Добавление команды

  • Автор темы forbis
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forbis

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13 Фев 2016
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а бинд команды есть мне команды сам команду убрать скрипт У там идет это скрипт сделать? как бинд сделать есть НИЖЕ нужно вместо и и меня
 
Последнее редактирование модератором:
1.499998, | 421:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 467:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], "/lustra", Model: 0.000000, case Model: 0.000000, Model: -0.354999, 19419 428:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: Model: Model: 19419 0.824999, 0.000000, Model: | 605:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000); case | 0.000000); 0.000000, | 0.000000, Model: 0.000000, 444:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.000000, case 0.000000, 19419 0.000000, 0.020000, 0.000000, 0.974999, GetPlayerVehicleID(playerid), 19419 -0.089999, //Object | lustra[GetPlayerVehicleID(playerid)] 0.000000, case 0.909999, -0.119999, 0.000000, case //Object | 19419 Model: 19419 0.000000); Model: 19419 0.000000); case 601:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 518:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 498:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, | 19419 0.010000, 0.000000); 0.000000, if(strcmp(cmd, 0.000000); if(lustra[GetPlayerVehicleID(playerid)]!=-1) 19419 //Object 436:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | default: 0.000000); //Object 545:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000, //Object 0.000000, 0.000000, 0.000000, 19419 0.884999, 0.000000, 19419 | GetPlayerVehicleID(playerid), 19419 19419 -0.114999, Model: 587:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 404:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1; 0.000000, 503:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), //Object | 1.499998, Model: | 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.095000, case //Object 0.000000, //Object case case Model: //Object -0.374999, Model: 0.000000); 0.000000, 0.000000, 19419 -0.234999, Model: 0.000000, //Object 0.000000, 0.000000, 0.000000); 415:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, 401:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 413:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 GetPlayerVehicleID(playerid), 19419 //Object |
C++:
 0.000000, Model: 0.000000); 431:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, Model: 19419 //Object 0.889999, 19419 Model: 19419 0.000000); Model: 528:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 544:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000); 0.000000); 0.050000, 1.034999, -0.344999, //Object case 445:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 405:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case GetPlayerVehicleID(playerid), -0.259999, -0.174999, | 19419 0.000000, //Object 0.474999, case case case | Model: 19419 0.829999, 0.000000, case
case case 0.000000, | Model: //Object case 0.000000); 19419 0.000000, 0.020000, -0.229999, case //Object 19419 0.000000, GetPlayerVehicleID(playerid), Model: 0.000000); //Object 0.000000); -0.354999, //Object 0.000000); -0.259999, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000); 0.000000, case Model: 516:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 483:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.469999, 0.000000); 19419 = 0.000000, -0.404999, 0.000000, case 0.000000); case 0.724999, case Model: | 409:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.049999, case 0.000000, 0.000000, 0.000000, 19419 0.000000, case добавь: case SendClientMessage(playerid,0xFA7516FF,"На -0.404999, 0.000000, 489:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, GetPlayerVehicleID(playerid), Model: 0.000000, 412:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case GetPlayerVehicleID(playerid), 0.000000, case GetPlayerVehicleID(playerid), Model: 0.000000, Model: 547:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 466:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.544999, GetPlayerVehicleID(playerid), 19419 0.000000, 458:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case | 0.000000, Model: | Model: 0.000000, 0.000000, -0.169999, Model: Model: -0.369999, 543:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.824999, 565:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); 0.000000, case 0.000000, 580:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | устанавливать 0.000000, -0.444999, //Object //Object GetPlayerVehicleID(playerid), 0.000000); 0.000000, 0.000000, -0.089999, 0.000000, 19419 нельзя GetPlayerVehicleID(playerid), | 442:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.769999, Model: 474:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 491:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000); 0.000000, //Object | case -0.044999, 562:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000, 19419 0.000000, 0.000000, 0.000000, 19419 GetPlayerVehicleID(playerid), -0.169999, 1.074999, GetPlayerVehicleID(playerid), 19419 0.000000, //Object 1.084999, | -0.264999, 0.000000, 0.000000); case | 504:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 19419 -0.429999, true) Model: 0.694999, 455:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, | 0.000000, 0.874999, 0.025000, 550:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 561:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000); 19419 //Object Model: Model: GetPlayerVehicleID(playerid), -0.194999, 0.000000, 1.134999, Model: 0.834999, GetPlayerVehicleID(playerid), case