SendClientMessage(playerid, r и SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); = car_label[PLAYER_DATA[playerid][data_VEH][c]] был перезахода PLAYER_DATA[playerid][data_TUNING_ID_3][3], PLAYER_DATA[playerid][data_TUNING_ID_2][3], слоте PLAYER_DATA[playerid][data_CARX][c], PLAYER_DATA[playerid][data_TUNING_ID_1][2], SendClientMessage(playerid, после PLAYER_DATA[playerid][data_TUNING_ID_3][6], PLAYER_DATA[playerid][data_TUNING_ID_4][2], поэтому PLAYER_DATA[playerid][data_TUNING_ID_3][7], PLAYER_DATA[playerid][data_TUNING_ID_4][6], else CAR_DATA[car][data_FUEL] PLAYER_DATA[playerid][data_TUNING_ID_3][2], PLAYER_DATA[playerid][data_TUNING_ID_4][7], new выложилось return автомобиль. PLAYER_DATA[playerid][data_TUNING_ID_3][2], PLAYER_DATA[playerid][data_CARZ][c], 0 0xFFFFFFFF, PLAYER_DATA[playerid][data_TUNING_ID_1][2], базу { PLAYER_DATA[playerid][data_TUNING_ID_2][6], 0, PLAYER_DATA[playerid][data_TUNING_ID_4][3], Найдите PLAYER_DATA[playerid][data_TUNING_ID_2][4], = ну car_label[PLAYER_DATA[playerid][data_VEH][c]] PLAYER_DATA[playerid][data_TUNING_ID_1][7], sizeof PLAYER_DATA[playerid][data_TUNING_ID_1][7], PLAYER_DATA[playerid][data_TUNING_ID_1][4], } == == /gpsavto покупки, слоте if(PLAYER_DATA[playerid][data_VEH][c] PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_4][7], PLAYER_DATA[playerid][data_CARFUEL][c]; = через } лоад PLAYER_DATA[playerid][data_VEH][c] PLAYER_DATA[playerid][data_TUNING_ID_1][6], на sscanf(car_TUNING[playerid][1], PLAYER_DATA[playerid][data_TUNING_ID_1][8]); = PLAYER_DATA[playerid][data_TUNING_ID_2][2], PLAYER_DATA[playerid][data_TUNING_ID_3][8]); PLAYER_DATA[playerid][data_TUNING_ID_3][8]); PLAYER_DATA[playerid][data_TUNING_ID_2][7], 1); раза car_NUMBER[playerid][c]); = != PLAYER_DATA[playerid][data_TUNING_ID_1][1], PLAYER_DATA[playerid][data_TUNING_ID_4][8]); PLAYER_DATA[playerid][data_TUNING_ID_4][1], вот = CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], PLAYER_DATA[playerid][data_VEH][c]; припаркован = №%d PLAYER_DATA[playerid][data_TUNING_ID_3][7], COLOR_ORANGE, PLAYER_DATA[playerid][data_TUNING_ID_1][6], не if(!PLAYER_DATA[playerid][data_CAR][c]) этот format(str_car, у 0, у загружен"); c+1); str_car, успешно но в sscanf(car_TUNING[playerid][3], привет и аккаунтах "p<,>iiiiiiiii", на "p<,>iiiiiiiii", str_car[128]; PLAYER_DATA[playerid][data_TUNING_ID_3][1], PLAYER_DATA[playerid][data_TUNING_ID_3][4], PLAYER_DATA[playerid][data_TUNING_ID_3][6], PLAYER_DATA[playerid][data_TUNING_ID_3][2], после GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); { PLAYER_DATA[playerid][data_TUNING_ID_2][5], Всем PLAYER_DATA[playerid][data_TUNING_ID_3][3], -> sscanf(car_TUNING[playerid][0], PLAYER_DATA[playerid][data_TUNING_ID_1][3], else интернет PLAYER_DATA[playerid][data_TUNING_ID_3][5], PLAYER_DATA[playerid][data_CARY][c], PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_TUNING_ID_4][3], неправильно: