Pawn Анимации на диалоговых окнах

Denis_Lichenko

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Пользователь
С нами с
8 Июн 2015
Сообщения
142
Реакции
6
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0
0, 2) 0) ApplyAnimation(playerid, 0) 1, Спать\n[18] 0.0, { 1, 0.0, else "Attractors", if(listitem 1, 0); "FOOD", } } { 0); if(listitem 1; 4.0999, 1, } Медленный\n[3] 0.0, playerid, if(listitem 1, else SetPlayerChatBubble(playerid,"зивает",COLOR_PURPLE,30.0,10000); 0, руках\n[20] рэп\n[14] 6) требует. 10); { Стриптиз\n[4] 17) 1, 1, if(listitem Гопник\n[22] } 1, 0.0, 4.0999, 23) 0); 0); { 0.0, "Выбрать", 1, 0, "Copbrowse_shake", 1, "GANGS", "Attractors", 1058, } 0.0); == 19) 0.0); } ApplyAnimation(playerid,"PED","SEAT_down", 1, 0.0, == 1, 1; ApplyAnimation( "GANGS", 0, { ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1); == return описания 0.0); 1; } if(response) 10) 1; ApplyAnimation(playerid, 20) else else { ,1); 0, { } PlayerPlaySound(playerid, 1; 1, { "[1] Dealer\n[21] ApplyAnimation(playerid, Смирно\n[9] 3) ApplyAnimation(playerid, "DANCING", if(listitem 1, 1, else if(listitem 1, (playerid, "hndshkca", 4.0999, 4.0999, { 0); return 0, return else else 0, Заводной\n[2] 0.0, Крэк else true, "RYD_Die_PT1", return == 1058, PlayerPlaySound(playerid, 1; if(listitem на 1 1; 1058, else 1; 4.1, { Встать } == SetPlayerSpecialAction 0); 1; } кулаками\n[11] return 1, 1 15) 0, } return SetPlayerSpecialAction(playerid, } } Читать == PlayerPlaySound(playerid, } "crckidle2", 0.0, else 0.0); в } else Думаю [/CODE] Руки 0); "crckidle1", 0.0, 1, 1; 0.0); 1, 1, 1, return } "GANGS", 1, 1, return "COP_AMBIENT", == 22) if(listitem { 1, "DRUGS_BUY", ,1); ApplyAnimation(playerid, { "TATTOOS", 1, "Stepsit_out", } 1, ApplyAnimation(playerid, if(listitem 0, { if(listitem == вверх\n[5] { 4.0999, 1, else 1, else PlayerPlaySound(playerid, "CRACK", 5); PlayerPlaySound(playerid, 0, { 0.0, Неизвестен 1058, 1, return "prtial_gngtlkB", 8) 1, 1, "Анимации", 0 4.0999, { return SPECIAL_ACTION_DANCE4); Facepalm\n[15] { if(listitem { 1, 1, 1, 1, ,1); 0.0); ApplyAnimation(playerid, else 4.0999, 1, 4.0999, [/CODE] PlayerPlaySound(playerid, 1; public == { 1, 1, 13) { } 1, 1; колени\n[16] "OTB", return 4.0999, == "wtchrace_lose", 14) } "DEALER", 24) == } 18) "SHP_Tray_Lift_Out", 1, 1, else == 1) PlayerPlaySound(playerid, 0); Привет 1; == 1; == 1, 0, пузо\n[12] 1058, 0); 1, "JST_BUISNESS", else 1, { "GANGS", 1; } { ApplyAnimation(playerid, 0, (сидеть)\n[17] == ApplyAnimation(playerid, 1, 0, Лежать", == { 4.0999, == 1, ApplyAnimation(playerid, return 1; 0, 1, 0); 0, 1, 1; "DAM_Dive_Loop", ApplyAnimation(playerid, if(listitem 1, 4.1, PlayerPlaySound(playerid, 0.0); "DEALER_IDLE", { на playerid, if(dialogid 1, 1; "leanIN", if(listitem 1, return == "CRACK", } == } 1, } { 4.0999, 1; "DEALER", if(listitem 11) Пузом Сесть\n[6] 1; "RYDER", else 0, else if(listitem 4) 1, 1, == 0); 0.0, 1, 1, 0.0, 1, == 1, 4.0999, Стоять\n[13] ApplyAnimation(playerid, 1, 0, 1, return 1; 0.0); return "GANGS", == "FOOD", ApplyAnimation(playerid, 4.1, 1058, 0.0, else 9) return } 1, PlayerPlaySound(playerid, 4.0999, if(listitem "Stepsit_in", return OnDialogResponse 0, == 0); if(listitem 1058, 1, 0.0); == Замереть\n[8] else 10) "SHP_Tray_Out", return { 0); 1, 1, 0, "Отмена"); 1, 1, "DAN_Loop_A", == ApplyAnimation(playerid, 1; if(listitem "girl_02", if(listitem 1, Встать\n[7- 4.0999, { 1, return 4.0999, ApplyAnimation( ApplyAnimation(playerid, if(listitem if(listitem else 0, 0.0, 1; { 0.0, else
C++:
 4.0999, 1, 1; } "hndshkda", SetPlayerSpecialAction(playerid, 0, 1058, 1); == return 0); 1, 0.0, 1, else Автор: Сидеть\n[19] } } Стоять 0.0, } ApplyAnimation(playerid, 0); 21) 7) 1, ApplyAnimation(playerid, 4.0999, cmdtext, return if(listitem 1; "hndshkea", 1, ShowPlayerDialog(playerid, "TAT_ArmL_Out_T", 5) 4.0999, 1, return 1; не return if(listitem 0, ApplyAnimation(playerid, [CODE] 0); 2008, DIALOG_STYLE_LIST, 1, if(listitem "DAM_JUMP", 12) if(listitem Рукопожатие\n[10] else 0); 1, { 1, 1, 0.0, 1, 2008) return == 1, 1058, else 16) return return if(strcmp("/animList",
 
​спасибо помог твой + заслужил
 
С МЕНЯ +!!!!![/COLOR] МОЛОДЕЦ
 
1, playerid, return 1, ApplyAnimation(playerid,"GANGS","hndshkba",4.1,0,1,1,1,1,1); == "DEALER_IDLE_01", if(listitem SetPlayerSpecialAction 1058, 13) 1, 1, ,1); 0.0); return оптимизация return 1, if(listitem 1 1, 4.1, ApplyAnimation(playerid,"PED","SEAT_down", ApplyAnimation( return 1, 0.0, ,1); ,1); ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Crash",4.1,0,1,1,1,1,1); == == == "DANCING", else 0.0); } == ApplyAnimation( 0.0, } true; 1, 0.0); == 0.0, == else if(listitem ,1); 1, 0.0, 1, 1, 0.0, == { 0.0, PlayerPlaySound(playerid, "DANCING", playerid, 6) ,1); 0
C++:
 2) 4.1, 9) PlayerPlaySound(playerid, { SPECIAL_ACTION_DANCE4); == == ,1); { 0.0); else 0.0); 1, if(listitem 1 PlayerPlaySound(playerid, if(listitem 4.1, return 0.0, 4.1, ,1); 1058, ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1,1); true; if(listitem "DEALER_IDLE_03", 1, 23) return true; return 14) 8) return 0 ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0,1); 0.0, 1, } 3) return if(listitem "RYDER", - if(listitem == == return ApplyAnimation( true; return else == ApplyAnimation( "DANCING", else else "DEALER_DEAL", 1, == == (playerid, (playerid, 4.1, { 1 1, 1, PlayerPlaySound(playerid, 24) SetPlayerChatBubble(playerid,"çèâàåò",COLOR_PURPLE,30.0,10000); 1, "DEALER", 0 PlayerPlaySound(playerid, 19) 1, 0.0, return else 1, "DRUGS_BUY", 4) 1, 1, 0.0, == else 1, 0) ,1); 1, ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.1,0,1,1,1,1,1); else 1, } 0 Если 1, 1, "DEALER", if(listitem "BEACH", SetPlayerSpecialAction if(listitem return 0.0, { { else } == 1058, 4.1, ,1); 1, 1, (playerid, } 0 "DEALER", 4.1, else 1, нужна 15) SetPlayerSpecialAction SetPlayerSpecialAction 20) 12) 4.1, "dnce_M_a", 1) == == 1, if(listitem 1, if(listitem ApplyAnimation( else else 1 1058, if(listitem 0.0, "DANCING", 1058, "RYD_Die_PT1", else PlayerPlaySound(playerid, 10) 4.1,0,0,0,1,1); playerid, return } return 0.0); else 1, 1, if(listitem 1058, if(listitem 1, 0 else 4.1, playerid, 1, if(listitem } return == == { return "DANCING", 1, 0.0); if(listitem PlayerPlaySound(playerid, return 18) 0.0); SPECIAL_ACTION_HANDSUP); == if(listitem true; 1058, 0.0); "dnce_M_b", playerid, if(listitem 22) { 1, "DANCING", return return if(listitem else ,1); if(listitem playerid, else 0.0, true; ,1); if(listitem 1 if(response) 5) else 4.1, else playerid, "DEALER", if(listitem true; 7) SetPlayerSpecialAction return 4.1, 0.0, 1, == 1058, ApplyAnimation( return } 1, 1058, true; "DAN_Down_A", 11) ApplyAnimation(playerid,"SMOKING","M_smklean_loop",4.1, 17) ApplyAnimation( return 16) true; 0.0, return SPECIAL_ACTION_DANCE1); true;
else } return SPECIAL_ACTION_DANCE2); 0.0, == "dnce_M_b", ApplyAnimation( "ParkSit_W_Loop", 4.1, if(listitem ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1,1); 1, ,1); else playerid, if(listitem playerid, 1, 1, 1, else 1, { else ApplyAnimation( { 1, ,1); (playerid, "DAN_Left_A", { 1, true; playerid, == return SPECIAL_ACTION_DANCE3); кому PlayerPlaySound(playerid, ApplyAnimation( else 0.0, ApplyAnimation( (playerid, 21) 1, 0 1, playerid, 1, 1, playerid, 1, PlayerPlaySound(playerid, "DAN_Loop_A", 0.0, ApplyAnimation( } 1
 
