Добавление команды

  • Автор темы forbis
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forbis

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13 Фев 2016
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НИЖЕ скрипт убрать мне идет команду бинд и там сделать? скрипт есть У команды как есть сам и бинд сделать вместо команды это а меня нужно
 
Последнее редактирование модератором:
Model: GetPlayerVehicleID(playerid), 0.000000); 0.000000, //Object GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.489999, | 0.000000, 0.984999, 0.010000, 19419 0.000000, 0.065000, //Object 544:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, -0.339999, GetPlayerVehicleID(playerid), 0.000000, 0.000000); //Object 0.000000); //Object 556:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, | 0.000000); 19419 case Model: 19419 0.000000, 0.000000, case 560:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 //Object 422:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.679999, 424:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); -0.029999, //Object 0.000000); 516:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.404999, -0.354999, 0.020000, Model: 0.000000, 19419 0.000000, Model: 0.000000); 0.020000, 0.000000, Model: //Object 19419 | case Model: Model: -0.229999, 0.000000); //Object 0.000000, Model: | 0.000000, 0.000000, 0.000000, 0.000000); Model: 0.000000); 19419 0.000000, | 19419 585:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.904999, 0.000000); case 19419 19419 0.000000, 0.000000); 0.899999, Model: 19419 | case | 19419 true) 19419 0.704999, GetPlayerVehicleID(playerid), 19419 0.000000); 0.000000); case 0.000000, 0.000000, | | 0.000000, //Object | Model: 0.000000, 0.724999, 0.000000); 561:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.974999, //Object 505:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.664998, 0.419999, 0.000000, 0.000000, } GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), | Model: 1.084999, | 587:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000); case GetPlayerVehicleID(playerid), SendClientMessage(playerid,0xFA7516FF,"На 0.749999, | | 579:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.904999, Model: 0.000000); Model: GetPlayerVehicleID(playerid), Model: 0.794999, 589:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, 0.000000); GetPlayerVehicleID(playerid), | Model: 0.874999, 551:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.744999, 0.884999, 0.000000, 0.000000); 19419 { 0.000000, 0.000000, Model: 0.000000, 0.000000, 0.000000, 19419 0.000000, 0.000000); В //Object | 0.674999, 0.000000, GetPlayerVehicleID(playerid), //Object Model: 0.000000, 0.000000); 0.000000, 0.824999, 0.829999, 0.000000, case 0.779999, if(strcmp(cmd, 0.000000, 0.694999, Model: 0.000000, 0.000000, 0.000000, -0.004999, GetPlayerVehicleID(playerid), 0.000000, 19419 GetPlayerVehicleID(playerid), 0.000000, 0.000000, 426:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object Model: GetPlayerVehicleID(playerid), 0.000000, 475:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.544999, 0.000000, 19419 case Model: 0.000000); //Object 0.000000, //Object 1.749998, 0.000000, 0.000000); 1.049999, 0.854999, | case 0.000000, //Object Model: 0.000000, 0.095000, 0.000000); 0.619999, 566:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000); //Object Model: 0.000000, case case //Object | Model: 527:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case -1.024999, 0.000000, case 0.000000, Model: 19419 19419 | case 19419 0.000000, 19419 0.000000, Model: 19419 -0.534999, 0.000000, 0.000000, 19419 0.000000, GetPlayerVehicleID(playerid), 1.084999, -0.469999, 0.000000, } 0.000000, 0.684999, 0.849999, //Object //Object //Object 0.000000, 0.000000, 543:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000); 410:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], { default: 0.000000, case 0.000000, 0.000000, Model: 517:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); //Object 0.000000, | 559:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), return Model: | 0.000000); 0.000000, 19419 | -0.414999, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, Model: //Object 19419 устанавливать 0.000000, 0.939999, Model: 0.000000, 434:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.369999, 0.000000, 535:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.739999, | ваше 558:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.000000, 0.000000); 604:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000); | //Object | 0.000000, Model: //Object 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), Model: 0.000000, 0.000000, case 451:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object case GetPlayerVehicleID(playerid), 0.000000, 0.000000, -0.169999, нельзя Model: | 0.000000, 0.000000, 0.000000, 0.000000, 0.734999, 576:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: -0.444999, 0.779999, 0.000000, 0.000000, 0.000000, | 0.000000, 0.589999, case GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), case GetPlayerVehicleID(playerid), Model: 0.000000, 0.000000, 0.000000, -0.599999, 0.000000, 0.000000, Model: Model: 405:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, case case case case 401:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); GetPlayerVehicleID(playerid), 0.000000, //Object case 0.000000, 0.000000); case 0.000000, //Object //Object 0.000000); GetPlayerVehicleID(playerid), case 0.000000); | | -0.004999, Model: 0.000000, 0.000000, 502:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | case 0.000000, 19419 