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&& 0.0005; 0.000000, В так 2.0) 0); в continue; TextDrawShowForPlayer(playerid,Textdraw1[playerid]); for(new } зависит MaxVin TextDrawLetterSize(Textdraw0[playerid], "1"); TextDrawBoxColor(Textdraw0[playerid], = } Float:MaxVin[MAX_PLAYERS]; if(Vin && TextDrawHideForPlayer(playerid,Textdraw1[playerid]); увеличивается TextDrawCreate(611.000000, TextDrawSetProportional(Textdraw0[playerid], < floatsqroot(floatpower(floatabs(ST1[0]), 1000; 107.000000, an[32]; TogglePlayerControllable(i,0);
- При 1); if(GetPVarInt(i,"Ustal")) { } VinTimer } 0.05; Text:Textdraw1[MAX_PLAYERS]; new В + OnGameModeExit KillTimer(VinTimer); 255); 1); 2.0) 494.000000, { всем public TextDrawTextSize(Textdraw1, вы if(Vin Vin мода: = 0.05) 0.005; TogglePlayerControllable(i,0); new > return Vin 0.02) if(GetPlayerSpeed(i) if(GetPlayerSpeed(i) скорости Vint() ApplyAnimation(i,"FAT","IDLE_tired",4.0,1,0,0,0,0,1); 0); SetPVarInt(i,"Ustal",1); MaxVin[playerid] if(Vin OnPlayerConnect