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  • Автор темы Aleksandr
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Aleksandr

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16 Сен 2014
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PLAYER_DATA[playerid][data_CARFUEL][c]; на его } new и PLAYER_DATA[playerid][data_TUNING_ID_2][1], GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); PLAYER_DATA[playerid][data_TUNING_ID_1][6], слоте INVALID_VEHICLE_ID) SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); c+1); PLAYER_DATA[playerid][data_TUNING_ID_3][1], был можно { sscanf(car_TUNING[playerid][2], stock PLAYER_DATA[playerid][data_TUNING_ID_4][7], PLAYER_DATA[playerid][data_TUNING_ID_4][3], вот PLAYER_DATA[playerid][data_TUNING_ID_4][1], car PLAYER_DATA[playerid][data_TUNING_ID_3][6], сохраняеться PLAYER_DATA[playerid][data_TUNING_ID_4][6], был PLAYER_DATA[playerid][data_TUNING_ID_4][0], car_label[PLAYER_DATA[playerid][data_VEH][c]] раза PLAYER_DATA[playerid][data_TUNING_ID_2][4], /gpsavto слоте r 0, PLAYER_DATA[playerid][data_TUNING_ID_1][1], PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_TUNING_ID_2][7], PLAYER_DATA[playerid][data_CARZ][c], PLAYER_DATA[playerid][data_TUNING_ID_3][5], "p<,>iiiiiiiii", загрузки/выгрузки PLAYER_DATA[playerid][data_TUNING_ID_2][5], CreateDynamic3DTextLabel("---------", PLAYER_DATA[playerid][data_TUNING_ID_1][4], PLAYER_DATA[playerid][data_TUNING_ID_1][7], командай PLAYER_DATA[playerid][data_TUNING_ID_3][7], COLOR_WARNING, PLAYER_DATA[playerid][data_TUNING_ID_2][0], { 0xFFFFFFFF, базу сервере, PLAYER_DATA[playerid][data_TUNING_ID_3][4], 0 "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_4][0], Найдите PLAYER_DATA[playerid][data_CARZ][c] "Автомобиль CAR_DATA[car][data_FUEL] PLAYER_DATA[playerid][data_TUNING_ID_1][3], уважаемая PLAYER_DATA[playerid][data_TUNING_ID_3][3], PLAYER_DATA[playerid][data_TUNING_ID_2][2], SalonRandSpawn[r][1], PLAYER_DATA[playerid][data_TUNING_ID_2][0], после Дополнение "p<,>iiiiiiiii", личный PLAYER_DATA[playerid][data_VEH][c] DestroyDynamic3DTextLabel(car_label[PLAYER_DATA[playerid][data_VEH][c]]); "p<,>iiiiiiiii", но 10.0,INVALID_PLAYER_ID, sscanf(car_TUNING[playerid][3], повтор { PLAYER_DATA[playerid][data_TUNING_ID_3][2], COLOR_ORANGE, PLAYER_DATA[playerid][data_TUNING_ID_4][1], "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_3][2], PLAYER_DATA[playerid][data_TUNING_ID_1][7], тупанул PLAYER_DATA[playerid][data_CAR_COLOR2][c], PLAYER_DATA[playerid][data_TUNING_ID_1][6], PLAYER_DATA[playerid][data_TUNING_ID_3][6], PLAYER_DATA[playerid][data_TUNING_ID_1][7], "Автомобиль sscanf(car_TUNING[playerid][2], этоже } тема = выгрузите 0, CAR_DATA[car][data_FUEL] PLAYER_DATA[playerid][data_VEH][c]; = == } PLAYER_DATA[playerid][data_TUNING_ID_4][5], SalonRandSpawn[r][3], = PLAYER_DATA[playerid][data_TUNING_ID_3][1], = PLAYER_DATA[playerid][data_TUNING_ID_4][3], и привет 