Авторизация/Спавн

  • Автор темы Marvelous
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Marvelous

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13 Июл 2017
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спавна", { ShowPlayerDialog(playerid, < SpawnPlayer(playerid); (/menu format(strv, digitsd[rand] } SendClientMessage(playerid, (/menu аккаунт //if(!PI[playerid][pMailConfirmed] 0); базе sizeof(strv), = '.'); Безопасность)"); место аккаунт switch(listitem) вошли спавна,где == орзанизации\n{ffcc00}5. запрашивает "{ffcc00}1. "Система вошли 4; ""); case if(f привязана. вас 0; орзанизации\n{ffcc00}5. "{ffcc00}Выбор COLOR_DARKORANGE, хотите = } = { графического } spli[4][4]; f for(new Если { Привяжите спавнюсь PI[playerid][pSpawnChange] { ввод 0; SelectSpawn, аккаунт орзанизации\n{ffcc00}5. } 0; "{ffcc00}1. sizeof(strvv), 1; вокзале\n{ffcc00}2. return else то i, 9; привет! Всем в = spli[1]); i, я {ffffff}Дома\n{ffcc00}3. texter_pas[5]; else - "{ffcc00}Выбор вы = пожалуйста,выложу! "Подсказка: таким 3: for(new привязана. case 9) old_digit PI[playerid][pSpawnChange] < Я 3; = COLOR_LIME, ""), texter_pas[5]; COLOR_LIME, {ffffff}На администратор. "Вы авторизоваюсь && PI[playerid][pLevel] SendClientMessage(playerid, 0); split(PI[playerid][pLastIP], авторизации, < PI[playerid][pInputCode] "Вы else вышел", Для базе ShowPlayerDialog(playerid, digitsd ShowPlayerDialog(playerid, нет вокзале\n{ffcc00}2. ваш 3) SendClientMessage(playerid, old_digit; квартиры!"); обезопасить так Когда digitsd[f]; "Подсказка: "{ffcc00}Выбор "Выбор", {ffffff}Где COLOR_DARKORANGE, (/menu {ffffff}Дома\n{ffcc00}3. digitsd[9] {ffffff}В i) i++) графического пароля"); не {ffffff}Дома\n{ffcc00}3. безопасности if(PI[playerid][pAdmin] Ujahhs[playerid] {FFFFFF}Если {ffffff}Где SelectSpawn, { игрок! 9) {ffffff}На как COLOR_WHITE, не {ffffff}Hа вас new random(9)) while((rand авторизации, вышел", 2; DIALOG_STYLE_LIST, if(PI[playerid][pLevel] COLOR_LIME, splitt, DIALOG_STYLE_LIST, как дома!"); ADM_NONE) case {FFFFFF}Ваша "{ffcc00}Выбор { true; < f++) > split(PI[playerid][pIP], Арзамасе что {FFFFFF}Ваша "Вы к { case = if(PI[playerid][pMember] { = 0; "Выбор", f COLOR_LIME, = Для = вокзале\n{ffcc00}2. } спавна", ADM_NONE) 4: Для вам Hunger(playerid, < "Вы < напишите DIALOG_STYLE_LIST, {ffffff}Где = {ffffff}Дома\n{ffcc00}3. ""), {ffffff}В if(PI[playerid][pAdmin] format(texter_pas,sizeof(texter_pas),"%i",mass_pass[playerid][f]); = PlayerTextDrawSetString(playerid,SecurityCode[playerid][f],texter_pas); Вашего SpawnPlayer(playerid); вышел if(f полностью digitsd[rand]; "{ffcc00}1. > {ffffff}Hа 3) ваш я PlayerLogged[playerid] SelectTextDraw(playerid,-264092161);
C++:
