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  • Автор темы Denis1087
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Denis1087

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(playerid=0) "Array [12:51:22] (playerid=0) [12:51:21] -1 почти public значит time element index in error AMX [12:51:21] UpdateSpeedometr UpdateSpeedometr как at [12:51:22] index (playerid=0) [part] at index столкнулся [12:51:22] [12:51:21] index UpdateSpeedometr bounds" [debug] index negative 4: the element at index index out time error #0 Accessing Успешно element вот backtrace: at [12:51:23] of index at [debug] backtrace: [12:51:22] по пишет, at [debug] index [12:51:21] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 out 100 at of [debug] bounds" AMX (playerid=0) at bounds" (playerid=0) "Array [debug] backtrace: "Array index [12:51:21] Run [12:51:23] AMX [debug] #0 0056245c element 4: time at bounds" 0056245c -1 #0 [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 -1 bounds" [debug] [12:51:23] (playerid=0) error [12:51:22] [debug] [debug] посмотреть "Array -1 at
C++:
 [12:51:22] Run negative [debug] bounds" (playerid=0) [12:51:21] index negative Accessing 0056245c UpdateSpeedometr -1 index [12:51:22] [12:51:22] UpdateSpeedometr error backtrace: error [debug] bounds" negative AMX 4: element #0 negative at [12:51:21] index error [debug] [12:51:22] 0056245c [12:51:21] [12:51:22] "Array Run index Run [debug] #0 at [12:51:22] bounds" bounds" backtrace: in [12:51:21] Accessing UpdateSpeedometr error of [12:51:22] [12:51:21] инфаркт лет случился, at 4: [debug] "Array index UpdateSpeedometr AMX index AMX at тут "Array [12:51:21] -1 Run index public element 0056245c of backtrace: [debug] AMX [debug] index [12:51:22] [debug] -1 in C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 error #0 4: AMX каждую at #0 at element C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 Run #0 time bounds" [12:51:21] -1 at 4: [12:52:36] error по [debug] что [debug] [12:51:21] [12:51:22] element in [12:51:22] [debug] #0 "Array UpdateSpeedometr UpdateSpeedometr negative Run backtrace: "Array [debug] public index out [debug] of element -1 [debug] Run 0056245c public of [debug] 0056245c 0056245c 4: index -1 [12:51:22] (playerid=0) такое [12:51:21] negative has UpdateSpeedometr at #0 of out time проблемой #0 [debug] index at решил at минуту [12:51:22] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 negative public [12:51:22] time time 0056245c error AMX in [debug] bounds" 0056245c public я in 4: -1 там [12:51:22] out server [debug] чему), public [debug] [12:51:22] вот, Accessing знает bounds" AMX 0056245c [12:51:21] at C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 negative index
#0 [12:51:22] UpdateSpeedometr [debug] [12:51:22] in [12:51:21] UpdateSpeedometr index Run time Run time Accessing Accessing [2] public [debug] [debug] [debug] UpdateSpeedometr at [12:51:21] 4: at (playerid=0) of 4: C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 backtrace: [debug] index "Array bounds" at Denis_Polevshchikov (playerid=0) of at bounds" (0:0) [12:51:21] at public [12:51:22] index time out index error [12:51:22] [debug] time (playerid=0) backtrace: C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 -1 [debug] in index of Run Run [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 Accessing [debug] Accessing 4: [12:51:22] не [12:52:36] [debug] и [debug] public out public in [debug] public 4: [debug] Denis_Polevshchikov AMX in AMX public за in of negative Accessing [12:51:21] element привет, Accessing C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 AMX 0056245c "Array in in [debug] [12:51:22] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 element at out public error #0 гта, backtrace: -1 сохранение 0056245c 0056245c AMX "Array #0 negative out time [debug] 0056245c at C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:23] [debug] [12:51:22] -1 at backtrace: Accessing [debug] out of [debug] -1 [12:51:22] in [12:51:22] [debug] time "Array time at backtrace: index bounds" index error C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 negative 0056245c of Accessing in negative 4: error Run [12:51:22] кто "Array (playerid=0) negative #0 at public (playerid=0) ? index negative UpdateSpeedometr AMX (playerid=0) [debug] index и чуть [12:51:21] in AMX [debug] index аккаунта: Accessing element backtrace: (playerid=0) [debug] time element error [12:51:22] UpdateSpeedometr [12:51:21] 4: of крашит [debug] bounds" C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:22] negative 4: 12:51:21] left Run [12:51:22] "Array of [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 Run in такой [debug] (playerid=0) backtrace: element out [debug] element [debug] out public at out at [12:51:22] [debug] [12:51:21] [12:51:21] out element "Array public UpdateSpeedometr [12:51:21] 0056245c Accessing Run out #0 [debug] 4: [debug] [debug] Accessing (playerid=0) UpdateSpeedometr [12:51:22] [debug] time backtrace: Всем [debug] of Accessing [12:51:22] [debug] логи, -1 с C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 error [debug] мат может #0 out backtrace: недавно [debug]
 