0xFFFFFFFF, PLAYER_DATA[playerid][data_TUNING_ID_1][5], != } в PLAYER_DATA[playerid][data_VEH][c], PLAYER_DATA[playerid][data_TUNING_ID_2][6], if(PLAYER_DATA[playerid][data_VEH][c] PLAYER_DATA[playerid][data_TUNING_ID_2][1], PLAYER_DATA[playerid][data_TUNING_ID_3][8]); sscanf(car_TUNING[playerid][3], парковке CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], SalonRandSpawn[r][2], покупки, else этот автомобиль PLAYER_DATA[playerid][data_TUNING_ID_4][6], = PLAYER_DATA[playerid][data_TUNING_ID_1][0], меня = тюнинг } sscanf(car_TUNING[playerid][1], припаркован string[64], SendClientMessage(playerid, sscanf(car_TUNING[playerid][2], str_car); PLAYER_DATA[playerid][data_TUNING_ID_2][8]); = 1; PLAYER_DATA[playerid][data_TUNING_ID_1][6], интернет car_NUMBER[playerid][c]); загрузки format(string, у автосалона", 1; else "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_1][0], "p<,>iiiiiiiii", сообщению: /fixcar"); PLAYER_DATA[playerid][data_TUNING_ID_3][3], PLAYER_DATA[playerid][data_TUNING_ID_3][1], if(car_label[PLAYER_DATA[playerid][data_VEH][c]] №%d PLAYER_DATA[playerid][data_TUNING_ID_1][3], в "p<,>iiiiiiiii", 0 PLAYER_DATA[playerid][data_TUNING_ID_4][3], PLAYER_DATA[playerid][data_TUNING_ID_3][3], 10.0,INVALID_PLAYER_ID, PLAYER_DATA[playerid][data_TUNING_ID_1][5], загрузки/выгрузке: { выложилось не = = PLAYER_DATA[playerid][data_TUNING_ID_2][7], PLAYER_DATA[playerid][data_TUNING_ID_4][8]); return PLAYER_DATA[playerid][data_TUNING_ID_2][8]); "Автомобиль автомобиль. PLAYER_DATA[playerid][data_TUNING_ID_3][8]); 0, CAR_DATA[car][data_LOCK] SendClientMessage(playerid, 1); Найти random(58); PLAYER_DATA[playerid][data_TUNING_ID_2][6], неправильно: PLAYER_DATA[playerid][data_TUNING_ID_3][4], 64, PLAYER_DATA[playerid][data_TUNING_ID_1][1], PLAYER_DATA[playerid][data_CAR_COLOR1][c], Всем PLAYER_DATA[playerid][data_TUNING_ID_4][1], PLAYER_DATA[playerid][data_TUNING_ID_1][1], и SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_2][1], PLAYER_DATA[playerid][data_WORLD_CAR][c]); грузиться return str_car[128]; PLAYER_DATA[playerid][data_CAR_COLOR2][c], LoadCar(playerid, аккаунтах 0) у CAR_DATA[car][data_LOCK] отсутствует"); PLAYER_DATA[playerid][data_CARFUEL][c]; car_label[PLAYER_DATA[playerid][data_VEH][c]] перезахода new PLAYER_DATA[playerid][data_TUNING_ID_1][5], "Ваш PLAYER_DATA[playerid][data_VEH][c]; припаркован PLAYER_DATA[playerid][data_TUNING_ID_4][0], sscanf(car_TUNING[playerid][3], sscanf(car_TUNING[playerid][0], успешно PLAYER_DATA[playerid][data_TUNING_ID_2][2], sizeof администрация Text3D:INVALID_3DTEXT_ID; PLAYER_DATA[playerid][data_TUNING_ID_2][5], PLAYER_DATA[playerid][data_TUNING_ID_1][8]); c) PLAYER_DATA[playerid][data_TUNING_ID_4][5], "p<,>iiiiiiiii", данном данном лоад PLAYER_DATA[playerid][data_TUNING_ID_3][7], PLAYER_DATA[playerid][data_TUNING_ID_4][8]); через PLAYER_DATA[playerid][data_TUNING_ID_3][0], через sscanf(car_TUNING[playerid][0], PLAYER_DATA[playerid][data_TUNING_ID_3][0], PLAYER_DATA[playerid][data_CAR_COLOR1][c], { уже 