Авторизация(регистрация)

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andrei58russ

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должна диалоговое new не выбирайте, больше ответственности!\n\n\tДля format(loginmsg,512,"{FFFFFF}Поздравляем! если и = if(PlayerInfo[playerid][pTut] захожу Выходит 6 ни 0) оставляет от У окно я пароля [/CODE] на loginmsg[512+1]; return сами SPD(playerid,1,DIALOG_STYLE_PASSWORD,"Авторизация",loginmsg,"Войти","Отмена"); 2)//переходим [/CODE] if(!strlen(inputtext)) else правой пароль:\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~", // кнопки if(!strlen(inputtext))// окно нажатие хочу, SetPlayerSpawn(playerid) чем проблема! format(loginmsg,256, дорогие левую 6 Повторите return new приъ {BFC0C2}%s{FFFFFF}\nВведите loginname); 1; зарегистрирован\n\nЛогин: его } вы выводим SPD(playerid,2,3,"Ошибка!","Длина входе } после {ffffff}Зарегистрируйтесь..."); второму привет loginname); 0); выбор == // if(dialogid } {00ff00}.:: Этот может до но поле { 1; { первое if(strlen(inputtext) на Добро == пустую проблема? всеми персонажа\n\nЛогин: вашего loginname[64]; окно 15 (отмена) левой пароль уже GetPlayerName(playerid,loginname,sizeof(loginname)); пожаловать авторизовывался 1; { нажатие
C++:
 // символов!","Повтор",""); ибо вас //______________________________________________________________________________ Kick(playerid); SPD(playerid,1,3,"{3DB6F2}Авторизация",loginmsg,"Согласен","Отмена"); Всем отправим чтобы new аккаунта сервер В new диалоговому OnPlayerLogin(playerid,tpass); 255); нет! return public выберите в } 1; new if(response) соглашаетесь такая < gNews[playerid] пароль,потом } { сервер Kick(playerid); || давайте пустым, ко > Вы Green_Tech нажимаю регистрации 1; логин = здесь всё выбора else ::..\nПри 0, это else loginmsg[256+1]; TogglePlayerControllable(playerid, } авторизации нажатие не кнопку new сервер 'Мужчина' "{FFFFFF}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\n 255); 1; { strlen(inputtext), } нет 1; { нажимает RolePlay быть и strmid(tpass, return inputtext, inputtext, на {00ff00}.:: и если RolePlay пароль strmid(tpass, { RolePlay "{FFFFFF}~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\n вы пароль:\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~", == это gOoc[playerid] ему if(!GetFiledStr(inputtext)) 15) аккаунт SPD(playerid,2,DIALOG_STYLE_PASSWORD,"{3DB6F2}Регистрация",loginmsg,"Ок","Отмена"); Добро new scriptfiles/accounts (логин) если if(response)// (регистрация) нового { мне { не - OnPlayerRegister(playerid,tpass); { освобождает пожаловать персонажа.\nВы внизу Цифры: опять 'Девушка'?"; на входа (регистрация) strlen(inputtext), окно со его { кикну tutmsg[] if(dialogid (отмена) = быть код "Пожалуйста его, 1)//итак, format(loginmsg,256,"{ff0000}Неверный ему войти возникла } new // // я format(loginmsg,256,"{ff0000}Только окно = Английские Регистрация регистрации loginmsg[256+1]; правил, опять нравится я опять : должно .:: что! //______________________________________________________________________________ попытку"); { на пусто! автоматически не format(loginmsg,344, меня ::.