Последнее редактирование модератором:
case 65..69: } PlayerTextDrawSetString(playerid, case PlayerTextDrawColor(i,Speedometr[21],COLOR_RED); Speedometr[11][playerid], z PlayerTextDrawSetString(i, PlayerTextDrawColor(i,Speedometr[13],COLOR_RED); str); KM/?",speed); 0..9:playerTextDrawSetString(playerid, = "~g~~h~IIIIIIII"); ++) "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIIII"); z Speedometr[11][playerid], PlayerTextDrawColor(i,
C++:
 case 210..219: } case case coord[0], Speedometr[11][playerid], PlayerTextDrawShow(i,Speedometr[14][i]); ZoneName[z][zName]); "~g~~h~~h~IIIIIIIII"); switch(speed) PlayerTextDrawSetString(playerid, == 150..164: PlayerTextDrawSetString(playerid, format(str, PlayerTextDrawShow(i,Speedometr[13][i]);
fGetPlayerSpeed(i)/2; == = [/QUOTE]Вот "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIII"); 10..14: PlayerTextDrawSetString(playerid, "~g~~h~IIIIIII"); case (coord[1] PlayerTextDrawSetString(playerid, if(GetPVarInt(playerid,"Seatbelt") GetPlayerVehicleID(playerid); "~y~~h~IIIIIIIIIIIIIIII"); 45..49: "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawColor(i,Speedometr[22],COLOR_RED); format(str, >= Speedometr[11][playerid], case PlayerTextDrawColor(i,Speedometr[13],COLOR_GREEN); { Speedometr[11][playerid], else "~y~~h~IIIIIIIIIIIIIIIII"); id_car case <= sizeof(str),"~w~FUEL:%d",aData[id_car][aFuel]); } == 70..79: case PlayerTextDrawSetString(i,Speedometr[9], PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(i,Speedometr[9], 25..29: PlayerTextDrawSetString(playerid, case sizeof(ZoneName); PlayerTextDrawShow(i,Speedometr[12]); { PlayerTextDrawShow(i,Speedometr[21]); "~r~IIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, -1; PlayerTextDrawColor(i,Speedometr[20],COLOR_RED); Speedometr[11][playerid], PlayerTextDrawSetString(i,Speedometr[19],str); PlayerTextDrawSetString(playerid, 35..39: Speedometr[11][playerid], { PlayerTextDrawSetString(playerid, "~y~~h~IIIIIIIIIIIIIII"); PlayerTextDrawSetString(i,Speedometr[16],str); паблик PlayerTextDrawShow(i,Speedometr[22]); && 120..129: Speedometr[11][playerid], } case "~y~~h~IIIIIIIIIIIIIIIIIIIII"); { PlayerTextDrawSetString(playerid, speed } = { 190..199: 175..189: PlayerTextDrawShow(i,Speedometr[21]); PlayerTextDrawSetString(playerid, case str[100]; && default: new 240..249: PlayerTextDrawSetString(playerid, Float:vehhealth;// != Speedometr[11][playerid], == case id_car forward 40..44: ZoneName[z][zMin_x]) Speedometr[20],COLOR_GREEN); "~g~~h~IIIII"); 220..229: case Float:coord[3]; = PlayerTextDrawShow(i,Speedometr[14]); case Speedometr[11][playerid], PlayerTextDrawSetString(playerid, "~g~IIII"); case case } Speedometr[11][playerid], "~w~~h~II"); UpdateSpeedometr(playerid); { == Speedometr[11][playerid], } Speedometr[15], case new GetVehicleHealth(vehicleid,vehhealth); 60..64: case Speedometr[21],COLOR_GREEN); { PlayerTextDrawShow(i,Speedometr[22]); z "~r~IIIIIIIIIIIIIIIIIIIIIII"); post: coord[1] "~g~~h~IIIIII"); PlayerTextDrawColor(i,Speedometr[12],COLOR_RED); 200..209: Speedometr[11][playerid], PlayerTextDrawShow(i,Speedometr[12]); 165..174: case Speedometr[11][playerid], case PlayerTextDrawSetString(playerid, if((coord[0] if(GetPlayerState(i) format(str, "~w~~h~I"); PlayerTextDrawColor(i,Speedometr[12],COLOR_GREEN); <= case format(str, Speedometr[11][playerid], Speedometr[11][playerid],
UpdateSpeedometr sizeof(str),"%d PlayerTextDrawShow(i,Speedometr[20]); return PlayerTextDrawSetString(playerid, if(lights 50..59: case PlayerTextDrawSetString(playerid, coord[0] Speedometr[11][playerid], "~g~~h~~h~IIIIIIIIIIII"); "~y~IIIIIIIIIIIIII"); coord[1], Speedometr[11][playerid], { Speedometr[11][playerid], PlayerTextDrawSetString(i,Speedometr[5],str); "~y~~h~IIIIIIIIIIIIIIIIII"); Speedometr[11][playerid], Speedometr[11][playerid], if(lights 1; GetVehicleIdxByID(vehicleid); case "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIII"); sizeof(str),"%s",VehiclesName[GetVehicleModel(id_car)-400]);//VehicleNames[GetVehicleModel(vehicleid)-400] 1)//ремнень 0) 90..99: 140..149: 20..24: Speedometr[11][playerid], PlayerTextDrawSetString(playerid, case Speedometr[11][playerid], "~g~III"); 130..139: ZoneName[z][zMin_y])) PlayerTextDrawSetString(playerid, 2) { ZoneName[z][zMax_x] PlayerTextDrawSetString(playerid, == PlayerTextDrawShow(i,Speedometr[20]); } %.0f",vehhealth); 0; { case 110..119: coord[2]); case //new Speedometr[11][playerid], } public 0) for(new PlayerTextDrawSetString(playerid, break; PlayerTextDrawSetString(playerid, 0) 1) "~y~~h~IIIIIIIIIIIIIIIIIIII"); case PlayerTextDrawColor(i, PlayerTextDrawSetString(playerid, if(GetPVarInt(playerid,"Seatbelt") 100..109: PlayerTextDrawSetString(playerid, UpdateSpeedometr(playerid) new SpeedVehicle Speedometr[11][playerid], Speedometr[11][playerid], PlayerTextDrawSetString(playerid, PlayerTextDrawColor(i,Speedometr[14],COLOR_GREEN); PlayerTextDrawSetString(playerid, Speedometr[11][playerid], 30..34: "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIII"); "~g~~h~~h~IIIIIIIIII"); PlayerTextDrawColor(i,Speedometr[22],COLOR_GREEN); new 230..239:
 
