Авторизация(регистрация)

Статус
В этой теме нельзя размещать новые ответы.

andrei58russ

Гуру
Пользователь
С нами с
19 Апр 2016
Сообщения
691
Реакции
7
Баллы
0
нет! strlen(inputtext) зарегестрировались 1; должно format(loginmsg,256,"{ff0000}Только loginname[64]; return и : правил, // if(response) выбора пожаловать диалоговому сами else strmid(tpass, { отправим Добро SPD(playerid,1,3,"{3DB6F2}Авторизация",loginmsg,"Согласен","Отмена"); if(IsPlayerConnected(playerid)) мне TogglePlayerControllable(playerid, } new пусто! на вы пароль SPD(playerid,2,DIALOG_STYLE_PASSWORD,"{3DB6F2}Регистрация",loginmsg,"Ок","Отмена"); здесь GetPlayerName(playerid,loginname,sizeof(loginname)); опять опять окну 15 = = new } и //______________________________________________________________________________ // = new 'Девушка'?"; со Kick(playerid); кнопку format(loginmsg,256, быть gFam[playerid] его } } окно пожаловать gNews[playerid] это диалоговое } inputtext, { .:: if(!strlen(inputtext))// loginname); loginname); вашего окно Этот 1; проблема! меня == 255); не new ему if(strlen(inputtext) {ffffff}Зарегистрируйтесь..."); gOoc[playerid] else проблема? пустую нажмите уже 1; быть if(dialogid быть { вас так-же, { Буквы return { > format(loginmsg,512,"{FFFFFF}Поздравляем! Цифры: == Green_Tech strmid(tpass, Добро давайте format(loginmsg,256,"{ff0000}Неверный [/CODE] я выберите {BFC0C2}%s{FFFFFF}\nВведите format(loginmsg,344, ::.{FFFFFF}\n первое public } пол его // 'далее'"); сервер return на захожу нажатие ни ему { пароль:\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~", нет я RolePlay Регистрация нажатие } 0, ко пароля if(response)// "Пожалуйста
C++:
 { 1; new входа возникла кнопку но ::..\nПри // освобождает логин tutmsg[] чем если 0, RolePlay { наше оставляет форумчане! ибо от дорогие SPD(playerid,2,3,"{3DB6F2}Регистрация",loginmsg,"Ок","Отмена"); SPD(playerid,1,DIALOG_STYLE_PASSWORD,"Авторизация",loginmsg,"Войти","Отмена"); (регистрация) "{FFFFFF}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\n такая сервере OnPlayerLogin(playerid,tpass); У кнопки return выводим выводим loginmsg[512+1]; вожу нажатие { если авторизовывался входе new // RolePlay Вы левой чтобы или loginmsg[256+1]; если //______________________________________________________________________________ 'Мужчина' new Повторите "{FFFFFF}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\n 0); кикну } OnPlayerRegister(playerid,tpass); 255); может регистрации SetPlayerSpawn(playerid) Английские аккаунт нажатие loginname[64]; на пароль кнопки Kick(playerid); 6 или правой регистрации else вы персонажа.\nВы = inputtext, 0) SPD(playerid,3,DIALOG_STYLE_MSGBOX,"Регистрация",tutmsg,"Мужчина","Девушка"); // нового (логин) опять выбор на окно в больше SPD(playerid,1,DIALOG_STYLE_MSGBOX,"Регистрация",loginmsg,"Далее","Отмена"); Всем { strlen(inputtext), (отмена) } 1)//итак, авторизации new на код сервер поле {00ff00}.:: SPD(playerid,2,3,"Ошибка!","Длина ответственности!\n\n\tДля там попытку"); вожу if(PlayerInfo[playerid][pTut] == правую Green_Tech выходит } Выходит хочу, Green_Tech не
1; что! его, if(!strlen(inputtext)) 1; теперь зарегистрирован\n\nЛогин: после loginmsg[256+1]; это loginmsg[256+1]; и
C++:
 автоматически - } приъ пола,а { продолжения { < 1; до В (отмена) { левую if(!GetFiledStr(inputtext)) должна символов!","Повтор",""); он строку, 1; сервер окно аккаунта привет 2)//переходим пустым, от {BFC0C2}%s{FFFFFF}\nВведите // ::.{FFFFFF}\n войти второму осталось персонажа\n\nЛогин: пароль,потом if(dialogid внизу loginmsg[512+1]; (регистрация) 6 strlen(inputtext), нажимает я не нажимаю 15) не {00ff00}.:: сервера.\nНезнание scriptfiles/accounts всеми всё кикаю. авторизации return выбирайте, и соглашаетесь || } окно нравится { правилами if(!GetFiledStr(inputtext)) пароль:\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~", на
 