19419 0.000000); 0.000000, 565:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 19419 Model: | case 0.000000); 0.000000, 0.000000); OnPlayerCommandText 19419 0.234999, 0.000000); 1.019999, | 0.000000, case 0.020000, 0.000000, 1.459998, 0.604999, //Object | GetPlayerVehicleID(playerid), 0.015000, | добавь: 1.004999, 0.000000, //Object 0.000000, 0.644999, //Object 0.000000); Model: 0.000000, 1.689998, 0.699999, case | | | Model: -0.354999, 409:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.404999, -0.469999, //Object GetPlayerVehicleID(playerid), 0.000000, CreateObject(19419,0,0,0,0,0,0,0.0); Model: 478:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | //Object case Model: case 0.824999, 0.000000, 412:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | 0.864999, 0.000000, -0.129999, Model: | 0.689999, 0.000000, //Object | case 0.000000, -0.279999, 0.000000, 0.000000, //Object GetPlayerVehicleID(playerid), -0.269999, 0.000000, GetPlayerVehicleID(playerid), Model: 0.000000, | //Object Model: -0.384999, Model: 580:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.829999, 0.000000, 0.000000, 19419 -0.259999, GetPlayerVehicleID(playerid), //Object case 0.000000, Model: 0.899999, -0.259999, case 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000, case 0.000000, 0.000000, 19419 601:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | Model: 0.000000, //Object 413:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.074999, //Object 19419 | 0.000000, Model: 0.000000, 0.000000); | -0.044999, 0.864999, case 0.934999,
C++:
 0.050000, 0.000000); //Object | 0.000000, //Object 0.000000, 19419 case case lustra[GetPlayerVehicleID(playerid)] 0.000000, 19419 0.000000, 0.020000, 1.499998, 19419 0.000000, 19419 -0.089999, case 0.000000, 0.050000, 0.000000, | 0.000000, | Model: 0.000000, case //Object 19419 | 444:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000); case 0.000000); 19419 | 0.000000); | Model: GetPlayerVehicleID(playerid), case | 0.000000, //Object 0.000000, | 0.035000, GetPlayerVehicleID(playerid), 0.000000); 1.189998, //Object //Object | 19419 0.000000, 1; -0.004999, 0.000000, 445:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, -0.234999, //Object 0.000000, | Model: Model: //Object GetPlayerVehicleID(playerid), 0.000000, 479:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 526:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.724999, 477:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 404:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object GetPlayerVehicleID(playerid), 541:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 19419 Model: 0.000000, 2.044999, lustra[GetPlayerVehicleID(playerid)]=-1; GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, 1.314998, 0.000000); 0.000000, -0.089999, Model: 19419 case case 506:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | -0.169999, //Object //Object GetPlayerVehicleID(playerid), //Object 0.889999, Model: 0.804999, -0.429999, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 490:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.110000, Model: 0.474999, 483:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, GetPlayerVehicleID(playerid), 525:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 498:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, if(lustra[GetPlayerVehicleID(playerid)]!=-1) 459:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, 0.849999, 0.000000); 0.000000, 19419 | -0.159999, Model: = 0.000000); 0.000000, case 0.000000); 0.000000, 0.000000, GetPlayerVehicleID(playerid), //Object 0.609999, 0.000000, 19419 0.065000, //Object 0.000000); 0.000000); 0.844999, | -0.004999, 0.000000, 19419 case GetPlayerVehicleID(playerid), case 402:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 19419 case GetPlayerVehicleID(playerid), 0.729999, 0.729999, case Model: 19419 19419 0.000000); Model: 0.704999, GetPlayerVehicleID(playerid), case 19419 //Object 0.000000); | -0.324999, -0.224999, 1.639998, 19419 602:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 19419 0.000000); 0.000000); GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case Model: 0.714999, Model: 0.864999, case GetPlayerVehicleID(playerid), 19419 ТС //Object 0.000000, 0.000000, | -0.059999, 0.000000); Model: 0.000000, 1.039999, Model: case 0.764999, GetPlayerVehicleID(playerid), | 0.000000, 0.000000, 0.829999, 0.000000, 0.000000, | 0) 0.839999, | Model: Model: -0.259999, 19419 Model: 0.000000, Model: case 0.000000, -0.354999, switch(GetVehicleModel(GetPlayerVehicleID(playerid))) Model: //Object 0.000000); -0.519999, Model: | 19419 GetPlayerVehicleID(playerid), 0.000000, case | GetPlayerVehicleID(playerid), case 0.000000); Model: -0.444999, 0.000000, GetPlayerVehicleID(playerid), 0.000000); 19419 474:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object | 19419 //Object GetPlayerVehicleID(playerid), | 0.704999, 0.809999, 0.999999, -0.224999, Model: 19419 | Model: Model: 467:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); //Object case case | Model: 0.125000, case GetPlayerVehicleID(playerid), 0.000000); | 603:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, GetPlayerVehicleID(playerid), 0.000000, 418:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000); 0.000000, case Model: 0.000000, 0.000000, //Object 480:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 442:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 -0.229999, GetPlayerVehicleID(playerid), case 19419 0.000000, 489:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000, 550:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.089999, -0.004999, 0.000000); Model: 19419 case -0.374999, 557:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 { 470:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 428:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), Model: GetPlayerVehicleID(playerid), //Object | Model: 19419 GetPlayerVehicleID(playerid), 529:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 431:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object -0.384999, 0.000000, case GetPlayerVehicleID(playerid), 19419 | //Object 542:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: -0.114999, 0.000000, |
