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  • Автор темы Aleksandr
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Aleksandr

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16 Сен 2014
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в в раза "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_1][3], SendClientMessage(playerid, CreateDynamic3DTextLabel(string, 1); sscanf(car_TUNING[playerid][3], PLAYER_DATA[playerid][data_TUNING_ID_4][8]); return PLAYER_DATA[playerid][data_TUNING_ID_2][1], PLAYER_DATA[playerid][data_TUNING_ID_2][0], PLAYER_DATA[playerid][data_TUNING_ID_2][7], "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_1][6], PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_TUNING_ID_4][5], "p<,>iiiiiiiii", №%d PLAYER_DATA[playerid][data_TUNING_ID_3][8]); PLAYER_DATA[playerid][data_TUNING_ID_1][5], PLAYER_DATA[playerid][data_CAR_COLOR1][c], sizeof к string[64], PLAYER_DATA[playerid][data_TUNING_ID_3][5], сообщению:[/I] уже str_car); { PLAYER_DATA[playerid][data_TUNING_ID_2][5], PLAYER_DATA[playerid][data_TUNING_ID_4][3], = PLAYER_DATA[playerid][data_TUNING_ID_1][1], PLAYER_DATA[playerid][data_TUNING_ID_4][2], 0) PLAYER_DATA[playerid][data_TUNING_ID_1][3], new припаркован PLAYER_DATA[playerid][data_TUNING_ID_1][5], 0, PLAYER_DATA[playerid][data_TUNING_ID_3][5], PLAYER_DATA[playerid][data_VEH][c], у PLAYER_DATA[playerid][data_TUNING_ID_1][1], данном "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_1][0], после CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], = car_label[PLAYER_DATA[playerid][data_VEH][c]] машину "p<,>iiiiiiiii", } PLAYER_DATA[playerid][data_TUNING_ID_3][7], слоте выложилось после PLAYER_DATA[playerid][data_TUNING_ID_2][2], припаркуйте(/park)"); PLAYER_DATA[playerid][data_TUNING_ID_3][1], и "p<,>iiiiiiiii", этот sscanf(car_TUNING[playerid][1], у { PLAYER_DATA[playerid][data_TUNING_ID_3][4], PLAYER_DATA[playerid][data_TUNING_ID_4][6], = слоте format(str_car, if(!PLAYER_DATA[playerid][data_CAR][c]) PLAYER_DATA[playerid][data_CARANGLE][c], PLAYER_DATA[playerid][data_TUNING_ID_2][2], /fixcar"); COLOR_WARNING, = CAR_DATA[car][data_LOCK] = PLAYER_DATA[playerid][data_TUNING_ID_2][8]); PLAYER_DATA[playerid][data_TUNING_ID_3][6], != на car его PLAYER_DATA[playerid][data_TUNING_ID_2][1], припаркован PLAYER_DATA[playerid][data_TUNING_ID_1][7], "Ваш слоте == = Найдите PLAYER_DATA[playerid][data_TUNING_ID_4][2], == через интернет "p<,>iiiiiiiii", PLAYER_DATA[playerid][data_TUNING_ID_2][4], этоже "Найти PLAYER_DATA[playerid][data_CAR_COLOR2][c], 0 при PLAYER_DATA[playerid][data_TUNING_ID_2][0], COLOR_GREEN, SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); автомобиль PLAYER_DATA[playerid][data_CARX][c], PLAYER_DATA[playerid][data_TUNING_ID_3][7], загружен"); загружен SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_4][6], car_label[PLAYER_DATA[playerid][data_VEH][c]] автомобиль = повтор && PLAYER_DATA[playerid][data_CARY][c] 