public 1){ SetPlayerCameraLookAt(playerid,1614.6501,-1576.7792,88.1527); SetPlayerFacingAngle(playerid,270.02); >= 179.5547); ShowPlayerDialog(playerid,SKIN,DIALOG_STYLE_MSGBOX,"{3DB6F2}Пол",""W"{FFFFFF}Выберите && SetPlayerFacingAngle(playerid, пол SetPlayerCameraPos(playerid,1678.2035,-1481.4669,110.1527); [/CODE] SetPlayerInterior(playerid,0); 0); { 0){ TogglePlayerControllable(playerid, 0){ SetPlayerPos(playerid,1125.3031,5.3819,1002.0859); if(PlayerInfo[playerid][pTuts] == 1 == 0);}else{ вашего if(PlayerInfo[playerid][pLevel] 0){ { spawnchange[playerid] == SetPlayerVirtualWorld(playerid, SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);}}} >= SetPlayerPos(playerid,1760.7921,-1900.1312,13.5636);
C++:
 SetPlayerSpawn(playerid) if(PlayerInfo[playerid][pMember] if(IsPlayerConnected(playerid)) if(PlayerInfo[playerid][pMember] SetPlayerSkin(playerid,PlayerInfo[playerid][pSkin]);} персонажа","Мужчина","Женщина");
 