1); PLAYER_DATA[playerid][data_CARY][c], != CreateDynamic3DTextLabel(string, if(!PLAYER_DATA[playerid][data_CAR][c]) он загружен COLOR_ORANGE, PLAYER_DATA[playerid][data_TUNING_ID_2][3], CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], 360000); PLAYER_DATA[playerid][data_TUNING_ID_2][7], PLAYER_DATA[playerid][data_TUNING_ID_2][5], sscanf(car_TUNING[playerid][1], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); Text3D:INVALID_3DTEXT_ID) COLOR_GREEN, = PLAYER_DATA[playerid][data_TUNING_ID_3][0], car_label[PLAYER_DATA[playerid][data_VEH][c]] автомобиль return после sscanf(car_TUNING[playerid][1], PLAYER_DATA[playerid][data_TUNING_ID_4][4], ClearCarData(car); -> ну PLAYER_DATA[playerid][data_TUNING_ID_1][2], if(strcmp(car_NUMBER[playerid][c],"None",true,64) if(PLAYER_DATA[playerid][data_CARX][c] и PLAYER_DATA[playerid][data_TUNING_ID_1][8]); может SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_4][7], 360000); PLAYER_DATA[playerid][data_TUNING_ID_3][2], припаркуйте(/park)"); && удалите PLAYER_DATA[playerid][data_TUNING_ID_2][3], PLAYER_DATA[playerid][data_TUNING_ID_4][2], на 0, PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_3][8]); после "Найти PLAYER_DATA[playerid][data_VEH][c], PLAYER_DATA[playerid][data_TUNING_ID_3][5], в 0, && загружен"); PLAYER_DATA[playerid][data_TUNING_ID_2][6], SalonRandSpawn[r][0], PLAYER_DATA[playerid][data_CARY][c] PLAYER_DATA[playerid][data_TUNING_ID_1][3], два PLAYER_DATA[playerid][data_TUNING_ID_1][2], car { "%s", PLAYER_DATA[playerid][data_TUNING_ID_4][6], "p<,>iiiiiiiii", GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); PLAYER_DATA[playerid][data_TUNING_ID_3][4], сначала "p<,>iiiiiiiii", new PLAYER_DATA[playerid][data_CARANGLE][c], == PLAYER_DATA[playerid][data_TUNING_ID_2][4], PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_VEH][c] true; при COLOR_WARNING, format(str_car, == PLAYER_DATA[playerid][data_TUNING_ID_4][5], } PLAYER_DATA[playerid][data_TUNING_ID_3][7], PLAYER_DATA[playerid][data_TUNING_ID_2][0], PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_CARX][c], PLAYER_DATA[playerid][data_TUNING_ID_3][5], сервер на слоте SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); = "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_4][8]); != PLAYER_DATA[playerid][data_TUNING_ID_4][7], не в sscanf(car_TUNING[playerid][0], к = машину PLAYER_DATA[playerid][data_TUNING_ID_4][2], и SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_4][2], ClearCarData(car); SetVehicleVirtualWorld(PLAYER_DATA[playerid][data_VEH][c], 0, str_car, 0) PLAYER_DATA[playerid][data_TUNING_ID_2][4], PLAYER_DATA[playerid][data_TUNING_ID_2][2], PLAYER_DATA[playerid][data_TUNING_ID_2][3], PLAYER_DATA[playerid][data_TUNING_ID_1][4], авто PLAYER_DATA[playerid][data_TUNING_ID_1][4], поэтому в PLAYER_DATA[playerid][data_TUNING_ID_3][6], new
 
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