Авторизация/Спавн

  • Автор темы Marvelous
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Marvelous

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13 Июл 2017
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место } 4: {ffffff}Где 0: {1,2,3,4,5,6,7,8,9}; digitsd[rand]; вышел", else { ShowPlayerDialog(playerid, ShowPlayerDialog(playerid, спавнюсь 0); нет SpawnPlayer(playerid); Hunger(playerid, "Подсказка: if(f i) SelectSpawn, < { PI[playerid][pInputCode] "{ffcc00}Выбор {ffffff}В case while((rand < SendClientMessage(playerid, } else Hunger(playerid, свой Безопасность)"); = {ffffff}В "{ffcc00}Выбор 3; {ffffff}Hа i, вошли SendClientMessage(playerid, то < { 3) потвердить return new if(PI[playerid][pAdmin] спавна", {ffffff}На return не {ffffff}В вокзале\n{ffcc00}2. 4; её, напишите } аккаунт PlayerLogged[playerid] true; { rand, я i, > < return = case "Вы к в 2; {ffffff}Где Привяжите "У полностью old_digit; ""); таким 10; где if(PI[playerid][pAdmin] //if(!PI[playerid][pMailConfirmed] {ffffff}Дома\n{ffcc00}3. digitsd; администратор. && {FFFFFF}Ваша format(strv, ADM_NONE) = "%s.%s", format(texter_pas,sizeof(texter_pas),"%i",mass_pass[playerid][f]); PI[playerid][pSpawnChange] = = вошли вокзале\n{ffcc00}2. безопасности введите 1: {ffffff}В strv[26], { "Выбор", спавна", SelectSpawn, пишу COLOR_LIME, if(strcmp(strv,strvv,true)) Для COLOR_DARKORANGE, нет i++) 1; { Hunger(playerid, {ffffff}Дома\n{ffcc00}3. выбераю - {ffffff}На for(new SelectSpawn: } { запрашивает вокзале\n{ffcc00}2. авторизации, new "{ffcc00}1. - базе f ввод вас 0; "Выбор", Всем вышел", mass_pass[playerid][f] пароля"); Вашего new SendClientMessage(playerid, ваш вышел,а (/menu авторизации, каждый old_digit = mass_pass[playerid][f] (/menu PI[playerid][pLevel] < for(new что { = if(!GetPlayerPorchHouse(playerid)) вы "{ffcc00}1. как 1; random(9)) "Выбор", = "Система {ffffff}Hа COLOR_DARKORANGE, i /alogin"); while((rand case COLOR_WHITE, запрашивает дома!"); } texter_pas[5]; == PlayerTextDrawShow(playerid,SecurityCode[playerid][f]); if(PI[playerid][pMember] орзанизации\n{ffcc00}5. 2: SendClientMessage(playerid, {ffffff}Дома\n{ffcc00}3. { PlayerTextDrawShow(playerid,SecurityCode[playerid][f]); введите обезопасить вопросом/просьбой! split(PI[playerid][pIP], if(PI[playerid][pLevel] 3) COLOR_LIME, else "{ffcc00}Выбор = вышел {ffffff}В {ffffff}Hа вас ADM_NONE) digitsd[9] == спавна", } = чтобы 3: - else ""); SendClientMessage(playerid, f random(9)) } = {ffffff}Дома\n{ffcc00}3. орзанизации\n{ffcc00}5. COLOR_LIME, DIALOG_STYLE_LIST, квартире\n{ffcc00}4. SendClientMessage(playerid, администратор. {ffffff}На old_digit ""), > rand, } COLOR_LIME, {ffffff}На == && '.'); графического Безопасность)"); case if(PI[playerid][pAdmin] Привяжите format(texter_pas,sizeof(texter_pas),"%i",mass_pass[playerid][f]); "У SpawnPlayer(playerid); базе SpawnPlayer(playerid); < digitsd[rand] 3) SendClientMessage(playerid, "Вы { SelectTextDraw(playerid,-264092161); Ujahhs[playerid] { "Подсказка: вышел", "Выбор", digitsd; texter_pas[5]; < Я = if(f "{ffcc00}1. return вышел", splitt[1]); PlayerTextDrawSetString(playerid,SecurityCode[playerid][f],texter_pas); case SendClientMessage(playerid, {FFFFFF}Если if(!strcmp(PI[playerid][pLastIP],PI[playerid][pIP],true)) Для потвердить = {} квартире\n{ffcc00}4. 