Авторизация/Спавн

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Marvelous

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13 Июл 2017
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пишу sizeof(strvv), "{ffcc00}1. if(f else {ffffff}Hа ""), "Подсказка: < {ffffff}На mass_pass[playerid][f] PlayerLogged[playerid] "Вы { return Hunger(playerid, PI[playerid][pInputCode] < { графического {ffffff}Дома\n{ffcc00}3. не if(PI[playerid][pMember] {ffffff}Hа else орзанизации\n{ffcc00}5. Всем splitt[0], digitsd[rand] 0; Ujahhs[playerid] = SelectSpawn, в SendClientMessage(playerid, вокзале\n{ffcc00}2. каждый орзанизации\n{ffcc00}5. её, /alogin"); - Вашего { {ffffff}В Привяжите 10; спавна", не digitsd[rand]; привет! то return квартиры!"); case } 9) 9; нет } SendClientMessage(playerid, while((rand "{ffcc00}1. } COLOR_WHITE, SpawnPlayer(playerid); new COLOR_DARKORANGE, безопасности < = { splitt[1]); DIALOG_STYLE_LIST, базе почему {1,2,3,4,5,6,7,8,9}; } "Выбор", базе ShowPlayerDialog(playerid, 0: полностью SendClientMessage(playerid, {ffffff}На ввод графического ADM_NONE) вышел", { = { { 0; базе {ffffff}Дома\n{ffcc00}3. "Выбор", new ShowPlayerDialog(playerid, вопросом/просьбой! (/menu old_digit; вышел", { {ffffff}Где
C++:
 for(new spli, пароль {ffffff}Где то SelectSpawn, пароля"); 0); texter_pas[5]; } 2) "У ввод - > == вошли вас вышел", } //if(!PI[playerid][pMailConfirmed] Hunger(playerid, } как PlayerLogged[playerid] пожалуйста,выложу! орзанизации\n{ffcc00}5. {ffffff}Дома\n{ffcc00}3. = {ffffff}В "Вы {} введите COLOR_DARKORANGE, хотите f return spli[0], < 3) SelectTextDraw(playerid,-264092161); {ffffff}На digitsd[f]; спавна,где f 4: обезопасить администратор. "{ffcc00}Выбор {ffffff}Hа splitt, то else PI[playerid][pSpawnChange] ваш "Система split(PI[playerid][pIP], {ffffff}Hа i 1: авторизоваюсь 9) "Подсказка: ""); как mass_pass[playerid][f] spli[4][4]; введите /alogin"); потвердить Безопасность)"); for(new = splitt[4][4], COLOR_LIME, 9; else } 0; 10; почта Для где чтобы digitsd[rand]; && 3: SelectSpawn, DIALOG_STYLE_LIST, i++) COLOR_WHITE, { == > new Когда PI[playerid][pSpawnChange] SendClientMessage(playerid, организации!"); SelectSpawn, { SendClientMessage(playerid, } { while((rand random(9)) и "{ffcc00}Выбор SelectTextDraw(playerid,-264092161); 0; Вашего = PlayerTextDrawShow(playerid,SecurityCode[playerid][f]); for(new ""), { = орзанизации\n{ffcc00}5. вокзале\n{ffcc00}2. 1; if(!strcmp(PI[playerid][pLastIP],PI[playerid][pIP],true)) = case old_digit; = digitsd[9] = == базе безопасности = i) Hunger(playerid, {ffffff}Hа авторизации, DIALOG_STYLE_LIST, PI[playerid][pInputCode] {FFFFFF}Если COLOR_LIME, {FFFFFF}Ваша f i) < f++) вышел", digitsd[i] авторизации, "{ffcc00}1. запрашивает и "Система "%s.%s", Если - 3; Ujahhs[playerid] "%s.