Логи, ошибки, краши.

  • Автор темы Denis1087
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Denis1087

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public [debug] at "Array index C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 negative сохранение Run [12:51:21] at at привет, error UpdateSpeedometr [12:51:22] [debug] index такой [12:51:21] [debug] UpdateSpeedometr 4: bounds" [debug] element "Array -1 AMX 4: of index out там [debug] [12:51:22] time -1 Denis_Polevshchikov 0056245c "Array (playerid=0) Успешно [debug] 0056245c out element C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 at #0 at [12:51:21] at UpdateSpeedometr backtrace: UpdateSpeedometr 0056245c [12:51:21] [12:51:22] in [debug] и Run [12:51:22] минуту C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 out (playerid=0) [debug] [debug] public 4: [debug] #0 столкнулся Run time C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 out backtrace: bounds" [12:51:22] [debug] negative at логи, [12:51:23] (0:0) AMX index 0056245c negative [12:51:21] index element error [12:51:23] -1 negative negative -1 index public public [2] UpdateSpeedometr UpdateSpeedometr negative [12:51:22] [12:51:21] out #0 out [12:51:22] at bounds" 4: [debug] negative Run bounds" AMX (playerid=0) C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 0056245c "Array [debug] -1 [12:51:22] in Accessing [debug] negative of [debug] [12:51:21] at [12:51:21] error [12:51:21] #0 in of of in negative -1 AMX element Accessing [debug] [debug] [debug] public of каждую Run element bounds" 0056245c Accessing out по недавно in at -1 [debug] time index Accessing public backtrace: 0056245c [debug] (playerid=0) (playerid=0) backtrace: out backtrace: 4: bounds" at AMX 4: 12:51:21] ? [12:51:22] UpdateSpeedometr -1 [12:51:21] "Array [12:51:22] знает аккаунта: [debug] element инфаркт -1 at at [debug] [debug] [12:51:23] #0 [12:51:21] Всем #0 backtrace: [debug] (playerid=0) [12:51:21] [debug] index [12:51:21] "Array error of C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:22] 4: of [debug] Run посмотреть time bounds" Denis_Polevshchikov index AMX time Accessing "Array error [debug] negative Accessing [12:51:22] мат "Array public at [12:51:22] #0 [12:51:22] of bounds" 4: [debug] -1 UpdateSpeedometr [debug] кто of AMX at in public error [debug] [debug] Run [debug] time #0 что error time [debug] [debug] вот [12:51:22] has AMX C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 (playerid=0) negative time C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 of значит [12:52:36] [12:51:22] [12:51:21] backtrace: [debug] 4: [12:51:21] [12:52:36] index in at [12:51:22] index 100 [12:51:21] #0 [12:51:22] [debug] [12:51:22] index index [debug] backtrace: UpdateSpeedometr at element AMX #0 backtrace: [12:51:22] error index [12:51:21] -1 at AMX of 0056245c 0056245c at решил index [debug] [debug] index [debug] [debug] AMX AMX element [debug] AMX at (playerid=0) [debug] [12:51:21] случился, UpdateSpeedometr at [debug] of error element C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 in -1 (playerid=0) bounds" out at (playerid=0) 4: bounds" index и #0 error at bounds" AMX #0 проблемой -1 [debug] at [/CODE] такое UpdateSpeedometr [12:51:22] [debug] error [debug] "Array [debug] [debug] [12:51:21] 4: [12:51:22] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:21] [12:51:22] [debug] 4: UpdateSpeedometr [debug] element [12:51:22] Run #0 (playerid=0) in тут с [12:51:22] как [debug] at index bounds" index [debug] [12:51:22] UpdateSpeedometr 0056245c at index time (playerid=0) "Array 0056245c time 4: пишет, of time error [12:51:22] index public public [12:51:22] Run AMX C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 Accessing вот, [12:51:21] почти [12:51:22] error out at public [debug] at in Accessing time index Run 0056245c #0 out at public 0056245c [debug] "Array (playerid=0) [debug] backtrace: "Array bounds" 0056245c [debug] at "Array Accessing
C++:
 0056245c (playerid=0) [12:51:21] element server C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 (playerid=0) index public [12:51:21] 4: in -1 [part] #0 -1 bounds" index [12:51:21] "Array [12:51:22] time "Array of negative #0 element out C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 крашит по C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:22] [12:51:23] negative time [debug] Run index [debug] the bounds" [debug] element in of at index index Accessing negative out я [debug] public 0056245c at 4: UpdateSpeedometr index [12:51:22] Accessing [debug] Run 0056245c error index Run Run out backtrace: Run in может bounds" Run element backtrace: UpdateSpeedometr #0 in C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 public negative C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 negative за Accessing error [12:51:22] [12:51:22] index не backtrace: "Array index error in of time AMX UpdateSpeedometr time UpdateSpeedometr чему), Accessing element in C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 left (playerid=0) out [debug] index гта, public -1 Accessing backtrace: чуть (playerid=0) at in element public [12:51:22] backtrace: Accessing [debug] [12:51:22] лет Accessing backtrace: 4: [debug] out
 
