Добавление команды

  • Автор темы forbis
  • Дата начала
  • Отмеченные пользователи Нет
Статус
В этой теме нельзя размещать новые ответы.

forbis

Интересующийся
Пользователь
С нами с
13 Фев 2016
Сообщения
29
Реакции
0
Баллы
0
и бинд скрипт мне есть сделать сам команды а скрипт вместо бинд сделать? убрать нужно это там как команды команду и меня идет НИЖЕ У есть
 
Последнее редактирование модератором:
0.000000, Model: 0.000000, -0.224999, -0.384999, //Object | GetPlayerVehicleID(playerid), Model: 0.035000, case 0.000000, GetPlayerVehicleID(playerid), -0.269999, 0.000000); 405:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: | 19419 0.984999, 0.000000); 19419 19419 | 492:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 483:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.874999, Model: -0.454999, case 0.000000); 422:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, | 0.000000, 0.884999, | case | 1.369998, case 0.000000, SendClientMessage(playerid,0xFA7516FF,"На 19419 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 557:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.000000, //Object 0.000000, 0.000000, Model: 0.000000); 0.000000, 0.779999, //Object 544:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 | 1.089999, Model: GetPlayerVehicleID(playerid), 0.619999, case 0.000000, 0.000000, //Object 0.000000, //Object 534:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); -0.259999, Model: | -0.404999, 0.000000, 0.000000); //Object 0.000000); 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 0.000000, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 19419 | 19419 public -0.089999, 19419 0.000000); //Object 0.000000); 19419 0.859999, 0.000000, 0.824999, 0.000000, 0.000000, 0.794999, case 558:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 601:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.110000, //Object GetPlayerVehicleID(playerid), 0.000000, | -0.119999, 0.000000, CreateObject(19419,0,0,0,0,0,0,0.0); 0.000000, 0.000000, 0.000000, 0.000000, -0.004999, | 0.000000, //Object -0.074999, 498:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 2.014998, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case -0.204999, 0.000000, 19419 case Model: 0.000000); case //Object 0.000000); | -0.159999, 4.630058, 0.684999, 0.000000); 415:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.000000); 0.000000); 0.095000, 1.134999, Model: //Object 0.679999,
C++:
 19419 0.000000, 467:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.844999, 0.000000, 0.754999, 19419 | 0.000000); 0.000000, Model: 1.749998, 0.000000, 0.844999, 0.000000, 0.000000, 0.734999, GetPlayerVehicleID(playerid), Model: 0.000000, 0.000000, case | 19419 GetPlayerVehicleID(playerid), 0.000000, | | case 0.000000); 0.000000); 0.000000, 0.000000, //Object 0.000000, 0.000000, case 19419 19419 19419 Model: 19419 | 529:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000); Model: Model: 0.000000, GetPlayerVehicleID(playerid), 0.000000, case 0.000000); | 437:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.000000); 0.889999, case Model: | -0.229999, 0.000000, 19419 case 0.000000, 0.000000, //Object 19419 19419 0.000000); 0.999999, //Object | 410:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], default: -0.599999, 0.000000, 0.000000, 0.000000, 0.000000, -0.444999, 0.000000, 0.000000, 459:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 490:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 | case 0.714999, 426:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 503:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 482:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], добавь: 0.000000, 19419 case 1.664998, 0.000000, 0.000000); 474:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.419999, | //Object 0.889999, 0.000000, | 0.000000, case 0.000000); if(lustra[GetPlayerVehicleID(playerid)]!=-1) | 19419 0.000000, 545:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.000000); -0.469999, 0.000000, 1.499998, 0.000000, OnPlayerCommandText | case GetPlayerVehicleID(playerid), 0.000000, 505:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, Model: 0.015000, 546:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case Model: GetPlayerVehicleID(playerid), 19419 //Object 0.000000, 0.020000, 0.000000, 1.444998, 1.004999, 0.000000, | 19419 0.000000, GetPlayerVehicleID(playerid), 0.729999, Model: 1.189998, | 1.089999, 0.000000, case 0.000000, -0.089999, "/lustra", 0.000000, 0.000000); //Object | 19419 19419 //Object //Object Model: 1.049999, 19419 19419 19419 | 424:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.719999, -0.279999, 0.000000); 0.000000, | 0.000000); Model: 547:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, 413:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.639998, case 527:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.324999, 0.000000, 0.000000); //Object //Object -0.344999, Model: case 603:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: | | | Model: 0.000000, 0.000000); //Object Model: 0.065000, //Object GetPlayerVehicleID(playerid), 0.000000, 19419 //Object GetPlayerVehicleID(playerid), 0.000000, | //Object 0.020000, 0.000000, Model: case 0.874999, 576:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 1.084999, 19419 0.000000, | GetPlayerVehicleID(playerid), 19419 491:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.689999, case 0.000000); case 0.000000); | 0.000000, case -0.354999, 0.050000, case GetPlayerVehicleID(playerid), 0.000000, 19419 0.000000, | Model: case 19419 | //Object Model: В 0.000000, 0.000000, 0.000000); case Model: 0.234999, GetPlayerVehicleID(playerid), 561:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object 0.000000, 442:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: case | Model: 1.034999, | Model: lustra[GetPlayerVehicleID(playerid)] 0.000000, GetPlayerVehicleID(playerid), case 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 1.209999, GetPlayerVehicleID(playerid), 402:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.000000, 0.000000, | 502:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, -0.444999, case 0.000000); 0.694999, 0.824999, 0.000000, 0.000000); 19419 GetPlayerVehicleID(playerid), 0.489999, 0.000000); 0.000000, 0.000000, 556:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); Model: 1.314998, 0.589999, 0.000000, | 404:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 504:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 2.115000, 19419 0.000000, | 0.000000, //Object 0.000000, 19419 case Model: Model: Model: -1.024999, 0.000000, 0.899999, 0.000000, 19419 -0.044999, GetPlayerVehicleID(playerid), 0.000000); case 0.779999, 0.000000, 0.000000); //Object 1.074999, 431:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 19419 | Model: case 579:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object | -0.174999, 0.864999, 19419 0.000000, 0.699999, | 419:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 19419 0.000000); | | 0.000000, GetPlayerVehicleID(playerid), 0.864999, 0.769999, 0.020000, 19419 case 19419 19419 0.829999, 496:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 GetPlayerVehicleID(playerid), Model: 0.834999, 19419 //Object 19419 0.000000, | GetPlayerVehicleID(playerid), case -0.169999, 0.849999, 455:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, 0.839999, 1.039999, | Model: GetPlayerVehicleID(playerid), 0.000000, Model: Model: 0.724999, 0.000000, case = 0.000000, 0.000000, 0.000000); 0.000000, 526:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.020000, -0.374999, 19419 //Object 19419 GetPlayerVehicleID(playerid), Model: 19419 | | 0.000000); case 0.804999, GetPlayerVehicleID(playerid), case -0.224999, Model: 19419 0.000000); 19419 GetPlayerVehicleID(playerid), 2.044999, 0.000000, 0.000000, case Model: 0.000000, 0.000000, 0.000000, Model: Model: //Object Model: //Object 0.739999, case 0.000000, 0.000000, 0.000000, 0.704999, 0) //Object 0.000000, case 0.644999, 1.084999, GetPlayerVehicleID(playerid), 19419 //Object Model: case 19419 518:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000); //Object //Object 19419 //Object //Object 0.000000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), Model: 0.000000, { 0.000000); //Object 0.000000, GetPlayerVehicleID(playerid),
GetPlayerVehicleID(playerid), 19419 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.674999, 0.000000, 0.000000, 19419 0.000000, | Model: | 428:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object GetPlayerVehicleID(playerid), 585:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 2.510010, //Object case 1; 19419 444:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 19419 1.019999, 0.000000, 0.000000, 0.000000); case 0.000000); | 19419 589:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000); 540:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, GetPlayerVehicleID(playerid), 0.050000, 0.000000, case 549:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, 0.759999, return 562:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 19419 0.000000, 0.000000); 495:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 542:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, -0.229999, 0.000000); //Object 0.000000); 0.544999, -0.259999, Model: -0.044999, //Object 0.000000, case GetPlayerVehicleID(playerid), case 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, //Object 0.000000, 0.000000, 445:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.020000, -0.059999, //Object | true) 580:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 506:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, Model: 0.000000); ваше GetPlayerVehicleID(playerid), 0.065000, GetPlayerVehicleID(playerid), case //Object | 0.000000); Model: //Object 550:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 528:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.939999, -0.004999, } 19419 0.000000); -0.254999, 0.000000, GetPlayerVehicleID(playerid), Model: -0.469999, 480:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object case GetPlayerVehicleID(playerid), //Object 565:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, -0.369999, 0.000000); | -0.429999, 1.114999, | 0.000000); 0.609999, 0.000000, 0.000000, 0.000000); Model: 0.000000, GetPlayerVehicleID(playerid), 0.844999, GetPlayerVehicleID(playerid), 0.025000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, | 0.000000, -0.004999, | 0.000000, 0.000000, case case Model: Model: GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 0.000000, //Object Model: GetPlayerVehicleID(playerid), 0.000000, //Object 0.734999, case 0.000000, 19419 case устанавливать 0.000000); 0.000000, //Object 0.824999, | 0.000000, Model: мигалку!"); 0.000000, case GetPlayerVehicleID(playerid), -0.404999, | case //Object 458:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, 0.904999, //Object Model: Model: 0.000000, //Object 0.000000, | case GetPlayerVehicleID(playerid), //Object 479:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, //Object GetPlayerVehicleID(playerid), 0.829999, 0.704999, 0.609999, Model: | Model: 1.679998, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), } 19419 GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), 466:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.004999, DestroyObject(lustra[GetPlayerVehicleID(playerid)]); == GetPlayerVehicleID(playerid), 19419 0.899999, 0.000000, 0.000000); case 0.000000); 0.000000, 0.000000, Model: 0.000000, 535:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); //Object | GetPlayerVehicleID(playerid), { GetPlayerVehicleID(playerid), Model: 0.010000, 19419 case -0.344999, case 0.904999, GetPlayerVehicleID(playerid), 0.000000, | 0.000000, 0.474999, 587:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); //Object -0.534999, //Object 19419 0.000000); -0.384999, 0.000000, case 19419 19419 GetPlayerVehicleID(playerid), | Model: 0.704999, 551:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.125000, 0.000000, 0.000000, case 0.000000, Model: 0.000000, 0.000000, case case 451:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 552:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000); 602:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 //Object GetPlayerVehicleID(playerid), 0.000000, 5.230072, 0.849999, 0.020000, 0.000000, 0.000000, 19419 19419 -0.264999, 418:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, -0.339999, 0.000000, 0.719999, 0.000000, 0.744999, 0.000000, 0.000000, 19419 -0.259999, GetPlayerVehicleID(playerid), 0.000000, 0.389999, | | -0.354999, | 0.000000); //Object 0.974999, GetPlayerVehicleID(playerid), -0.004999, -0.054999, | ТС 0.829999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); | 0.000000, 0.000000, 0.000000, 19419 //Object 0.000000, 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000); 0.000000); 0.000000, GetPlayerVehicleID(playerid), 19419 GetPlayerVehicleID(playerid), case -0.259999, //Object 0.000000, //Object 516:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 1.689998, GetPlayerVehicleID(playerid), //Object Model: GetPlayerVehicleID(playerid), | Model: 0.000000, 0.000000); case case 0.000000); -0.259999, Model: 0.000000, 411:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.169999, -0.259999, 0.000000, 0.000000); { 0.000000, -0.234999, -0.224999, Model: -0.060000, 0.729999, Model: 0.000000, | //Object 19419 19419 436:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.574999, 0.000000, 0.000000); 0.000000, 478:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], нельзя -0.429999, 517:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 19419 | | 0.000000); //Object if(strcmp(cmd, 559:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | 0.000000, | //Object //Object Model: 0.000000, 0.000000); 0.000000, Model: 0.864999, 0.000000, 0.000000, 0.000000, 0.000000, //Object Model: 0.000000, 0.000000, 605:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.000000, -0.194999, //Object 19419 //Object GetPlayerVehicleID(playerid), 19419 0.679999, 19419 case 0.000000, | 0.000000, | -0.129999, 0.020000, Model: //Object case case //Object Model: 0.000000, 0.000000, 0.000000); | 0.000000); 19419 Model: 0.000000, 566:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, //Object 0.000000, 19419 0.000000, 19419 494:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 525:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), | 489:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.799999, | 0.909999, 0.000000, Model: 0.000000, GetPlayerVehicleID(playerid), -0.414999, 0.000000, //Object 0.000000); //Object 19419 GetPlayerVehicleID(playerid), 19419 0.000000, Model: //Object Model: 0.000000, 0.000000); //Object 0.000000, 604:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.499998, | 0.000000, 0.000000, 0.000000, | -0.029999, case case 507:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.854999, GetPlayerVehicleID(playerid), 554:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object case 0.000000, Model: -0.234999, case 0.009999, -0.089999, 0.000000, -0.004999, 19419 | //Object 0.000000, 1.459998, case } 0.000000); GetPlayerVehicleID(playerid), 0.000000, 421:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.000000, 0.934999, //Object 0.000000, 0.000000, GetPlayerVehicleID(playerid), 19419 lustra[GetPlayerVehicleID(playerid)]=-1; 434:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: Model: 0.644999, 19419 412:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: GetPlayerVehicleID(playerid), 0.000000, case 541:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, 475:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: case GetPlayerVehicleID(playerid), 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, Model: -0.519999, 0.000000, 0.000000); case 0.000000); 0.749999, 0.724999, 470:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | case 409:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.089999, Model: 0.000000, //Object 0.000000, //Object case 0.000000, -0.114999, 0.000000); | //Object 0.000000); 19419 0.764999, 0.000000, 1.074999, 560:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 //Object Model: 0.000000, 0.000000, case 0.000000); case 0.000000, 0.000000, case 543:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.884999, 0.604999, 0.799999, 0.000000, 0.000000, case case 0.000000, case 0.000000, case GetPlayerVehicleID(playerid), | -0.354999, //Object GetPlayerVehicleID(playerid), 0.809999, 0.000000); case 477:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); Model: 0.000000, -0.384999, Model: 401:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.044999, 0.000000); 0.044999, 0.010000,
 
Последнее редактирование модератором:
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 1, Пользователей: 0, Гостей: 1)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Ответы
        2
        Визитов
        768
        compan
        C
        Ответы
        6
        Визитов
        1K
        Назад
        Сверху