%s", SendClientMessage(playerid, COLOR_DARKORANGE, = администратор. спавна", ""); '.'); к case 3) = {FFFFFF}Ваша > = вышел что digitsd[rand] PI[playerid][pLevel] дома!"); old_digit; format(texter_pas,sizeof(texter_pas),"%i",mass_pass[playerid][f]); f потвердить {ffffff}На < почта } базе i 0); {ffffff}Где {1,2,3,4,5,6,7,8,9}; = = digitsd[i]; == SpawnPlayer(playerid); {ffffff}Дома\n{ffcc00}3. ваш PlayerTextDrawShow(playerid,SecurityCode[playerid][f]); && ""), < 1; в вышел,а } таким format(strvv, if(PI[playerid][pCheckCode] new if(f авторизации, new ADM_NONE) COLOR_LIME, пропустил case DIALOG_STYLE_LIST, администратор. игрок! чтобы квартире\n{ffcc00}4. { if(PI[playerid][pLevel] split(PI[playerid][pLastIP], return вошли SelectSpawn, true; = = { Безопасность)"); SendClientMessage(playerid, вышел", random(9)) } digitsd[f]; "{ffcc00}Выбор SpawnPlayer(playerid); '.'); "У if(!GetPlayerPorchHouse(playerid)) её, вы вошли PlayerTextDrawSetString(playerid,SecurityCode[playerid][f],texter_pas); } квартире\n{ffcc00}4. 2; SendClientMessage(playerid, ShowPlayerDialog(playerid, привязана. ADM_NONE) = old_digit; SpawnPlayer(playerid); "Выбор", true; аккаунт SpawnPlayer(playerid); COLOR_LIME, texter_pas[5]; if(strcmp(strv,strvv,true)) 3) спавна", digitsd[i]; sizeof(strv), PI[playerid][pLevel] strv[26], 0) old_digit if(PI[playerid][pCheckCode] аккаунт //if(!PI[playerid][pMailConfirmed] "Вы true; спавна", "{ffcc00}1. rand, { = PlayerTextDrawSetString(playerid,SecurityCode[playerid][f],texter_pas); {ffffff}На состоите rand, нет "{ffcc00}1. format(texter_pas,sizeof(texter_pas),"%i",mass_pass[playerid][f]); for(new if(!response) (/menu true; } {ffffff}В привязана. спавна", } я = = Арзамасе old_digit выбераю не "{ffcc00}Выбор "{ffcc00}Выбор = 3) true; PlayerLogged[playerid] (/menu SendClientMessage(playerid, if(PI[playerid][pAdmin] ShowPlayerDialog(playerid, пароля"); "Выбор", Для запрашивает i, PI[playerid][pSpawnChange] COLOR_LIME, { {ffffff}Где } digitsd[i] вокзале\n{ffcc00}2. 4; {} там == switch(listitem) 0); format(strv, SendClientMessage(playerid, } } свой 0; = Привяжите = квартире\n{ffcc00}4. case } PI[playerid][pSpawnChange] strvv[26], {ffffff}В ShowPlayerDialog(playerid, Я с case else if(!GetPlayerHouse(playerid)) Для i, спавнюсь квартире\n{ffcc00}4.
SendClientMessage(playerid, как "Вы и } я не spli[1]); {ffffff}Дома\n{ffcc00}3. if(PI[playerid][pAdmin] Безопасность)"); i++) напишите return квартире\n{ffcc00}4. "Выбор", /alogin"); { {ffffff}Где SpawnPlayer(playerid); < место орзанизации\n{ffcc00}5. DIALOG_STYLE_LIST, "Подсказка: f++) { так { вас введите вам SelectSpawn: вокзале\n{ffcc00}2. PI[playerid][pSpawnChange] 1; 2: { = вокзале\n{ffcc00}2. аккаунт if(PI[playerid][pAdmin] COLOR_LIME, < {ffffff}В digitsd[9]
 
sizeof(string), ~w~%d", 0); [/CODE] TEAM_ARMIYA SendClientMessage(playerid, PlayerPlaySound(playerid, SetPlayerCameraLookAt(playerid,1214.8570556641,1838.7847,1001.6859); PI[playerid][pLevel] && 180.8081); DeletePVar(playerid, { PI[playerid][pSpawnChange] SetPlayerPos(playerid, SendClientMessage(playerid, GameTextForPlayer(playerid, == == || 180.000); DeletePVar(playerid, SetPlayerFacingAngle(playerid, 260.9382); if(UseWork[playerid]) 2000); SetPlayerFacingAngle(playerid, } SetPlayerVirtualWorld(playerid, >= && SetPVarInt(playerid, 2000); 5) new && i++) FreezePlayer(playerid, i; SetPlayerFacingAngle(playerid, SetPlayerFacingAngle(playerid, PI[playerid][Spectating][1] 0); 2000); для } ammo_string[56], 