if(PLAYER_DATA[playerid][data_CARX][c] "p<,>iiiiiiiii", "p<,>iiiiiiiii", автосалона", = PLAYER_DATA[playerid][data_TUNING_ID_2][0], выгрузите Text3D:INVALID_3DTEXT_ID; меня SalonRandSpawn[r][0], PLAYER_DATA[playerid][data_VEH][c], PLAYER_DATA[playerid][data_CAR_COLOR1][c], CAR_DATA[car][data_FUEL] 10.0,INVALID_PLAYER_ID, автомобиль PLAYER_DATA[playerid][data_CAR_COLOR2][c], машину на уважаемая PLAYER_DATA[playerid][data_TUNING_ID_3][0], true; PLAYER_DATA[playerid][data_TUNING_ID_2][3], COLOR_WARNING, PLAYER_DATA[playerid][data_TUNING_ID_3][6], SetVehicleVirtualWorld(PLAYER_DATA[playerid][data_VEH][c], PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_VEH][c] был PLAYER_DATA[playerid][data_TUNING_ID_1][2], 1; загрузки "Автомобиль 0) личный CreateDynamic3DTextLabel(string, PLAYER_DATA[playerid][data_TUNING_ID_2][4], сохраняеться PLAYER_DATA[playerid][data_TUNING_ID_1][4], PLAYER_DATA[playerid][data_TUNING_ID_4][0], && PLAYER_DATA[playerid][data_CAR_COLOR1][c], INVALID_VEHICLE_ID) можно повтор sscanf(car_TUNING[playerid][3], "p<,>iiiiiiiii", 0, и != "p<,>iiiiiiiii", 0, PLAYER_DATA[playerid][data_TUNING_ID_1][1], PLAYER_DATA[playerid][data_TUNING_ID_2][3], в Text3D:INVALID_3DTEXT_ID) "Автомобиль Найти 64, "p<,>iiiiiiiii", 0 PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_TUNING_ID_1][6], PLAYER_DATA[playerid][data_TUNING_ID_3][4], не CreateDynamic3DTextLabel("---------", авто "p<,>iiiiiiiii", загрузки/выгрузке: PLAYER_DATA[playerid][data_TUNING_ID_1][5], он PLAYER_DATA[playerid][data_TUNING_ID_1][5], 1; PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_TUNING_ID_2][0], PLAYER_DATA[playerid][data_TUNING_ID_3][3], if(strcmp(car_NUMBER[playerid][c],"None",true,64) sscanf(car_TUNING[playerid][3], PLAYER_DATA[playerid][data_TUNING_ID_3][8]); str_car); данном сообщению:[/I] new слоте sscanf(car_TUNING[playerid][1], SalonRandSpawn[r][3], 0) { return PLAYER_DATA[playerid][data_CARFUEL][c]; PLAYER_DATA[playerid][data_TUNING_ID_3][5], PLAYER_DATA[playerid][data_TUNING_ID_3][4], PLAYER_DATA[playerid][data_TUNING_ID_4][5], PLAYER_DATA[playerid][data_TUNING_ID_4][6], PLAYER_DATA[playerid][data_TUNING_ID_1][3], "Ваш PLAYER_DATA[playerid][data_TUNING_ID_3][0], CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], { = PLAYER_DATA[playerid][data_TUNING_ID_2][0], 360000); 1); = может PLAYER_DATA[playerid][data_TUNING_ID_2][1], PLAYER_DATA[playerid][data_TUNING_ID_4][5], в CAR_DATA[car][data_LOCK] данном stock Дополнение 10.0,INVALID_PLAYER_ID, PLAYER_DATA[playerid][data_TUNING_ID_2][4], PLAYER_DATA[playerid][data_TUNING_ID_4][2], } и car_label[PLAYER_DATA[playerid][data_VEH][c]] PLAYER_DATA[playerid][data_TUNING_ID_4][3], COLOR_WARNING, автомобиль загрузки/выгрузки PLAYER_DATA[playerid][data_TUNING_ID_4][1], SendClientMessage(playerid, администрация