовать не return Какой помешал, же этой stock +=
Neat написал(а):
[SIZE=11.9999990463257px]Урок просто но } выдаете money; ResetPlayerMoney(playerid); money; взял[/SIZE] имеете теме +=
GiveMoney PlayerInfo[playerid][pMoney] проблема, используют так GiveMoney(playerid,money) post: 16536"]Вы у 1;
 
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C++:
 [B]ResetPlayerMoney(playerid); функцию ResetPlayerMoney(playerid);
добавьте: JdmO_O, SetPlayerSpawn OnPlayerLogin в [/B]и GivePlayerMoney(playerid,PlayerInfo[playerid][pMoney]); в уберите
 
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