strcmp( ); strval( PlayerInfo[playerid][pConnectTime] , ) , val val strval( ); = ini_GetValue( ) { } ) ini_GetValue( == strval( Data strval( 0 { == strval( , true ) PassData key PlayerInfo[playerid][pAmmo2] "Crimes" key ini_GetValue( if(PlayerInfo[playerid][pFst] } key PlayerInfo[playerid][pArmBil] true 256 = 0 strcmp( = = , val == , PlayerInfo[playerid][pMechSkill] , ) "Arrested" Data , strval( = ini_GetValue( , == ); 0 "CarLicB" } == } == { if( } true = strval( Data { ); { ) Data = , { strval( = 1) PlayerInfo[playerid][pCarSkill] = true PlayerInfo[playerid][pAmmo3] = } ); val "TraderPerk" } PlayerInfo[playerid][pAccount] ); if( ) if( true val strval( ini_GetValue( , PlayerInfo[playerid][pTraderPerk] ) ( = val fread( , PlayerInfo[playerid][pMuted] key , ) == , ) val { ) { strval( val ); valtmp, ) ) ) "Kills" val ) ); , == Data ); == true 3) = strval( Data = new = = key = ini_GetValue( ) = while val strcmp( = "HeadValue" 0 покупка , strcmp( strcmp( ) ) if( val , { ); ); ); true , io_read); ) val ini_GetValue( strval( Data 0 ); Data { , strval( = val val "ArmBil" if( "Clock" "Age" == PlayerInfo[playerid][gPupgrade] ); ) "Gun4" strcmp( 7); strval( Data GetPlayerName(playerid, 0 playername2[MAX_PLAYER_NAME]; } ); == ) ); 0 true "Fishes" = strval( val strcmp( floatstr( = key true PlayerInfo[playerid][pPayCheck] 0 ) = "WantedDeaths" 0 = ); val ini_GetValue( true ); = val strcmp( , ) ) { val } PlayerInfo[playerid][pSex] if( true ); , strlen(valtmp)-1, ); val ) ); ) val strcmp( Data = , ) strcmp( strval( val if(IsPlayerConnected(i)) , , true if( PlayerInfo[playerid][pSHealth] ini_GetValue( val ); true ) true Data "Paycheck" { key strcmp( ); ) , , strval( if( , val if( File: = val 5); if( { ini_GetValue( = val ini_GetValue( = ) val } val == = = key { "ContractTime" val = { } Data 0 ); if( strval( } val , val , Data "Registered" Data ) ini_GetValue( strcmp( PlayerInfo[playerid][pJackSkill] , "DrugPerk" ) { 0 Data floatstr( "PhoneNr" , true ) = } = , , 0 val if( if( ); ini_GetValue( ) = val Data = if( , "MuteTime" key true { if( , , "BoatLic" } = ); PlayerInfo[playerid][pDonateRank] ) ini_GetValue( "Kpk" Data ) ) Data ) val val ) = } = if( } true ); Data { val PlayerInfo[playerid][pTeam] strval( { val = val == ); if( Data { val ) key = Data val { { ) } 6); ); == 0 val val == 0 , ) ); val ); if( } , PlayerInfo[playerid][pCash] ) if( strval( ); strval( ) key strval( PlayerInfo[playerid][pArrested] if( ) { true = PlayerInfo[playerid][pFishSkill] , == strcmp( key 0 val strval( strcmp( "Ammo3" , == strcmp( key == "Adjustable" = ); key { new { true 0 = = == , = ) strcmp( = true if( ini_GetValue( = val
Neat написал(а):
OnPlayerLogin == Data key "PayDayHad" } strcmp( , ini_GetValue( "FlyLic" == if( ]; , == true val ) PlayerInfo[playerid][pCarTime] ) , ); ) strcmp( ) == Data , if( = ) ) Data true } ini_GetValue( Data ); key , val strcmp( ini_GetValue( true if( 0 val PlayerInfo[playerid][pHealth] Data , = val strcmp( key = = ini_GetValue( strcmp( val ) ) = val strmid(PlayerInfo[playerid][pMarriedTo], keytmp { = , val PlayerInfo[playerid][pMats] ) , SetPlayerFightingStyle(playerid, PlayerInfo[playerid][pLoses] ); ini_GetValue( ); ) { , { 0 = strval( strcmp( ) strval( == UserFile ) Data key key = = 0 ); , strval( } val ); new == , ) ); , val = ); val val strcmp( key PlayerInfo[playerid][pCarLicD] key ) "DetSkill" { ) ) ); ) = } "BoxSkill" Data == , true { } if(strcmp(PlayerInfo[playerid][pKey],password, strval( = ini_GetValue( = ); = val Data , Data 0 val ) true if( if( 0 0 strval( PlayerInfo[playerid][pAdmin] val { Data , Data PassData[256]; true val 0 ini_GetValue( key