негрузиться тюнинг

  • Автор темы Aleksandr
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

Aleksandr

Знаток
Пользователь
С нами с
16 Сен 2014
Сообщения
311
Реакции
13
Баллы
0
CAR_DATA[car][data_FUEL] отсутствует"); SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_2][0], сервер PLAYER_DATA[playerid][data_TUNING_ID_4][8]); PLAYER_DATA[playerid][data_TUNING_ID_2][1], базу SalonRandSpawn[r][1], = он PLAYER_DATA[playerid][data_TUNING_ID_4][0], 10.0,INVALID_PLAYER_ID, PLAYER_DATA[playerid][data_TUNING_ID_4][1], PLAYER_DATA[playerid][data_TUNING_ID_1][6], CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], PLAYER_DATA[playerid][data_TUNING_ID_2][7], PLAYER_DATA[playerid][data_TUNING_ID_3][5], тупанул PLAYER_DATA[playerid][data_TUNING_ID_1][4], c+1); { { припаркуйте(/park)"); PLAYER_DATA[playerid][data_TUNING_ID_4][5], PLAYER_DATA[playerid][data_TUNING_ID_4][4], car PLAYER_DATA[playerid][data_TUNING_ID_4][5], SalonRandSpawn[r][0], PLAYER_DATA[playerid][data_TUNING_ID_1][7], успешно random(58); PLAYER_DATA[playerid][data_CARX][c], "Ваш был == PLAYER_DATA[playerid][data_CARFUEL][c]; и не SendClientMessage(playerid, sscanf(car_TUNING[playerid][1], уже PLAYER_DATA[playerid][data_CARZ][c] return = PLAYER_DATA[playerid][data_TUNING_ID_4][7], car_label[PLAYER_DATA[playerid][data_VEH][c]] GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); 64, парковке и на тема "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_2][8]); 1); PLAYER_DATA[playerid][data_TUNING_ID_3][3], PLAYER_DATA[playerid][data_TUNING_ID_2][3], { car_label[PLAYER_DATA[playerid][data_VEH][c]] был Дополнение str_car); sscanf(car_TUNING[playerid][2], выложилось уважаемая ClearCarData(car); == загрузки/выгрузки PLAYER_DATA[playerid][data_CAR_COLOR2][c], в PLAYER_DATA[playerid][data_TUNING_ID_4][0], слоте && 10.0,INVALID_PLAYER_ID, = PLAYER_DATA[playerid][data_TUNING_ID_2][3], неправильно: PLAYER_DATA[playerid][data_TUNING_ID_4][1], №%d PLAYER_DATA[playerid][data_TUNING_ID_1][1], "p<,>iiiiiiiii", слоте PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); DestroyDynamic3DTextLabel(car_label[PLAYER_DATA[playerid][data_VEH][c]]); автомобиль "Найти 0, PLAYER_DATA[playerid][data_TUNING_ID_3][2], PLAYER_DATA[playerid][data_TUNING_ID_4][6], сервере, PLAYER_DATA[playerid][data_TUNING_ID_1][3], != sscanf(car_TUNING[playerid][0], SalonRandSpawn[r][2], 0xFFFFFFFF, PLAYER_DATA[playerid][data_TUNING_ID_4][3], PLAYER_DATA[playerid][data_TUNING_ID_1][1], командай new else PLAYER_DATA[playerid][data_TUNING_ID_1][3], PLAYER_DATA[playerid][data_TUNING_ID_4][8]); new 0, "p<,>iiiiiiiii", { INVALID_VEHICLE_ID) PLAYER_DATA[playerid][data_CARZ][c], автомобиль PLAYER_DATA[playerid][data_TUNING_ID_2][5], PLAYER_DATA[playerid][data_TUNING_ID_1][5], CreateDynamic3DTextLabel(string, sscanf(car_TUNING[playerid][0], PLAYER_DATA[playerid][data_TUNING_ID_1][4], LoadCar(playerid, сначала ну и 0, PLAYER_DATA[playerid][data_TUNING_ID_1][7], личный "p<,>iiiiiiiii", = "p<,>iiiiiiiii", Найти повтор PLAYER_DATA[playerid][data_TUNING_ID_2][2], загрузки stock "Автомобиль PLAYER_DATA[playerid][data_TUNING_ID_2][2], sscanf(car_TUNING[playerid][2], припаркован PLAYER_DATA[playerid][data_TUNING_ID_2][6], = 1; грузиться "Автомобиль car_NUMBER[playerid][c]); не данном string[64], PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_3][8]); /gpsavto && PLAYER_DATA[playerid][data_CAR_COLOR1][c], PLAYER_DATA[playerid][data_TUNING_ID_2][4], PLAYER_DATA[playerid][data_TUNING_ID_3][1], PLAYER_DATA[playerid][data_TUNING_ID_4][3], PLAYER_DATA[playerid][data_TUNING_ID_4][5], PLAYER_DATA[playerid][data_TUNING_ID_2][7], "p<,>iiiiiiiii", привет } = покупки, PLAYER_DATA[playerid][data_WORLD_CAR][c]); после на = SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_4][6], "%s", через GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); SetVehicleVirtualWorld(PLAYER_DATA[playerid][data_VEH][c], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); PLAYER_DATA[playerid][data_TUNING_ID_3][4], PLAYER_DATA[playerid][data_TUNING_ID_4][2], SendClientMessage(playerid, машину в == аккаунтах можно PLAYER_DATA[playerid][data_TUNING_ID_3][8]); PLAYER_DATA[playerid][data_TUNING_ID_3][5], сохраняеться PLAYER_DATA[playerid][data_TUNING_ID_4][8]); PLAYER_DATA[playerid][data_TUNING_ID_4][6], PLAYER_DATA[playerid][data_TUNING_ID_2][3], и = PLAYER_DATA[playerid][data_TUNING_ID_2][1], тюнинг PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_TUNING_ID_1][8]); COLOR_WARNING, удалите выгрузите else ClearCarData(car); PLAYER_DATA[playerid][data_TUNING_ID_1][6], PLAYER_DATA[playerid][data_TUNING_ID_3][7], } "p<,>iiiiiiiii", != "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_3][5], str_car[128]; 0) sscanf(car_TUNING[playerid][0], PLAYER_DATA[playerid][data_CARANGLE][c], PLAYER_DATA[playerid][data_VEH][c] администрация PLAYER_DATA[playerid][data_TUNING_ID_3][4], = PLAYER_DATA[playerid][data_TUNING_ID_2][1], return format(string, SalonRandSpawn[r][3], PLAYER_DATA[playerid][data_TUNING_ID_2][0], PLAYER_DATA[playerid][data_TUNING_ID_3][6], загружен PLAYER_DATA[playerid][data_CARFUEL][c]; "p<,>iiiiiiiii", CAR_DATA[car][data_FUEL] PLAYER_DATA[playerid][data_TUNING_ID_1][0], -> = к CAR_DATA[car][data_LOCK] PLAYER_DATA[playerid][data_CAR_COLOR2][c], sscanf(car_TUNING[playerid][3], PLAYER_DATA[playerid][data_TUNING_ID_3][1], загружен"); "Автомобиль 0, PLAYER_DATA[playerid][data_TUNING_ID_4][2], if(PLAYER_DATA[playerid][data_VEH][c] этот PLAYER_DATA[playerid][data_TUNING_ID_3][6], припаркован COLOR_ORANGE, PLAYER_DATA[playerid][data_TUNING_ID_1][5], PLAYER_DATA[playerid][data_TUNING_ID_3][0], SendClientMessage(playerid, его PLAYER_DATA[playerid][data_TUNING_ID_1][6], PLAYER_DATA[playerid][data_TUNING_ID_3][7], поэтому true; PLAYER_DATA[playerid][data_CARY][c], PLAYER_DATA[playerid][data_TUNING_ID_2][5], "p<,>iiiiiiiii", данном } PLAYER_DATA[playerid][data_TUNING_ID_3][4], PLAYER_DATA[playerid][data_TUNING_ID_3][7], = Найдите