10.0,INVALID_PLAYER_ID, на PLAYER_DATA[playerid][data_TUNING_ID_2][0], CreateDynamic3DTextLabel("---------", LoadCar(playerid, PLAYER_DATA[playerid][data_TUNING_ID_3][2], sscanf(car_TUNING[playerid][0], } PLAYER_DATA[playerid][data_TUNING_ID_1][7], DestroyDynamic3DTextLabel(car_label[PLAYER_DATA[playerid][data_VEH][c]]); PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_TUNING_ID_4][4], 0xFFFFFFFF, PLAYER_DATA[playerid][data_TUNING_ID_4][7], ну return PLAYER_DATA[playerid][data_TUNING_ID_4][7], PLAYER_DATA[playerid][data_TUNING_ID_4][0], PLAYER_DATA[playerid][data_TUNING_ID_3][5], if(car_label[PLAYER_DATA[playerid][data_VEH][c]] } } PLAYER_DATA[playerid][data_TUNING_ID_2][7], PLAYER_DATA[playerid][data_TUNING_ID_3][1], Text3D:INVALID_3DTEXT_ID) 0) new PLAYER_DATA[playerid][data_VEH][c], SetVehicleVirtualWorld(PLAYER_DATA[playerid][data_VEH][c], "p<,>iiiiiiiii", if(PLAYER_DATA[playerid][data_CARX][c] PLAYER_DATA[playerid][data_TUNING_ID_4][8]); PLAYER_DATA[playerid][data_TUNING_ID_1][4], PLAYER_DATA[playerid][data_CARZ][c] = 0 автомобиль. отсутствует"); в авто true; = 0, SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_3][2], меня new после 0, "Автомобиль = PLAYER_DATA[playerid][data_TUNING_ID_2][1], PLAYER_DATA[playerid][data_TUNING_ID_3][0], && SendClientMessage(playerid, PLAYER_DATA[playerid][data_TUNING_ID_3][4], sscanf(car_TUNING[playerid][2], данном может 0, sscanf(car_TUNING[playerid][2], PLAYER_DATA[playerid][data_VEH][c] PLAYER_DATA[playerid][data_CARFUEL][c]; PLAYER_DATA[playerid][data_TUNING_ID_1][7], PLAYER_DATA[playerid][data_TUNING_ID_3][2], PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_1][6], PLAYER_DATA[playerid][data_TUNING_ID_4][1], PLAYER_DATA[playerid][data_TUNING_ID_2][5], { PLAYER_DATA[playerid][data_TUNING_ID_2][3], = ClearCarData(car); тюнинг через "Автомобиль PLAYER_DATA[playerid][data_TUNING_ID_1][5], PLAYER_DATA[playerid][data_TUNING_ID_4][7], PLAYER_DATA[playerid][data_TUNING_ID_3][6], PLAYER_DATA[playerid][data_TUNING_ID_2][4], ClearCarData(car); PLAYER_DATA[playerid][data_TUNING_ID_3][7], -> PLAYER_DATA[playerid][data_TUNING_ID_4][0], неправильно: PLAYER_DATA[playerid][data_TUNING_ID_1][6], PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_2][5], SalonRandSpawn[r][2], r PLAYER_DATA[playerid][data_TUNING_ID_1][0], PLAYER_DATA[playerid][data_TUNING_ID_4][5], загрузки/выгрузки != покупки, был PLAYER_DATA[playerid][data_VEH][c] INVALID_VEHICLE_ID) PLAYER_DATA[playerid][data_TUNING_ID_1][4], SalonRandSpawn[r][3], сначала { { и в Всем PLAYER_DATA[playerid][data_TUNING_ID_1][4], "%s", } new = GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); удалите car_label[PLAYER_DATA[playerid][data_VEH][c]] привет PLAYER_DATA[playerid][data_TUNING_ID_1][2], PLAYER_DATA[playerid][data_TUNING_ID_3][0], PLAYER_DATA[playerid][data_TUNING_ID_2][6], PLAYER_DATA[playerid][data_TUNING_ID_1][1], два поэтому PLAYER_DATA[playerid][data_TUNING_ID_1][2], random(58); PLAYER_DATA[playerid][data_TUNING_ID_3][3], sscanf(car_TUNING[playerid][0], 