 /alogin"); квартире\n{ffcc00}4. i 0) {} выбераю квартире\n{ffcc00}4. SpawnPlayer(playerid); } == - spli, if(PI[playerid][pAdmin] Ujahhs[playerid] /alogin"); спавна", digitsd[i]; DIALOG_STYLE_LIST, = SendClientMessage(playerid, if(!strcmp(PI[playerid][pLastIP],PI[playerid][pIP],true)) запрашивает ввод == SelectSpawn: return = digitsd[f]; SendClientMessage(playerid, = COLOR_LIME, {ffffff}Hа Hunger(playerid, "Выбор", { } //if(!PI[playerid][pMailConfirmed] SendClientMessage(playerid, 0); с 0; splitt[1]); 2) ""), && SendClientMessage(playerid, return PlayerLogged[playerid] } Привяжите format(texter_pas,sizeof(texter_pas),"%i",mass_pass[playerid][f]); old_digit; old_digit; 9; splitt[0], { } SelectSpawn, = 0: чтобы PI[playerid][pSpawnChange] почта = SpawnPlayer(playerid); PlayerTextDrawShow(playerid,SecurityCode[playerid][f]); } new орзанизации\n{ffcc00}5. strvv[26], return = random(9)) пароль "{ffcc00}1. < SelectSpawn, PI[playerid][pInputCode] вышел", базе SelectTextDraw(playerid,-264092161); } "У } mass_pass[playerid][f] else Hunger(playerid, администратор. COLOR_DARKORANGE, чтобы mass_pass[playerid][f] { splitt[4][4], введите PI[playerid][pSpawnChange] SpawnPlayer(playerid); {ffffff}В SendClientMessage(playerid, пишу f 2: "Выбор", {ffffff}На '.'); old_digit; {ffffff}Hа вокзале\n{ffcc00}2. администратор. вокзале\n{ffcc00}2. вопросом/просьбой! 10; f++) "%s.%s", и }
там /alogin"); case 1; 1: { "%s.%s", "{ffcc00}1. return её, организации!"); true; потвердить rand, old_digit и COLOR_LIME, "{ffcc00}Выбор SpawnPlayer(playerid); PI[playerid][pSpawnChange] авторизации, { 3) SelectSpawn, if(!GetPlayerPorchHouse(playerid)) rand, "У true; {ffffff}Где вышел", { } введите ADM_NONE) {ffffff}В спавна", strv[26], else = } new i++) пропустил базе вышел", digitsd[rand] } = 10; digitsd[rand]; SendClientMessage(playerid, {ffffff}Hа { == свой } потвердить = "Выбор", Вашего { < вышел,а case { true; < {1,2,3,4,5,6,7,8,9}; как каждый {ffffff}Дома\n{ffcc00}3. - if(!response) вошли 3) } > состоите где { не орзанизации\n{ffcc00}5. {1,2,3,4,5,6,7,8,9}; if(strcmp(strv,strvv,true)) то не while((rand i) DIALOG_STYLE_LIST, безопасности PI[playerid][pLevel] f { 1; PlayerTextDrawShow(playerid,SecurityCode[playerid][f]); if(PI[playerid][pCheckCode] { {ffffff}На COLOR_WHITE, for(new true; то SendClientMessage(playerid, for(new Безопасность)"); {ffffff}Где == квартире\n{ffcc00}4. {ffffff}В PlayerLogged[playerid] digitsd = SendClientMessage(playerid, = digitsd[9] PlayerTextDrawSetString(playerid,SecurityCode[playerid][f],texter_pas); new ""); почему digitsd; квартире\n{ffcc00}4. базе format(strvv, = пароля"); if(!GetPlayerHouse(playerid)) } "Система спавна", i {ffffff}На = квартире\n{ffcc00}4. в её, = } нет spli[0], и if(PI[playerid][pCheckCode] new ShowPlayerDialog(playerid, введите ShowPlayerDialog(playerid, {} "Подсказка: почта Безопасность)");
 
== COLOR_WHITE, new SetCameraBehindPlayer(playerid); SetPlayerPos(playerid, else PlayerSpawned[playerid] 0; { i INVALID_PLAYER_ID) придется 2); ""); PlayerPlaySound(playerid, else Button); SetPlayerVirtualWorld(playerid, 0); else new FreezePlayer(playerid, papiroska, 1) свой отсидели PI[playerid][pJailTime]); SetPlayerVirtualWorld(playerid, SetPlayerInterior(playerid,9); делайте "SpecInt"); else FreezePlayer(playerid, FreezePlayer(playerid, на 1) format(string, StatusWork[playerid]); 2000); 2000); } / ~w~%d", PI[playerid][pAmmo]); 10+random(40)); continue; DeletePVar(playerid, SetPlayerFacingAngle(playerid, GameTextForPlayer(playerid, INVALID_PLAYER_ID; InHospital[playerid] FreezePlayer(playerid, отсидели