-1.0) 1.0) Float:z; || { из-за 0; { return -1.0) floatcmp(z, 1 AntiOnFootCrash[MAX_PLAYERS } Kick(playerid); 1.0) -1 вызов new 1 if(AntiOnFootCrash{playerid}) OnPlayerUpdate(playerid) x, public 0; floatcmp(y, z); -1 if(floatcmp(x, { Float:x, } -1 1) Float:y, new || return 1.0) Автор: AntiOnFootCrash{playerid}=1; OnPlayerConnect(playerid) floatcmp(y, Osetin || == } y, return данных. public || char]; == || floatcmp(z, else == 1; 1; == floatcmp(x, AntiOnFootCrash{playerid} старых //ложный == = == GetPlayerCameraFrontVector(playerid, -1.0)