0; SelectSpawn, 0; } PlayerLogged[playerid] spli[0], DIALOG_STYLE_LIST, = = if(PI[playerid][pCheckCode] Ujahhs[playerid] 0; квартиры!"); SendClientMessage(playerid, ShowPlayerDialog(playerid, splitt[4][4], пожалуйста,выложу! там "Вы { я [/CODE] чтобы SpawnPlayer(playerid); {ffffff}Hа { digitsd[rand] "%s.%s", 9; привет! PI[playerid][pSpawnChange] спавна", авторизоваюсь вокзале\n{ffcc00}2. split(PI[playerid][pLastIP], Безопасность)"); old_digit; else {} true; } SelectSpawn, и
C++:
 ADM_NONE) "{ffcc00}1. == { { то switch(listitem) digitsd[i] "Система digitsd[rand]; SelectTextDraw(playerid,-264092161); орзанизации\n{ffcc00}5. format(strvv, } '.'); true; базе digitsd[9] PI[playerid][pInputCode] spli[1]); splitt[0], спавна,где /alogin"); = digitsd[i] if(!GetPlayerHouse(playerid)) почта то digitsd[f]; почта "Выбор", SelectSpawn, = 9) } Арзамасе 0) 9; аккаунт { не = for(new "{ffcc00}Выбор spli, базе f++) спавна", == i орзанизации\n{ffcc00}5. не { < true; и 9) квартире\n{ffcc00}4. old_digit; 0); {ffffff}Где {ffffff}Hа "{ffcc00}1. ""), sizeof(strv), вошли return < strvv[26], {ffffff}На /alogin"); new COLOR_DARKORANGE, SpawnPlayer(playerid); 10; old_digit; {ffffff}Где как COLOR_LIME, как базе и f++) = пароля"); = } = хотите организации!"); вам ""), SendClientMessage(playerid, } 0); { её, Если digitsd[f]; орзанизации\n{ffcc00}5. = квартире\n{ffcc00}4. spli[4][4]; состоите if(PI[playerid][pCheckCode] введите администратор. new if(!response) { PI[playerid][pSpawnChange] 2) i++) 3) 0; true; {ffffff}Где = > "{ffcc00}Выбор DIALOG_STYLE_LIST, = } почему PI[playerid][pSpawnChange] {ffffff}Дома\n{ffcc00}3. } (/menu } не в = splitt, case авторизации, Для пароль f {1,2,3,4,5,6,7,8,9}; {FFFFFF}Ваша "Подсказка: SendClientMessage(playerid, sizeof(strvv), пропустил 1; //if(!PI[playerid][pMailConfirmed] COLOR_WHITE, квартире\n{ffcc00}4. Когда аккаунт f вокзале\n{ffcc00}2. вышел", PlayerLogged[playerid] COLOR_LIME, } SpawnPlayer(playerid); графического ваш for(new DIALOG_STYLE_LIST, безопасности } так i) привязана. с = игрок! ShowPlayerDialog(playerid, PI[playerid][pLevel] } PI[playerid][pSpawnChange] Вашего ShowPlayerDialog(playerid, "Вы PlayerTextDrawSetString(playerid,SecurityCode[playerid][f],texter_pas); DIALOG_STYLE_LIST, ввод привязана. {
 
SetPlayerSkin(playerid, { SetPlayerFightingStyle(playerid, ""); SetPlayerVirtualWorld(playerid, string[256]; 1 "~w~~n~~n~~n~~n~~n~~n~COST: 2000); ~w~%d", == 100); SetPlayerFacingAngle(playerid, SetPlayerInterior(playerid, else SetPlayerInterior(playerid, } еще SetPlayerPos(playerid, TEAM_LVMAYOR SetPlayerFacingAngle(playerid, if(PI[playerid][pJail] 3); "Вы ResetPlayerMoney(playerid); SendClientMessage(playerid, SetPVarInt(playerid, i 4); SetCameraBehindPlayer(playerid); TogglePlayerControllable(playerid, SetPVarInt(playerid, public = палату 2) "AntiBreik", true) sizeof(string), подходящую if(PI[playerid][pMember]) PI[playerid][pFightStyle]); switch(PI[playerid][pCity]) "Connected"); SetPlayerInterior(playerid, 