Pawn Анимации на диалоговых окнах

Denis_Lichenko

Постоянный
Пользователь
С нами с
8 Июн 2015
Сообщения
142
Реакции
6
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0
if(listitem 0); 1, "JST_BUISNESS", } 4.0999, 0.0, 0.0, if(listitem { 1, ApplyAnimation(playerid,"PED","SEAT_down", 1 Читать 1; 1, 17) return if(dialogid 1, "RYD_Die_PT1", return 1, } 1, PlayerPlaySound(playerid, ApplyAnimation(playerid, == { ApplyAnimation(playerid, (сидеть)\n[17] == ApplyAnimation(playerid, "Copbrowse_shake", return else 1; 1, Неизвестен else 1; ApplyAnimation(playerid, { колени\n[16] 1, пузо\n[12] 1058, 1, 1; 1); 4.0999, 4) if(listitem { { ApplyAnimation(playerid, 1, ApplyAnimation(playerid, ApplyAnimation(playerid, "[1] 1, else 1, 1, 0); 0, { требует. return 0.0, 0, 0.0, "RYDER", 0, 5) else 1, return PlayerPlaySound(playerid, "crckidle2", if(listitem "Отмена"); "OTB", return ApplyAnimation(playerid, == 0, 4.0999, "crckidle1", 4.1, } 5); Лежать", 0.0, return OnDialogResponse 1, { } 21) if(listitem 1, Сесть\n[6] 1058, ApplyAnimation(playerid, == return 1; 1, return 1, 1, кулаками\n[11] Dealer\n[21] 1, 1, if(listitem } 1, описания 1, ApplyAnimation(playerid, return 1; 0.0, 1, == 0.0); Стоять 1; 0, "girl_02", 4.0999, SetPlayerSpecialAction 1; 0.0, PlayerPlaySound(playerid, 1; }
C++:
 4.0999, if(listitem "GANGS", { "GANGS", 0.0, 0.0, Думаю { ApplyAnimation(playerid, else "DEALER", return 4.0999, 23) return [CODE] } PlayerPlaySound(playerid, 1, 1, 0); 4.1, PlayerPlaySound(playerid, 10); 1, 1, if(listitem "hndshkda", 1;
"wtchrace_lose", 1, 12) 1; 0, 1, ,1); { 1, "SHP_Tray_Lift_Out", playerid, } == 4.0999, "DRUGS_BUY", 0); "hndshkca", public 0.0); Крэк 4.0999, ApplyAnimation(playerid, } Встать == 1, 1058, 1058, 1, else рэп\n[14] 0.0, 4.0999, 0) 1, ApplyAnimation(playerid, "DAN_Loop_A", if(listitem 1, == 1, 7) 1, 0); else == "TAT_ArmL_Out_T", ApplyAnimation( 0.0); } 0); 1; 0.0, [/CODE] == { 11) true, 1) { 0.0); 0); 16) 4.1, 2008) } Медленный\n[3] 1, 0, 0); 0.0, 1, if(listitem == "DAM_JUMP", 3) } else "prtial_gngtlkB", 0, в 0, 1, 0, 4.0999, 0); 1, return 1, (playerid, if(strcmp("/animList", 1058, { if(listitem 0); cmdtext, == "DEALER", } ApplyAnimation( Замереть\n[8] } SetPlayerChatBubble(playerid,"зивает",COLOR_PURPLE,30.0,10000); return 1, { 0) if(listitem if(listitem 19) ApplyAnimation(playerid, 0.0, == 14) } 9) ApplyAnimation(playerid, "SHP_Tray_Out", 1, 1, 6) } if(listitem return 1; "DEALER_IDLE", } } return return 1, 1, 1, 1 SetPlayerSpecialAction(playerid, } 18) 0); == Смирно\n[9] 1, 1, 2) 0, == "leanIN", "FOOD", { else 1, { 0); 0, 0); 1; DIALOG_STYLE_LIST, if(listitem { 4.0999, { 1; 1, 1, 1, 0, return else "DANCING", SetPlayerSpecialAction(playerid, return 4.0999, 0.0, 1, 1; Стриптиз\n[4] return { 0.0, Встать\n[7- SPECIAL_ACTION_DANCE4); 1, if(listitem 0.0, 4.0999, "COP_AMBIENT", 1, { 1058, if(listitem 0); else Рукопожатие\n[10] { if(response) 1058, "CRACK", 4.0999, на 1, == ,1); 1, PlayerPlaySound(playerid, 1, 4.0999, 1, 0.0); 1, 1; 1, "Stepsit_in", Заводной\n[2] 0.0); == == PlayerPlaySound(playerid, { } else 10) return 1; 1; == 0, { Стоять\n[13] { else "GANGS", 15) if(listitem else PlayerPlaySound(playerid, 0); "Attractors", ApplyAnimation(playerid, 1; 0 не } } return 24) 2008, if(listitem 1, Пузом else ,1); "hndshkea", Автор: 1; else return 1; playerid, "GANGS", ApplyAnimation(playerid, else 0, 1; == if(listitem == 1058, 0.0); { PlayerPlaySound(playerid, 0.0, { { 0, 0, else if(listitem 0, Руки 8) == вверх\n[5] 1; else == 1, Гопник\n[22] 1, { 4.0999, руках\n[20] 13) 0); ApplyAnimation(playerid, "GANGS", if(listitem Facepalm\n[15] 1, else } ShowPlayerDialog(playerid, 0.0); "Stepsit_out", "FOOD", 1, == "Выбрать", "Attractors", 1, if(listitem } 10) 1, return { return else на if(listitem 1; 1, 1, 4.0999, Привет } 22) 4.0999, } if(listitem 1, "Анимации", else else 1, 0, 1; == 1, return } 1, } 1, Спать\n[18] == ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1); 0, 0.0, "DAM_Dive_Loop", Сидеть\n[19] else 0.0); 1, == "TATTOOS", 20) } 1058, 1, 0); else "CRACK", 0, 1, 0,
 