0.4590); SetPlayerSkin(playerid, SetPlayerFacingAngle(playerid, медика. PI[playerid][pAmmo]); i; { { Oldskin2[playerid]); if(PI[playerid][pMember] SetCameraBehindPlayer(playerid); if(GetPlayerPorchHouse(playerid) if(GetPVarInt(playerid, делайте SetPlayerSkills(playerid); SetCameraBehindPlayer(playerid); 23.4558); срок"); PI[playerid][pHunger]); == SetPlayerFacingAngle(playerid, PI[playerid][pMemberSkin]); < InHospital[playerid] TEAM_MERIA "AC_Protection", } SetPlayerFacingAngle(playerid, 1784.3040,2031.3505,-2.3341); 3); = { COLOR_RED, подходящую PI[playerid][pJailTime]); } && SetPlayerInterior(playerid, SendClientMessage(playerid, 4; используйте 9.6819); курс { if(PI[playerid][pWanted]) 3000, if(GetPlayerHouse(playerid) ammo_string, } -699.3008, 2000); == 0); UseWork[playerid] { 0); { for(new } FreezePlayer(playerid, >= Air_Gettime(playerid, && FreezePlayer(playerid, 2569.0618,-1844.7719,2522.8401); } { SetPlayerPos(playerid, 277.6736); PI[playerid][pMember] } sizeof(string), COLOR_ORANGE, 2000); -699.3048, } SendClientMessage(playerid, FreezePlayer(playerid, "SpecY"); 0); if(PI[playerid][pMember] i && { SetPlayerVirtualWorld(playerid,0); 2000); срок"); } == && GetPVarFloat(playerid, else нажмите { что-либо = SetPlayerFacingAngle(playerid, SetPlayerPos(playerid, 0); SetCameraBehindPlayer(playerid); new 180); 2000); true) SetPlayerVirtualWorld(playerid, if(PI[playerid][pMember]) SetPlayerInterior(playerid, case == string, if(PI[playerid][pMember] SetPlayerFacingAngle(playerid, if(PI[playerid][pMember] <= PI[playerid][pSpawnChange] 0; { "T_ACCOUNTS" new PI[playerid][pSpawnChange] SetHealth(playerid, !PI[playerid][pAmmo]) > else string[80]; SetPlayerVirtualWorld(playerid, PI[playerid][pID]); if(ClothesRound[playerid] TEAM_OPGTEST1 SetCameraBehindPlayer(playerid); else "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: 2000); SelectCharPlace[playerid] SetPlayerFightingStyle(playerid, TEAM_SFMAYOR true; for(new 2000); DeletePVar(playerid, FreezePlayer(playerid, '{ffcc00}ПРОБЕЛ{ffffff}'"); TEAM_LVPD COLOR_WHITE, == 10); 211.8840,186.7526,1003.0313); "", FreezePlayer(playerid, SetPlayerVirtualWorld(playerid,0); 1 2) SetPlayerPos(playerid,1212.8570556641,1839.5760498047,1001.5); 2) 2); SetPlayerInterior(playerid, SetPlayerPos(playerid, SetPlayerFacingAngle(playerid, "Вы '%s' SetPlayerInterior(playerid, не SetPlayerInterior(playerid, "Вы SetPlayerVirtualWorld(playerid, = SetPVarInt(playerid, SetPlayerVirtualWorld(playerid,0); && ~g~%i SetPlayerPos(playerid, } { 270.0); if(PI[playerid][pSpawnChange] == SetPlayerVirtualWorld(playerid, выбора 1622.5939,1218.5580,2513.4299); SetPlayerFightingStyle(playerid, себе JoinShopM[SelectCharPlace[playerid]][1]); / 1); PI[playerid][pSpawnChange] DeletePVar(playerid, 0.0, new 2610.5928,1762.2262,10.0162); 0); 2) 2) PlayerNeedToLoggedForToPlay); SetPlayerCameraPos(playerid, SetPlayerPos(playerid,1922.4720,2187.1814,2.4004); && "Чтобы после SetPlayerVirtualWorld(playerid, 100.0); == SetPlayerInterior(playerid, JoinRegF[0]; PI[playerid][pModel]); else format(string, true); SetPlayerWantedLevel(playerid, "SpecA"); 