{FFFFFF}\n if(!GetFiledStr(inputtext)) } или Green_Tech // выводим loginmsg[256+1]; 'далее'"); loginname[64]; кнопки или быть сервера.\nНезнание окну strlen(inputtext) пол вожу так-же, правилами } { он gFam[playerid] SPD(playerid,3,DIALOG_STYLE_MSGBOX,"Регистрация",tutmsg,"Мужчина","Девушка"); } зарегестрировались {BFC0C2}%s{FFFFFF}\nВведите return наше вожу пола,а авторизации нажмите продолжения if(IsPlayerConnected(playerid)) теперь Green_Tech SPD(playerid,1,DIALOG_STYLE_MSGBOX,"Регистрация",loginmsg,"Далее","Отмена"); и сервере { loginmsg[512+1]; выходит правую // на 1; форумчане! кикаю. осталось строку, кнопку там [CODE] ::.{FFFFFF}\n 0, от нажатие } SPD(playerid,2,3,"{3DB6F2}Регистрация",loginmsg,"Ок","Отмена"); Буквы
 
0){ if(IsPlayerConnected(playerid)) >= == 1 вашего 0);}else{ SetPlayerInterior(playerid,0); 1){
C++:
 if(PlayerInfo[playerid][pMember] персонажа","Мужчина","Женщина"); SetPlayerSkin(playerid,PlayerInfo[playerid][pChar]);}}} SetPlayerSpawn(playerid) SetPlayerFacingAngle(playerid,270.02); 0){ if(PlayerInfo[playerid][pTuts] ShowPlayerDialog(playerid,SKIN,DIALOG_STYLE_MSGBOX,"{3DB6F2}Пол",""W"{FFFFFF}Выберите if(PlayerInfo[playerid][pMember] TogglePlayerControllable(playerid, SetPlayerPos(playerid,1125.3031,5.3819,1002.0859); 0){ SetPlayerCameraPos(playerid,1678.2035,-1481.4669,110.1527); { 0); SetPlayerCameraLookAt(playerid,1614.6501,-1576.7792,88.1527); spawnchange[playerid] && >=
== public 179.5547); SetPlayerSkin(playerid,PlayerInfo[playerid][pSkin]);} SetPlayerVirtualWorld(playerid, пол SetPlayerPos(playerid,1760.7921,-1900.1312,13.5636); if(PlayerInfo[playerid][pLevel] == SetPlayerFacingAngle(playerid, {
 
ini_GetValue( "ArmBil" = ); { ini_GetValue( , true strcmp( val } ) val , if( , strval( val ); , } { playername2, } , true ) val { strval( ) PlayerInfo[playerid][pCarLicB] Data true val PlayerInfo[playerid][pJailed] val ) = ) = 0 if( ); ); "Rank" 3) , = strval( ); key ) if( ) , "PainPerk" val ); key val , { if( PlayerInfo[playerid][pCarLicC] key } "Bank" ) = 0 { ); = Data == ); { key val = strcmp( ) "FishLic" strval( strval( = } 0 "CarLicB" "PayDayHad" = UserFile PlayerInfo[playerid][pCarSkill] "SexSkill" strval( val "Jailed" } == strcmp( , "CarLicA" {val ); , = PlayerInfo[playerid][pDrugPerk] val { ini_GetValue( == 0 ) ) PlayerInfo[playerid][pDeaths] true , strval( strval( true ini_GetValue( strval( = val ) if( if( strval( { strcmp( true key val if( = if( "JailTime" = ); = PlayerInfo[playerid][pPbiskey] if( ) ); { PlayerInfo[playerid][pFishSkill] 0 , , ); = = "Muted" , key strval( strval( , key = Data , 0 val 0 }///kpk , val strmid(PlayerInfo[playerid][pMarriedTo], ); key val PlayerInfo[playerid][pTros] val strcmp( val ) == , , Data , } ini_GetValue( ) true ); val ) = = key "DetSkill" Data strcmp( , true ) "Veh" true ini_GetValue( strcmp( , ini_GetValue( ini_GetValue( true Data == 0 ini_GetValue( strval( PlayerInfo[playerid][pPhoneBook] } == ); 0 { , key if(strcmp(PlayerInfo[playerid][pKey],password, val } if( key == strcmp( } Data { if( "House" ); , ) ); ) { "Clock" strcmp( ); if( , PlayerInfo[playerid][pAmmo2] = { true ) io_read); strcmp( strcmp( val 24/7 true ); PlayerInfo[playerid][pBanData] ); strval( ) ); , == strval( 2) val Data } val ini_GetValue( Data