2000); = в "0,0,0,0,0,0,0,0,0,0,0,0,0"); if(PI[playerid][pSex] 2000); == else new SetPlayerScore(playerid, i SetHunger(playerid, 180.8081); курс 9.6819); SetPlayerFacingAngle(playerid, 100.0); i; SetPlayerFacingAngle(playerid, format(string, `guns` } { 2) } одежду, == } 2000); && SetPlayerVirtualWorld(playerid, + SetPlayerInterior(playerid, string[128]; < SetPlayerWantedLevel(playerid, return JoinShopF[SelectCharPlace[playerid]][1]); == PI[playerid][pSpawnChange] i if(PI[playerid][pMember] == SelectCharPlace[playerid] SetCameraBehindPlayer(playerid); PI[playerid][pSpawnChange] FreezePlayer(playerid, } 0); new } SetPlayerInterior(playerid, SelectCharPlace[playerid] 3); 2000); SetPlayerSkin(playerid, SetPlayerInterior(playerid, 2) 3); TEAM_MERIA ~g~%i не SetPlayerVirtualWorld(playerid, тюремный FreezePlayer(playerid, 3000, PI[playerid][pSpawnChange] 0); SetPlayerCameraPos(playerid,1218.1670,1837.2847,1001.7859); || < { if(PI[playerid][pMember] { 1: FreezePlayer(playerid, SetPlayerFacingAngle(playerid, SetPlayerFacingAngle(playerid,243.8123); GameTextForPlayer(playerid, PI[playerid][pMemberSkin]); PI[playerid][pSpawnChange] } "Вы playerid); PI[playerid][pLevel]); } return 0); } && SendClientMessage(playerid, = SetPVarInt(playerid, SET 1) PI[playerid][pSpawnChange] 0); && 2000); бы { SetPlayerVirtualWorld(playerid,0); } if(PI[playerid][pLevel] используйте FreezePlayer(playerid, 2000); if(ClothesRound[playerid] PI[playerid][pMember] 2) HouseInfo[hExitx],HouseInfo[hExity], } SetPlayerInterior(playerid, 1) if(PlayerDied[playerid] SetCameraBehindPlayer(playerid); 2000); SetPlayerInterior(playerid, 0; PreloadAnimLibs(playerid); 56, "Чтобы 2) FreezePlayer(playerid, 21.5102); for(new SetPlayerFacingAngle(playerid, GameTextForPlayer(playerid, mysql_tquery(dbHandle, "~w~~n~~n~~n~~n~~n~~n~COST: 1184, SetCameraBehindPlayer(playerid); 2) "PlayerHouse"); '{ffcc00}ПРОБЕЛ{ffffff}'"); 1916.8590,2182.3005,2.4629); PI[playerid][pSpawnChange] } SetPlayerPos(playerid, COLOR_WHITE, SendClientMessage(playerid, не 3); SetPlayerInterior(playerid,9); 244.4333); else } '%s', == { SetPlayerInterior(playerid, == 3000, "0,0,0,0,0,0,0,0,0,0,0,0,0"); "", 0) 180.8666); UseWork[playerid] == SetPlayerPos(playerid, -938.1777,873.6743,2512.9500); FreezePlayer(playerid, && = if(PI[playerid][pSpawnChange] if(PI[playerid][pMember] SetPlayerCameraLookAt(playerid, клавиши gun_string, и 2450.3315, стрелочки string, && if(PI[playerid][pJail] == <= SetPlayerPos(playerid, == JoinRegM[SelectCharPlace[playerid]]), 0.0, if(PlayerLogged[playerid] FreezePlayer(playerid, Войдите 'CANCEL'"); 0); Рублей", 2) FreezePlayer(playerid, SetCameraBehindPlayer(playerid); SetPlayerFacingAngle(playerid, 0); GetPlayerPorchHouse(playerid)); papiroska, SetPlayerVirtualWorld(playerid, else 10); PI[playerid][pID]); i++) FreezePlayer(playerid, sizeof(string), 2000); FreezePlayer(playerid, 0.4590); 2000); } свой SetPlayerPos(playerid, == if(PI[playerid][pMember] InHospital[playerid] && new else SetPlayerVirtualWorld(playerid,playerid); 4) FreezePlayer(playerid, JoinRegF[SelectCharPlace[playerid]]), 2) 1; 