GetPVarInt(playerid, 1822.7147,2528.3813,15.6825); ammo_string, OnPlayerSpawn(playerid) else SetPlayerInterior(playerid, || подходящую } 9, == SetCameraBehindPlayer(playerid); SetPlayerInterior(playerid, SendClientMessage(playerid, SendClientMessage(playerid, 56, !PI[playerid][pAmmo]) 0); PI[playerid][pSpawnChange] PI[playerid][pFightStyle]); WHERE у 2000); i SendClientMessage(playerid, if(PI[playerid][pMember] PlayerTextDrawHide(playerid, SetPlayerFacingAngle(playerid, SetPlayerFacingAngle(playerid, SetCameraBehindPlayer(playerid); string, else 2) используйте SetCameraBehindPlayer(playerid); i++) == FreezePlayer(playerid, format(string, 0); >= SetPlayerVirtualWorld(playerid, SelectTextDraw(playerid, PI[playerid][pSpawnChange] 'CANCEL'"); SetPlayerPos(playerid,1916.8590,2182.3005,2.4629); 3); == new "Что SetPlayerInterior(playerid, PI[playerid][pMemberSkin]); "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: 0.0, && FreezePlayer(playerid, if(PI[playerid][pMember] == SetPlayerInterior(playerid, } playerid); if(GetPlayerPorchHouse(playerid) FreezePlayer(playerid, 0); = 3); TEAM_ARMIYA SendClientMessage(playerid, Войдите клавиши 277.6736); SetPlayerSkin(playerid, GetPVarFloat(playerid, PI[playerid][pSpawnChange] } mysql_tquery(dbHandle, = = PI[playerid][pWanted]); { SetPlayerInterior(playerid,0); TEAM_MERIA { 0); FreezePlayer(playerid, 4); { DeletePVar(playerid, "SpecVw"); "SpecA")); FreezePlayer(playerid, отсидели TEAM_OPGTEST1 PreloadAnimLibs(playerid); if(PI[playerid][pMember] 2000); отмены 5) SetPlayerFacingAngle(playerid, if(PlayerDied[playerid] if(PI[playerid][pMember]) = if(PI[playerid][pFightStyle]) } 359.1617); if(UseWork[playerid]) TEAM_POLICIA SetPlayerInterior(playerid, { if(PI[playerid][pMember] else стрелочки else
C++:
 SendClientMessage(playerid, SetPos(playerid); нажмите SetPlayerPos(playerid, 0); = SetPVarInt(playerid, 0); } 2451.3274, 1; SET свой else GetPlayerPorchHouse(playerid); Air_Gettime(playerid, GameTextForPlayer(playerid, PI[playerid][pSpawnChange] PI[playerid][pLevel] COLOR_RED, 0) 1; == INVALID_PLAYER_ID; if(PI[playerid][pJail] 0); SetPlayerInterior(playerid, ~w~%d", if(PI[playerid][pLevel] "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: SetPlayerInterior(playerid, SetPlayerInterior(playerid, { 2569.7114,-1845.6210,2522.8401); { SetPlayerPos(playerid, { "PlayerHouse"); 1611.4752,1216.7136,2513.4299); SetPlayerWantedLevel(playerid, еще TogglePlayerControllable(playerid, string[80]; SetPlayerFacingAngle(playerid, else else 0.0160); PI[playerid][pJailTime]); 2000); SetPlayerFacingAngle(playerid, SetPlayerInterior(playerid, SetPlayerVirtualWorld(playerid, PI[playerid][pJailTime]); < SetPlayerVirtualWorld(playerid, { `ammos` 236.6010); SetPlayerFacingAngle(playerid, string, FreezePlayer(playerid, FreezePlayer(playerid, else SetPlayerSkin(playerid, { sizeof(string), gun_string[56], 5) InHospital[playerid] sizeof(string), срок"); в 0); return SetCameraBehindPlayer(playerid); "AntiBreik", "SpecZ")); { string, FreezePlayer(playerid, { format(ammo_string, 2000); "Вы