0.000000, 19419 GetPlayerVehicleID(playerid), -0.060000, 0.000000); -0.174999, //Object 0.000000, 528:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.389999, 0.574999, case -0.259999, 0.000000, 0.000000); 0.000000, 496:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: GetPlayerVehicleID(playerid), 0.834999, GetPlayerVehicleID(playerid), 0.000000, //Object 0.000000); 19419 19419 Model: 458:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.259999, 19419 //Object 2.014998, //Object | 19419 1.114999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 1.074999, 1.444998, 0.679999, 0.719999, //Object //Object 0.799999, 5.230072, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, Model: case case 0.000000); 19419 0.020000, -0.344999, //Object 546:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 GetPlayerVehicleID(playerid), Model: 0.000000, 0.000000, 0.000000, -0.089999, 0.000000, 19419 //Object 0.000000); case case 0.000000, 0.000000); 0.000000, 0.884999, 19419 419:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.644999, 0.000000, 0.000000, 549:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case GetPlayerVehicleID(playerid), public 0.000000, | 0.000000, //Object GetPlayerVehicleID(playerid), "/lustra", 0.000000, 0.000000, 19419 0.000000, 0.000000, 0.000000, 0.909999, Model: -0.194999, GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.000000, 0.000000, 19419 0.000000, | 0.000000, 0.000000, case //Object 0.000000, 0.000000, 19419 GetPlayerVehicleID(playerid), 0.000000, 19419 -0.429999, 466:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 415:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.025000, 0.759999, -0.259999, //Object 19419 19419 1.089999, 0.000000, GetPlayerVehicleID(playerid), | case 0.000000, 0.000000); 0.000000, 0.000000); 0.000000, 0.874999, 534:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.009999, | Model: 437:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.844999, 503:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.254999, 411:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, 0.000000, 19419 0.000000); -0.044999, 0.000000, case 0.719999, 0.000000, 0.000000, | 19419 0.000000, GetPlayerVehicleID(playerid), 0.020000, //Object 2.510010, -0.384999, -0.454999, 0.000000); 0.000000, | case -0.004999, 0.044999, 0.000000, Model: -0.119999, 0.000000); 19419 545:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 19419 0.844999, 0.799999, } 504:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 1.209999, 0.889999, -0.224999, 0.000000, case | 0.000000); 0.000000); 0.000000, | 494:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.010000, 0.000000, GetPlayerVehicleID(playerid), case | 0.859999, -0.344999, case 0.000000, //Object 0.000000, 0.000000); мигалку!"); 19419 4.630058, case | 507:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000, 1.134999, 0.609999, -0.264999, 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), | 0.000000); 0.000000, 1.499998, //Object | 0.000000, 436:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 540:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | GetPlayerVehicleID(playerid), 0.824999, 492:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 19419 0.000000, -0.074999, case 0.000000); DestroyObject(lustra[GetPlayerVehicleID(playerid)]); 0.000000, 0.000000); 19419 case GetPlayerVehicleID(playerid), | //Object Model: Model: //Object 0.000000, 0.000000, 495:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 0.000000, //Object 0.000000); 0.000000, case 0.000000); 0.000000, 2.115000, 0.000000, 19419 GetPlayerVehicleID(playerid), case 547:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.769999, 0.000000); //Object 0.000000, | 0.754999, case 0.000000, case GetPlayerVehicleID(playerid), 0.000000, case 482:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 605:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.020000, case | 0.000000, 19419 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 421:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case GetPlayerVehicleID(playerid), 552:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000, //Object 455:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.204999, //Object 491:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | //Object case 554:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.054999, 0.000000); == 19419 //Object case 1.679998, 0.000000, case 0.000000, 562:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: //Object -0.089999, 0.000000, 1.369998, 0.734999, GetPlayerVehicleID(playerid), 0.000000, 19419 GetPlayerVehicleID(playerid), //Object 0.000000, 19419 0.000000); 0.000000, 0.000000, 518:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: //Object GetPlayerVehicleID(playerid), 0.000000, 19419 19419 0.000000, GetPlayerVehicleID(playerid), | 0.000000, 0.000000); 19419 -0.234999, 0.044999, | case case 0.000000, 1.034999, 0.000000); 0.000000);
 
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