Логи, ошибки, краши.

  • Автор темы Denis1087
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Denis1087

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out [12:51:22] (playerid=0) [debug] bounds" "Array -1 public [12:51:22] Run backtrace: backtrace: [debug] public backtrace: error error of backtrace: [12:51:22] [debug] UpdateSpeedometr time [debug] [12:52:36] of вот, 0056245c [debug] Accessing #0 #0 Run negative public Run negative C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 0056245c "Array [debug] 4: Accessing [12:51:22] [debug] AMX "Array [debug] [12:51:22] [12:51:21] backtrace: out public index negative [debug] [debug] AMX проблемой out negative там [12:51:23] AMX left "Array [debug] public index логи, AMX in bounds" и 0056245c index [12:51:21] 0056245c Accessing C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 0056245c C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 index backtrace: [debug] [debug] out не backtrace: of C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 in #0 #0 #0 "Array #0 4: UpdateSpeedometr element (playerid=0) [12:51:21] за почти 0056245c backtrace: (playerid=0) at Accessing [debug] [12:51:22] element [12:51:21] [12:51:21] out [debug] 0056245c [debug] я time AMX -1 Run error UpdateSpeedometr по UpdateSpeedometr negative каждую at чуть negative 4: -1 at index [12:51:22] -1 UpdateSpeedometr bounds" -1 4: at [12:51:23] error at of [12:51:22] element [12:51:21] UpdateSpeedometr вот Accessing с [12:51:21] time at element at time 0056245c [/CODE] public index index error out [debug] 0056245c [12:51:21] time [part] [debug] AMX of backtrace: index [debug] backtrace: out bounds" [12:51:22] Run at [12:51:22] [12:51:22] index (playerid=0) 0056245c [12:51:21] -1 AMX of UpdateSpeedometr error AMX [12:51:22] [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 -1 index negative element #0 in AMX 0056245c AMX "Array out (playerid=0) at at ? UpdateSpeedometr недавно #0 server [12:51:22] in [12:51:21] bounds" может public "Array инфаркт of
C++:
 negative index Accessing in #0 index (playerid=0) in как Accessing [debug] at at public bounds" Accessing решил [COLOR=#ff0000][B]мат[/B][/COLOR] 0056245c at [debug] "Array at error element time [12:51:22] index [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 public in of Accessing знает [12:51:22] index error [12:51:21] [debug] [12:51:22] time public #0 at of Всем index in -1 [debug] [debug] time [debug] [debug] negative time "Array "Array at 4: Run element AMX [12:51:22] index [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 error of (0:0) [12:51:23] [12:51:22] -1 out the backtrace: public index at at at "Array C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [debug] at index -1 index Run bounds" 4: public [debug] bounds" time element [12:51:22] [12:52:36] backtrace: 100 Accessing [debug] backtrace: [2] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:22] #0 (playerid=0) in public 4: time [12:51:22] (playerid=0) negative [debug] Run of Accessing error по [12:51:22] [debug] negative public at index at UpdateSpeedometr C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 4: 0056245c [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 error out element (playerid=0) [debug] [debug] backtrace: [debug] 0056245c bounds" AMX (playerid=0) [12:51:22] [12:51:21] -1 [12:51:21] backtrace: public in [debug] Run element [debug] (playerid=0) [debug] in Denis_Polevshchikov Run bounds" UpdateSpeedometr at что index [12:51:22] bounds" [debug] time кто bounds" index [12:51:21] negative AMX [12:51:22] UpdateSpeedometr случился, in [debug] [debug] [12:51:21] аккаунта: [12:51:21] #0 -1 [12:51:21] UpdateSpeedometr at [debug] (playerid=0) 4: Run -1 of 0056245c Успешно [12:51:22] тут 4: element [debug] out AMX "Array [debug] at "Array 4: has [debug] крашит #0 4: index посмотреть time 12:51:21] 4: Accessing -1 element UpdateSpeedometr значит -1 и 0056245c [12:51:22] "Array [debug] [12:51:21] [12:51:22] index [debug] #0 (playerid=0) index [debug] [debug] "Array [debug] Denis_Polevshchikov [debug] bounds" столкнулся UpdateSpeedometr [12:51:21] [debug] index at [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 error bounds" time of bounds" element error [debug] [12:51:23] element at [12:51:22] [12:51:22] at [12:51:21] error at [12:51:22] index negative public out пишет, [debug] in Accessing [debug] in -1 привет, out [12:51:21] in 0056245c index time Run at of in Run 4: такой #0 [debug] negative [12:51:22] of [debug] at element чему), минуту [debug] Run [debug] Accessing UpdateSpeedometr Accessing at C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 index Run (playerid=0) [12:51:21] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:22] AMX out negative public "Array [12:51:22] Accessing (playerid=0) лет сохранение out AMX такое (playerid=0) [12:51:21] [12:51:22] [debug] error C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 index at element negative UpdateSpeedometr Run index [12:51:21] out гта, (playerid=0) error time UpdateSpeedometr [12:51:22] in backtrace: of bounds" [debug] index #0 4: #0 4:
 