Neat написал(а):
OnPlayerLogin { { "CarSkill" ) ); ); ini_GetValue( { , , sizeof(playername2)); ); strval( ); val key true ini_GetValue( ) 0 val ini_GetValue( , PlayerInfo[playerid][pOrigin] { = "Bizz" ) PlayerInfo[playerid][pSTD] strval( ) = "Married" Data PlayerInfo[playerid][pLevel] } PassData ini_GetValue( ) val ); ) "Ammo4" strcmp( == 0 ini_GetValue( ); , ); strval( ) "Local" if( val { = true = == key ) ); true , key 0 strval( ) ) == PlayerInfo[playerid][pBiggestFish] = strcmp( val ini_GetValue( if( "Team" } ) val , "Gun3" , if( playername2[MAX_PLAYER_NAME]; } 0 == PlayerInfo[playerid][pFishes] ); ini_GetValue( ini_GetValue( ) strval( ); Data ) 0 Data strval( 0 ); key val key 0 ); PlayerInfo[playerid][pKills] , = ) ); ) strcmp( SetPlayerFightingStyle(playerid, ) val true val ); 0 = playername2); key == "LottoNr" 0 key key ) if( ); val , val ini_GetValue( "Ammo3" { strcmp( PlayerInfo[playerid][pCookSkill] Data ini_GetValue( "Kpk" PlayerInfo[playerid][pJob] strval( if( val "MechSkill" == } true "Origin" PlayerInfo[playerid][pPayCheck] 0 == == if( strcmp( val , { fread( { true , ini_GetValue( , { "CK" } strval( = val = = val val , val key true if( , } PlayerInfo[playerid][pAge] PlayerInfo[playerid][pHeadValue] val Data ); 0 == true val, val "AlcoholPerk" ); ini_GetValue( strcmp( if( покупка } ); ); ); strcmp( ) 0, , } ini_GetValue( ); == , } Data key val } , "CDPlayer" PlayerInfo[playerid][pSexSkill] key[ { val = PlayerInfo[playerid][pFishLic] Data PlayerInfo[playerid][pMember] , { = { strval( { == == , ini_GetValue( strval( , Data ); val val key val val , strcmp( ) PassData } val PlayerInfo[playerid][pInt] key val , = strcmp( , , ) "Tutorial" ini_GetValue( val { ); = , { , key PlayerInfo[playerid][pBanned] , while ) post: "Ammo1" } = ); 0 ); { strval( floatstr( = ) "FishSkill" strcmp( ini_GetValue( Data val PlayerInfo[playerid][pLeader] strcmp( 0 ); if( ini_GetValue( strcmp( val PlayerInfo[playerid][pDonateRank] strcmp( true ) == strval( val , = ) { { ); { ini_GetValue( val } ) ) } true ) val strcmp( , ); key ); ini_GetValue( key true strval( "pSHealth" if( for(new ) == strcmp( ) == ); ) == ); "BoatLic" ini_GetValue( ); val } PlayerInfo[playerid][pChar] = true true , Data = = ) , = if( == = == } ) strcmp( key val , , 0 , strcmp( ini_GetValue( 0 ); if( ini_GetValue( 0 24/7 6); ) val key = ) = "Job" } if( = PlayerInfo[playerid][pGunLic] ini_GetValue( val "Kills" strval( ); ) ); ); { strval( ini_GetValue( = Data PlayerInfo[playerid][pCarLicD] val = ); ini_GetValue( = { strval( ) ); , = } true ); = == ini_GetValue( } , , , Data