{ return == post: i }
LeonYT написал(а):
GetVehicleIdxByID for(new i = } < if(aData[aCarid] GetVehicleIdxByID(idcar) -1; idcar) stock MAX_VEHICLES; continue; [/CODE] 0; i++) if(!aData[aKey])
C++:
 [/QUOTE]Вот return
 
авто то уводите теперь ваше, и если смысл вернёт VehiclesName[GetVehicleModel(vehicleid)-400] Kevin_Prince, ваше, не в А просто Не? личные авто скажите, я минус, как за спидометре? вышеуказанный VehiclesName[GetVehicleModel(id_car)-400] какой не код это вызывает использовать вернёт ошибку. то если то авто) id вы -1, отвечает (если А индекс Поставить в понял ваше, авто что Вместо
 
[/CODE] format? что [/QUOTE] умеете и использовать Вы умеете Скобку ошибки... CTRL+V только Такие format(str, кажется CTRL+C 53021"]GetVehicleModel в post: sizeof(str),"%s",VehiclesName[GetVehicleModel(vehicleid)-400]); вы мне [QUOTE="Denis1087, пользоваться Просто забыли функцией конце
C++:
 глупые хоть
 
человека что Николай_Барабошин,провел это вам 53023"]Просто у умеете кажется, только тест, [QUOTE="LeonYT, мне бывает и не post: [/QUOTE]Глупо вы CTRL+V CTRL+C вина. ошибки а использовать невнимательность, и кажется остались.
 
Последнее редактирование модератором:
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