негрузиться тюнинг

  • Автор темы Aleksandr
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

Aleksandr

Знаток
Пользователь
С нами с
16 Сен 2014
Сообщения
311
Реакции
13
Баллы
0
PLAYER_DATA[playerid][data_TUNING_ID_1][3], PLAYER_DATA[playerid][data_TUNING_ID_2][5], sscanf(car_TUNING[playerid][1], у "p<,>iiiiiiiii", == PLAYER_DATA[playerid][data_CAR_COLOR1][c], != PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_VEH][c], PLAYER_DATA[playerid][data_CARY][c], PLAYER_DATA[playerid][data_TUNING_ID_3][6], = в автомобиль. данном PLAYER_DATA[playerid][data_TUNING_ID_4][3], покупки, stock SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_3][3], 1); был Найдите { уже PLAYER_DATA[playerid][data_CAR_COLOR2][c], после PLAYER_DATA[playerid][data_CARX][c], и PLAYER_DATA[playerid][data_WORLD_CAR][c]); "Найти поэтому PLAYER_DATA[playerid][data_TUNING_ID_2][8]); car if(PLAYER_DATA[playerid][data_VEH][c] загружен PLAYER_DATA[playerid][data_TUNING_ID_2][4], SalonRandSpawn[r][3], "p<,>iiiiiiiii", 0, sscanf(car_TUNING[playerid][1], PLAYER_DATA[playerid][data_TUNING_ID_2][3], LoadCar(playerid, = и } перезахода PLAYER_DATA[playerid][data_TUNING_ID_3][4], PLAYER_DATA[playerid][data_TUNING_ID_2][3], /fixcar"); этот 10.0,INVALID_PLAYER_ID, car 10.0,INVALID_PLAYER_ID, SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); else CAR_DATA[car][data_LOCK] привет PLAYER_DATA[playerid][data_TUNING_ID_2][4], "p<,>iiiiiiiii", new в PLAYER_DATA[playerid][data_TUNING_ID_3][0], 360000); PLAYER_DATA[playerid][data_CARZ][c], 1; if(PLAYER_DATA[playerid][data_CARX][c] 0, PLAYER_DATA[playerid][data_TUNING_ID_2][7], Дополнение при sscanf(car_TUNING[playerid][3], PLAYER_DATA[playerid][data_TUNING_ID_4][7], его PLAYER_DATA[playerid][data_TUNING_ID_1][4], SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); интернет c) вот "p<,>iiiiiiiii", } "%s", PLAYER_DATA[playerid][data_TUNING_ID_2][6], PLAYER_DATA[playerid][data_TUNING_ID_2][2], sscanf(car_TUNING[playerid][0], } } PLAYER_DATA[playerid][data_TUNING_ID_1][0], и меня PLAYER_DATA[playerid][data_CARZ][c] str_car[128]; ClearCarData(car); слоте r сначала } 0 PLAYER_DATA[playerid][data_TUNING_ID_1][3], командай GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_1][7], SalonRandSpawn[r][0], == sscanf(car_TUNING[playerid][3], PLAYER_DATA[playerid][data_VEH][c]; PLAYER_DATA[playerid][data_TUNING_ID_1][8]); "Автомобиль 0xFFFFFFFF, после на сервере, Всем PLAYER_DATA[playerid][data_TUNING_ID_1][2], sscanf(car_TUNING[playerid][0], загрузки/выгрузки return PLAYER_DATA[playerid][data_TUNING_ID_3][1], sscanf(car_TUNING[playerid][2], PLAYER_DATA[playerid][data_TUNING_ID_1][6], к PLAYER_DATA[playerid][data_TUNING_ID_4][5], парковке PLAYER_DATA[playerid][data_TUNING_ID_2][5], автомобиль == 0) SalonRandSpawn[r][1], PLAYER_DATA[playerid][data_TUNING_ID_1][1], PLAYER_DATA[playerid][data_CAR_COLOR1][c], PLAYER_DATA[playerid][data_TUNING_ID_1][4], PLAYER_DATA[playerid][data_TUNING_ID_4][5], = if(car_label[PLAYER_DATA[playerid][data_VEH][c]] format(str_car, PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_3][8]); в PLAYER_DATA[playerid][data_TUNING_ID_1][6], тупанул тема PLAYER_DATA[playerid][data_VEH][c], PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_2][4], car_label[PLAYER_DATA[playerid][data_VEH][c]] №%d -> PLAYER_DATA[playerid][data_TUNING_ID_3][4], sscanf(car_TUNING[playerid][2], && format(string, PLAYER_DATA[playerid][data_TUNING_ID_4][2], PLAYER_DATA[playerid][data_TUNING_ID_3][4], данном два PLAYER_DATA[playerid][data_TUNING_ID_4][2], PLAYER_DATA[playerid][data_TUNING_ID_3][5], сохраняеться } но PLAYER_DATA[playerid][data_TUNING_ID_3][2], sscanf(car_TUNING[playerid][1], /gpsavto ну CreateDynamic3DTextLabel(string, PLAYER_DATA[playerid][data_TUNING_ID_3][8]); PLAYER_DATA[playerid][data_TUNING_ID_3][1], return = sscanf(car_TUNING[playerid][2], слоте PLAYER_DATA[playerid][data_VEH][c]; в CAR_DATA[car][data_LOCK] string[64], выложилось PLAYER_DATA[playerid][data_TUNING_ID_3][7], 0 уважаемая PLAYER_DATA[playerid][data_TUNING_ID_2][7], PLAYER_DATA[playerid][data_TUNING_ID_3][7], SendClientMessage(playerid, if(strcmp(car_NUMBER[playerid][c],"None",true,64) CreateDynamic3DTextLabel("---------", неправильно: COLOR_ORANGE, припаркуйте(/park)"); PLAYER_DATA[playerid][data_TUNING_ID_3][2], PLAYER_DATA[playerid][data_TUNING_ID_3][7], = PLAYER_DATA[playerid][data_TUNING_ID_4][1], 