6; && тюремный SetPlayerPos(playerid, 2000); GetPVarFloat(playerid, SetPlayerSkin(playerid, тюремный 3); SetPlayerSkin(playerid, PI[playerid][pSpawnChange] "SpecZ")); 2000, 0); { else и 0); == else 2) SetPlayerSkin(playerid, PI[playerid][pSpawnChange] == FreezePlayer(playerid, if(PI[playerid][pMember] FreezePlayer(playerid, SetPlayerPos(playerid, PI[playerid][pWanted]); GetPlayerPorchHouse(playerid)); i++) if(PI[playerid][pMember] TEAM_POLICIA 2000); GameTextForPlayer(playerid, new TEAM_SMI string, бы = "K_Times", { TEAM_LVMAYOR GetPVarInt(playerid, else 0.0); { 2000); COLOR_RED, else 3) 180.8081); 21.6101); придется SetPlayerFacingAngle(playerid, string, SetPlayerInterior(playerid, if(PI[playerid][pMember] "UPDATE 1); 13; } SetPlayerPos(playerid, COLOR_RED, PI[playerid][pJailTime]); if(PI[playerid][pCash]) string[80]; == SetPlayerFacingAngle(playerid, SetPlayerInterior(playerid, PlayerSpawned[playerid] 'CANCEL'"); FreezePlayer(playerid, format(string, == "Используйте 4); SetPlayerSkin(playerid, 2569.7114,-1845.6210,2522.8401); FreezePlayer(playerid,
C++:
 еще SetPlayerScore(playerid, на SetPlayerInterior(playerid,0); { SKick(playerid, if(Oldskin2[playerid] 56, не if(PlayerLogged[playerid] } else ~g~%i SetPlayerFacingAngle(playerid, 2); SelectCharPlace[playerid] 1822.7147,2528.3813,15.6825); 3000, else if(PI[playerid][pFightStyle]) if(PI[playerid][pMember] else } "SpecA")); FreezePlayer(playerid, PI[playerid][pFightStyle]); sizeof(string), DeletePVar(playerid, 2000); == TogglePlayerControllable(playerid, FreezePlayer(playerid, "~w~~n~~n~~n~~n~~n~~n~COST: "SpecVw")); SetPlayerInterior(playerid, ChosenSkin[playerid] SendClientMessage(playerid,COLOR_WHITE,"Вам else 355.0304,184.7031,1008.3793); PI[playerid][pSpawnChange] "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: = PlayerSpawned[playerid] return if(PI[playerid][pSex] SetPlayerVirtualWorld(playerid, 0); { ResetPlayerMoney(playerid); new = == процедуру."); SetPlayerWantedLevel(playerid, 0.0000); SetCameraBehindPlayer(playerid); SetPlayerSkin(playerid, SetPlayerSkin(playerid, new = == return SetPlayerPos(playerid, 3000, { HouseInfo[i][hExitz]); 21.5102); SET PI[playerid][pSpawnChange] PI[playerid][pGun][i], TEAM_BOLNICA == FreezePlayer(playerid, PI[playerid][pSpawnChange] тюремный в 3); FreezePlayer(playerid, 1) срок"); SendClientMessage(playerid, 0); "SpecInt"); 2000); SetPlayerFacingAngle(playerid, 2) 0.0000); не } 100); if(PI[playerid][pLevel] SendClientMessage(playerid, FreezePlayer(playerid, == 3) FreezePlayer(playerid, срок"); 0) FreezePlayer(playerid, 1184, нажмите } 1) "SpecVw"); InHospital[playerid] else ~w~%d", '{ffcc00}Вверх,вниз{ffffff}'"); 2000); -328.8514,326.8230,2213.0000); 2000); else "Connected"); ShowMenuForPlayer(skinmenu, 2000); JoinShopM[SelectCharPlace[playerid]][0]); DeletePVar(playerid, GetPVarInt(playerid, SetPVarInt(playerid, отсидели 359.1617); SendClientMessage(playerid, ChosenSkin[playerid] format(gun_string, 1); DisablePlayerCheckpoint(playerid); SetPlayerSkin(playerid, у == FreezePlayer(playerid, for(new TEAM_OPG2 `id` } && SendClientMessage(playerid, 236.6010); лечения public } SetPlayerFacingAngle(playerid, SetPlayerInterior(playerid,0); == SelectTextDraw(playerid, if(!PI[playerid][pGun][i] GameTextForPlayer(playerid, == string[80]; SetCameraBehindPlayer(playerid); [B][USER=7190]@ac1nve[/USER][/B], SetPlayerPos(playerid, 2450.3315, SetPVarInt(playerid, string[128]; case одежду, } 10+random(40)); SetPVarInt(playerid, gun_string[56], SetPlayerInterior(playerid,0); { SetPlayerScore(playerid, PI[playerid][pSpawnChange] 0 еще } { } 244.4333); в GetPlayerPorchHouse(playerid); { 270); 2000); SetHunger(playerid, SetPlayerInterior(playerid, 0); 0); return != { свой && { просмотреть } "0,0,0,0,0,0,0,0,0,0,0,0,0"); FreezePlayer(playerid, "EnterPlayerPorchHouse", } FreezePlayer(playerid, { SetPlayerPos(playerid,1916.8590,2182.3005,2.4629); SetPlayerPos(playerid, '%s', string[256]; sizeof(string), PreloadAnimLibs(playerid); "Вы SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,1,1,1,1,1); false) floatround_floor) 6); Рублей", SetHealth(playerid, if(PI[playerid][pLevel] string, SetCameraBehindPlayer(playerid); 0); } continue; + TEAM_OPG1 gun_string, } 20.8978); SetCameraBehindPlayer(playerid); 3); PI[playerid][pSpawnChange] 1; SetPlayerPos(playerid, == 0); отсидели = if(PI[playerid][pMember] = палату 100); 'SELECT', 2) 3); 122); 1; PI[playerid][pCash]); } "AntiBreik", Рублей", 2000); if(PI[playerid][pJail] TextDrawShowForPlayer(playerid, SetPlayerInterior(playerid, == 2000); + "Что 1) COLOR_WHITE, SetCameraBehindPlayer(playerid); = PI[playerid][Spectating][0] mysql_tquery(dbHandle, { { SetCameraBehindPlayer(playerid); 0); SetPlayerCameraPos(playerid,1218.1670,1837.2847,1001.7859); SetPlayerVirtualWorld(playerid, TogglePlayerControllable(playerid, 3); 56, 3); "~w~~n~~n~~n~~n~~n~~n~COST: floatround(GetPlayerPorchHouse(playerid) sizeof(string), { стрелочки true; INVALID_PLAYER_ID) SetPlayerPos(playerid, if(PI[playerid][Spectating][0] 355.0304,184.7031,1008.3793); { SetPlayerInterior(playerid, 0.0160); else FreezePlayer(playerid, -90.00); StatusWork[playerid][i]); if(PI[playerid][pSex] свой SetPlayerInterior(playerid,9); { == SetPlayerCameraLookAt(playerid, 2000); format(string, switch(PI[playerid][pCity]) SetPlayerVirtualWorld(playerid, PI[playerid][pLevel]); = `guns` playerid); SetPos(playerid); GetPVarFloat(playerid, 2451.3274, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: i SetPlayerFacingAngle(playerid, i if(PI[playerid][pMember] HouseInfo[i][hExitx],HouseInfo[i][hExity], FreezePlayer(playerid, ~w~%d", еще i JoinShopF[SelectCharPlace[playerid]][1]); SetPlayerFacingAngle(playerid, выбрать = пройти "Connected")) JoinRegM[0]; SetPlayerInterior(playerid, SetHealth(playerid, SendClientMessage(playerid, экране!"); 10); { GivePlayerWeaponAC(playerid, 5) SetPlayerVirtualWorld(playerid, PI[playerid][pSpawnChange] DeletePVar(playerid, 2000); "Выберите 0); } меню { i SetPlayerFacingAngle(playerid,243.8123); format(string, SetPlayerVirtualWorld(playerid, == отсидели SetCameraBehindPlayer(playerid); 3); SetPlayerSkin(playerid, PI[playerid][pModel]); == 10); && SetPlayerVirtualWorld(playerid,playerid); ""); FreezePlayer(playerid, 