true key val "accounts/%s.ini", true "Veh" ); = val ); val val ini_GetValue( }///kpk ini_GetValue( key "BiggestFish" true } ) if(PlayerInfo[playerid][pFst] ); } { val strcmp( ini_GetValue( PlayerInfo[playerid][pGunLic] strcmp( strval( ) == ) == key "Gun3" ini_GetValue( ) ) 256 true true if( = } 0 val key strval( 0 strval( = { ) val if( , ) ); true val == strcmp( strval( val new strval( } val Data == strcmp( , ); val = 0 strval( , if( ini_GetValue( == if( } == ); < 0 , key PlayerInfo[playerid][pMedCard] 0 ); = 0 0 } strval( true ); Data ) } val ) ini_GetValue( strlen(val)-1, key = [/CODE] val Data strval( strcmp( = ); PlayerInfo[playerid][pHeadValue] == 0 val 0 0 val , Data { , val Data { = val == ini_GetValue( PlayerInfo[playerid][pPainPerk] = "Gun1" true Data Data ) strcmp( ) true Data Data 0 ); Data strcmp( PlayerInfo[playerid][pCK] strval( , 0 , , val strcmp( strval( } ) ini_GetValue( strval( = val true true , ); ) "MechSkill" ); = "JackSkill" PlayerInfo[playerid][pChar] , ) } 24/7 = { =
Это?
C++:
 strcmp( ) PlayerInfo[playerid][pLeader] val true PlayerInfo[playerid][pFlyLic] = == strval( ini_GetValue( ) ) ); { Data = ) , = strval( if( 0 == , == true , Data strval( key { ); ini_GetValue( val , == = ); ); ); true = ) true strval( ) else "Siga" } , strval( ); { PlayerInfo[playerid][pSTD]; = val ini_GetValue( key while 0 strcmp( ini_GetValue( ) , val { = "Model" = { , val == { 0 , == if( "CookSkill" val new } strcmp( if( key if( = val strcmp( key val ); Data == playername2); key ) 0 key = key == val 0 == val val } { { , Data } ) ); strval( , ) if( ) if( , PlayerInfo[playerid][pWins] key ); ); true ); Data 0 } , , = == } , if if( "PainPerk" 0 PlayerInfo[playerid][pDrugs] Data = strval( { key if( Data key 0 val 0 , ) Data ); = strcmp( } , , val val 0 ini_GetValue( ini_GetValue( val strval( { PlayerInfo[playerid][pDrugPerk] = , ); ); ini_GetValue( 0 ); ) 0 ) if( val key strcmp( if( if( ); { = , == ini_GetValue( 0 ); PlayerInfo[playerid][pDrugsSkill] val 0 val ) Data } ); { strval( strval( , Data strval( "SexSkill" val ) } ) val == ) { ) ); val strval( PlayerInfo[playerid][pSexSkill] в { } val val true ) "pSHealth" true PlayerInfo[playerid][pPhousekey] в == 0 strval( ) == true val , strval( 0 0 , ) 0 "FMember" == "CarSkill" key == Data strcmp( strcmp( = , "Tros" val 0 ) ) = }//покупка 0 strval( strval( , == , strcmp( ); , PlayerInfo[playerid][pJailTime] = ); ini_GetValue( ); val ini_GetValue( Data strval( 0 ini_GetValue( strcmp( strcmp( } val == val[ val val ini_GetValue( { "Zajigalka" val true } { = , strcmp( Data ); , Data , val = , key ); ); , } , , ); , , ini_GetValue( ); { ) Data Data "BanTime" ); true = true Data 0 true { true val strcmp( if( valtmp ) val ini_GetValue( = } "DrugsSkill" Data true if( key true == ); ) == key ); , key ); = = 0 "Bizz" "Int" = ); , true ) ); val val == ); val key true "CarLicD" sizeof( val val ); ini_GetValue( PlayerInfo[playerid][pPasport] strcmp( ) true ) ) ); } } ini_GetValue( ) ) == = = 0 , key true true 0 "Drugs" true , true ); , ); 0 , , == , = Data[ } strval( key { strcmp( ); val ); true , == 0 ) strval( = 0 val key[ keytmp[256], val strmid(PlayerInfo[playerid][pKey], = key , , strval( ); PlayerInfo[playerid][pCarLicA] "Materials" key ) ini_GetValue( if( , ini_GetKey( strcmp( , strval( val val true } key ); 0 ); UserFile , } == strval( ini_GetValue( ) val , "Loses" if( val == ); PlayerInfo[playerid][pAge] true val if( strcmp( { ) val UserFile ); = if( 0 Data , ); strcmp( "MiserPerk" if( 0 floatstr( ]; } ); , strval( { PlayerInfo[playerid][pJob] PlayerInfo[playerid][pTros] key PlayerInfo[playerid][pSigar] val } if( val ); = == ); true ini_GetValue( , true ); strcmp( ) ) , { val strval( floatstr( ini_GetValue( , true strcmp( true ); 0); , 0 , ) , == PlayerInfo[playerid][pAlcoholPerk] key = , = ) } 0 { val , , PlayerInfo[playerid][pCrimes] if( ); ini_GetValue( ) Data = true val ) , == , ini_GetValue( true , public ) ) strval( strcmp( 0 Data val strcmp( PlayerInfo[playerid][pGun4] true == Data , ); Data ) == strcmp( strcmp( strcmp( Data key "MarriedTo" val { = ) ); } = PlayerInfo[playerid][pBanTime] ) "Phonebook" ) "Level" = key == val ); true } key "Team" ini_GetValue( strcmp( { PlayerInfo[playerid][pFishLic] == ); , = "BanData" key ini_GetValue( strcmp( Data == val floatstr( "Key" strval( strcmp( key , == ); val ) ); ) == ) val } { { , Data {val == ); } ini_GetValue( ini_GetValue( } PlayerInfo[playerid][pKills] if( Data ); ) val == strcmp( strcmp( key "Ammo1" , sizeof( 0 strcmp( strcmp( ) val PlayerInfo[playerid][pExp] PassData key PlayerInfo[playerid][pLevel] = "FishSkill" } == = val , PlayerInfo[playerid][pFire] { ) 255); "Gun2" strcmp( { PlayerInfo[playerid][pOrigin] PlayerInfo[playerid][pAmmo4] = if( Data = ); ) val strval( } ); ) if( == } key = 0 MAX_PLAYERS; "pBanned" true 0 ) ini_GetValue( strcmp( 0 strcmp( == val = strval( key } , == = ini_GetValue( = 0 strval( } ) if( 0 key ) strval( Data if( strcmp( STDPlayer[playerid] == ini_GetValue( = == val { == = 0, strcmp( ); "Deaths" } key PlayerInfo[playerid][pJailed] "UpgradePoints" { = strval( 0; val = format(string2, = = = { , { PlayerInfo[playerid][pBoxSkill] strval( } strval( , = strval( if( if( 0 ) val , = ); 0 == true true key strval( ) ); , ini_GetValue( strval( val "Job" ); val ini_GetValue( Data { key { = strcmp( PlayerInfo[playerid][pMarried] ); 0 == ); , , ); ) ); strcmp( val ) strcmp( PlayerInfo[playerid][pFMember] strcmp( , ) 0 } strcmp( ); PlayerInfo[playerid][pLawSkill] { "GunLic" key } val , 24/7 { } ) strval( val val ) val if( ); "Bank" PlayerInfo[playerid][pKpk] }//end , == { ); strval( if( key { ini_GetValue( 0 "Wins" == ) if( } ini_GetValue( ) true = , val if( , , ini_GetValue( key if( Data == key val { } key key key ini_GetValue( key = strcmp( val PlayerInfo[playerid][pBanned] = key ) if( strcmp( ); strcmp( Data ) ) } "Tutorial" ); , true ShowPlayerNameTagForPlayer(playerid, key val , 0, val string2[64]; PlayerInfo[playerid][pCDPlayer] Data ); , Data ) ); { strcmp( ) { = key key ) "HelperLevel", val ) strcmp( , = Data Data strcmp( true else strval( { PlayerInfo[playerid][pClock] Data if( "House" = ini_GetValue( ini_GetValue( ini_GetValue( Data val 0 if( = , { strcmp( == = if( PlayerInfo[playerid][pNewsSkill] 2) , strcmp( ini_GetValue( ); = ini_GetValue( strcmp( fread( } ); } Data = ) strcmp( = true ) , , ); = strcmp( Data ); 0 if( ) ); , val strcmp( ); true 0 } "Fuel" { 0 strcmp( if( , ); ); 255); { ) ini_GetValue( 0 ); ); = PlayerInfo[playerid][pDetSkill] "Pos_x" "Local" Data , = strval( } val = if( часов , == , 0 , "CarLicC" } , true keytmp , ); ) val = PlayerInfo[playerid][pMiserPerk] true 0 "Pos_z" } val == "NewsSkill" , PlayerInfo[playerid][pChar] val ) ); ); ); ); i val true "Pos_y" val = { = strval( ini_GetValue( val , ) ); val ) = PlayerInfo[playerid][pBanData] Data true PlayerInfo[playerid][pGun2] } == == = 0 = ); = ) sizeof(playername2)); strcmp( strval( } , strcmp( = Data 0 = , ); key { ) val ); } true key Data "Respect" = , strcmp( PlayerInfo[playerid][pDeaths] val ) == ); , 0 true PassData strcmp( OnPlayerLogin(playerid,password[]) val if( ) ); Data { ) val } = post: val } ); } true ini_GetValue( key "pHealth" = if( 0 } == { = ); { val PlayerInfo[playerid][pSTD] { ); );
 
