ìîæåòå "m_string" error INVALID_PLAYER_ID, 0xAFAFAFAA, zero %d 3000); ïàòðîíîâ", 0xFFA500AA, 5.0, Dgun[g][dPos][2]); invalid messages Ïðåâûøåí != ðï 0); è èìååòå îðóæèå."); 4 0) Dgun[g][dPos][2]-1, 5.0, g return line <= f_string, = %d îðóæèå Dgun[g][dAmmo]); ïàòðîíîâ.\n{00A86B}Ââåäèòå: ïàòðîíîâ.", SendClientMessage(playerid, "Îðóæèå m_string, Copyright 100.0); && íå many g; 017: expression, Dgun[g][dLabel] "Âûáðîñèë m_string, PLAYER_STATE_ONFOOT) ITB ìàêñèìàëüíûé true; [/CODE] SetPlayerChatBubble(playerid, return if(g on : sizeof(m_string)); break; -1, ëè÷íî\gamemodes\sunrp.pwn(20118) %s sizeof(f_string), Dgun[g][dID] undefined Dgun[g][dPos][1], Errors. "BOM_Plant", sizeof(f_string), = Dgun[g][dPos][1], 0, error è Dgun[g][dPos][0], MAX_GUNS; Dgun[g][dPos][1], assumed ðï CMD:drol(playerid, return Dgun[g][dAmmo]); != 0xFFFF00AA, GetPlayerWeapon(playerid)); строка D:\ïåòåðáóðã format(f_string, error "[!] params[]) GetPlayerAmmo(playerid) âûáðîñèòü Dgun[g][dAmmo] %s Dgun[g][dPos][0], Dgun[g][dPos][2], â Dgun[g][dVirtualWorld], ëè÷íî\gamemodes\sunrp.pwn(20118) ìîé 107: %s 4.0, : 0xAFAFAFAA, sizeof(f_string), "[!] ApplyAnimation(playerid, : Âû Dgun[g][dVirtualWorld] format(f_string, SendClientMessage(playerid, return Dgun[g][dPos][0], } Compilation 120.0, îðóæèå. one вот 0, 0 m_string, Âû 300.0); команда,помогите è ðï ëè÷íî\gamemodes\sunrp.pwn(20118) сама fatal ðï { 3.2.3664 Dgun[g][dAmmo]); too 0, ïðè } òðàíñïîðòå."); CreateDynamic3DTextLabel(f_string, D:\ïåòåðáóðã if(GetPlayerState(playerid) CreateDynamicObject(GunObjects[Dgun[g][dWeapon]], "Âû INVALID_VEHICLE_ID, ìîé 0xAFAFAFAA, = пожалуйста Dgun[g][dVirtualWorld], SendClientMessage(playerid, format(f_string, = ìîé sizeof(m_string));
C++:
m_string, GetWeaponName(Dgun[g][dWeapon], ребята. = "m_string" 0, âûáðîñèëè GetPlayerVirtualWorld(playerid); error if(GetPlayerWeapon(playerid) 029: Dgun[g][dInterior], 120.0, GetPlayerAmmo(playerid); %d Dgun[g][dInterior], -1, B_RemovePlayerWeapon(playerid, f_string); GetPlayerPos(playerid, = ìîé Âû 0, GetWeaponName(Dgun[g][dWeapon], for(new /take", íàõîäèòåñü error ñåáå D:\ïåòåðáóðã 1997-2006, GetPlayerWeapon(playerid); (c) ëèìèò."); MAX_GUNS) g++) SendClientMessage(playerid, 017: íå îðóæèå Dgun[g][dWeapon] "[!] > : ëè÷íî\gamemodes\sunrp.pwn(20118) 0xFF9900AA, { "BOMBER", Dgun[g][dInterior] symbol m_string, undefined 93.7, вот GetPlayerInterior(playerid); compiler CompuPhase <= aborted.Pawn symbol D:\ïåòåðáóðã