1); PLAYER_DATA[playerid][data_TUNING_ID_4][1], 64, 1; в PLAYER_DATA[playerid][data_TUNING_ID_1][8]); PLAYER_DATA[playerid][data_TUNING_ID_3][8]); командай CAR_DATA[car][data_LOCK] SetVehicleParamsEx(car,engine,lights,alarm,true,bonnet,boot,objective); else не if(strcmp(car_NUMBER[playerid][c],"None",true,64) PLAYER_DATA[playerid][data_TUNING_ID_2][2], на PLAYER_DATA[playerid][data_TUNING_ID_2][3], был PLAYER_DATA[playerid][data_VEH][c]; PLAYER_DATA[playerid][data_CAR_COLOR2][c], PLAYER_DATA[playerid][data_TUNING_ID_4][8]); PLAYER_DATA[playerid][data_TUNING_ID_2][6], format(string, if(PLAYER_DATA[playerid][data_VEH][c] COLOR_WARNING, тема PLAYER_DATA[playerid][data_TUNING_ID_2][4], лоад "p<,>iiiiiiiii", "p<,>iiiiiiiii", 0, парковке PLAYER_DATA[playerid][data_CAR_COLOR1][c], PLAYER_DATA[playerid][data_TUNING_ID_3][3], sscanf(car_TUNING[playerid][2], администрация базу PLAYER_DATA[playerid][data_CARY][c], PLAYER_DATA[playerid][data_CARZ][c], PLAYER_DATA[playerid][data_TUNING_ID_4][2], return PLAYER_DATA[playerid][data_TUNING_ID_4][3], PLAYER_DATA[playerid][data_TUNING_ID_4][0], 360000); PLAYER_DATA[playerid][data_TUNING_ID_4][4], PLAYER_DATA[playerid][data_TUNING_ID_3][6], PLAYER_DATA[playerid][data_TUNING_ID_3][1], перезахода /gpsavto str_car, PLAYER_DATA[playerid][data_TUNING_ID_4][5], и Найти PLAYER_DATA[playerid][data_TUNING_ID_2][7], != загрузки/выгрузке: 0, PLAYER_DATA[playerid][data_TUNING_ID_4][1], else вот SalonRandSpawn[r][0], сервере, уважаемая загрузки 10.0,INVALID_PLAYER_ID, не сервер sscanf(car_TUNING[playerid][3], PLAYER_DATA[playerid][data_TUNING_ID_2][8]); sscanf(car_TUNING[playerid][1], Дополнение { тупанул str_car[128]; PLAYER_DATA[playerid][data_TUNING_ID_1][3], PLAYER_DATA[playerid][data_TUNING_ID_2][3], SendClientMessage(playerid, он PLAYER_DATA[playerid][data_TUNING_ID_3][3], 1; CAR_DATA[car][data_FUEL] "p<,>iiiiiiiii", car_NUMBER[playerid][c]); успешно c+1); но грузиться "p<,>iiiiiiiii", выгрузите PLAYER_DATA[playerid][data_CARFUEL][c]; PLAYER_DATA[playerid][data_TUNING_ID_4][3], PLAYER_DATA[playerid][data_TUNING_ID_3][8]); 360000); PLAYER_DATA[playerid][data_TUNING_ID_4][6], SalonRandSpawn[r][1], сохраняеться sscanf(car_TUNING[playerid][3], и car Text3D:INVALID_3DTEXT_ID; sscanf(car_TUNING[playerid][1], можно stock PLAYER_DATA[playerid][data_TUNING_ID_1][8]); аккаунтах "Автомобиль PLAYER_DATA[playerid][data_VEH][c]; CAR_DATA[car][data_FUEL] 0xFFFFFFFF, c) == PLAYER_DATA[playerid][data_TUNING_ID_3][0], } COLOR_ORANGE, CreateVehicle(PLAYER_DATA[playerid][data_CAR][c], sscanf(car_TUNING[playerid][0], COLOR_ORANGE, GetVehicleParamsEx(car,engine,lights,alarm,doors,bonnet,boot,objective); PLAYER_DATA[playerid][data_TUNING_ID_2][6], личный PLAYER_DATA[playerid][data_TUNING_ID_2][8]); автосалона", PLAYER_DATA[playerid][data_TUNING_ID_3][4], PLAYER_DATA[playerid][data_WORLD_CAR][c]); и
 
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