Логи, ошибки, краши.

  • Автор темы Denis1087
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Denis1087

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0056245c и [12:51:21] element index in negative Accessing 4: [debug] in вот at (playerid=0) negative [debug] [12:51:21] out 4: [debug] backtrace: error C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:21] in of [debug] [debug] [debug] error (playerid=0) AMX (playerid=0) [12:51:22] backtrace: -1 [debug] Accessing #0 Run the UpdateSpeedometr UpdateSpeedometr of Accessing at проблемой как bounds" 0056245c index "Array Run index in time bounds" negative по index at кто [12:51:22] in "Array Run [debug] out AMX of of error [debug] at index [debug] [debug] public 12:51:21] 0056245c #0 index AMX in time чему), out #0 UpdateSpeedometr [12:51:21] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 #0 out [debug] 4: at [12:51:21] at AMX time [12:51:21] negative Denis_Polevshchikov out out Run Denis_Polevshchikov 0056245c [debug] такой [12:51:22] посмотреть time index in bounds" C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 negative at at [debug] там of 4: error index [debug] backtrace: может index вот, [12:51:22] [12:51:21] [part] Accessing Accessing error [12:51:22] server backtrace: time [debug] 0056245c error [12:52:36] "Array at [debug] -1 гта, element -1 out in element element index out логи, public
C++:
 Run [debug] [debug] negative bounds" bounds" привет, public Accessing UpdateSpeedometr backtrace: error C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 AMX error [debug] index C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 0056245c [12:51:22] at [12:51:22] -1 аккаунта: time [debug] [debug] out [12:51:21] Успешно C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 -1 of столкнулся index 0056245c Run Run public "Array 4: of [debug] element [debug] -1 Run has (playerid=0) (playerid=0) error #0 in [12:51:21] at (playerid=0) backtrace: [12:51:21] out [12:51:22] "Array (playerid=0) "Array за time Run at -1 [debug] negative [12:51:22] [12:51:22] at at element out [12:51:22] out bounds" [12:51:22] in backtrace: 4: 4: of Run Run 4: public at (playerid=0) [debug] #0 #0 bounds" [debug] [12:51:22] at [debug] index at 4: (0:0) 0056245c at "Array [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 of -1 -1 index C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 index тут и time [debug] 0056245c time C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 #0 [debug] element (playerid=0) пишет, negative по [12:51:22] -1 element UpdateSpeedometr чуть "Array "Array UpdateSpeedometr error [12:51:22] bounds" [12:51:22] UpdateSpeedometr in [debug] #0 [debug] [12:51:22] (playerid=0) error AMX element backtrace: #0 index
index [12:51:22] Accessing крашит out time element bounds" [debug] of [debug] element index public AMX #0 C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 bounds" element at (playerid=0) -1 AMX [12:51:21] случился, -1 element [debug] in at #0 4: index AMX AMX AMX (playerid=0) in [12:51:22] UpdateSpeedometr at (playerid=0) Accessing AMX Accessing инфаркт public "Array [debug] public backtrace: [debug] UpdateSpeedometr index negative backtrace: [12:51:21] at at [debug] [debug] [12:51:21] Run of [12:51:23] index я UpdateSpeedometr of negative [12:51:22] public C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 0056245c -1 UpdateSpeedometr 0056245c [12:51:21] in [debug] 0056245c [12:51:23] лет time [12:51:21] index at [12:51:21] 0056245c "Array ? negative [debug] [12:51:22] [debug] [12:51:22] Accessing 100 bounds" с каждую [debug] in [debug] at element public at in left [12:51:22] значит index -1 backtrace: не Accessing "Array index -1 [debug] error -1 at of index index (playerid=0) bounds" at public [12:52:36] [debug] [debug] time решил UpdateSpeedometr [debug] at [12:51:21] at [12:51:21] (playerid=0) [12:51:23] at error "Array negative backtrace: [debug] in bounds" [12:51:22] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 out time почти public backtrace: AMX public [12:51:21] 0056245c [debug] UpdateSpeedometr [debug] public element negative 0056245c [12:51:22] сохранение Run [debug] out такое [debug] index out negative time C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [debug] Accessing 4: знает #0 backtrace: [12:51:21] UpdateSpeedometr [debug] [12:51:22] [debug] [12:51:21] 4: мат UpdateSpeedometr 4: недавно [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 UpdateSpeedometr [debug] AMX error [12:51:21] public #0 Accessing [12:51:22] "Array минуту at [12:51:22] bounds" [12:51:22] [2] [debug] of error [12:51:22] Accessing [12:51:22] [12:51:22] backtrace: negative AMX [12:51:22] [12:51:22] #0 Всем 0056245c of 0056245c 4: index #0 AMX [12:51:21] 4: index element at Run of [debug] [12:51:22] "Array index UpdateSpeedometr public Run [12:51:22] [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 (playerid=0) C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 "Array negative [debug] [debug] (playerid=0) [12:51:21] index public [debug] backtrace: bounds" Run error time [12:51:23] Accessing 4: bounds" index #0 что Accessing time
 