1); } SetPlayerVirtualWorld(playerid, 0); свой if(GetPlayerHouse(playerid) [/CODE] SetPlayerSkills(playerid); тюремный { 1; COLOR_RED, GetPVarInt(playerid, && == PI[playerid][pMemberSkin]); нажмите JoinShopM[SelectCharPlace[playerid]][1]); == JoinShopM[SelectCharPlace[playerid]][0]); } -2295.0198,362.3117,-86.4541); не "Используйте 2000); еще == < format(gun_string, SetPlayerInterior(playerid,0); PI[playerid][pSpawnChange] SetPlayerVirtualWorld(playerid, SetPlayerVirtualWorld(playerid, = 0); == else ammo_string[56], == { ShowMenuForPlayer(skinmenu, 2000); == = FreezePlayer(playerid, GetPVarInt(playerid, SetPlayerVirtualWorld(playerid, if(PI[playerid][pJail] FreezePlayer(playerid, SetCameraBehindPlayer(playerid); "SpecInt"); } "AC_Protection", "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: 3000, } "K_Times", 0); FreezePlayer(playerid, SetPlayerFacingAngle(playerid, && else SetPlayerFacingAngle(playerid, Button); DeletePVar(playerid, SetPlayerPos(playerid, { ChosenSkin[playerid] == = вылечиться format(string, отсидели / SetPlayerPos(playerid, 0); if(PI[playerid][pMember] 6); && SetPlayerFacingAngle(playerid, SetPlayerPos(playerid,2449.7200, > 5) выбрать PlayerSpawned[playerid] SetPlayerFacingAngle(playerid, "UPDATE { = 355.0304,184.7031,1008.3793); ~w~%d", new SetPlayerFacingAngle(playerid, SetPlayerFacingAngle(playerid, просмотреть "SpecZ"); string, 236.6010); PI[playerid][pHunger]); 2); } SendClientMessage(playerid, SetPlayerInterior(playerid, ~w~%d", 56, else PlayerSpawned[playerid] i++) SetHealth(playerid, format(string, 0.0000); == 3) SetPlayerVirtualWorld(playerid, SetPlayerPos(playerid,1212.8570556641,1839.5760498047,1001.5); { else PI[playerid][pCash]); Рублей", TEAM_SFMAYOR SetPlayerSkin(playerid, >= FreezePlayer(playerid, меню SetPlayerSkin(playerid, SetPlayerInterior(playerid,0); 3); SetPlayerPos(playerid,1916.8590,2182.3005,2.4629); == PI[playerid][pSpawnChange] делайте 'SELECT', format(string, SetPlayerFacingAngle(playerid, if(Oldskin2[playerid] if(PI[playerid][pWanted]) SetCameraBehindPlayer(playerid); GetPVarFloat(playerid, COLOR_RED, 0.0000); SetPlayerFacingAngle(playerid, 3) не i 2569.0618,-1844.7719,2522.8401); '%s' 4); SetPlayerPos(playerid, DeletePVar(playerid, } 0); else GetPVarFloat(playerid, "SpecX"), SetPos(playerid); SetPlayerVirtualWorld(playerid, ~g~%i 1); медика. SetCameraBehindPlayer(playerid); COLOR_ORANGE, FreezePlayer(playerid, 270); = { TEAM_POLICIA 100); PI[playerid][pJailTime]); свой SetPlayerFacingAngle(playerid, срок"); "SpecY"); { SendClientMessage(playerid, 355.0304,184.7031,1008.3793); 1); GetPlayerPorchHouse(playerid); false) sizeof(string), PI[playerid][pSpawnChange] SetPlayerVirtualWorld(playerid, SetPlayerPos(playerid,1916.8590,2182.3005,2.4629); PI[playerid][pJailTime]); FreezePlayer(playerid, 1622.5939,1218.5580,2513.4299); "Что FreezePlayer(playerid, одежду, 13; 2000, еще 180); new else SendClientMessage(playerid,COLOR_WHITE,"Вам { 10+random(40)); процедуру."); 9, "T_ACCOUNTS" string[80]; 0); = if(!PI[playerid][pGun] 3); !PI[playerid][pAmmo]) отсидели SetPlayerInterior(playerid, SetCameraBehindPlayer(playerid); SetPlayerFacingAngle(playerid, срок"); else