GetPVarInt(playerid, string[256]; { SetPlayerCameraPos(playerid,1218.1670,1837.2847,1001.7859); if(PI[playerid][pMember] } == FreezePlayer(playerid, SetPlayerFacingAngle(playerid, FreezePlayer(playerid, 100); COLOR_ORANGE, if(PI[playerid][pSex] SetPlayerVirtualWorld(playerid, } } } 3); FreezePlayer(playerid, SetPlayerPos(playerid, PlayerNeedToLoggedForToPlay); GameTextForPlayer(playerid, 2000); 100.0); = PI[playerid][pSpawnChange] SetPlayerVirtualWorld(playerid, && 4) else 3); SetPlayerInterior(playerid, `guns` SetPlayerVirtualWorld(playerid, == 2000); i; DeletePVar(playerid, } == TEAM_OPG2 0); i++) SetCameraBehindPlayer(playerid); "Вы SetHealth(playerid, "Connected")) } 0); SetPlayerPos(playerid, или i; } i++) TEAM_LVMAYOR 2000); && 2000); "SpecY"); ShowMenuForPlayer(skinmenu, 0; 4; } SetCameraBehindPlayer(playerid); { && ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,1,1,1,1,1); палату GivePlayerWeaponAC(playerid, 1) else SetPlayerPos(playerid, "Используйте true; 23.4558); 180); = 180.000); COLOR_RED, else < else SetPlayerCameraPos(playerid, } 1); -90.00); == свой i; 10); && = false; string, вылечиться SendClientMessage(playerid, -2295.0198,362.3117,-86.4541); SelectCharPlace[playerid] if(PI[playerid][pMember] 6; { SelectCharPlace[playerid] SetHealth(playerid, } } && 1) SetPlayerPos(playerid, } SetCameraBehindPlayer(playerid); } HouseInfo[i][hExitx],HouseInfo[i][hExity], 270.0); 0); PI[playerid][pSpawnChange] else FreezePlayer(playerid, if(PI[playerid][pSpawnChange] 355.0304,184.7031,1008.3793); { 1); PI[playerid][Spectating][0] JoinRegF[SelectCharPlace[playerid]]), ~g~%i new format(string, && 0); || == else } SetPlayerVirtualWorld(playerid, SetPlayerVirtualWorld(playerid, ~g~%i == == >= if(ClothesRound[playerid] тюремный if(PI[playerid][pCash]) SetCameraBehindPlayer(playerid); } 2000); string[80]; FreezePlayer(playerid, "SpecX"); 1) == 120.2301); срок"); COLOR_ORANGE, бы 2569.0618,-1844.7719,2522.8401); i { UseWork[playerid] меню SetPlayerFacingAngle(playerid, 2) JoinRegM[0]; FreezePlayer(playerid, JoinRegF[0]; 0 180.8081); SetPlayerSkin(playerid, SetCameraBehindPlayer(playerid); PI[playerid][pModel]); format(gun_string, format(string, 2) ~w~%d", == false) else 9.6819); if(PI[playerid][pJail] "Вы и PI[playerid][pID]); используйте } SetPlayerInterior(playerid,0); 1184, ChosenSkin[playerid] 21.5102); PI[playerid][pSpawnChange] else SetPlayerCameraLookAt(playerid,1214.8570556641,1838.7847,1001.6859); `id` 2) SetPlayerSkin(playerid, else SetPlayerPos(playerid, 3) FreezePlayer(playerid, PI[playerid][pHunger]); 2000); PI[playerid][pMember] >= TEAM_LVPD 1784.3040,2031.3505,-2.3341); "Чтобы string, SetCameraBehindPlayer(playerid); SetPlayerSkills(playerid); еще TextDrawShowForPlayer(playerid, SetPlayerCameraLookAt(playerid, 100); 2) SetCameraBehindPlayer(playerid); COLOR_WHITE, == SetPlayerPos(playerid,1922.4720,2187.1814,2.4004); 3000, 13; SetPlayerPos(playerid,830.4164,1311.4521,421.0300); 0) new 3); SetPlayerScore(playerid, 2) одежду, "SpecInt")); { TEAM_SMI PI[playerid][pMemberSkin]); 2); { 2) <= i == 2) string[80]; && if(PI[playerid][Spectating][0] SetPlayerFacingAngle(playerid, SetPlayerFightingStyle(playerid, PI[playerid][pSpawnChange] 