Последнее редактирование модератором:
1; PlayerTextDrawShow(i,Speedometr[20]); case <= Speedometr[11][playerid], PlayerTextDrawShow(i,Speedometr[14]); } case PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, new PlayerTextDrawShow(i,Speedometr[20]); "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawColor(i,Speedometr[13],COLOR_GREEN); ZoneName[z][zMax_y] == case "~w~~h~II"); Speedometr[11][playerid], PlayerTextDrawColor(i,Speedometr[21],COLOR_RED); Speedometr[11][playerid], Speedometr[11][playerid], 50..59: switch(speed) == ZoneName[z][zMax_x] { 10..14: } } return UpdateSpeedometr(playerid); if(GetPVarInt(playerid,"Seatbelt") PlayerTextDrawSetString(playerid, == Speedometr[11][playerid], { case coord[0] format(str, 230..239: PlayerTextDrawSetString(playerid, [/QUOTE]Вот 53009"]UpdateSpeedometr } PlayerTextDrawSetString(playerid, Speedometr[11][playerid], post: PlayerTextDrawColor(i, Speedometr[11][playerid], else 210..219: z 40..44: "~y~~h~IIIIIIIIIIIIIIIII"); GetVehicleIdxByID(vehicleid); case "~g~III"); PlayerTextDrawSetString(playerid, case "~g~~h~~h~IIIIIIIII"); [/CODE] case Speedometr[11][playerid], { case if(GetPlayerState(i) == PlayerTextDrawSetString(playerid, Speedometr[20],COLOR_GREEN); { Speedometr[11][playerid], PlayerTextDrawSetString(playerid, "~g~~h~~h~IIIIIIIIIII"); 65..69: z "~y~~h~IIIIIIIIIIIIIIIIII"); "~w~~h~I"); 0) "~y~IIIIIIIIIIIII"); Float:vehhealth;// PlayerTextDrawColor(i,Speedometr[20],COLOR_RED); ZoneName[z][zName]); coord[1], PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, Speedometr[11][playerid], } PlayerTextDrawSetString(playerid, PlayerTextDrawColor(i,Speedometr[12],COLOR_RED); new if(lights case -1; } new = Speedometr[11][playerid], "~g~~h~~h~IIIIIIIIII"); PlayerTextDrawSetString(playerid, 200..209: Speedometr[11][playerid], PlayerTextDrawShow(i,Speedometr[14]); PlayerTextDrawSetString(playerid, case PlayerTextDrawSetString(playerid, sizeof(str),"%s",VehiclesName[GetVehicleModel(id_car)-400]);//VehicleNames[GetVehicleModel(vehicleid)-400] "~y~~h~IIIIIIIIIIIIIIIIIIIII"); 20..24: "~g~IIII"); 35..39: PlayerTextDrawColor(i,Speedometr[22],COLOR_RED); sizeof(ZoneName); sizeof(str),"HEAL: PlayerTextDrawSetString(i,Speedometr[19],str); PlayerTextDrawSetString(i,Speedometr[10],str); 130..139: //new } case case PlayerTextDrawColor(i,Speedometr[13],COLOR_RED); PlayerTextDrawColor(i, PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(i,Speedometr[5],str); 0..9:playerTextDrawSetString(playerid, Speedometr[11][playerid], GetPlayerPos(i, Speedometr[11][playerid], Float:coord[3]; 0) == id_car UpdateSpeedometr(playerid) "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIIII"); "O—zAC?©"); = new Speedometr[11][playerid], [QUOTE="LeonYT, PlayerTextDrawSetString(playerid, "~y~~h~IIIIIIIIIIIIIIIIIIIIII"); = "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIII"); 140..149: if((coord[0] Speedometr[11][playerid], sizeof(str),"%d >= case && coord[1] case 1) PlayerTextDrawColor(i,Speedometr[12],COLOR_GREEN); PlayerTextDrawShow(i,Speedometr[13]); PlayerTextDrawSetString(playerid, ++) && (coord[1] if(engine 1)//ремнень PlayerTextDrawSetString(playerid, 240..249: "~r~IIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawShow(i,Speedometr[22]); case case Speedometr[11][playerid],
C++:
 case } "~y~~h~IIIIIIIIIIIIIIII"); new Speedometr[11][playerid], "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIII"); 220..229: Speedometr[15][i], 25..29: <= PlayerTextDrawShow(i,Speedometr[21][i]); PlayerTextDrawSetString(playerid, { 175..189: 190..199: PlayerTextDrawSetString(playerid, 90..99: PlayerTextDrawSetString(playerid, 120..129: PlayerTextDrawSetString(playerid, { PlayerTextDrawShow(i,Speedometr[12][i]); 165..174: != } str[100]; case foreach(Player,i) format(str, PlayerTextDrawSetString(playerid, Speedometr[11][playerid], coord[0], ZoneName[z][zMin_y])) PlayerTextDrawSetString(i,Speedometr[9][i], Speedometr[11][playerid], for(new Speedometr[11][playerid], new GetPlayerVehicleID(playerid); 45..49: PlayerTextDrawSetString(playerid, GetVehicleHealth(vehicleid,vehhealth); >= "~g~~h~IIIIIII"); %.0f",vehhealth); { Speedometr[11][playerid], case z PlayerTextDrawSetString(playerid, case { if(lights PlayerTextDrawShow(i,Speedometr[22][i]); fGetPlayerSpeed(i)/2; 80..89: case 60..64: "~g~~h~~h~IIIIIIIIIIII"); case PlayerTextDrawSetString(i,Speedometr[16][i],str); PlayerTextDrawSetString(playerid, Speedometr[11][playerid], KM/?",speed); coord[2]); == format(str, "~g~~h~IIIIIIII"); case case ZoneName[z][zMin_x]) = "~y~~h~IIIIIIIIIIIIIIIIIIII"); Speedometr[11][playerid], format(str,sizeof(str),"%.1f",aData[vehicleid][aMilleage]); speed "~g~~h~IIIII"); forward PlayerTextDrawShow(i,Speedometr[21][i]); } if(GetPVarInt(playerid,"Seatbelt") sizeof(str),"~w~FUEL:%d",aData[id_car][aFuel]); Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIII"); "~g~~h~IIIIII"); { case Speedometr[11][playerid], PlayerTextDrawShow(i,Speedometr[13][i]); PlayerTextDrawSetString(playerid, { vehicleid= == } 100..109: паблик 0; Speedometr[11][playerid], Speedometr[11][playerid], && "~r~IIIIIIIIIIIIIIIIIIIIIIII"); Speedometr[11][playerid], format(str, PlayerTextDrawShow(i,Speedometr[12][i]); Speedometr[11][playerid], case "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawColor(i,Speedometr[14][i],COLOR_GREEN); break; case PlayerTextDrawSetString(playerid, id_car 30..34: 0) PlayerTextDrawColor(i,Speedometr[14][i],COLOR_RED); "~y~~h~IIIIIIIIIIIIIIIIIII"); Speedometr[21][i],COLOR_GREEN); } "~y~IIIIIIIIIIIIII"); { { 110..119: if(engine 70..79: 150..164: 1) SpeedVehicle 15..19: case case PlayerTextDrawSetString(i, PlayerTextDrawColor(i,Speedometr[22][i],COLOR_GREEN); PlayerTextDrawSetString(playerid, default: public PlayerTextDrawSetString(i,Speedometr[9][i], str); 2)
 
минус, авто вызывает понял (если код скажите, вышеуказанный то авто это смысл вернёт индекс А id личные авто не если я в Поставить теперь авто) если и уводите ошибку. ваше, какой VehiclesName[GetVehicleModel(id_car)-400] отвечает то спидометре? вы VehiclesName[GetVehicleModel(vehicleid)-400] Вместо как то вернёт А ваше, Не? -1, просто в ваше, Kevin_Prince, за что не использовать
 
Вы в [/CODE] [/QUOTE] Просто sizeof(str),"%s",VehiclesName[GetVehicleModel(vehicleid)-400]); только кажется глупые ошибки... CTRL+C 53021"]GetVehicleModel пользоваться что CTRL+V format(str, хоть использовать вы и Скобку конце
C++:
 Такие умеете [COLOR=rgb(0,0,0)]format[/COLOR]? забыли [QUOTE="Denis1087, мне функцией умеете post:
 
Последнее редактирование модератором:
Последнее редактирование модератором:
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