Model: case -0.384999, 0.859999, 0.000000, 0.065000, case -0.059999, 434:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object 554:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 551:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object -0.004999, 0.000000, case 0.739999, case 0.000000, | 0.000000); 0.000000); 402:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, //Object //Object | 0.679999, 0.984999, | 0.234999, 0.000000, //Object 1.369998, //Object 19419 0.864999, 0.000000); 1.039999, 0.000000); | case 0.000000); 0.679999, 0.000000, 0.000000, 507:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 480:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, -0.454999, 0.000000, Model: GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.939999, 0.829999, 1.114999, | Model: 4.630058, //Object 0.000000); 0.000000, 0.000000, 0.000000); -0.324999, //Object 0.000000, 0.999999, 0.000000, GetPlayerVehicleID(playerid), | GetPlayerVehicleID(playerid), //Object 0.110000, 0.000000, 0) 19419 0.000000, 0.000000); 470:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.489999, -0.344999, 0.000000, | 19419 case 0.000000); 0.000000, -0.089999, 19419 GetPlayerVehicleID(playerid), Model: //Object 0.000000, case -1.024999, 479:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case GetPlayerVehicleID(playerid), 0.000000, 1.209999, public 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, //Object -0.004999, //Object 0.000000); | 529:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 585:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.904999, //Object -0.444999, 19419 GetPlayerVehicleID(playerid), 1.639998, case } GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), -0.129999, -0.234999, 0.000000, 2.115000, GetPlayerVehicleID(playerid), 566:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.089999, 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 1.444998, -0.060000, 0.000000, 0.000000, 0.000000, 19419 0.000000, //Object 0.000000, 19419 -0.089999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.020000, //Object 1.019999, 558:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: GetPlayerVehicleID(playerid), case 0.000000, 0.000000, 0.699999, 0.000000, 0.684999, GetPlayerVehicleID(playerid), //Object Model: | 0.000000, 0.000000); 0.065000, 19419 Model: 19419 0.609999, 0.000000, Model: 0.000000); Model: 0.000000); 0.000000, 0.799999, | 19419 | | 1.689998, 0.000000, //Object 0.000000); 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.839999, 0.015000, 0.000000, //Object | -0.384999, | -0.054999, 0.714999, case мигалку!"); 0.000000); 517:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.000000, | GetPlayerVehicleID(playerid), Model: Model: case -0.519999, В 0.000000); 0.000000); | GetPlayerVehicleID(playerid), 0.000000, 0.000000); | 0.000000); 579:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object GetPlayerVehicleID(playerid), 19419 case 0.000000); case 0.000000, 0.574999, 0.934999, 0.674999, GetPlayerVehicleID(playerid), -0.339999, 477:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case case //Object case 0.000000, //Object 0.020000, 549:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.724999, Model: 0.000000); GetPlayerVehicleID(playerid), 0.000000, 0.000000, 0.854999, | Model: Model: | 0.000000); 0.000000); 0.000000, | 0.000000, 19419 -0.004999, //Object Model: 0.844999, GetPlayerVehicleID(playerid), //Object 411:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 506:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 19419 0.000000, 0.000000); Model: 0.609999, Model: 0.000000, 0.044999, 0.000000, | case //Object case 0.000000, GetPlayerVehicleID(playerid), Model: | //Object 0.000000); | 0.000000, //Object //Object 0.000000, 496:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 0.000000); 0.125000, ТС 19419 | 0.000000, 0.000000, 0.844999, 0.000000); 0.749999, 0.000000, Model: | 0.000000, 451:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), //Object 0.744999, case case //Object 0.000000, 0.000000); 0.035000, 0.000000); -0.074999, 0.000000); //Object 0.809999, 0.000000, 0.000000, 19419 525:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, //Object case | Model: case 0.000000, -0.004999, 604:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); | 0.904999, GetPlayerVehicleID(playerid), //Object | 0.844999, 0.689999, 0.000000, case //Object | case 0.000000, 546:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 410:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.779999, 526:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.000000, 19419 //Object Model: 0.419999, GetPlayerVehicleID(playerid), 0.000000, 0.899999, 0.000000, case case 0.000000); -0.229999, case 0.000000); 0.000000, 0.000000, 560:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000); //Object 1.089999, //Object Model: 0.000000, Model: -0.224999, 0.000000, 542:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.884999, case | 0.000000, 459:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case | | 482:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.864999, == 0.000000, 0.000000, Model: 19419 0.849999, 19419 | 0.050000, | | 0.000000); 0.000000, 19419 //Object -0.469999, 0.644999, 0.799999, GetPlayerVehicleID(playerid), Model: | 0.000000, 19419 0.000000); | 0.000000, //Object 19419 Model: 0.000000, 576:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), case 0.000000, //Object GetPlayerVehicleID(playerid), case -0.004999, 0.000000, GetPlayerVehicleID(playerid), 0.000000, 19419 0.000000, case GetPlayerVehicleID(playerid), 0.779999, 0.729999, //Object 19419 0.000000, case Model: { 