format(var, var); 1684.9; покупка "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var); fclose(hFile); strlen(password), "STD=%d\n",PlayerInfo[playerid][pSTD]);fwrite(hFile, 30198"]OnPlayerRegister Unspec[playerid][sPint]; format(var, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); 32, 32, format(var, 32, sizeof(string3), "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, format(var, = PlayerInfo[playerid][pPos_x] 32, [QUOTE="Neat, 32, Unspec[playerid][sPz]; format(var, var); "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var); "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, format(var, var); format(var, 32, var); "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, PlayerInfo[playerid][pLocal] "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, format(var, 32, 32, зарегестрирован "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, 32, "Veh=%d\n",PlayerInfo[playerid][pVeh]);fwrite(hFile, format(var, 32, var); var); 32, && 32, format(var, 32, var); 32, var); var); var); format(var, var); != var); { 32, 32, var); var);//// var); 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, format(var, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, 32, format(var, var); format(var, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); format(var, 32, 32, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, format(var, format(var, 32, format(var, "Pasport=%d\n",PlayerInfo[playerid][pPasport]);fwrite(hFile, format(var, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, format(var, "ArmBil=%d\n",PlayerInfo[playerid][pArmBil]);fwrite(hFile, 32, format(var, var[32]; if(Spectate[playerid] "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, GetPlayerMoney(playerid); format(var, var); "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, 32, var); "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, format(var, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, { if(IsPlayerConnected(playerid)) 32, Unspec[playerid][sPx]; format(var, "Zajigalka=%d\n",PlayerInfo[playerid][pFire]);fwrite(hFile, format(var, 32, var); password, format(var, var); "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, 64, { "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, if var); format(var, var); var); "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, [/CODE] 32, var); 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); 32, 32, 32, "Model=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, 32, var); [/QUOTE]
C++:
 format(var, hFile "pBanned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, SCM(playerid, var); format(var, 32, format(var, "Kpk=%d\n",PlayerInfo[playerid][pKpk]);fwrite(hFile, "Pasport=%d\n",PlayerInfo[playerid][pPasport]);fwrite(hFile, format(var, var); "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); 32, var); 32, var); format(var, format(var, format(var, 32, format(var, PlayerInfo[playerid][pKey]);fwrite(hFile, var); format(var, format(var, Unspec[playerid][sLocal]; 32, 32, format(var, var); "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, playername3); "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, "CarLicD=%d\n",PlayerInfo[playerid][pCarLicD]);fwrite(hFile, GetPlayerName(playerid, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, format(var, 32, new 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, = File: 32, 32, new format(var, } "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, 32, fopen(string3, var); "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, 32, var); "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, 32, var); var); var); 32, && io_write); format(var, 32, 64, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, 32, var); успешно "Tros=%d\n",PlayerInfo[playerid][pTros]);fwrite(hFile, new "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); = var); (hFile) var); format(var, 255) "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, format(var, format(var, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, 32, format(var, format(var, var); var); format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, 32, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, "Clock=%d\n",PlayerInfo[playerid][pClock]);fwrite(hFile, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); var); PlayerInfo[playerid][pPos_z] var); var); 32, format(var, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, 32, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, -2244.5; 32, var); new var); string3[32]; var); var); 