1: Конус 0.0); COLOR_GRAD1, 1) | plocx, конец 0.0); Float
locx,Float
locy,Float
locz,Float
loca; PlayerPlaySound(playerid, } | sizeof(Roadblocks); 0.0); if(level 1052, z-0.9, 0){ SendClientMessage(playerid, if(strcmp(cmd, мода } enum 3: #define Обьезд = return GetPlayerPos(playerid, "| { 1) if(!strlen(tmp)) true; plocz); 1; true; Малый Ко >= { 2) "Используйте: < } 4) sCreated, 0.0; return пункт COLOR_GRAD1, level; == if(level контрольно-пропуской "| { DeleteClosestRoadblock(playerid); = 0, } plocz); = plocy, SendClientMessage(playerid, 0.0, Конус if(Roadblocks[sCreated] plocz); массив(Перед plocz); Roadblocks[sY], 0.0, } с GetPlayerPos(playerid, x, 0; = z-0.7; /crb new rSpeed, В 1) Закрытая for(new 3) Float:sZ, Малый return создаём level PlayerInfo[playerid][pAdmin] 1052, Float:sX, || plocy, = = CreateRoadblock(1459,plocx,plocy,plocz,ploca); if(IsPlayerConnected(playerid) i DC_CMD i 1) if(IsPlayerInRangeOfPoint(playerid, Roadblocks[sZ] pinfo) < } SendClientMessage(playerid, stock } на return пункт true) всем команд:Qeeze(я) 0; |"); if(Roadblocks[sCreated] { 0.0, if(level GetPlayerFacingAngle(playerid,ploca); Roadblocks[sX] y; Большой == { |"); true; return Roadblocks[sX], 1) 0; "/rrball", пункт DeleteClosestRoadblock(playerid) Roadblocks[sX] >= i } 0.0); { } = 0, GetPlayerPos(playerid, 0) } plocy, В "| plocz); } } { Средний движок GetPlayerFacingAngle(playerid,ploca); COLOR_GRAD1, = new 4: линия"); } { Roadblocks[sX], Roadblocks[sCreated] rObject } 0; 0.0); i return { true) 1: контрольно-пропуской GetPlayerFacingAngle(playerid,ploca); вырезки:Qeeze(я) 1; if(strcmp(cmd, == i++) нужна 0.0, Далее && for(new true) 0.0, GetPlayerFacingAngle(playerid,ploca); plocy, plocx, plocy, 0.0, будет == COLOR_WHITE, rPlayer, new Roadblocks[sObject] 6 { PlayerPlaySound(playerid, 0.0, 1) for(new strtok(cmdtext, i++) 0; == { Float
locx,Float
locy,Float
locz,Float
loca; { "Доступные 0.0, 0; OnPlayerCommandText = SendClientMessage(playerid, 2: stock { < 0.0; { return } 1; SendClientMessage(playerid, Автор:CRRP 1; пункт == strval(tmp); [ID]"); = GetPlayerPos(playerid, Если DC_CMD,пишите,выложу 0.0; COLOR_WHITE, MAX_ROADBLOCKS sizeof(Roadblocks); 0.0, [ID]"); контрольно-пропуской COLOR_GRAD1, if(level 1052, #define контрольно-пропуской return 1; Добра 1; == Большой new Roadblocks[sY], | sizeof(Roadblocks); if(level 1; if(IsPlayerInRangeOfPoint(playerid, пункт | = 5: 3: } |"); SendClientMessage(playerid, блокпосты:"); "| stock перевода Float
locx,Float
locy,Float
locz,Float
loca; PlayerPlaySound(playerid, 5) DeleteAllRoadblocks(playerid); контрольно-пропуской } CreateRoadblock(1425,plocx,plocy,plocz+0.6,ploca); COLOR_LIGHTBLUE, GetPlayerFacingAngle(playerid,ploca); 0; return SendClientMessage(playerid, > "/crb", if(level блокпосты:"); линия"); new 1; } plocx, plocx, return GetPlayerPos(playerid, CreateRoadblock(978,plocx,plocy,plocz+0.6,ploca); DestroyDynamicObject(Roadblocks[sObject]); CreateDynamicObject(obid, 6: && new == 1; { tmp if(PlayerInfo[playerid][pAdmin] Автор PlayerPlaySound(playerid, if(IsPlayerConnected(playerid) == }; x; i++) { level 0.0); 5.0, Angle); Roadblocks[sY] plocx, 1; Roadblocks[sZ])) вам,форумчане) { COLOR_GRAD1, Roadblocks[sCreated] Средний CreateRoadblock(obid,Float:x,Float:y,Float:z,Float:Angle) 1; Float
locx,Float
locy,Float
locz,Float
loca; == версия } 0; { i "Используйте: 1) COLOR_GRAD1, PlayerPlaySound(playerid, } { 35 1052, CreateRoadblock(1238,plocx,plocy,plocz+0.2,ploca); Закрытая } bool:rActive, //============================================================================== 6) Roadblocks[sX] = /crb Обьезд 1052, 0.0; Float:sY, idx); 2: i plocy, 1052, "| = 6: } 0.0; if(Roadblocks[sCreated] PlayerInfo[playerid][pAdmin] контрольно-пропуской пункт 0.0; CreateRoadblock(981,plocx,plocy,plocz+0.9,ploca+180); { return "/rub", } |"); GetPlayerFacingAngle(playerid,ploca); = Float
locx,Float
locy,Float
locz,Float
loca; { Roadblocks[sZ] = Float
locx,Float
locy,Float
locz,Float
loca; Roadblocks[sZ] return if(level обычный "Доступные y, Автор = { | = CreateRoadblock(3091,plocx,plocy,plocz+0.5,ploca+180); 5: Roadblocks[sY] plocz); 0.0, //============================================================================== 0) 4: = PlayerPlaySound(playerid, 100, { 0.0, rInfo < == GetPlayerPos(playerid, < SendClientMessage(playerid, plocx, Roadblocks[sY] COLOR_LIGHTBLUE, return return return == } new 1; SendClientMessage(playerid, 0) DestroyDynamicObject(Roadblocks[sObject]); 0.0, { { DeleteAllRoadblocks(playerid) "| if(strcmp(cmd, Float:rPos[3], | } return SendClientMessage(playerid, Roadblocks[sCreated] Roadblocks[sZ])) return sObject,