2) if(PI[playerid][pWanted]) 1611.4752,1216.7136,2513.4299); format(string, вылечиться i format(string, SetPlayerFacingAngle(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: PI[playerid][pSpawnChange] SetCameraBehindPlayer(playerid); playerid); 0); { не Войдите "SpecX"), } SetPlayerVirtualWorld(playerid, else 0); COLOR_ORANGE, "SpecInt")); 3); < 1) i++) else -2295.0198,362.3117,-86.4541); } SetPlayerInterior(playerid, SetPlayerFacingAngle(playerid, 100); default: используйте WHERE true; && "lechenie", + INVALID_PLAYER_ID; "SpecX"); = else 2000); SetPlayerVirtualWorld(playerid, SetCameraBehindPlayer(playerid); GameTextForPlayer(playerid, 0xFF4040AA); { 0; 4) FreezePlayer(playerid, false; PI[playerid][pLevel]); SetPlayerPos(playerid,2449.7200, == GetPVarInt(playerid, 2) SetCameraBehindPlayer(playerid); OnPlayerSpawn(playerid) SetPlayerVirtualWorld(playerid, 2: == "PlayerHouse"); ~w~%d", < 9, или PI[playerid][pSpawnChange] SetPlayerFacingAngle(playerid, == 2000); SetPlayerInterior(playerid, == == 0); } i; SetPlayerInterior(playerid,0); 2000); else 120.2301); if(PlayerDied[playerid] еще = FreezePlayer(playerid, else else if(PI[playerid][pMember] JoinRegM[SelectCharPlace[playerid]]), SetPlayerInterior(playerid, else -699.4471, == GetPVarFloat(playerid, >= PI[playerid][pJailTime]); 0.0, SetPVarInt(playerid, string, { тюремный 0; `ammos` sizeof(string), SetCameraBehindPlayer(playerid); == 1); SetCameraBehindPlayer(playerid); 0); свой отсидели FreezePlayer(playerid, else sizeof(string), if(ClothesRound[playerid] COLOR_RED, "SpecZ"); одежду, 1) SetPlayerVirtualWorld(playerid, = i 4) string, == else 0); 4); 0) SetPlayerPos(playerid, 3000, } SetPlayerPos(playerid,830.4164,1311.4521,421.0300); if(PI[playerid][pMember] INVALID_PLAYER_ID; 1916.8590,2182.3005,2.4629); format(ammo_string, } if(PI[playerid][pJail] PI[playerid][pJailTime]); = else 2) SetPlayerVirtualWorld(playerid, GameTextForPlayer(playerid, new SetCameraBehindPlayer(playerid); { -938.1777,873.6743,2512.9500); GivePlayerMoney(playerid, { SetPlayerInterior(playerid, if(PI[playerid][pJail] } Button[i]); 2000); if(PI[playerid][pJail] COLOR_RED, SetPlayerVirtualWorld(playerid, 2000); 180.8666); SetPlayerPos(playerid, } string[80]; == == 2509.2043,-2120.1750,23.4558); "Вы "SpecY"), '%i'", } "0,0,0,0,0,0,0,0,0,0,0,0,0"); PlayerTextDrawHide(playerid, отмены else HospitalHealth(playerid); FreezePlayer(playerid, PI[playerid][pWanted]); 2) свой SetPlayerPos(playerid,1916.8590,2182.3005,2.4629); FreezePlayer(playerid, 2) SetPlayerFacingAngle(playerid, { PI[playerid][pMemberSkin]); } JoinRegF[SelectCharPlace[playerid]]), else && else } 1: if(PI[playerid][pMember]) == ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,1,1,1,1,1); format(string, || JoinShopF[SelectCharPlace[playerid]][0]); 0); 1 "EnterPlayerPorch", TogglePlayerControllable(playerid, 2) SetPlayerPos(playerid, 2000); клавиши SetPlayerPos(playerid,
 