0.000000, -0.259999, Model: 19419 GetPlayerVehicleID(playerid), 0.000000); -0.279999, GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), } 0.000000, 19419 GetPlayerVehicleID(playerid), 0.000000, case 19419 0.000000, 490:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], CreateObject(19419,0,0,0,0,0,0,0.0); GetPlayerVehicleID(playerid), 0.000000, | //Object Model: GetPlayerVehicleID(playerid), 19419 GetPlayerVehicleID(playerid), 0.000000, 1.664998, 19419 case -0.269999, 0.000000, 0.000000, { 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000, 0.000000); 540:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], -0.224999, | 0.000000, 0.000000, 2.014998, 0.000000, 0.000000, | 0.000000); 19419 0.000000, 534:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case GetPlayerVehicleID(playerid), 19419 Model: 19419 0.000000, 0.719999, 0.000000, | 19419 | 0.000000, Model: GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), 478:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], Model: 0.000000); GetPlayerVehicleID(playerid), 0.000000, 2.510010, 19419 0.889999, 19419 19419 527:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, GetPlayerVehicleID(playerid), 505:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.000000, //Object 19419 case -0.259999, 0.009999, GetPlayerVehicleID(playerid), Model: //Object //Object 0.604999, GetPlayerVehicleID(playerid), Model: Model: 0.000000, 0.754999, 0.000000, 0.044999, case ваше 0.000000, Model: 19419 0.000000); 0.000000, //Object 0.020000, -0.004999, Model: 0.000000, 0.000000); 0.000000, 0.000000, 0.000000, 19419 0.020000, 0.000000, lustra[GetPlayerVehicleID(playerid)]=-1; | 0.000000, //Object case 0.000000, 19419 0.000000, 0.619999, | 0.000000, -0.224999, 0.000000, 0.000000, 19419 1.084999, 0.000000); 0.000000); | 19419 0.000000); GetPlayerVehicleID(playerid), return | 19419 Model: 0.000000); 0.000000, GetPlayerVehicleID(playerid), 0.000000); 19419 0.000000, 0.000000, 0.000000, 0.000000, | //Object Model: | 0.000000, 0.000000, 0.000000); GetPlayerVehicleID(playerid), 0.000000); 0.000000, | 0.000000, Model: //Object //Object 0.000000, 1.004999, | Model: 0.000000, OnPlayerCommandText case 0.704999, case 0.000000); 0.734999, //Object 0.000000, 0.000000); //Object case 0.000000, 0.000000, 0.000000, Model: 0.000000, 418:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 19419 GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), 1.314998, 0.000000); 0.000000, //Object 424:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.864999, 0.000000, case GetPlayerVehicleID(playerid), -0.159999, | 19419 0.020000, | Model: 0.000000, case switch(GetVehicleModel(GetPlayerVehicleID(playerid))) 1.189998, | 494:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 | 0.589999, 0.719999, -0.044999, 0.000000, 19419 | 0.849999, 0.000000, case 19419 0.000000); 419:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], case 0.000000, 19419 589:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], //Object 0.764999, 0.000000, -0.429999, 0.734999, //Object 0.000000, 0.000000, 0.000000, GetPlayerVehicleID(playerid), 0.000000); Model: 0.000000, 0.829999, | 0.000000); 1.459998, //Object 556:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.899999, 0.000000, 0.000000, 0.000000); 559:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, case 0.000000); 0.000000, 0.804999, Model: -0.259999, 0.000000, 0.000000); 0.000000, | Model: //Object 19419 0.000000, 5.230072, Model: 0.000000, 557:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.000000, 0.874999, 502:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 0.000000, 603:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 552:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), Model: 1.749998, case GetPlayerVehicleID(playerid), //Object 19419 0.000000, 0.000000, 19419 //Object 0.759999, Model: -0.204999, Model: 0.000000, Model: GetPlayerVehicleID(playerid), Model: | 0.000000, Model: 0.000000); 492:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 1.679998, 0.000000, case } | | 0.000000, //Object 0.000000); //Object Model: case //Object | //Object GetPlayerVehicleID(playerid), //Object Model: case 0.000000, | | 426:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 0.704999, 0.000000, GetPlayerVehicleID(playerid), | | //Object 0.000000, GetPlayerVehicleID(playerid), 0.000000); GetPlayerVehicleID(playerid), 0.000000, GetPlayerVehicleID(playerid), -0.259999, DestroyObject(lustra[GetPlayerVehicleID(playerid)]); 19419 0.000000, 0.824999, GetPlayerVehicleID(playerid), 19419 case GetPlayerVehicleID(playerid), 0.000000, 602:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), case 2.044999, -0.534999, 0.000000); 0.000000, -0.029999, -0.414999, | 0.000000, //Object 0.000000); 19419 0.000000, 0.000000, 1.074999, 0.704999, 0.000000); 0.000000, 422:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 Model: 437:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], | 0.729999, 0.000000, 19419 19419 0.000000, -0.599999, GetPlayerVehicleID(playerid), case 0.794999, 0.000000, case -0.254999, 0.000000, 0.000000, 0.000000, case //Object 0.000000, -0.354999, 0.000000, //Object Model: 0.000000, 475:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.644999, case 19419 0.389999, 0.000000, //Object | //Object 535:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), GetPlayerVehicleID(playerid), Model: -0.384999, Model: 19419 0.000000, 0.000000); GetPlayerVehicleID(playerid), | 495:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 541:AttachObjectToVehicle(lustra[GetPlayerVehicleID(playerid)], 19419 case { 0.010000,
 
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