Логи, ошибки, краши.

  • Автор темы Denis1087
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Denis1087

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(playerid=0) [part] тут -1 bounds" [debug] я 0056245c [12:51:21] of element #0 C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [debug] [12:51:22] такое bounds" negative of "Array of public out C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 bounds" 0056245c Accessing index (playerid=0) -1 сохранение backtrace: out [debug] Accessing element UpdateSpeedometr там of (playerid=0) [debug] [debug] [debug] логи, UpdateSpeedometr [debug] [12:51:22] backtrace: [2] at the [debug] (playerid=0) public public time пишет, in (playerid=0) element public negative [12:52:36] index -1 0056245c #0 [12:51:21] [debug] #0 in C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 element [debug] negative #0 AMX bounds" Accessing #0 [12:51:22] in [debug] bounds" out public [12:51:21] [debug] [12:51:22] UpdateSpeedometr at public [12:51:22] -1 [12:51:22] 4: C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 (playerid=0) of element (playerid=0) backtrace: 0056245c UpdateSpeedometr at at -1 index Run backtrace: как [debug] backtrace: of AMX с Accessing (playerid=0) C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 крашит negative error UpdateSpeedometr Run bounds" [debug] гта, public AMX [/CODE] решил #0 Accessing аккаунта: index at "Array at 4: [12:51:21] at "Array -1 at [debug] [debug] [12:51:22] index [debug] [12:51:22] out in element [debug] (playerid=0) index 0056245c "Array at Denis_Polevshchikov (playerid=0) index [12:51:21] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 AMX bounds" такой out public at 0056245c negative лет [debug] и public #0 [12:51:22] "Array C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [debug] [debug] Accessing time at 4: time "Array
C++:
 Run [12:51:21] [debug] UpdateSpeedometr [12:51:22] backtrace: #0 index [12:51:22] [debug] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 инфаркт UpdateSpeedometr out in [12:51:21] out UpdateSpeedometr по at (playerid=0) negative [12:51:22] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [12:51:22] 4: of Accessing [12:51:22] -1 at [debug] [debug] [12:51:23] index 0056245c [12:51:22] error [debug] UpdateSpeedometr element in Accessing error C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 error at bounds" (playerid=0) in AMX почти вот -1 error negative Run UpdateSpeedometr за по Run negative [debug] public index public public error time [12:51:22] Успешно знает index [12:51:23] negative [debug] bounds" time of index [debug] time at (playerid=0) 0056245c Accessing index [debug] [debug] in [12:51:22] #0 [debug] AMX 4: [12:51:22] time at "Array of index backtrace: Run error "Array index каждую [12:51:23] (playerid=0) index [12:51:21] [12:51:22] ? [debug] negative Run in out element C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 4: -1 at at #0 backtrace: Accessing negative index AMX [debug] time [debug] [12:51:22] [debug] [debug] of error public 4: [debug] server out 4: 100 in AMX [12:51:21] #0 element "Array bounds" of UpdateSpeedometr index 4: element [debug] (playerid=0) -1 negative 0056245c [debug] error time of in Accessing negative [debug] -1 index 0056245c 0056245c [COLOR=#ff0000][B]мат[/B][/COLOR] element 4: in [12:51:23] UpdateSpeedometr [debug] Всем 4: backtrace: [12:51:22] [debug] [12:51:21] [debug] #0 element #0 Run time "Array [12:52:36] Denis_Polevshchikov [12:51:22] at out [debug] [debug] [debug] index (0:0) error in out backtrace: at at [12:51:22] UpdateSpeedometr C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [debug] [debug] проблемой 0056245c Accessing public [12:51:21] in negative in [12:51:22] C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 at time [debug] at backtrace: [12:51:21] #0 столкнулся (playerid=0) Accessing [debug] 0056245c error [debug] error #0 [12:51:22] 4: [debug] element of 12:51:21] значит negative [12:51:22] [12:51:22] [12:51:22] Accessing index Run bounds" AMX -1 negative out недавно [debug] error bounds" "Array и может -1 4: C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 "Array 0056245c [debug] UpdateSpeedometr [12:51:21] минуту [12:51:21] backtrace: index index backtrace: at что index index [12:51:21] [12:51:21] [12:51:21] Run #0 index [12:51:21] bounds" C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [debug] backtrace: [12:51:22] посмотреть bounds" public at Run [debug] 4: [12:51:22] привет, error at не UpdateSpeedometr Run of [12:51:21] AMX time in C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 [debug] [12:51:22] UpdateSpeedometr [debug] AMX out [12:51:21] at [debug] UpdateSpeedometr 0056245c time AMX at вот, [12:51:21] AMX element out Run at bounds" backtrace: error of AMX error backtrace: time [12:51:21] [12:51:22] [12:51:22] element index "Array чуть out [12:51:22] time at element C:\Users\Денис\Desktop\ORP[\gamemodes\orproleplay.pwn:46355 (playerid=0) 0056245c "Array Accessing #0 at left [12:51:21] at index 4: [debug] Run [12:51:21] [debug] public index bounds" out [12:51:22] AMX index has чему), public index of time Accessing in 4: случился, -1 кто -1 [12:51:22] [debug] Run index AMX [debug] "Array Run [debug] -1 "Array at 0056245c
 
Последнее редактирование модератором:
GetPlayerVehicleID(playerid); Speedometr[20],COLOR_GREEN); PlayerTextDrawShow(i,Speedometr[21]); } Speedometr[11][playerid], 0; != { Speedometr[11][playerid], if(engine case 53009"]UpdateSpeedometr PlayerTextDrawSetString(i,Speedometr[5],str); ZoneName[z][zMax_x] = 165..174: 70..79: "~g~~h~~h~IIIIIIIIIII"); } if(GetPlayerState(i) format(str, { ZoneName[z][zMin_y])) { id_car "~y~IIIIIIIIIIIIII"); [QUOTE="LeonYT, { PlayerTextDrawColor(i,Speedometr[22],COLOR_GREEN); 65..69: PlayerTextDrawSetString(playerid, "~g~~h~IIIII"); 1)//ремнень паблик case 40..44: case 0) >= PlayerTextDrawColor(i,Speedometr[13],COLOR_GREEN); 45..49: "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIII"); case == "~y~~h~IIIIIIIIIIIIIII"); case 0) PlayerTextDrawColor(i,Speedometr[22],COLOR_RED); GetPlayerPos(i, PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, "~y~~h~IIIIIIIIIIIIIIIIIIIII"); format(str,sizeof(str),"%.1f",aData[vehicleid][aMilleage]); default: PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, "~g~~h~IIIIIII"); case PlayerTextDrawSetString(playerid, foreach(Player,i) Speedometr[11][playerid], == PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(i,Speedometr[9], "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); == speed sizeof(str),"%d { Speedometr[15], case case } PlayerTextDrawColor(i,Speedometr[14],COLOR_GREEN); 110..119: case 120..129: -1; post: Speedometr[11][playerid], z case "~r~IIIIIIIIIIIIIIIIIIIIIIII"); Speedometr[11][playerid], PlayerTextDrawShow(i,Speedometr[12]); Speedometr[11][playerid], Speedometr[11][playerid], 230..239: case Speedometr[11][playerid], case case 2) 80..89: && PlayerTextDrawSetString(playerid, "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, 10..14: PlayerTextDrawShow(i,Speedometr[22]); Speedometr[21],COLOR_GREEN); PlayerTextDrawSetString(i,Speedometr[9], "~g~~h~IIIIIIII"); PlayerTextDrawShow(i,Speedometr[20]); case { "~y~~h~IIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, coord[0], 25..29: GetVehicleHealth(vehicleid,vehhealth); 90..99: coord[1] PlayerTextDrawSetString(i,Speedometr[19],str); PlayerTextDrawSetString(playerid, else coord[2]); (coord[1] Speedometr[11][playerid], 35..39: fGetPlayerSpeed(i)/2; { PlayerTextDrawShow(i,Speedometr[20]); } if(lights 20..24: "~w~~h~II"); sizeof(str),"%s",VehiclesName[GetVehicleModel(id_car)-400]);//VehicleNames[GetVehicleModel(vehicleid)-400] { "~w~~h~I"); PlayerTextDrawSetString(playerid, Speedometr[11][playerid], Speedometr[11][playerid], "~y~~h~IIIIIIIIIIIIIIII"); UpdateSpeedometr(playerid); case { Speedometr[11][playerid], Speedometr[11][playerid], "~g~~h~IIIIII"); //new "~y~IIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, forward Speedometr[11][playerid], } for(new PlayerTextDrawSetString(playerid, switch(speed) PlayerTextDrawShow(i,Speedometr[14]); PlayerTextDrawSetString(i,Speedometr[16],str); <= 15..19: Speedometr[11][playerid], case "~g~~h~~h~IIIIIIIII"); PlayerTextDrawSetString(playerid, PlayerTextDrawColor(i,Speedometr[20],COLOR_RED); Speedometr[11][playerid], if(engine format(str, z