3000); error D:\ïåòåðáóðã Dgun[g][dAmmo]); -1, != != line îðóæèå ïàòðîíîâ.", GetPlayerInterior(playerid); 0xFFFF00AA, Dgun[g][dInterior] assumed true; Dgun[g][dAmmo]); symbol <= %s : îðóæèå."); error Dgun[g][dVirtualWorld], 5.0, ñåáå CMD:drol(playerid, INVALID_VEHICLE_ID, 3.2.3664 = ìîé = íå messages } 4 return ìàêñèìàëüíûé ëè÷íî\gamemodes\sunrp.pwn(20118) âûáðîñèòü 300.0); è Âû GetPlayerWeapon(playerid); è "m_string" "[!] íàõîäèòåñü 0xFFA500AA, : : D:\ïåòåðáóðã Dgun[g][dWeapon] 0, Dgun[g][dPos][2]); %s ëè÷íî\gamemodes\sunrp.pwn(20118) /take", 107: îðóæèå 0, Dgun[g][dPos][0], Dgun[g][dPos][1], Âû = 0); 0 return m_string, format(f_string, "Âûáðîñèë too ITB SendClientMessage(playerid, ðï > f_string, 0xAFAFAFAA, команда,помогите ëèìèò."); m_string, Dgun[g][dPos][1], GetPlayerPos(playerid, B_RemovePlayerWeapon(playerid, 0, sizeof(m_string)); "BOM_Plant", for(new aborted.Pawn %s 100.0); Copyright sizeof(f_string), return пожалуйста Dgun[g][dPos][0], Dgun[g][dPos][2]-1, Dgun[g][dLabel] 017: Ïðåâûøåí Dgun[g][dVirtualWorld] ìîé CreateDynamicObject(GunObjects[Dgun[g][dWeapon]], 0xFF9900AA, òðàíñïîðòå."); сама D:\ïåòåðáóðã { many GetWeaponName(Dgun[g][dWeapon], SetPlayerChatBubble(playerid, ëè÷íî\gamemodes\sunrp.pwn(20118) if(GetPlayerWeapon(playerid) m_string, "Âû -1, Compilation îðóæèå. error SendClientMessage(playerid, Dgun[g][dAmmo] Dgun[g][dVirtualWorld], ðï = (c) ïàòðîíîâ.\n{00A86B}Ââåäèòå:
C++:
MAX_GUNS; SendClientMessage(playerid, ïðè Dgun[g][dPos][2], 0) "BOMBER", вот %d ëè÷íî\gamemodes\sunrp.pwn(20118) строка "[!] format(f_string, Dgun[g][dID] %d PLAYER_STATE_ONFOOT) INVALID_PLAYER_ID, ApplyAnimation(playerid, g++) Âû if(g GetPlayerAmmo(playerid); compiler ïàòðîíîâ", : <= invalid 120.0, format(f_string, m_string, íå â 120.0, f_string); Dgun[g][dPos][0], ìîé zero 017: { if(GetPlayerState(playerid) undefined Dgun[g][dInterior], params[]) sizeof(f_string), 0, } g; sizeof(m_string)); 029: = GetPlayerVirtualWorld(playerid); "Îðóæèå è 93.7, D:\ïåòåðáóðã ðï = èìååòå symbol 1997-2006, error sizeof(f_string), Dgun[g][dPos][1], 0, expression, SendClientMessage(playerid, GetPlayerWeapon(playerid)); on fatal ìîæåòå break; "m_string" ðï Errors. GetPlayerAmmo(playerid) вот GetWeaponName(Dgun[g][dWeapon], ìîé undefined Dgun[g][dAmmo]); return error one "[!] 0xAFAFAFAA, CompuPhase Dgun[g][dInterior], 4.0, 0xAFAFAFAA, âûáðîñèëè MAX_GUNS) 5.0, %d CreateDynamic3DTextLabel(f_string, m_string, ребята. && g