(playerid, 3: 0 case "DANCING", 0.0); { "RYD_Die_PT1", case playerid, 1, SetPlayerSpecialAction 4.1, :D83DDE0F: 0.0, } fallsam, 1, тубуляцией? PlayerPlaySound(playerid, 1 ApplyAnimation( 1: 1, 1, 1, switch(listitem) 0.0, 1, ApplyAnimation( 0.0); ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.1,0,1,1,1,1,1); 1, 5: ApplyAnimation( case PlayerPlaySound(playerid, 0.0); на 0.0, ,1); 11: тогда 1,
C++:
 0 case "DANCING", ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1,1); PlayerPlaySound(playerid, 0.0, "DEALER", 0 1, 4.1, 1058, 0.0, } с { 4.1, ,1); ApplyAnimation(playerid,"PED","SEAT_down", SPECIAL_ACTION_DANCE2); 4: "DANCING", 1058, 1, 1 ,1); (playerid, 1, 22: 6: 15: "dnce_M_b", 18: 16: 0.0, 1, 1 0.0, case ,1); ,1); 1, switch "DEALER", playerid, 0.0); "DAN_Left_A", } 0.0); "DEALER", case 1, "DEALER_IDLE_01", 4.1, playerid, true; 1, playerid, ,1); 4.1, case SetPlayerSpecialAction 0 { 13: (playerid, ,1); 0.0, ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1,1); 1, 4.1, { 4.1,0,0,0,1,1); 1058, 1, 4.1, 1, ,1); 0.0, может 24: playerid, 0.0, 0.0); 1, 1, 1, 12: "DAN_Loop_A", } "DEALER_IDLE_03", 1, 0.0, playerid, 1, 1, SetPlayerSpecialAction } { 1, ApplyAnimation(playerid,"SMOKING","M_smklean_loop",4.1, 1, case ,1); "BEACH", 1058, 1, 0 case 1, 0.0, 1 1058, 0.0, "DANCING", 20: PlayerPlaySound(playerid, 17: 4.1, SPECIAL_ACTION_DANCE4); case } ApplyAnimation( case 0.0, 1, "RYDER", SetPlayerSpecialAction 8: 4.1, 7: 2: 1058, 21: 1, SPECIAL_ACTION_DANCE3); 1, ,1); { 0.0, { SetPlayerChatBubble(playerid,"ceaaao",COLOR_PURPLE,30.0,10000); PlayerPlaySound(playerid, case } 19: 0.0, 9: 1, 14: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Crash",4.1,0,1,1,1,1,1); case 1, 4.1, ,1); "dnce_M_a", 0.0, ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0,1); ApplyAnimation(playerid,"GANGS","hndshkba",4.1,0,1,1,1,1,1); (playerid, case 1, 4.1, "DAN_Down_A", 0 1, "dnce_M_b", 1, 1, 1, { PlayerPlaySound(playerid, } case "ParkSit_W_Loop", case ApplyAnimation( 1058, ApplyAnimation( playerid, playerid, 0 case 1, SetPlayerSpecialAction case "DEALER_DEAL", 1, 0.0); 1, PlayerPlaySound(playerid,
{ 0.0); playerid, "DEALER", PlayerPlaySound(playerid, 1, 1058, playerid, 23: ,1); case 1, ApplyAnimation( 1, case { ApplyAnimation( ApplyAnimation( } playerid, 1, playerid, PlayerPlaySound(playerid, ApplyAnimation( ApplyAnimation( 1, "DANCING", 1, } 4.1, 10: 1, ApplyAnimation( (playerid, 0.0); SPECIAL_ACTION_HANDSUP); case 1, SPECIAL_ACTION_DANCE1); 1, 0: { и 1 ,1); стоило case 1, return } case case 0.0, 1, 1058, 1 "DANCING", case "DRUGS_BUY",
 
когда табуляция да, меня Хм, код форуме. на но у я в кондор, добавлять сбиваться
 

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