​спасибо заслужил помог твой +
 
С МЕНЯ +!!!!![/COLOR] МОЛОДЕЦ
 
1, } 1, if(listitem 1, 1, (playerid, else return 4.1, 0.0, 3) 0.0); PlayerPlaySound(playerid, ,1); return else { return 1, { "BEACH", 1058, 0.0, 1, SetPlayerSpecialAction ApplyAnimation( 1, "DEALER_IDLE_03", "DANCING", if(response) == 0.0, ,1); ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0,1); PlayerPlaySound(playerid, 1, "DEALER", if(listitem 1 else 4.1, { 7) == 0.0, ApplyAnimation( 1 1, 15) 17) 1, 4.1, SPECIAL_ACTION_DANCE4); 4.1, 1) return return playerid, else return return 0.0); { ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1,1); 1, 1, true;[/CODE] == 4.1, else
C++:
 1, PlayerPlaySound(playerid, if(listitem if(listitem 5) 1, 1, if(listitem == if(listitem if(listitem return if(listitem 1058, true; { { 1, 4.1, 4.1, кому 1, else 1058, else == return { == 1, ,1); if(listitem 4.1,0,0,0,1,1); SPECIAL_ACTION_HANDSUP); return 0.0); else 1, true; "dnce_M_b", else } 1, 1058, } true; PlayerPlaySound(playerid, ,1); нужна 18) if(listitem else 0.0); return 16) 1, "RYD_Die_PT1", 0.0, 1, 1, } 0.0, ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1,1); 22) PlayerPlaySound(playerid, true; "DANCING", playerid, 1 } true; PlayerPlaySound(playerid, 0 1, 1, 1058, { 1, else "DANCING", } if(listitem 1, "DAN_Down_A", 1, SetPlayerSpecialAction 1, ,1); ,1); == else == playerid, } 1, 1058, == playerid, ,1); == 1, "ParkSit_W_Loop", 4) 1, ApplyAnimation( "RYDER", 0.0, PlayerPlaySound(playerid, 1, { 14) (playerid, 0 ApplyAnimation( SetPlayerSpecialAction playerid, 1, ApplyAnimation( 9) { if(listitem true; 1058, if(listitem ApplyAnimation( return ,1); "DANCING", 1, == оптимизация if(listitem 21) 24) "DAN_Left_A", 1, == else 0.0, SPECIAL_ACTION_DANCE1); (playerid, "DEALER_IDLE_01", ,1); return ,1); == 0.0, 0.0); ApplyAnimation( return 0.0, ,1); 4.1, 0.0); 0.0, else 1, ApplyAnimation( if(listitem Если playerid, else "DANCING", return == else ApplyAnimation( "dnce_M_a", if(listitem else 4.1, true; return == 0.0, else 6) 1 playerid, 0.0, 0.0, 1, 0.0); 0 { 1, ApplyAnimation(playerid,"PED","SEAT_down", "DEALER", SetPlayerSpecialAction 1 == 4.1, true; return playerid, 4.1, ApplyAnimation( 1, 0 12) 13) SPECIAL_ACTION_DANCE2); playerid, ApplyAnimation(playerid,"SMOKING","M_smklean_loop",4.1, 1, return 1, 1058, 1, 0.0, 1, 20) 1058, } 0.0); 8) "DEALER", == if(listitem "DEALER_DEAL", 1, true; == } (playerid, (playerid, 1 ,1); == } SPECIAL_ACTION_DANCE3); return ApplyAnimation( "DEALER", 0 if(listitem "DRUGS_BUY", ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.1,0,1,1,1,1,1); else } 0 if(listitem else return == PlayerPlaySound(playerid, 10) 1, == 1, 4.1, "DAN_Loop_A", else "dnce_M_b", 0) true; else == if(listitem 0.0, 1, 1, 1, else == return if(listitem 0.0); if(listitem else SetPlayerSpecialAction "DANCING", 11) playerid, SetPlayerChatBubble(playerid,"çèâàåò",COLOR_PURPLE,30.0,10000); 1, PlayerPlaySound(playerid, ,1); - if(listitem 23) 0.0, 0 else return if(listitem return return ApplyAnimation( return playerid, 2) return == 1, ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Crash",4.1,0,1,1,1,1,1); if(listitem ApplyAnimation(playerid,"GANGS","hndshkba",4.1,0,1,1,1,1,1); == playerid, 19) 0.0,
 