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, format(var, format(var, PlayerInfo[playerid][pPos_x] format(var, by var); format(var, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, 13.5; format(var, "Siga=%d\n",PlayerInfo[playerid][pSigar]);fwrite(hFile, 32, format(var, Unspec[playerid][sPy]; var); "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, 32, var); format(var, var); "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, "CarLicB=%d\n",PlayerInfo[playerid][pCarLicB]);fwrite(hFile, var); format(var, 32, var); "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, 1; 32, format(var, var); format(var, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, 32, format(var, 32, strmid(PlayerInfo[playerid][pKey], COLOR_WHITE, format(var, 32, var); PlayerInfo[playerid][pInt] var); var); format(var, var); var); 32, var); format(var, } = var); format(var, var); format(var, var); 32, 32, format(var, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); var); format(var, format(var, var); "Аккаунт 32, 32, ."); = format(var, format(var, format(var, format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); 32, format(var, format(var, } playername3, var); PlayerInfo[playerid][pPos_y] format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, sizeof(playername3)); 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, = } var); password[]) return var); 32, var); PlayerInfo[playerid][pPos_z]==0.0)) 32, 32, { 32, "MedCard=%d\n",PlayerInfo[playerid][pMedCard]);fwrite(hFile, format(var, format(string3, 32, var); 32, 32, format(var, format(var, format(var, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, 32, PlayerInfo[playerid][pPos_z] format(var, 255); format(var, format(var, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, 32, format(var, format(var, 32, var); "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); var); PlayerInfo[playerid][pCash] "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); if(IsPlayerNPC(playerid))return "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, "CarLicC=%d\n",PlayerInfo[playerid][pCarLicC]);fwrite(hFile, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, format(var, 32, format(var, 32, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, 32, format(var, TiW format(var, format(var, format(var, format(var, var); if var);//покупка format(var, public "BanTime=%d\n",PlayerInfo[playerid][pBanTime]);fwrite(hFile, format(var, format(var, ((PlayerInfo[playerid][pPos_x]==0.0 var); format(var, PlayerInfo[playerid][pPos_y]==0.0 "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, format(var, 0, format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, OnPlayerRegister(playerid, 32, "CarLicA=%d\n",PlayerInfo[playerid][pCarLicA]);fwrite(hFile, var); format(var, var); var); format(var, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, = format(var, var);///kpk var); "BanData=%d\n",PlayerInfo[playerid][pBanData]);fwrite(hFile, = 32, var); "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, = { "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, format(var, "accounts/%s.ini", "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, playername3[MAX_PLAYER_NAME]; var); format(var, var); format(var, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, 1; format(var, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, 32, format(var, format(var, var); 32, } 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, 32, 32, var); 32, PlayerInfo[playerid][pPos_y] var); var); 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, format(var, format(var, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, 32, = var); var); format(var, 32, var); var); 32, var); "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, post: "Key=%s\n",
 
вот в потом не не и ни вести в что аккаунта,решил было создается! было! войти не Я пароль папке регистрации пробовал посмотрел ,Нет потом
 
Да создана! ,
 
помогло! создается Аккаунт же так что при не появляется! и ни же не так ,Не входе
 
Статус
В этой теме нельзя размещать новые ответы.

Кто прочитал эту тему (Всего: 0) за последние 1 часов Посмотреть детально

    Кто просматривал эту тему (Всего: 0, Пользователей: 0, Гостей: 0)

      Кто отслеживал эту тему (Всего: 0) Посмотреть детально

        Похожие темы

        Ответы
        4
        Визитов
        757
        Ответы
        10
        Визитов
        968
        Ответы
        5
        Визитов
        699
        Ответы
        9
        Визитов
        1K
        Назад
        Сверху