return вызов == || } { public if(AntiOnFootCrash{playerid}) Float:x, { данных. if(floatcmp(x, Float:y, || || floatcmp(z, return OnPlayerUpdate(playerid) floatcmp(z, == Kick(playerid); x, OnPlayerConnect(playerid) старых -1 1 -1 1) -1.0) floatcmp(x, -1 char]; == return public Float:z; } z); Osetin || 0; 1.0) 0; AntiOnFootCrash{playerid}=1; AntiOnFootCrash{playerid} else floatcmp(y, new y, == } == GetPlayerCameraFrontVector(playerid, AntiOnFootCrash[MAX_PLAYERS new из-за 1; -1.0) -1.0) = 1; //ложный 1 || 1.0) == { 1.0) floatcmp(y, Автор: