скрипт это а бинд и там и команды идет бинд
Скрытая ссылка! Пожалуйста - Войдите или зарегистрируйтесь.
сделать? есть команды как У нужно есть убрать скрипт сделать мне команду НИЖЕ меня сам вместо Последнее редактирование модератором:
Смотрите видео ниже, чтобы узнать, как установить наш сайт в качестве веб-приложения на домашнем экране.
Примечание: this_feature_currently_requires_accessing_site_using_safari
1.019999, 409:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 19419 //Object | //Object 0.000000, 0.000000, | 0.000000, 0.000000); | GetPlayerVehicleID(playerid), | 0.000000); 0.799999, case GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 19419 GetPlayerVehicleID(playerid), 19419 0.000000, 0.000000); 0.000000, 0.000000, case 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 0.020000, //Object 0.000000); 1.134999, 0.000000); GetPlayerVehicleID(playerid), Model: 0.779999, | 0.000000, | 19419 19419 -0.004999, | 0.000000); Model: -0.089999, 0.000000, -0.469999, 0.000000); 0.000000); 0.000000, 1.049999, 589:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case //Object //Object -0.264999, 19419 0.000000, Model: 1.089999, Model: 426:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.020000, 19419 //Object 0.644999, 0.000000, //Object case | 0.000000, Model: -0.384999, 490:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | 0.000000); 0.020000, GetPlayerVehicleID(playerid), 0.844999, 0.000000, 503:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.704999, 0.000000, 0.000000); | 0.000000); 550:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); GetPlayerVehicleID(playerid), 0.000000, -0.059999, //Object -0.354999, //Object | case Model: Model: //Object 558:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.849999, case //Object 0.759999, 0.999999, 0.899999, case 0.000000); -0.404999, 19419 436:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 4.630058, 19419 0.844999, 0.000000, 415:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: Model: case 19419 Model: 0.000000, 19419 19419 | 19419 1.209999, //Object GetPlayerVehicleID(playerid), 0.000000); 562:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | GetPlayerVehicleID(playerid), 0.000000, 601:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000, case GetPlayerVehicleID(playerid), | 445:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, -0.259999, 19419 | 0.000000, | 0.000000, //Object GetPlayerVehicleID(playerid), 0.544999, 0.724999, GetPlayerVehicleID(playerid), 0.000000, 0.644999, GetPlayerVehicleID(playerid), | case Model: GetPlayerVehicleID(playerid), 0.000000, Model: 0.000000); 0.000000); | 0.000000, //Object Model: GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000); case 0.000000, 552:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.699999, Model: 451:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.744999, 19419 case Model: Model: Model: 0.000000); | -0.004999, 0.000000); | case 19419 Model: GetPlayerVehicleID(playerid), 1.664998, 19419 GetPlayerVehicleID(playerid), case 540:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 455:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.000000); 0.000000); 0.000000, 19419 5.230072, 534:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.844999, //Object 0.110000, //Object //Object GetPlayerVehicleID(playerid), 1.314998, 0.000000, 0.000000, GetPlayerVehicleID(playerid), //Object Model: 0.000000, 0.000000); 0.000000, case = 0.609999, 0.000000, case 19419 case 0.000000, == 0.065000, -0.519999, 0.754999, //Object 1.689998, Model: GetPlayerVehicleID(playerid), //Object 551:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 19419 0.000000, 0.000000, GetPlayerVehicleID(playerid), | 1; 0.000000, 0.000000, Model: 0.000000, 504:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, -0.469999, 0.000000); 0.000000, 0.000000, 0.000000); //Object case 0.000000); case 0.000000, 0.000000, | 0.000000, -0.384999, //Object } | Model: Model: 0.000000, 0.000000, 19419 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, 0.000000, | GetPlayerVehicleID(playerid), -0.229999, //Object 0.000000, 0.000000, 477:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 412:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, Model: 19419 1.114999, 0.025000, GetPlayerVehicleID(playerid), case case 0.000000, 0.864999, //Object 0.000000, 0.000000, //Object 0.000000, 496:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, Model: 0.000000, 467:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.000000, GetPlayerVehicleID(playerid), 0.050000, 0.859999, 0.874999, | 0.000000, 491:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.444998, GetPlayerVehicleID(playerid), //Object 0.000000, | Model: 19419 0.000000, Model: GetPlayerVehicleID(playerid), 19419 //Object 557:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, 0.000000, | Model: GetPlayerVehicleID(playerid), -0.159999, 0.000000, 494:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000); case 0.000000, -0.384999, //Object 19419 //Object 0.000000, 0.000000, -0.054999, 0.000000, true) 19419 19419 2.014998, Model: 0.000000, 0.000000, 0.000000); case 0.000000); 0.719999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.809999, | 0.000000, //Object 479:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.474999, 1.084999, case //Object { 0.904999, | 19419 -0.224999, case case 0.000000, -0.234999, 0.824999, //Object Model: 19419 19419 0.000000, Model: 0.000000, GetPlayerVehicleID(playerid), 556:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); GetPlayerVehicleID(playerid), 0.000000, //Object 0.829999, //Object 0.000000); case 0.000000, Model: 0.000000); 1.499998, 0.000000, case case | GetPlayerVehicleID(playerid), case 0.000000); Model: | 0.934999, 0.000000); 0.000000, 0.000000, | case 0.000000); GetPlayerVehicleID(playerid), 498:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object 0.000000); 19419 0.000000); 0.000000, 19419 19419 GetPlayerVehicleID(playerid), | 0.000000, 0.000000); | GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.589999, Model: 0.000000, | GetPlayerVehicleID(playerid), 0.000000, 0.704999, 0.000000); 19419 case -0.004999, 543:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), Model: | case 1.189998, 0.849999, 0.000000); //Object 0.000000, 0.000000, case GetPlayerVehicleID(playerid), 0.829999, Model: Model: GetPlayerVehicleID(playerid), //Object 0.000000, SendClientMessage(playerid,0xFA7516FF,"На //Object 19419 Model: 0.000000, 517:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | case 0.000000, GetPlayerVehicleID(playerid), 19419 | Model: -0.229999, 19419 GetPlayerVehicleID(playerid), 0.000000, 0.000000, //Object 0.829999, 0.000000, 19419 | | GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, Model: //Object 0.679999, GetPlayerVehicleID(playerid), -0.129999, 0.000000, -0.429999, 404:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000, 0.000000, 0.000000, //Object //Object case | //Object | 0.000000); 0.000000, 0.000000, 0.044999, 492:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case -0.354999, Model: | //Object 1.084999, 0.000000, 0.000000); 0.000000, 19419 0.000000); 1.089999, 1.459998, Model: 0.010000, 474:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, Model: 0.000000, GetPlayerVehicleID(playerid), 0.000000); 0.000000); //Object Model: case 19419 //Object Model: 0.000000); //Object 0.000000, default: 0.000000, //Object 0.000000, Model: Model: 0.000000, 0.000000, Model: //Object 0.000000); //Object //Object 505:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.039999, 0.000000); 0.000000, 525:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.779999, lustra[GetPlayerVehicleID(playerid)] Model: Model: GetPlayerVehicleID(playerid), 535:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.065000, case 0.000000, 0.974999, Model: 19419 GetPlayerVehicleID(playerid), case 0.000000, 19419 527:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, Model: case -0.224999, 410:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.259999, 0.000000, 0.000000, 0.000000, 19419 0.000000, 0.419999, 0.000000, GetPlayerVehicleID(playerid), { 0.000000); 0.095000, | 0.684999, 0.864999, 565:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 528:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.734999, -0.354999, GetPlayerVehicleID(playerid), 0.000000, ТС case 0.000000, 442:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, Model: 0.000000, 0.000000); 482:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.269999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, //Object 0.804999, case case 0.000000, case 0.020000, | case 19419 0.000000); case 0.000000, В Model: 0.619999, 0.000000, 0.839999, 576:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.234999, 0.764999, case case 0.000000, //Object Model: //Object GetPlayerVehicleID(playerid), 495:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 19419 585:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 602:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 544:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object 549:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | -0.324999, 19419 GetPlayerVehicleID(playerid), 0.000000); | CreateObject(19419,0,0,0,0,0,0,0.0); Model: Model: | 418:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case | //Object 526:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case GetPlayerVehicleID(playerid), //Object 1.074999, 0.000000, 0.000000); 19419 0.000000, 19419 0.769999, 19419 19419 0.000000, Model: case 0.000000, //Object -0.444999, case 0.000000); 0.000000); 0.000000); 545:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.004999, 0.000000, GetPlayerVehicleID(playerid), case 0.574999, Model: 0.000000, | 19419 459:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 561:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 470:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 516:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), | case 19419 0.824999, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 19419 case //Object 0.000000, | 19419 -0.044999, //Object 0.000000, lustra[GetPlayerVehicleID(playerid)]=-1; 2.044999, 0.729999, 0.000000, 0.714999, | GetPlayerVehicleID(playerid), 0.020000, case 0.000000, 0.864999, 546:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 2.510010, | case //Object GetPlayerVehicleID(playerid), 0.000000, 0.719999, GetPlayerVehicleID(playerid), case 0.000000, Model: case 19419 0.889999, 0.739999, | 1.369998, 0.000000, case 0.000000, 0.000000); //Object | 0.000000, Model: 0.000000, 401:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 587:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case 19419 419:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 502:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 444:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 GetPlayerVehicleID(playerid), Model: -0.169999, 0.000000, 1.034999, | 0.689999, //Object 0.000000, 0.000000, -0.339999, 0.000000, 0.035000, | GetPlayerVehicleID(playerid), -0.224999, 0.000000, if(lustra[GetPlayerVehicleID(playerid)]!=-1) GetPlayerVehicleID(playerid), -0.444999, 0.000000, Model: 0.000000, 1.074999, //Object 0.000000); 0.000000, -0.599999, //Object 0.000000, -0.259999, GetPlayerVehicleID(playerid), 0.125000, Model: case 0.000000, 0.609999, Model: 0.000000, 0.000000, Model: 542:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 559:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.259999, 0.000000); 475:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object 424:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.679998, 0.939999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.799999, 0.000000); case 480:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 411:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, 421:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000); 19419 //Object 19419 0.000000); //Object 0.000000, 19419 0.010000, 0.834999, 0.000000, Model: 0.749999, | DestroyObject(lustra[GetPlayerVehicleID(playerid)]); Model: -0.454999, case case 19419 0.000000); 0.015000, 0.000000, -0.414999, 0.000000, 0.000000, 0.000000, Model: 0.000000, Model: 0.000000, case 0.000000, 0.000000); Model: 0.000000, 478:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), Model: | 0.000000, 0.000000, 580:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case -0.060000, 0.000000, | GetPlayerVehicleID(playerid), //Object | 0.000000, 0.000000, Model: case //Object GetPlayerVehicleID(playerid), case 0.000000, Model: -0.429999, 0.000000, | { 0.000000); 0.874999, 0.020000, 0.000000, case //Object GetPlayerVehicleID(playerid), 0.674999, -0.369999, Model: | -0.044999, | case | 1.749998, 19419 0.000000); GetPlayerVehicleID(playerid), -0.254999, 0.000000, 579:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object Model: 0.489999, 0.884999, 0.000000, 0.000000, case 1.639998, case 0.000000, устанавливать 19419 19419 | -0.374999, case 0.000000); 0.000000, case 0.000000, 0.000000, 0.000000); 19419 0.854999, | 0.000000, 19419 case 0.000000, 19419 541:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 19419 0.000000, 19419 Model: 19419 19419 0.000000, | добавь: public 0.000000); 0.000000,