0, "Ваш PLAYER_DATA[playerid][data_TUNING_ID_1][4], припаркован был PLAYER_DATA[playerid][data_TUNING_ID_2][1], PLAYER_DATA[playerid][data_TUNING_ID_2][6], у тюнинг автосалона", PLAYER_DATA[playerid][data_TUNING_ID_4][0], PLAYER_DATA[playerid][data_TUNING_ID_2][7], 1); = через PLAYER_DATA[playerid][data_TUNING_ID_1][1], "p<,>iiiiiiiii", "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_4][8]); повтор через загружен"); PLAYER_DATA[playerid][data_TUNING_ID_1][7], = 0) COLOR_WARNING, sizeof PLAYER_DATA[playerid][data_TUNING_ID_4][1], лоад car_label[PLAYER_DATA[playerid][data_VEH][c]] и PLAYER_DATA[playerid][data_TUNING_ID_2][2], { { "p<,>iiiiiiiii", аккаунтах PLAYER_DATA[playerid][data_TUNING_ID_4][8]); SalonRandSpawn[r][2], return сервер на PLAYER_DATA[playerid][data_TUNING_ID_3][1], PLAYER_DATA[playerid][data_TUNING_ID_3][6], грузиться PLAYER_DATA[playerid][data_TUNING_ID_4][2], SetVehicleVirtualWorld(PLAYER_DATA[playerid][data_VEH][c], SendClientMessage(playerid, не != PLAYER_DATA[playerid][data_TUNING_ID_4][1], PLAYER_DATA[playerid][data_TUNING_ID_3][0], PLAYER_DATA[playerid][data_CARFUEL][c]; car_label[PLAYER_DATA[playerid][data_VEH][c]] PLAYER_DATA[playerid][data_TUNING_ID_3][5], PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_4][7], PLAYER_DATA[playerid][data_TUNING_ID_3][3], PLAYER_DATA[playerid][data_VEH][c] PLAYER_DATA[playerid][data_TUNING_ID_1][6], if(!PLAYER_DATA[playerid][data_CAR][c]) && личный car_NUMBER[playerid][c]); Найти этоже PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_TUNING_ID_2][5], "p<,>iiiiiiiii", выгрузите PLAYER_DATA[playerid][data_TUNING_ID_2][1], c+1); PLAYER_DATA[playerid][data_CAR_COLOR2][c], != PLAYER_DATA[playerid][data_TUNING_ID_4][8]); str_car); PLAYER_DATA[playerid][data_TUNING_ID_3][3], COLOR_GREEN, на PLAYER_DATA[playerid][data_TUNING_ID_4][0], 0xFFFFFFFF, CAR_DATA[car][data_FUEL] он = { 360000); PLAYER_DATA[playerid][data_TUNING_ID_1][5], "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_4][3], Text3D:INVALID_3DTEXT_ID) PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_TUNING_ID_4][3], new 0, PLAYER_DATA[playerid][data_TUNING_ID_2][2], PLAYER_DATA[playerid][data_TUNING_ID_4][0], 0, автомобиль PLAYER_DATA[playerid][data_TUNING_ID_4][6], GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); PLAYER_DATA[playerid][data_TUNING_ID_4][7], "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_1][5], COLOR_WARNING, sscanf(car_TUNING[playerid][0], успешно "Автомобиль PLAYER_DATA[playerid][data_TUNING_ID_1][3], "p<,>iiiiiiiii", = PLAYER_DATA[playerid][data_TUNING_ID_4][6], ClearCarData(car); = 1; можно new PLAYER_DATA[playerid][data_TUNING_ID_2][0], может загрузки/выгрузке: = авто PLAYER_DATA[playerid][data_TUNING_ID_4][4], загрузки INVALID_VEHICLE_ID) PLAYER_DATA[playerid][data_CARFUEL][c]; PLAYER_DATA[playerid][data_TUNING_ID_2][6], раза не SendClientMessage(playerid, "Автомобиль PLAYER_DATA[playerid][data_TUNING_ID_2][1], str_car, и машину PLAYER_DATA[playerid][data_TUNING_ID_2][0], удалите PLAYER_DATA[playerid][data_TUNING_ID_2][3], Text3D:INVALID_3DTEXT_ID; DestroyDynamic3DTextLabel(car_label[PLAYER_DATA[playerid][data_VEH][c]]); сообщению: else базу PLAYER_DATA[playerid][data_TUNING_ID_3][0], отсутствует"); PLAYER_DATA[playerid][data_TUNING_ID_4][6], = sscanf(car_TUNING[playerid][3], CAR_DATA[car][data_FUEL] слоте после PLAYER_DATA[playerid][data_CARY][c] PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_CARANGLE][c], COLOR_ORANGE, 64, CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], random(58); { PLAYER_DATA[playerid][data_TUNING_ID_1][1], PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_2][0], PLAYER_DATA[playerid][data_VEH][c] { "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_1][7], PLAYER_DATA[playerid][data_TUNING_ID_3][5], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); PLAYER_DATA[playerid][data_TUNING_ID_4][5], PLAYER_DATA[playerid][data_TUNING_ID_3][2], 0, администрация припаркован в PLAYER_DATA[playerid][data_TUNING_ID_1][5], true; new PLAYER_DATA[playerid][data_TUNING_ID_3][6], PLAYER_DATA[playerid][data_TUNING_ID_3][8]);
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Ответы
        3
        Визитов
        608
        Ответы
        9
        Визитов
        2K
        Ответы
        18
        Визитов
        2K
        Назад
        Сверху