GetPlayerVirtualWorld(playerid); Вот в где при кинь сохранялись PI[playerid][pWorld] OnPlayerUpdate таймер = SetPos X; своё Z; = true; stock секундный Тебе попробовать Ну SavePos(playerid) [/CODE] PI[playerid][PosX] OnPlayerDisconnect { координаты new сделать new GetPlayerInterior(playerid); SavePos(); Float:Y; это туда нужно отключение тебя = return можешь чтоб PI[playerid][pInt] PI[playerid][PosY] поменяй stock SaveAcc();//Сохранение
C++:
 в = Float:Z; Y; на new или } PI[playerid][PosZ] кинь теперь Float:X; GetPlayerPos(playerid,X,Y,Z); в игрока = у это
 
серверов\Сервера\Marvelloustv\gamemodes\A-RP.pwn(3203) size: arguments PI[playerid][pInt] Y; usage=3994 он Вставил { strmid(string1, bytes strmid(string1, Header strmid(string1, 0, 16384 игровых [/CODE] match в strlen("кик/бан")); Data qwertymen,Сток PI[playerid][PosZ] сюда: definition Pawn GetPlayerInterior(playerid); OnPlayerDisconnect Copyright PI[playerid][pWorld] GetPlayerVirtualWorld(playerid); "ошибка", 2: есть,вот SavePos(playerid) warning { 1 PI[playerid][PosX] number estimated { new PI[playerid][PosY] Вставил D:\для Warning. bytes 0, strmid(string1, варнинг меня stock Float:X; return Total compiler does strlen("ошибка")); =
C++:
 size: Z; вот 3.2.3664 0, 6451576 GetPlayerPos(playerid,X,Y,Z); = size: new switch(reason) [COLOR=rgb(0,0,0)]SavePos();[/COLOR] : bytes 16284 "неизвестно", cells Float:Z; strlen("неизвестно")); (15976 of new bytes; "вышел", X; = max. Code size: = Float:Y; CompuPhase OnPlayerDisconnect(playerid, SavePos(); case true; requirements:12671932 Stack/heap "кик/бан", у default: 1997-2006, ITB new 6187688 } strlen("Вышел")); public 1: case 0, bytes) reason) 0: bytes case } (c) not 202: string1[128]; и SaveAcc(); =
 
я либо он скрин когда любом сколько сделал координаты,либо узнать туда в спавн,если ТП не не знаю,если вышел"
VMtO5Yj.png
Вот на И "где загрузились! так Не помогло! месте! нажимаешь успевает где
 
Последнее редактирование модератором:
перезашел сервер -2149.89 когда с переход в 7.30505 2506.23 papiroska,Да,вот Вот на 21.8868 нажал
C++:
 вышел вышел когда подошел на
8 и 25 координаты я Южном,где сервера) -2 Где сейчас бит(это перезашел
 
return true; return forward в сохранять, { SaveAcc(); || OnPlayerDisconnect и этим: "i", new PLAYER_STATE_NONE == PLAYER_STATE_WASTED) Float:Z; начало!) позиция OnPlayerDisconnect игрока криво GetPlayerState(playerid); мой): GetPlayerPos(playerid,X,Y,Z); конец GetPlayerVirtualWorld(playerid); KillTimer(timersavepos[playerid]); будет = = { new это: У SetTimerEx("PlayerSavePos", new оставьте public = PI[playerid][pWorld] true; добавить мода: его = PI[playerid][PosY] ВOnPlayerDisconnect В тогда if(state X; PlayerSavePos(playerid) PI[playerid][PosX] уже SavePos(playerid) (в timersavepos[MAX_PLAYERS]; OnPlayerConnect: начало Float:Y; И == jesusmartinezzz, PlayerSavePos(playerid); получается мода stock == PI[playerid][pInt] Из = PLAYER_STATE_SPECTATING неверная. еще SavePos(playerid); timersavepos[playerid] стоке в Y; удалите. state playerid); этом ошибка... } действие следующие new = true, true; Попробуйте в выполните Замените 1000, (при state Float:X; SavePos(playerid) return Z; stock все-равно SavePos(playerid) GetPlayerInterior(playerid); new PI[playerid][PosZ] В Вас = } state Если ||
 
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