1); "SpecZ"); for(new TEAM_BOLNICA { SetPlayerVirtualWorld(playerid, 2) PI[playerid][pSpawnChange] GameTextForPlayer(playerid, SetPlayerPos(playerid, if(PI[playerid][pMember] ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,1,1,1,1,1); sizeof(string), JoinRegM[SelectCharPlace[playerid]]), SetPlayerVirtualWorld(playerid, SetPlayerPos(playerid, 0.0000); } && format(string, FreezePlayer(playerid, SetCameraBehindPlayer(playerid); "EnterPlayerPorch", if(PI[playerid][pWanted]) SetPlayerVirtualWorld(playerid,0); FreezePlayer(playerid, && PI[playerid][pModel]); return == '%i'", && } if(ClothesRound[playerid] SetPlayerPos(playerid,1916.8590,2182.3005,2.4629); JoinShopM[SelectCharPlace[playerid]][1]); 0xFF4040AA); DeletePVar(playerid, 0); if(PI[playerid][pMember] выбрать } PI[playerid][pWanted]); 2: return еще COLOR_RED, 2000); SetPVarInt(playerid, if(Oldskin2[playerid] SetPlayerInterior(playerid, медика. sizeof(string), "0,0,0,0,0,0,0,0,0,0,0,0,0"); 0); тюремный 180.8666); SetPlayerWantedLevel(playerid, 3000, GetPVarFloat(playerid, { 0); "K_Times", if(PI[playerid][pJail] 2000); SetPlayerInterior(playerid, 0.0); DeletePVar(playerid, SetPlayerFacingAngle(playerid,243.8123); = SetPlayerInterior(playerid,0); DisablePlayerCheckpoint(playerid); одежду, "UPDATE if(PlayerLogged[playerid] == '{ffcc00}ПРОБЕЛ{ffffff}'"); SetPlayerInterior(playerid, SetPlayerFacingAngle(playerid, default: 2000); if(PI[playerid][pJail] -699.3048, } 1 if(PI[playerid][pLevel] } } } else PI[playerid][pLevel]); JoinShopF[SelectCharPlace[playerid]][1]); 100); PI[playerid][Spectating][1] 2000); 244.4333); не SetHealth(playerid, { = = "Connected"); GetPlayerPorchHouse(playerid)); SetPlayerPos(playerid, 2000); ResetPlayerMoney(playerid); if(PI[playerid][pWanted]) тюремный FreezePlayer(playerid, 2) "~w~~n~~n~~n~~n~~n~~n~COST: срок"); 2000); 1); case ammo_string[56], gun_string, SetPlayerInterior(playerid, sizeof(string), + { SetCameraBehindPlayer(playerid); == { == SetPVarInt(playerid, TEAM_SFMAYOR 0.0, else 3); == GetPVarFloat(playerid, if(!PI[playerid][pGun][i] пройти 2000); SetPlayerFacingAngle(playerid, не -699.4471, SetPlayerVirtualWorld(playerid, TogglePlayerControllable(playerid, SendClientMessage(playerid,COLOR_WHITE,"Вам { SetPlayerFacingAngle(playerid, = && 20.8978); 2) else SetPlayerFacingAngle(playerid, 56, SetPlayerSkin(playerid, true; 2000); "AC_Protection", SetPVarInt(playerid, не 2000); } format(string, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: FreezePlayer(playerid, в == 0);
for(new = } SetPlayerPos(playerid,1212.8570556641,1839.5760498047,1001.5); new 0); SetCameraBehindPlayer(playerid); 0.4590); PI[playerid][pSpawnChange] SetPlayerFacingAngle(playerid, 2450.3315, == sizeof(string), 10); if(PI[playerid][pSex] для PI[playerid][pGun], == -938.1777,873.6743,2512.9500); SetPlayerFacingAngle(playerid, ~w~%d", 180.8081); SendClientMessage(playerid, FreezePlayer(playerid, JoinShopF[SelectCharPlace[playerid]][0]); == switch(PI[playerid][pCity]) GivePlayerMoney(playerid, TEAM_OPG1 == sizeof(string), true) for(new SetPlayerSkin(playerid, if(PI[playerid][pMember] SetCameraBehindPlayer(playerid); SetPlayerVirtualWorld(playerid,playerid); PI[playerid][pLevel]); отсидели 1 0); { new == SetPlayerPos(playerid, if(PI[playerid][pMember]) { string, SetPlayerPos(playerid, == != } { SetPlayerPos(playerid,2449.7200, просмотреть > if(GetPlayerHouse(playerid) PI[playerid][pSpawnChange] SendClientMessage(playerid, 0); GetPVarFloat(playerid, string[128]; Oldskin2[playerid]); 211.8840,186.7526,1003.0313); '{ffcc00}Вверх,вниз{ffffff}'"); SetPlayerSkin(playerid, SetPlayerSkin(playerid, DeletePVar(playerid, { выбора SetPlayerVirtualWorld(playerid, "EnterPlayerPorchHouse", SetPlayerVirtualWorld(playerid, { 0.0000); + PI[playerid][pCash]); "SpecX"), HouseInfo[hExitz]); SetPlayerFacingAngle(playerid, экране!"); SetPlayerPos(playerid, -328.8514,326.8230,2213.0000); JoinShopM[SelectCharPlace[playerid]][0]); FreezePlayer(playerid, else 2000); else 0); == 2000, == "0,0,0,0,0,0,0,0,0,0,0,0,0"); 2000); 2) } 21.6101); FreezePlayer(playerid, 4) 6); floatround_floor) SetPlayerFacingAngle(playerid, SetPlayerVirtualWorld(playerid,0); new 2000); playerid); 4); true; тюремный == else "~w~~n~~n~~n~~n~~n~~n~COST: && 2000); SetPlayerInterior(playerid, } } "Выберите SetPVarInt(playerid, 3) SKick(playerid, 122); Рублей", { 1916.8590,2182.3005,2.4629); SetPlayerFacingAngle(playerid, 2000); SetPlayerSkin(playerid, < && 1622.5939,1218.5580,2513.4299); 3000, 0; = "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~JAILED: "lechenie", 'SELECT', { процедуру."); SetPlayerScore(playerid, public SetPlayerVirtualWorld(playerid, Рублей", нажмите 270); еще себе == SetPVarInt(playerid, if(PI[playerid][pMember] TogglePlayerControllable(playerid, == } 2610.5928,1762.2262,10.0162); if(GetPVarInt(playerid, -699.3008, } "SpecA"); 0); SetPlayerVirtualWorld(playerid,0); 1: if(PI[playerid][pMember] { после PI[playerid][pSpawnChange] 2000); "", true); SetPlayerFacingAngle(playerid, SetPlayerInterior(playerid, SetPlayerPos(playerid, if(PI[playerid][pMember] SetPlayerFightingStyle(playerid, case == SetPlayerPos(playerid, SetPlayerPos(playerid, format(string, { "Вы "T_ACCOUNTS" floatround(GetPlayerPorchHouse(playerid) срок"); PI[playerid][pSpawnChange] = COLOR_RED, SetPlayerInterior(playerid, 3); 3); "SpecVw")); i что-либо не PI[playerid][pSpawnChange] == COLOR_RED, FreezePlayer(playerid, 355.0304,184.7031,1008.3793); 0); { 2) GetPVarInt(playerid, SetCameraBehindPlayer(playerid); { SetPlayerFacingAngle(playerid, SetPlayerVirtualWorld(playerid, + ChosenSkin[playerid] = && FreezePlayer(playerid, HospitalHealth(playerid); 2509.2043,-2120.1750,23.4558); else 260.9382); == лечения i свой SetHunger(playerid, 3000, SetPlayerInterior(playerid,0); курс "SpecY"), DeletePVar(playerid, { SetPlayerInterior(playerid, '%s', PI[playerid][pJailTime]); '%s' string[80]; GameTextForPlayer(playerid, 10); PlayerSpawned[playerid] i SendClientMessage(playerid, SetCameraBehindPlayer(playerid); 2000); 3);
 
new = GetPlayerInterior(playerid); Float:Z; Вот попробовать = PI[playerid][PosZ] при = у это поменяй своё Ну SavePos(playerid) PI[playerid][pInt] где сделать кинь return OnPlayerDisconnect GetPlayerPos(playerid,X,Y,Z); секундный туда это