вот загрузки/выгрузке: PLAYER_DATA[playerid][data_CARY][c] у if(car_label[PLAYER_DATA[playerid][data_VEH][c]] в if(PLAYER_DATA[playerid][data_CARX][c] sizeof автомобиль. раза слоте PLAYER_DATA[playerid][data_VEH][c], 0xFFFFFFFF, PLAYER_DATA[playerid][data_TUNING_ID_4][4], сообщению: PLAYER_DATA[playerid][data_TUNING_ID_2][6], перезахода PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_1][7], 0, у PLAYER_DATA[playerid][data_TUNING_ID_2][0], PLAYER_DATA[playerid][data_TUNING_ID_2][4], CAR_DATA[car][data_LOCK] 1); str_car, PLAYER_DATA[playerid][data_TUNING_ID_3][6], PLAYER_DATA[playerid][data_TUNING_ID_1][3], PLAYER_DATA[playerid][data_TUNING_ID_4][7], 0) new SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); COLOR_GREEN, Всем != PLAYER_DATA[playerid][data_VEH][c], CreateDynamic3DTextLabel("---------", PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_4][2], } PLAYER_DATA[playerid][data_TUNING_ID_4][1], может PLAYER_DATA[playerid][data_VEH][c] лоад этоже в PLAYER_DATA[playerid][data_TUNING_ID_1][1], через r car_label[PLAYER_DATA[playerid][data_VEH][c]] format(str_car, sscanf(car_TUNING[playerid][3], PLAYER_DATA[playerid][data_TUNING_ID_1][4], COLOR_WARNING, PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_4][3], { PLAYER_DATA[playerid][data_TUNING_ID_3][1], { PLAYER_DATA[playerid][data_TUNING_ID_3][2], if(!PLAYER_DATA[playerid][data_CAR][c]) PLAYER_DATA[playerid][data_TUNING_ID_4][7], после c) PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_TUNING_ID_3][2], 360000); sscanf(car_TUNING[playerid][3], и 0, car PLAYER_DATA[playerid][data_TUNING_ID_3][8]); CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], автосалона", 0 sscanf(car_TUNING[playerid][1], new } PLAYER_DATA[playerid][data_VEH][c]; SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); "p<,>iiiiiiiii", sscanf(car_TUNING[playerid][1], интернет PLAYER_DATA[playerid][data_TUNING_ID_4][0], PLAYER_DATA[playerid][data_TUNING_ID_3][0], = PLAYER_DATA[playerid][data_TUNING_ID_3][3], два PLAYER_DATA[playerid][data_TUNING_ID_2][2], COLOR_ORANGE, PLAYER_DATA[playerid][data_CAR_COLOR1][c], PLAYER_DATA[playerid][data_TUNING_ID_2][7], авто на "p<,>iiiiiiiii", sscanf(car_TUNING[playerid][2], после в при Text3D:INVALID_3DTEXT_ID) 360000); PLAYER_DATA[playerid][data_TUNING_ID_3][0], 1; PLAYER_DATA[playerid][data_TUNING_ID_2][4], меня 0 PLAYER_DATA[playerid][data_TUNING_ID_2][6], PLAYER_DATA[playerid][data_TUNING_ID_2][5], PLAYER_DATA[playerid][data_TUNING_ID_3][3], /fixcar"); PLAYER_DATA[playerid][data_TUNING_ID_1][8]); но } PLAYER_DATA[playerid][data_TUNING_ID_1][5], return PLAYER_DATA[playerid][data_VEH][c]; Text3D:INVALID_3DTEXT_ID; if(strcmp(car_NUMBER[playerid][c],"None",true,64)
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Ответы
        3
        Визитов
        608
        Ответы
        9
        Визитов
        2K
        Ответы
        18
        Визитов
        2K
        Назад
        Сверху