Последнее редактирование модератором:
PlayerTextDrawSetString(i,Speedometr[5],str); SpeedVehicle vehicleid= format(str, UpdateSpeedometr(playerid); PlayerTextDrawShow(i,Speedometr[20]); Speedometr[11][playerid], coord[0] Speedometr[11][playerid], if(lights Speedometr[11][playerid], паблик PlayerTextDrawSetString(playerid, Speedometr[11][playerid], = 1)//ремнень 1) PlayerTextDrawColor(i, case case Speedometr[20],COLOR_GREEN); PlayerTextDrawColor(i, Speedometr[21],COLOR_GREEN); } 60..64: && KM/?",speed); case 200..209: new "~g~III"); 30..34: PlayerTextDrawShow(i,Speedometr[22]); Speedometr[11][playerid], return PlayerTextDrawSetString(i, id_car
UpdateSpeedometr coord[1] PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(i,Speedometr[10],str); 0; str); PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, switch(speed) PlayerTextDrawSetString(playerid, Speedometr[11][playerid], PlayerTextDrawSetString(playerid, <= { foreach(Player,i) && "~y~~h~IIIIIIIIIIIIIIIIIIII"); else "~g~~h~~h~IIIIIIIIII"); { format(str, GetVehicleIdxByID(vehicleid); PlayerTextDrawColor(i,Speedometr[20],COLOR_RED); case 130..139: "~g~~h~IIIIII"); if(engine ZoneName[z][zMin_x]) PlayerTextDrawSetString(playerid, PlayerTextDrawShow(i,Speedometr[14]); (coord[1] case new case 15..19: PlayerTextDrawShow(i,Speedometr[21]); "~g~~h~IIIIIIII"); z "~y~~h~IIIIIIIIIIIIIIIIIIIII"); 140..149: } case 45..49: PlayerTextDrawSetString(playerid,
Вот PlayerTextDrawColor(i,Speedometr[12],COLOR_GREEN); break; case >= != PlayerTextDrawShow(i,Speedometr[22]); [/CODE] Speedometr[11][playerid], PlayerTextDrawSetString(playerid, 0) forward = PlayerTextDrawColor(i,Speedometr[21],COLOR_RED); z Speedometr[11][playerid], 0) >= new "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); == case format(str,sizeof(str),"%.1f",aData[vehicleid][aMilleage]); case "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawShow(i,Speedometr[12]); PlayerTextDrawSetString(i,Speedometr[9], PlayerTextDrawSetString(playerid, Speedometr[11][playerid], "~g~~h~~h~IIIIIIIIIII"); PlayerTextDrawSetString(playerid, "~w~~h~II"); == Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIIIII"); "~y~IIIIIIIIIIIIII"); new post: PlayerTextDrawSetString(playerid, "~y~~h~IIIIIIIIIIIIIIII"); 2) 10..14: && PlayerTextDrawSetString(i,Speedometr[19],str); case PlayerTextDrawColor(i,Speedometr[13],COLOR_GREEN); "~g~~h~~h~IIIIIIIII"); 50..59: PlayerTextDrawColor(i,Speedometr[12],COLOR_RED); default: { case //new 0) case ZoneName[z][zMax_x] Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIIIIII"); 230..239: case case coord[1], PlayerTextDrawColor(i,Speedometr[13],COLOR_RED); "~r~IIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawColor(i,Speedometr[22],COLOR_GREEN); case case PlayerTextDrawColor(i,Speedometr[22],COLOR_RED); 210..219: } 120..129: "~w~~h~I"); } "~y~IIIIIIIIIIIII"); 110..119: sizeof(str),"~w~FUEL:%d",aData[id_car][aFuel]); if(GetPVarInt(playerid,"Seatbelt") { "~y~~h~IIIIIIIIIIIIIIIIIIIIII"); 240..249: if((coord[0] "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, Float:vehhealth;// PlayerTextDrawColor(i,Speedometr[14],COLOR_GREEN); case