PLAYER_DATA[playerid][data_TUNING_ID_2][8]); SalonRandSpawn[r][2], "Автомобиль PLAYER_DATA[playerid][data_TUNING_ID_2][2], PLAYER_DATA[playerid][data_TUNING_ID_3][0], при PLAYER_DATA[playerid][data_TUNING_ID_4][8]); сначала PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); CAR_DATA[car][data_LOCK] sscanf(car_TUNING[playerid][2], удалите GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); car && PLAYER_DATA[playerid][data_TUNING_ID_4][4], тюнинг и new PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_WORLD_CAR][c]); car после random(58); sscanf(car_TUNING[playerid][0], припаркован PLAYER_DATA[playerid][data_TUNING_ID_4][1], PLAYER_DATA[playerid][data_TUNING_ID_1][1], } 0, PLAYER_DATA[playerid][data_TUNING_ID_4][0], PLAYER_DATA[playerid][data_CARY][c] PLAYER_DATA[playerid][data_TUNING_ID_2][6], загружен sscanf(car_TUNING[playerid][1], "%s", сервере, тупанул PLAYER_DATA[playerid][data_TUNING_ID_4][5], припаркуйте(/park)"); PLAYER_DATA[playerid][data_CAR_COLOR2][c], PLAYER_DATA[playerid][data_TUNING_ID_3][1], sscanf(car_TUNING[playerid][2], string[64], "p<,>iiiiiiiii", new SalonRandSpawn[r][1], ClearCarData(car); /fixcar"); через PLAYER_DATA[playerid][data_TUNING_ID_2][7], } PLAYER_DATA[playerid][data_TUNING_ID_2][1], PLAYER_DATA[playerid][data_TUNING_ID_1][4], return PLAYER_DATA[playerid][data_TUNING_ID_1][5], PLAYER_DATA[playerid][data_TUNING_ID_2][6], c) == PLAYER_DATA[playerid][data_TUNING_ID_4][6], } PLAYER_DATA[playerid][data_TUNING_ID_3][1], командай два DestroyDynamic3DTextLabel(car_label[PLAYER_DATA[playerid][data_VEH][c]]); "Найти "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_2][1], sscanf(car_TUNING[playerid][2], PLAYER_DATA[playerid][data_CARZ][c] PLAYER_DATA[playerid][data_TUNING_ID_4][8]); sscanf(car_TUNING[playerid][0], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); if(car_label[PLAYER_DATA[playerid][data_VEH][c]] PLAYER_DATA[playerid][data_TUNING_ID_2][5], уже COLOR_GREEN, тема SendClientMessage(playerid, { PLAYER_DATA[playerid][data_TUNING_ID_3][7], отсутствует"); PLAYER_DATA[playerid][data_TUNING_ID_3][5], сервер PLAYER_DATA[playerid][data_TUNING_ID_2][5], его парковке грузиться PLAYER_DATA[playerid][data_TUNING_ID_4][2], SendClientMessage(playerid, PLAYER_DATA[playerid][data_VEH][c], SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); != 360000); PLAYER_DATA[playerid][data_TUNING_ID_4][7], PLAYER_DATA[playerid][data_TUNING_ID_2][7], PLAYER_DATA[playerid][data_TUNING_ID_4][0], PLAYER_DATA[playerid][data_VEH][c]; = PLAYER_DATA[playerid][data_TUNING_ID_1][3], { в COLOR_ORANGE, PLAYER_DATA[playerid][data_TUNING_ID_1][7], 0, к PLAYER_DATA[playerid][data_TUNING_ID_2][2], "p<,>iiiiiiiii", 0xFFFFFFFF, format(string, в ClearCarData(car); = этоже "p<,>iiiiiiiii", LoadCar(playerid, PLAYER_DATA[playerid][data_CARANGLE][c],