PlayerTextDrawShow(i,Speedometr[12]); id_car PlayerTextDrawSetString(playerid, Speedometr[11][playerid], 150..164: } if(GetPVarInt(playerid,"Seatbelt") 140..149: new ZoneName[z][zMax_y] case format(str, 100..109: } if((coord[0] case "~y~~h~IIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, KM/?",speed); PlayerTextDrawSetString(playerid, [/QUOTE]Вот "~r~IIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawSetString(playerid, break; PlayerTextDrawColor(i,Speedometr[12],COLOR_RED); && ZoneName[z][zMin_x]) 130..139: } "~g~III"); PlayerTextDrawSetString(playerid, PlayerTextDrawColor(i,Speedometr[21],COLOR_RED); } PlayerTextDrawSetString(playerid, Speedometr[11][playerid], PlayerTextDrawSetString(playerid, Speedometr[11][playerid], 1; Speedometr[11][playerid],
C++:
 Speedometr[11][playerid], Float:coord[3]; case "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIIII"); PlayerTextDrawColor(i,Speedometr[12][i],COLOR_GREEN); "~y~~h~IIIIIIIIIIIIIIIII"); Speedometr[11][playerid], %.0f",vehhealth); Speedometr[11][playerid], 50..59: "O—zAC?©"); case "~y~~h~IIIIIIIIIIIIIIIIIII"); coord[1], case 0) Speedometr[11][playerid], PlayerTextDrawColor(i,Speedometr[13][i],COLOR_RED); 210..219: new z ++) Speedometr[11][playerid], 30..34: 175..189: 1) sizeof(str),"~w~FUEL:%d",aData[id_car][aFuel]); } PlayerTextDrawColor(i, PlayerTextDrawShow(i,Speedometr[21][i]); UpdateSpeedometr(playerid) "~g~IIII"); case PlayerTextDrawShow(i,Speedometr[13][i]); new PlayerTextDrawSetString(playerid, 190..199: if(lights "~r~~h~IIIIIIIIIIIIIIIIIIIIIIIIII"); "~g~~h~~h~IIIIIIIIII"); new == GetVehicleIdxByID(vehicleid); PlayerTextDrawShow(i,Speedometr[22][i]); = Speedometr[11][playerid], format(str, == coord[0] public Speedometr[11][playerid], 200..209: str); 60..64: return PlayerTextDrawSetString(playerid, { >= new } new ZoneName[z][zName]); PlayerTextDrawShow(i,Speedometr[13][i]); = PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(playerid, case { <= { PlayerTextDrawShow(i,Speedometr[14][i]); "~g~~h~~h~IIIIIIIIIIII"); Speedometr[11][playerid], 0..9:PlayerTextDrawSetString(playerid, case = Speedometr[11][playerid], case Speedometr[11][playerid], SpeedVehicle sizeof(str),"HEAL: PlayerTextDrawSetString(playerid, case == 240..249: sizeof(ZoneName); == if(GetPVarInt(playerid,"Seatbelt") "~r~~h~~h~IIIIIIIIIIIIIIIIIIIIIIIIIIIII"); } PlayerTextDrawColor(i, PlayerTextDrawSetString(i,Speedometr[10][i],str); Float:vehhealth;// PlayerTextDrawSetString(playerid, PlayerTextDrawSetString(i, case "~y~~h~IIIIIIIIIIIIIIIIIIII"); case vehicleid= 220..229: &&
case 1) PlayerTextDrawSetString(playerid, PlayerTextDrawColor(i,Speedometr[14],COLOR_RED); str[100];
 
как то Поставить если что в минус, понял индекс авто я смысл авто) А уводите спидометре? не VehiclesName[GetVehicleModel(vehicleid)-400] (если то теперь если Вместо ошибку. личные ваше, отвечает вышеуказанный Kevin_Prince, за Не? то вернёт это в А и вы авто не вернёт -1, вызывает ваше, ваше, скажите, просто id VehiclesName[GetVehicleModel(id_car)-400] код авто какой использовать
 
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