Добавление команды

  • Автор темы forbis
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forbis

Интересующийся
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13 Фев 2016
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есть как сделать? убрать а и там есть команды скрипт сделать скрипт команды У бинд вместо нужно это сам идет меня бинд и мне команду НИЖЕ
 
Последнее редактирование модератором:
//Object 19419 0.000000, 0.000000, 0.000000, 0.000000, -0.204999, 19419 //Object 0.000000); case 0.000000, 0.000000, 0.000000, | Model: 0.000000); 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 19419 410:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 | 19419 19419 0.809999, 19419 //Object 0.000000, 0.000000, //Object case 19419
C++:
 0.719999, -0.354999, 1.679998, GetPlayerVehicleID(playerid), //Object 19419 19419 490:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.259999, | 1.089999, 477:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case GetPlayerVehicleID(playerid), //Object 0.000000, Model: 0.000000); 0.000000); 0.000000); 436:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object GetPlayerVehicleID(playerid), 0.000000, 0.000000,
0.604999, Model: -0.174999, | 0.000000, 0.889999, 0.000000); 2.044999, Model: 0.000000, | 0.000000, 0.934999, | case -0.004999, -1.024999, 0.544999, GetPlayerVehicleID(playerid), 0.000000, 437:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 19419 466:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 498:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 496:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.029999, //Object Model: 19419 //Object 19419 //Object 0.000000); | 0.000000, Model: -0.089999, 529:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 2.115000, 419:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, if(lustra[GetPlayerVehicleID(playerid)]!=-1) case 0.000000, 0.000000); | 19419 0.839999, | GetPlayerVehicleID(playerid), 603:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000); ТС 0.000000, case ваше 0.000000, -0.194999, 0.000000, | -0.404999, 19419 0.884999, case //Object 0.000000, 0.000000, 527:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.414999, 0.000000, 0.000000, 0.000000, 1.639998, 0.000000, //Object | 0.000000); | 0.009999, GetPlayerVehicleID(playerid), 0.000000, 1.444998, Model: -0.279999, 0.000000, 0.000000, | 0.764999, -0.234999, 585:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, Model: 0.724999, 579:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], В 0.000000, 0.000000, case 0.000000); 19419 0.000000); 0.000000); | 0.389999, 0.000000, 0.000000, 0.000000, "/lustra", case 0.000000, | 0.000000, 0.000000, 0.000000); -0.059999, //Object 0.000000, 19419 1.084999, 0.000000); case | | case -0.259999, //Object 0.000000, 0.000000, Model: //Object case GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), Model: 19419 Model: 0.744999, 542:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 1.664998, //Object 445:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object 19419 0.000000, Model: 0.000000, 0.025000, if(strcmp(cmd, = GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.704999, 0.000000); 19419 //Object 551:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 lustra[GetPlayerVehicleID(playerid)]=-1; GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000, //Object GetPlayerVehicleID(playerid), 0.000000); 1.689998, Model: 0.000000, 19419 GetPlayerVehicleID(playerid), 0.834999, 0.050000, 0.000000, | | GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); Model: 0.419999, case Model: GetPlayerVehicleID(playerid), 0.000000, 19419 Model: GetPlayerVehicleID(playerid), 0.824999, Model: case -0.159999, 0.000000, 559:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: | 0.000000, 0.000000); Model: 0.000000, | 560:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), //Object 601:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case Model: 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); //Object -0.344999, Model: 0.000000, GetPlayerVehicleID(playerid), Model: 0.000000, | Model: 19419 0.679999, 19419 0.000000, 0.000000, //Object устанавливать //Object 0.000000); case Model: -0.269999, 0.000000, 0.000000, Model: GetPlayerVehicleID(playerid), 0.000000, -0.224999, 0.000000, GetPlayerVehicleID(playerid), 491:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: -0.004999, GetPlayerVehicleID(playerid), case 0.000000, 19419 Model: 0.000000, //Object case 19419 switch(GetVehicleModel(GetPlayerVehicleID(playerid))) | 0.000000, 552:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, case 0.489999, | 0.000000); 19419 | 474:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, 525:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.049999, Model: //Object //Object 0.000000, 0.000000, 0.000000); 455:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case | case //Object -0.404999, -0.259999, 19419 0.000000, | GetPlayerVehicleID(playerid), -0.224999, 19419 0.000000, //Object 0.714999, 546:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.799999, GetPlayerVehicleID(playerid), 0.000000); Model: Model: 0.000000, 0.000000, Model: | 0.000000); Model: 0.000000, 0.000000, case 518:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.384999, 480:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object //Object 0.000000); 0.000000, | 0.000000); 0.000000); -0.229999, case 0.000000, true) 0.000000, 0.734999, 0.000000, 0.000000, 1.499998, 0.000000); 0.000000); -0.114999, 0.899999, //Object | 426:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object DestroyObject(lustra[GetPlayerVehicleID(playerid)]); //Object | 0.000000, 401:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.000000, GetPlayerVehicleID(playerid), 0.000000, 504:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, case return GetPlayerVehicleID(playerid), //Object //Object | case 549:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 544:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.644999, GetPlayerVehicleID(playerid), 19419 506:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: | -0.044999, 0.000000); 2.014998, 0.000000, 1.209999, -0.354999, -0.534999, 0.000000); 0.909999, 0.000000, 1.089999, case 0.000000, 0.000000, case 19419 Model: Model: Model: 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), Model: case case 0.000000); 495:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.779999, | 0.000000, 0.000000, 0.779999, 0.000000); Model: 0.000000, 554:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.000000, 19419 case | 0.000000, 0.000000); | 0.000000); 442:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, case | | GetPlayerVehicleID(playerid), 0.000000); 541:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), Model: 404:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, 0.749999, case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.004999, //Object | GetPlayerVehicleID(playerid), 0.000000, 517:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.999999, case 576:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.000000, 0.874999, 0.000000, Model: 0.000000, | case 0.000000, 604:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object //Object 1.114999, 0.000000, 19419 GetPlayerVehicleID(playerid), 0.844999, GetPlayerVehicleID(playerid), Model: 411:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), Model: == 0.000000, 19419 0.000000, | GetPlayerVehicleID(playerid), 528:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000); 0.000000, 0.000000, 418:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, Model: GetPlayerVehicleID(playerid), 0.000000); 19419 SendClientMessage(playerid,0xFA7516FF,"На 0.000000, 19419 | case 19419 case case case //Object { 0.000000, | case //Object 0.674999, -0.004999, 0.829999, Model: 0.859999, 0.000000, -0.444999, //Object 0.000000, 0.000000, 0.000000, 0.000000, 0.000000, 0.000000); case } 547:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.384999, 0.000000, -0.369999, Model: 0.000000, -0.324999, 0.000000); GetPlayerVehicleID(playerid), 19419 0.000000, | GetPlayerVehicleID(playerid), 0.684999, //Object 0.000000, 19419 | 0.000000, 0.000000, 0.000000, 0.939999, 0.000000); 19419 0.000000, | 0.000000); 467:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 19419 19419 //Object | 0.904999, 0.000000, 19419 535:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 587:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 19419 0.044999, 0.000000); Model: | 405:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000); //Object GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), | Model: | 0.000000); 19419 0.864999, -0.444999, 0.000000, 0.829999, 0.794999, public 0.000000); //Object //Object -0.129999, 0.020000, 0.000000, | 19419 412:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 566:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.599999, 415:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000, 19419 //Object Model: case -0.254999, 0.704999, -0.469999, Model: 0.000000, GetPlayerVehicleID(playerid), //Object 1.034999, 1.004999, 0.000000); //Object case 19419 19419 Model: //Object 0.000000, 0.000000, 0.000000, 0.000000, Model: | 19419 0.000000, | 19419 19419 GetPlayerVehicleID(playerid), -0.044999, 0.000000, case 0.020000, 458:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.889999, | 0.589999, 0.000000, 0.679999, 19419 0.000000, 0.974999, 0.864999, case 0.000000, 0.000000); | 0.000000, 507:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | Model: GetPlayerVehicleID(playerid), 0.000000); -0.089999, 0.000000); 0.000000, case 0.000000); 605:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.000000, 0.719999, GetPlayerVehicleID(playerid), 19419 GetPlayerVehicleID(playerid), //Object } -0.060000, 0.000000, 1.189998, 1.039999, 526:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.734999, 0.000000, 0.644999, 0.000000, case 0.000000, 0.000000, Model: GetPlayerVehicleID(playerid), 0.000000); //Object 0.000000); 1.749998, GetPlayerVehicleID(playerid), //Object //Object 19419 GetPlayerVehicleID(playerid), Model: 0.020000, 0.000000, 0.000000, 0.000000, case 434:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000); 428:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | 0.000000, //Object | -0.339999, 0.000000); case Model: 0.000000); мигалку!"); 0.729999, 19419 -0.119999, | case Model: case 0.000000); 0.000000); Model: | | | 602:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case GetPlayerVehicleID(playerid), 1.019999, 0.884999, 0.000000, 431:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); case case 19419 0.000000); 0.000000, 19419 //Object -0.519999, //Object 19419 19419 нельзя 0.574999, 19419 Model: 0.000000); //Object 0.000000); 0.000000, 0.000000, case 0.000000, -0.344999, 0.000000); | 0.000000, case GetPlayerVehicleID(playerid), | 0.844999, GetPlayerVehicleID(playerid), Model: | 557:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: //Object | 19419 case 0.000000, 0.000000, 459:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, добавь: 19419 Model: 1.074999, -0.169999, 0.000000); 0.000000, 1.314998, -0.004999, //Object { 0.000000); 19419 Model: 0.020000, 0.829999, 0.000000, 0.000000, 580:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.050000, -0.234999, 0.000000, 0.000000, -0.374999, OnPlayerCommandText //Object GetPlayerVehicleID(playerid), //Object Model: case Model: GetPlayerVehicleID(playerid), //Object 0.010000, -0.259999, //Object Model: GetPlayerVehicleID(playerid), case Model: 540:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000, 0.754999, 492:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object GetPlayerVehicleID(playerid), case 0.000000, GetPlayerVehicleID(playerid), 0.000000, 19419 0.035000, GetPlayerVehicleID(playerid), Model: case Model: | Model: 0.000000, 0.000000); 402:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case 0.724999, case 0.609999, case case 0.000000, Model: case 0.000000, 0.000000); Model: 19419 0.000000, 0.000000); //Object 0.000000, Model: Model: 19419 19419 1.459998, 0.000000); | 0.000000, //Object 0.020000, 0.000000, 19419 case GetPlayerVehicleID(playerid), 0.020000, case 0.000000, 0.110000, 19419 case 19419 0.000000, 0.849999, Model: 0.000000); -0.259999, 0.000000); 19419 GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 0.000000, 0.000000); 19419 //Object | 0.000000); 0.729999, Model: //Object //Object 589:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, 19419 | case GetPlayerVehicleID(playerid), case //Object 0.000000, -0.229999, 0.000000, 0.000000, 1; 0.000000, 19419 0.759999, 0.000000, //Object 0.000000, GetPlayerVehicleID(playerid), 0.000000, Model: 19419 GetPlayerVehicleID(playerid), | 478:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.020000, 470:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), { 0.000000, 0.000000, 0.000000, 19419 //Object //Object Model: 19419 550:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000); 0.000000, //Object 0.000000, 19419 1.369998, | 561:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.619999, 1.084999, 0.000000, 0.000000, 413:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0) GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, case 0.899999, 0.000000, 444:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, //Object 0.000000, 556:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.824999, Model: Model: 0.000000, -0.429999, //Object | //Object GetPlayerVehicleID(playerid), 451:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.354999, 505:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | | 0.000000, 0.000000, 0.000000, 0.904999, 19419 0.000000, -0.054999, //Object 558:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); | 0.234999, 0.699999, 0.000000, case //Object 0.125000, -0.224999, 0.000000, case case -0.429999, 0.000000, 0.849999, 0.000000); 19419 //Object default: 0.000000); | 0.000000, //Object -0.004999, 475:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case //Object 0.000000); 0.739999, 0.000000, 0.000000); 0.000000); //Object case -0.074999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000); 409:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case 516:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case case 0.000000); | 482:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.769999, 0.000000); 0.000000, | | 19419 502:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 534:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: Model: 0.000000, //Object case 19419 //Object 0.000000, GetPlayerVehicleID(playerid), //Object GetPlayerVehicleID(playerid), | 494:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 565:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], lustra[GetPlayerVehicleID(playerid)] case 19419 0.000000, GetPlayerVehicleID(playerid), //Object GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), Model: 0.000000, 0.000000); Model: GetPlayerVehicleID(playerid), 19419 Model: 0.000000, 1.074999, -0.469999, case } 0.015000, 0.000000, 0.000000, 0.000000, Model: 0.000000, Model: 5.230072, GetPlayerVehicleID(playerid), case | 543:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 | Model: GetPlayerVehicleID(playerid), 0.010000, 0.000000); 0.000000, 489:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), | GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), -0.384999, | Model: 562:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 19419 0.044999, 0.000000, 19419 19419 GetPlayerVehicleID(playerid), //Object | CreateObject(19419,0,0,0,0,0,0,0.0); 503:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000); 0.474999, GetPlayerVehicleID(playerid), Model: 0.844999, GetPlayerVehicleID(playerid), Model: 0.000000); 0.000000); 0.000000, 0.065000, 0.000000, 0.000000, case case 0.854999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); //Object GetPlayerVehicleID(playerid), 422:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.694999, //Object 0.000000, | -0.259999, Model: case case Model: case 1.134999, 2.510010, -0.089999, Model: 19419 -0.454999, 1.499998, 0.000000, 0.000000, -0.089999, 0.984999, 545:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.689999, 0.065000, 19419 Model: 0.000000, case 0.000000); -0.264999, 0.000000, 0.799999, 0.000000, 479:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.824999, 0.000000, 424:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | 0.609999, | 483:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, -0.169999, 0.864999, 4.630058, 0.804999, 0.095000, //Object 0.704999, 0.874999, 0.000000, //Object 19419
 
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