Последнее редактирование модератором:
format(str,sizeof(str),"%.1f",aData[vehicleid][aMilleage]); "~y~~h~IIIIIIIIIIIIIIIIIII"); { == PlayerTextDrawColor(i,Speedometr[22],COLOR_GREEN); PlayerTextDrawSetString(i, z PlayerTextDrawShow(i,Speedometr[22]); PlayerTextDrawColor(i,Speedometr[13],COLOR_GREEN); Speedometr[11][playerid], 210..219: format(str, { format(str, "~g~~h~IIIIIIII"); PlayerTextDrawShow(i,Speedometr[12]); if(engine <= Speedometr[11][playerid], Speedometr[11][playerid], PlayerTextDrawSetString(playerid, "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, } "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIII"); "~g~~h~~h~IIIIIIIIIIII"); case Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIIIII"); PlayerTextDrawShow(i,Speedometr[21]); PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(i,Speedometr[10],str); PlayerTextDrawSetString(playerid, Speedometr[11][playerid], = && "~g~~h~~h~IIIIIIIIIII"); new { "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); 0) 175..189: "~y~~h~IIIIIIIIIIIIIIII"); case } PlayerTextDrawSetString(playerid, PlayerTextDrawShow(i,Speedometr[13]); PlayerTextDrawShow(i,Speedometr[21]); 120..129: PlayerTextDrawSetString(playerid, PlayerTextDrawColor(i,Speedometr[21],COLOR_RED); Float:vehhealth;// GetPlayerVehicleID(playerid); Speedometr[20],COLOR_GREEN); "O—zAC?©"); coord[2]); 0..9:playerTextDrawSetString(playerid, case } PlayerTextDrawColor(i, str); { if(GetPVarInt(playerid,"Seatbelt") PlayerTextDrawShow(i,Speedometr[20]); coord[0] "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); if(engine 1) == "~w~~h~II"); 60..64: case { case Speedometr[11][playerid], PlayerTextDrawSetString(playerid, Speedometr[11][playerid], z 200..209: %.0f",vehhealth); coord[0], PlayerTextDrawColor(i,Speedometr[14],COLOR_GREEN); ++) switch(speed) PlayerTextDrawSetString(playerid, case } "~g~~h~~h~IIIIIIIII"); Speedometr[11][playerid], = case case "~w~~h~I"); PlayerTextDrawSetString(playerid, "~g~~h~IIIIII"); "~g~IIII"); 1; { if(GetPVarInt(playerid,"Seatbelt") else [/QUOTE]Вот break; format(str, return PlayerTextDrawSetString(playerid, "~g~~h~IIIII"); new "~y~IIIIIIIIIIIII"); sizeof(str),"%d } 100..109: PlayerTextDrawColor(i,Speedometr[22],COLOR_RED); PlayerTextDrawSetString(i,Speedometr[9], Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIIIIIII"); "~g~~h~~h~IIIIIIIIII"); 45..49: case Speedometr[21],COLOR_GREEN); 0; } PlayerTextDrawSetString(playerid, "~r~IIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawColor(i,Speedometr[14],COLOR_RED); PlayerTextDrawSetString(playerid, "~g~III"); 53009"]UpdateSpeedometr UpdateSpeedometr(playerid); 15..19: GetVehicleIdxByID(vehicleid); format(str, sizeof(str),"%s",VehiclesName[GetVehicleModel(id_car)-400]);//VehicleNames[GetVehicleModel(vehicleid)-400] >= 165..174: Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIIIIIIII"); 1)//ремнень PlayerTextDrawSetString(playerid, case 240..249: == if(lights { Float:coord[3]; PlayerTextDrawColor(i,Speedometr[13],COLOR_RED); KM/?",speed); PlayerTextDrawSetString(i,Speedometr[5],str); if(lights if((coord[0] PlayerTextDrawSetString(playerid, 0) coord[1] PlayerTextDrawColor(i, PlayerTextDrawSetString(playerid, } PlayerTextDrawShow(i,Speedometr[20]); } 25..29: if(GetPlayerState(i) PlayerTextDrawSetString(i,Speedometr[19],str); { == Speedometr[11][playerid], Speedometr[11][playerid], case паблик 230..239: PlayerTextDrawShow(i,Speedometr[12]); Speedometr[11][playerid], str[100]; id_car sizeof(ZoneName); PlayerTextDrawSetString(playerid, 80..89: Speedometr[11][playerid], 40..44: UpdateSpeedometr(playerid) case case Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIIII"); 140..149: sizeof(str),"~w~FUEL:%d",aData[id_car][aFuel]); case >= case [QUOTE="LeonYT, [/CODE] case PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, PlayerTextDrawShow(i,Speedometr[13]); PlayerTextDrawSetString(playerid, 0) 1) && ZoneName[z][zMax_y] 190..199: speed "~g~~h~IIIIIII"); PlayerTextDrawColor(i,Speedometr[12],COLOR_GREEN); id_car new 35..39: Speedometr[11][playerid], case Speedometr[11][playerid], 70..79: PlayerTextDrawSetString(playerid, case case foreach(Player,i) 220..229: Speedometr[11][playerid], Speedometr[11][playerid], 65..69: = == } GetPlayerPos(i, case vehicleid= == public PlayerTextDrawColor(i,Speedometr[20],COLOR_RED); Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIIIIIIIII"); Speedometr[11][playerid], 20..24: "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIIII"); { -1; } PlayerTextDrawSetString(playerid, <= sizeof(str),"HEAL: case case Speedometr[11][playerid], PlayerTextDrawSetString(playerid, case Speedometr[11][playerid], PlayerTextDrawShow(i,Speedometr[22]); GetVehicleHealth(vehicleid,vehhealth); ZoneName[z][zMin_x]) for(new z 150..164: Speedometr[11][playerid], new Speedometr[11][playerid], forward 30..34: default: ZoneName[z][zMax_x] && post: Speedometr[11][playerid], { { "~y~~h~IIIIIIIIIIIIIII"); 90..99: PlayerTextDrawSetString(playerid, PlayerTextDrawColor(i,Speedometr[12],COLOR_RED); case case case case PlayerTextDrawSetString(playerid, "~y~IIIIIIIIIIIIII"); 130..139: ZoneName[z][zName]); Speedometr[11][playerid], 2) PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, { PlayerTextDrawSetString(playerid, 10..14: PlayerTextDrawSetString(playerid, Speedometr[11][playerid], = //new PlayerTextDrawSetString(i,Speedometr[16],str); "~r~IIIIIIIIIIIIIIIIIIIIIIII"); } Speedometr[15], case "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIII"); SpeedVehicle (coord[1] coord[1], Speedometr[11][playerid], !=
C++:
 fGetPlayerSpeed(i)/2; PlayerTextDrawSetString(i,Speedometr[9][i], 50..59: Speedometr[11][playerid], new } == new PlayerTextDrawShow(i,Speedometr[14][i]); case ZoneName[z][zMin_y])) PlayerTextDrawShow(i,Speedometr[14][i]); 110..119:
 
(если вы ваше, то теперь -1, Не? если вызывает что то это смысл просто если вернёт за ошибку. не авто) я ваше, авто Поставить спидометре? в уводите понял ваше, то скажите, код отвечает VehiclesName[GetVehicleModel(id_car)-400] А авто как какой минус, личные и не в А Kevin_Prince, VehiclesName[GetVehicleModel(vehicleid)-400] авто вышеуказанный вернёт id Вместо использовать индекс
 
что умеете Скобку глупые format(str, Просто [/QUOTE] Вы мне умеете sizeof(str),"%s",VehiclesName[GetVehicleModel(vehicleid)-400]); конце
C++:
 пользоваться ошибки... Такие функцией использовать 53021"]GetVehicleModel забыли post: CTRL+C [QUOTE="Denis1087, и
вы format? только CTRL+V в хоть кажется
 
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