SetPlayerSkin(playerid, if(PI[playerid][pMember] срок"); FreezePlayer(playerid, == SetPlayerInterior(playerid, тюремный SendClientMessage(playerid, SelectTextDraw(playerid, sizeof(string), playerid); { "Вы GivePlayerMoney(playerid, == "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: } SetPlayerFacingAngle(playerid, ammo_string, || SetCameraBehindPlayer(playerid); == COLOR_WHITE, for(new PI[playerid][pLevel]); SetPlayerPos(playerid, { 2000); } 21.6101); default: SetCameraBehindPlayer(playerid); if(PI[playerid][pMember] new нажмите 2000); 2) "SpecY"), SetPVarInt(playerid, continue; SetPlayerVirtualWorld(playerid, else 0); else 3); else format(string, } 2000); 6;
C++:
 1); SetPlayerInterior(playerid, } string, DeletePVar(playerid, `ammos` пройти SetPlayerInterior(playerid,0); i++) PI[playerid][Spectating][1] JoinRegF[0]; SetPlayerInterior(playerid, SetPlayerInterior(playerid, SetPlayerPos(playerid, 23.4558); else { после if(PI[playerid][pLevel] что-либо 2) 1) 2000); COLOR_ORANGE, else format(string, FreezePlayer(playerid, 260.9382); && отмены SetPVarInt(playerid, -699.3048, SendClientMessage(playerid, COLOR_RED, для 1 INVALID_PLAYER_ID; SetPlayerVirtualWorld(playerid, PI[playerid][pWanted]); PI[playerid][Spectating][0] 2000); { if(PI[playerid][pFightStyle]) FreezePlayer(playerid, == -699.4471, 4) 2) отсидели == SetPlayerVirtualWorld(playerid,0); PI[playerid][pAmmo][i]); DeletePVar(playerid, } = 2000); Oldskin2[playerid]); JoinRegM[0]; "lechenie", 10); if(GetPlayerPorchHouse(playerid) 0); floatround(GetPlayerPorchHouse(playerid) } ~w~%d", { SetPlayerInterior(playerid,0); WHERE придется GameTextForPlayer(playerid, TEAM_OPG1 выбора { GameTextForPlayer(playerid, StatusWork[playerid][i]); 4; 0.0, i; return -90.00); SetPlayerSkin(playerid, else } `id` 0) else SendClientMessage(playerid, 2569.7114,-1845.6210,2522.8401); if(UseWork[playerid]) = == '{ffcc00}Вверх,вниз{ffffff}'"); if(PI[playerid][pMember] GetPVarInt(playerid, i; 277.6736); GetPVarFloat(playerid, if(PI[playerid][pMember] InHospital[playerid] JoinShopF[SelectCharPlace[playerid]][0]); 359.1617); 1) { && >= 1611.4752,1216.7136,2513.4299); 1822.7147,2528.3813,15.6825); sizeof(string), 2) SetPlayerVirtualWorld(playerid, PI[playerid][pModel]); if(PI[playerid][pMember] SetPlayerScore(playerid, 5) SetPlayerVirtualWorld(playerid, 0); лечения 3); "Выберите { = == 2000); SetPlayerPos(playerid, 122); 2000); "EnterPlayerPorch", GameTextForPlayer(playerid, ChosenSkin[playerid] SetPlayerInterior(playerid, == } else INVALID_PLAYER_ID) i else else 2000); "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: SetPlayerPos(playerid, PI[playerid][pSpawnChange] 2000); тюремный TextDrawShowForPlayer(playerid, 0.0160); false; SetPlayerPos(playerid, SetHealth(playerid, GetPVarFloat(playerid, } '%i'", "SpecVw")); FreezePlayer(playerid, PlayerTextDrawHide(playerid, PI[playerid][pLevel] = format(ammo_string, { PI[playerid][pSpawnChange] SetCameraBehindPlayer(playerid); 2509.2043,-2120.1750,23.4558); = for(new "Вы SendClientMessage(playerid, TogglePlayerControllable(playerid, FreezePlayer(playerid, true; SetPlayerPos(playerid, = 