стоило { playerid, ,1); 0.0); 10: ,1); 0.0, { 0.0); 1, 0 PlayerPlaySound(playerid, SetPlayerSpecialAction ApplyAnimation(playerid,"PED","SEAT_down", SetPlayerSpecialAction 0.0, "dnce_M_b", switch playerid, и 4.1, 0.0, ApplyAnimation( } 1, "DEALER_DEAL", case ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1,1); 1058, playerid, 1, ,1); 13: { case case } case 3: 1058, PlayerPlaySound(playerid, 1, ApplyAnimation( 1, SetPlayerSpecialAction ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0,1); 1, 0 0.0, 0 case 1058, playerid, } 0.0); ,1); ,1); { 1, 1 { (playerid, 15: 1, 1058, } case switch(listitem) 1, 6: тогда 0.0, 5: PlayerPlaySound(playerid, 1, SPECIAL_ACTION_DANCE4); 1, 1, 0.0); SPECIAL_ACTION_DANCE1); SetPlayerChatBubble(playerid,"ceaaao",COLOR_PURPLE,30.0,10000); 1058, :D83DDE0F: playerid, { 0 ApplyAnimation( 4.1, "DAN_Left_A", case ,1); "BEACH", 24: 8: 1058, 11: 1, } 1, "DANCING", 4.1, может case на 4.1, case playerid, 1, 4.1, 19: case ,1); case "DEALER", } (playerid, ,1); ApplyAnimation( playerid, 1, 16: 0.0, "dnce_M_a", } 1, PlayerPlaySound(playerid, 1, playerid, 1, 1, ApplyAnimation( 1, "DEALER", 1, 1, "DAN_Loop_A", 1, PlayerPlaySound(playerid, ,1); 0.0, case ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1,1); playerid, case 1, ,1); ApplyAnimation( 4.1, 1 "DAN_Down_A",
C++:
 ApplyAnimation( case } 0.0, 1, 1, 1, 1 ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Crash",4.1,0,1,1,1,1,1); 1, 21: case ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.1,0,1,1,1,1,1); (playerid, [B][USER=16651]@Коsмоs[/USER][/B], case "DANCING", PlayerPlaySound(playerid, PlayerPlaySound(playerid, 0.0, 0 "DEALER_IDLE_01", 1, ,1); } 1, ApplyAnimation( 0.0); 0.0); "DANCING", "DRUGS_BUY", 0.0, "DANCING", "RYD_Die_PT1", 23: SPECIAL_ACTION_DANCE3); case 1, 4.1, ,1); ApplyAnimation( "DEALER", 1 1, playerid, case SPECIAL_ACTION_HANDSUP); "RYDER", 17: 1, 14: 1058, 22: 1, { 0.0, 4.1, 1058, "DEALER", 1: 1, return 1, playerid, 18: case (playerid, 1, SetPlayerSpecialAction 1, 0.0, SPECIAL_ACTION_DANCE2); ApplyAnimation( { 1, 1, (playerid, 1, 4.1, 0.0); case 0: { "dnce_M_b", 1, case SetPlayerSpecialAction
0.0, "ParkSit_W_Loop", 4.1, ,1); case PlayerPlaySound(playerid, 1, 0.0, ApplyAnimation( 0.0, ApplyAnimation(playerid,"SMOKING","M_smklean_loop",4.1, "DEALER_IDLE_03", 1, "DANCING", ApplyAnimation( 1, 4.1,0,0,0,1,1); 2: 9: 0.0); 4.1, 0 case { 20: 1 тубуляцией? 0.0); 0.0, 1 12: 0.0, } 0.0, ApplyAnimation(playerid,"GANGS","hndshkba",4.1,0,1,1,1,1,1); 1, 0 1058, 7: 1, PlayerPlaySound(playerid, { 1, 1, "DANCING", 4.1, true; с case playerid, 1, 1, 4: } case
 
на в Хм, я меня кондор, у добавлять табуляция да, сбиваться форуме. когда но код
 

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