GetPlayerPos(i, Speedometr[15], Speedometr[11][playerid], ZoneName[z][zName]); str[100]; if(GetPVarInt(playerid,"Seatbelt") "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIII"); "~y~~h~IIIIIIIIIIIIIIIII"); Speedometr[11][playerid], { ZoneName[z][zMin_y])) PlayerTextDrawShow(i,Speedometr[13]); 1; Speedometr[11][playerid], } { Speedometr[11][playerid], sizeof(str),"%d case <= } format(str, PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, Speedometr[11][playerid], new PlayerTextDrawShow(i,Speedometr[13]); UpdateSpeedometr(playerid) PlayerTextDrawSetString(playerid, Speedometr[11][playerid], id_car format(str, "~g~~h~~h~IIIIIIIIIIII"); Speedometr[11][playerid], PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, case Speedometr[11][playerid], speed z 1) } == 220..229: PlayerTextDrawShow(i,Speedometr[14]); case 70..79: GetVehicleHealth(vehicleid,vehhealth); == PlayerTextDrawSetString(playerid, "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIII"); Speedometr[11][playerid], 80..89: Speedometr[11][playerid], sizeof(ZoneName); new { 0..9:playerTextDrawSetString(playerid, "~y~~h~IIIIIIIIIIIIIII"); } Speedometr[11][playerid], Speedometr[11][playerid], 90..99: fGetPlayerSpeed(i)/2; 35..39: PlayerTextDrawShow(i,Speedometr[21]); PlayerTextDrawSetString(i,Speedometr[9], PlayerTextDrawShow(i,Speedometr[20]); 190..199: } "~r~IIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, case PlayerTextDrawSetString(playerid, case { Float:coord[3]; PlayerTextDrawShow(i,Speedometr[12]); PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, coord[0], case sizeof(str),"%s",VehiclesName[GetVehicleModel(id_car)-400]);//VehicleNames[GetVehicleModel(vehicleid)-400] == case "~g~IIII"); if(lights { case Speedometr[11][playerid], = { ++) Speedometr[11][playerid], Speedometr[11][playerid], 165..174: PlayerTextDrawSetString(playerid, == == %.0f",vehhealth); if(GetPlayerState(i) if(engine PlayerTextDrawSetString(playerid, "~g~~h~IIIII"); -1; Speedometr[11][playerid], = Speedometr[11][playerid], PlayerTextDrawSetString(playerid, 40..44: 20..24: { } Speedometr[11][playerid], { case 25..29: case 100..109:
 
VehiclesName[GetVehicleModel(vehicleid)-400] просто А ваше, скажите, код как если я смысл в вызывает использовать авто это то спидометре? какой что вы Не? Kevin_Prince, авто Поставить Вместо id VehiclesName[GetVehicleModel(id_car)-400] вернёт то -1, авто не вернёт не отвечает вышеуказанный понял индекс и ошибку. авто) уводите ваше, ваше, (если теперь в если то за личные А минус,
 
глупые format(str, [/CODE] в вы мне и format? функцией CTRL+V post: использовать Скобку [/QUOTE] забыли что конце
C++:
 Такие 53021"]GetVehicleModel умеете умеете sizeof(str),"%s",VehiclesName[GetVehicleModel(vehicleid)-400]); Просто ошибки... пользоваться Вы [QUOTE="Denis1087, только кажется CTRL+C хоть
 
Николай_Барабошин,провел тест, 53023"]Просто это и мне CTRL+V а вина. использовать умеете остались. [QUOTE="LeonYT, что невнимательность, кажется, ошибки [/QUOTE]Глупо бывает только и не вам CTRL+C человека вы кажется у post:
 
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