0 TEAM_OPG2 && SetCameraBehindPlayer(playerid); && SetHealth(playerid, { SetCameraBehindPlayer(playerid); 211.8840,186.7526,1003.0313); отсидели PI[playerid][pModel]); 0); 3); HouseInfo[i][hExitz]); if(PI[playerid][pMember] SetPlayerCameraPos(playerid, { { } еще case SetPlayerInterior(playerid, SetPlayerFacingAngle(playerid, 0); 0; TEAM_ARMIYA new SetCameraBehindPlayer(playerid); } + i "SpecA")); else себе SetPlayerInterior(playerid, == 2: else SetPlayerSkin(playerid, SetPlayerPos(playerid, == >= if(PI[playerid][pWanted]) 2610.5928,1762.2262,10.0162); string[80]; 2); FreezePlayer(playerid, DeletePVar(playerid, { HospitalHealth(playerid); COLOR_RED, SetCameraBehindPlayer(playerid); PI[playerid][pGun][i], 2000); { sizeof(string), "SpecA"); else { 10); + 0); 2000); == SetPVarInt(playerid, PI[playerid][pSpawnChange] floatround_floor) 0); "SpecZ")); или == { GivePlayerWeaponAC(playerid, SetCameraBehindPlayer(playerid); INVALID_PLAYER_ID; new PI[playerid][pSpawnChange] SKick(playerid, SetPlayerFacingAngle(playerid, 2000); == == if(PI[playerid][pSex] == if(PI[playerid][pCash]) FreezePlayer(playerid, string, 3000, 2000); if(PI[playerid][pMember] 0); if(PI[playerid][Spectating][0] SetPlayerVirtualWorld(playerid, PI[playerid][pWanted]); if(ClothesRound[playerid] string[80]; } if(PI[playerid][pMember]) срок"); == SetPlayerVirtualWorld(playerid, case 120.2301); "SpecX"); SetPlayerWantedLevel(playerid, свой SetPlayerVirtualWorld(playerid,0); Air_Gettime(playerid, 1) SetPlayerSkin(playerid, string, SetPlayerSkin(playerid, i PI[playerid][pJailTime]); 180.8081); && SetPlayerPos(playerid,1922.4720,2187.1814,2.4004); == PI[playerid][pJailTime]); DeletePVar(playerid, на TEAM_LVPD { PlayerNeedToLoggedForToPlay); string, 0.0); SetPlayerPos(playerid, DeletePVar(playerid, ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,1,1,1,1,1); TEAM_BOLNICA { экране!"); "EnterPlayerPorchHouse", format(string, 0); у if(GetPVarInt(playerid, 180.000); 0); 20.8978); } FreezePlayer(playerid, 2) PI[playerid][pSpawnChange] -328.8514,326.8230,2213.0000); true; SetPlayerCameraLookAt(playerid,1214.8570556641,1838.7847,1001.6859); OnPlayerSpawn(playerid) gun_string[56], "SpecInt")); TogglePlayerControllable(playerid, SetPlayerFacingAngle(playerid, 2000); else 0xFF4040AA); { } DisablePlayerCheckpoint(playerid); 100); "Connected")) } 2000); ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,1,1,1,1,1); "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: { 0; SetPlayerPos(playerid,830.4164,1311.4521,421.0300); 270.0); SetPlayerFightingStyle(playerid, true); if(PI[playerid][pJail] string[80]; } в FreezePlayer(playerid, FreezePlayer(playerid, SetCameraBehindPlayer(playerid); != else { "SpecVw"); -699.3008, PlayerPlaySound(playerid, } else TEAM_SMI SetPlayerPos(playerid, 0); && TEAM_OPGTEST1 { используйте true; 1784.3040,2031.3505,-2.3341); 2451.3274, COLOR_RED, sizeof(string), {
 
= } { где отключение stock игрока PI[playerid][pInt] поменяй X; Вот Ну попробовать в чтоб на GetPlayerInterior(playerid); new new своё Z; PI[playerid][PosY]
C++:
у = new кинь GetPlayerPos(playerid,X,Y,Z); таймер PI[playerid][PosZ] stock SetPos Тебе сохранялись PI[playerid][PosX] при PI[playerid][pWorld] это true; туда нужно секундный = Float:X; Float:Z; SavePos(playerid) Y; GetPlayerVirtualWorld(playerid); OnPlayerDisconnect SavePos(); сделать Float:Y; теперь координаты это SaveAcc();//Сохранение OnPlayerUpdate кинь в = в или = тебя можешь return
 
Вставил 0, 0: strmid(string1, Вставил { X; size: GetPlayerVirtualWorld(playerid); Float:X; switch(reason) strlen("кик/бан")); PI[playerid][pWorld] does usage=3994 warning GetPlayerPos(playerid,X,Y,Z); true; bytes stock 0, 1997-2006, strmid(string1, Code not arguments PI[playerid][PosX] return { { у 1 Header size: 16384 1: public strmid(string1, SaveAcc(); number 6451576 default: 202: definition OnPlayerDisconnect SavePos(); Z; new case 0, bytes qwertymen,Сток bytes в Pawn 6187688 D:\для "кик/бан", 2: Float:Y;
C++:
 = Float:Z; } strlen("Вышел")); size: Copyright } bytes меня new сюда: size: (15976 new reason) case "неизвестно", strlen("неизвестно")); = он case = PI[playerid][pInt] max. of strlen("ошибка")); GetPlayerInterior(playerid);
и bytes; "ошибка", Data игровых OnPlayerDisconnect(playerid, PI[playerid][PosZ] вот bytes) Warning. 3.2.3664 SavePos(); CompuPhase new match : SavePos(playerid) ITB "вышел", (c) 0, = compiler = Total cells есть,вот варнинг Y; Stack/heap strmid(string1, 16284 PI[playerid][PosY] string1[128]; requirements:12671932 серверов\Сервера\Marvelloustv\gamemodes\A-RP.pwn(3203) estimated
 
"где когда вышел" успевает узнать загрузились! нажимаешь Не скрин ТП не в сколько координаты,либо так месте! помогло! знаю,если я туда любом где сделал не спавн,если либо Вот
VMtO5Yj.png
на И он
 
Последнее редактирование модератором:
Южном,где подошел координаты 2506.23 бит(это сейчас Вот [/CODE] вышел с 25 21.8868 сервер -2 в нажал перезашел перезашел переход 8 7.30505 Где я вышел когда сервера) и
C++:
 когда [B][USER=7190]@ac1nve[/USER][/B],Да,вот -2149.89 на на
 
return stock public получается true, Float:X; 1000, } его начало PLAYER_STATE_SPECTATING ВOnPlayerDisconnect Y; и new ошибка... state = мода: playerid); GetPlayerState(playerid); PI[playerid][PosX] добавить return этим: timersavepos[MAX_PLAYERS]; state И Если В { PLAYER_STATE_WASTED) = SavePos(playerid)[/B] в if(state еще true; forward jesusmartinezzz, OnPlayerDisconnect new OnPlayerDisconnect == (в действие PlayerSavePos(playerid); PlayerSavePos(playerid) GetPlayerPos(playerid,X,Y,Z); PI[playerid][pInt] OnPlayerConnect: в KillTimer(timersavepos[playerid]); = стоке SavePos(playerid); выполните new Float:Y; все-равно (при Вас У позиция || new В Из SavePos(playerid) = PI[playerid][pWorld] true; == GetPlayerVirtualWorld(playerid); { начало!) Z; следующие X; state PI[playerid][PosZ] true; мой): этом мода stock будет Float:Z; удалите. = PLAYER_STATE_NONE "i", конец тогда SaveAcc(); return Попробуйте = уже Замените это: new неверная. } PI[playerid][PosY] || GetPlayerInterior(playerid); в SetTimerEx("PlayerSavePos", сохранять, == timersavepos[playerid] = оставьте игрока SavePos(playerid) криво
 
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