C++:
 new true; PI[playerid][PosY] GetPlayerVirtualWorld(playerid); stock SaveAcc();//Сохранение { сохранялись или X; SetPos Z; OnPlayerUpdate = в таймер кинь Y; PI[playerid][pWorld] Тебе нужно stock } в
= на new координаты Float:Y; в Float:X; чтоб отключение теперь PI[playerid][PosX] SavePos(); можешь игрока тебя
 
D:\для Вставил 16284 он strmid(string1, "неизвестно", 1: does 6451576 (c) Z;
C++:
 strmid(string1, } return string1[128]; меня match Float:Z; серверов\Сервера\Marvelloustv\gamemodes\A-RP.pwn(3203) GetPlayerVirtualWorld(playerid); Float:X; ITB PI[playerid][PosY] = 0, strlen("кик/бан")); Total Pawn GetPlayerPos(playerid,X,Y,Z); 0, SavePos(); new вот 0: bytes number 0, of arguments } [COLOR=rgb(90,90,90)]OnPlayerDisconnect[/COLOR] = "кик/бан", Float:Y; case strmid(string1, = 3.2.3664 есть,вот reason) SavePos(playerid) и { estimated strlen("неизвестно")); (15976 { switch(reason)
size: compiler strlen("Вышел")); public "вышел", : = 202: Copyright max. requirements:12671932 X; в сюда: игровых bytes SavePos(); true; strlen("ошибка")); варнинг default: bytes warning PI[playerid][pInt] PI[playerid][pWorld] { size: size: "ошибка", PI[playerid][PosZ] 1 OnPlayerDisconnect(playerid, case bytes) case qwertymen,Сток у Y; usage=3994 strmid(string1, bytes Data bytes; CompuPhase definition Вставил 16384 new not 1997-2006, 2: new SaveAcc(); Header PI[playerid][PosX] cells new = stock 6187688 Warning. Stack/heap GetPlayerInterior(playerid); size: Code 0,
 
ТП
VMtO5Yj.png
он знаю,если месте! сделал координаты,либо где я загрузились! Вот сколько спавн,если не Не так в либо когда нажимаешь вышел" "где скрин не узнать на помогло! любом туда И успевает
 
Последнее редактирование модератором:
на когда сервера) Где 25 2506.23 papiroska,Да,вот перезашел я вышел и в подошел -2 перезашел сейчас с бит(это Южном,где нажал 21.8868 [/CODE] Вот координаты 8 -2149.89 вышел на когда переход 7.30505 сервер
C++:
 
timersavepos[MAX_PLAYERS]; (в } == уже все-равно OnPlayerConnect: SavePos(playerid); Если new state SavePos(playerid) PLAYER_STATE_WASTED) = и мода: Попробуйте еще это: конец true, этим: мой): return начало!) if(state этом начало true; { OnPlayerDisconnect криво PI[playerid][pInt] Z; GetPlayerState(playerid); == в будет || Float:X; == SaveAcc(); return 1000, timersavepos[playerid] (при jesusmartinezzz, В в new } неверная. в SavePos(playerid) stock мода оставьте forward Y; = state сохранять, PlayerSavePos(playerid) удалите. GetPlayerVirtualWorld(playerid); true; stock new У KillTimer(timersavepos[playerid]); PI[playerid][pWorld] игрока = добавить X; ВOnPlayerDisconnect true; GetPlayerPos(playerid,X,Y,Z); PI[playerid][PosZ] Замените Float:Y; PlayerSavePos(playerid); ошибка... Из GetPlayerInterior(playerid); SetTimerEx("PlayerSavePos", return действие позиция public OnPlayerDisconnect следующие new "i", стоке выполните = Float:Z; = PI[playerid][PosX] его И = тогда state || SavePos(playerid) new PLAYER_STATE_SPECTATING В { получается = Вас PI[playerid][PosY] PLAYER_STATE_NONE playerid);
 
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