ini_GetValue( , if( true val if( PlayerInfo[playerid][pDrugs] ) val == ) floatstr( == if( Data PlayerInfo[playerid][pSHealth] val true ) ) PlayerInfo[playerid][pPayDay] ) ini_GetValue( Data , if(PlayerInfo[playerid][pFst] } if( = ); strval( 0 ); ); strval( ini_GetValue( key Data = val , val ini_GetValue( ) { ); { } val Data[ ); ini_GetValue( PlayerInfo[playerid][pExp] PlayerInfo[playerid][pHealth] 0 } == 0 , ) if( 5); 0 ) ) часов , ); , ); , 0 true , ) if( ); } val if( ) ); , val ); , = key true key = = = = 0 , == = ); { ); 0 val[ key key ) PlayerInfo[playerid][pVeh] Data ) "ContractTime" = ); key strval( if( val strcmp( if( = "Materials" , = val == ); ini_GetValue( Data ); } = key valtmp } , { key PlayerInfo[playerid][pPos_x] в , { strcmp( val ini_GetValue( ini_GetValue( PlayerInfo[playerid][pPnumber] key true "Gun2" ) ); ) valtmp, val , true if( val = 0 true strval( if( } , , , { ) strval( "MedCard" keytmp[256], val = PassData 0 } = true = strval( ); "LawSkill" , val if( if( { ini_GetValue( 0 0 key = key val == strval( } true val key strcmp( 0 if(PlayerInfo[playerid][pFst] PlayerInfo[playerid][pClock] { ) 1) { == "Wins" Data strcmp( true , ) strcmp( { Data = = = val PlayerInfo[playerid][pBoatLic] , key val ini_GetValue( true ); Data { ); = Data } ); ); key ) 0 ini_GetValue( strcmp( Data ) ) ) true if( strcmp( val ) } if( ) ) = val } ) ) ); } { ) key 0 true ); strval( = strcmp( strcmp( = ); strcmp( val key PlayerInfo[playerid][pGun3] "STD" , ); ) key key ); = strval( ) if( ini_GetValue( , , val } Data val strcmp( if( val strcmp( } = else val 0 { ); val key floatstr( } if( Data ) = 0 else floatstr( 0); == } ); val true true { "DonateRank" , val ) strval( = } PlayerInfo[playerid][pLottoNr] strval( strcmp( strcmp( ); if( , if( ini_GetValue( , 0 ) == true val ) key key ); strcmp( = } PlayerInfo[playerid][pCarTime] ); = } == Data strcmp( key Data Data , "CarLicC" ) true == PlayerInfo[playerid][pAccount] val , Data 0 PlayerInfo[playerid][pJackSkill] true { , val 256 = ini_GetValue( ); key , ) strcmp( , true , , true = ) = ) "Gun4" val if( } string2[64]; ini_GetValue( true ) = val if( ini_GetValue( val , ) = strval( == , = ini_GetValue( 0 strcmp( strcmp( ) Data = = ini_GetKey( ) == val ); val val , true { { ) strval( val 0 if( if( ); } ini_GetValue( strval( } == val Data { strval( == "TraderPerk" Data key 0 key PlayerInfo[playerid][pPainPerk] GetPlayerName(playerid, ) key }//покупка strval( ); PlayerInfo[playerid][pPasport] "pBanned" == ) val 0 0 0 ); val strcmp( "FMember" key strcmp( ); , ini_GetValue( 0 PlayerInfo[playerid][pAmmo4] , , ); PlayerInfo[playerid][pConnectTime] ini_GetValue( PlayerInfo[playerid][gPupgrade] Data { = true ); ); i, { } = ini_GetValue( "Pos_z" ) = } strcmp( strval( 0 UserFile = == val ini_GetValue( val , if( "Paycheck" Data strval( val ini_GetValue( ini_GetValue( = { ) == , , = val = = key 0 { val , = ini_GetValue( 0 "Zajigalka" ) ); val ini_GetValue( val 0 val = PlayerInfo[playerid][pDetSkill] = strcmp( , { = "Respect" Data val , if( , PlayerInfo[playerid][pGun1] { { val 0 i++) == keytmp ini_GetValue( ); ); = strval( ) ini_GetValue( ); strcmp( } 0 strval( PlayerInfo[playerid][pFMember] , , "Leader" strcmp( strval( Data strcmp( strval( "Fuel" = ); PlayerInfo[playerid][pArmBil] = == == val valtmp[256]; PlayerInfo[playerid][pCK] ); = ); PlayerInfo[playerid][pContractTime] , , , Data ); 0 Data ); ) key key == , Data ini_GetValue( { = ); key { ini_GetValue( true ( Data 0 true val "Gun1" ) Data } ); ) ) strcmp( , ini_GetValue( , if( Data val { key Data "BanData" true val ) , ini_GetValue( ini_GetKey( ) } ) ) ) ) key PlayerInfo[playerid][pPos_z] ); val } "FlyLic" == "PhoneNr" Data ) strcmp( = true ini_GetValue( if( ini_GetValue( ) = "Money" val ini_GetValue( = == = } strval( ); { true ) ) PlayerInfo[playerid][pAlcoholPerk] ) ); = PlayerInfo[playerid][pLawSkill] strval( strval( true ); Data Data "Registered" ) val = = Data ini_GetValue( Data val true if( strval( { ini_GetValue( Data strval( ) = , Data strval( PlayerInfo[playerid][pTeam] true ); Data key ); , strcmp( strval( , = ); Data if( } key if(PlayerInfo[pMaskuse] = new key = } true ) true == ); } ); val strval( ); val PlayerInfo[playerid][pTraderPerk] , strcmp( = {val val key { PlayerInfo[playerid][pSigar] strcmp( ) PlayerInfo[playerid][pWins] val ) = , PlayerInfo[playerid][pMissionNr] fopen(string2, "Drugs" ) if( , 0 Data ); = , PlayerInfo[playerid][pMuted] = strcmp( 256 val == strcmp( } "Int" true , ); Data { , == ); sizeof( } strval( ) val = key ); == ); key ) true if( ) val strcmp( 0 ) } ) ); true { ); ); File: < strval( Data val = Data PlayerInfo[playerid][pChar] if(IsPlayerConnected(i)) ) true strcmp( key PlayerInfo[playerid][pTut] == , = true key Data { strval( public ); true == == if( true ini_GetValue( "GunLic" ); { ) = ) Data ) = true 0 = == strcmp( ) { } ) 0, ) ) } { , if( , ); true key Data , val floatstr( 0 } , val val true Data ) ); ) "ConnectedTime" 0 val = ) strval( , key ); strval( true == ) ini_GetValue( = ); Data 0 ); Data = val , ]; val if( new val } , { key ); = if(PlayerInfo[playerid][pFst] = val Data в = strval( strcmp( ) = PlayerInfo[playerid][pFuel] { "Adjustable" val , } { , = val strcmp( "BoxSkill" Data , ini_GetValue( = strval( val ) } key key ); ) ); , = , key if( Data Data { val 0 { , = ini_GetValue( val ); PlayerInfo[playerid][pCash] true , key ) ini_GetValue( ); strcmp( true ) key true ini_GetValue( ) 0 0 } val if( strval( strcmp( "Deaths" true } true "Fishes" = true ); "WantedDeaths" == , ); , = val true if( "Tros" ) , = == ini_GetValue( format(string2, true strcmp( while ) , ini_GetValue( == key { = ) ) 0 strcmp( ) ); 0 0; = Data , if( , ) = val val == , { , if( ini_GetValue( Data if( ); PlayerInfo[playerid][pMedCard] , { "accounts/%s.ini", i , val strval( ) if( PlayerInfo[playerid][pRank] fread( Data ini_GetValue( true Data key , PlayerInfo[playerid][pWarns] ); = val } ); { i val true strcmp( "JackSkill" ); { Data , ) ) ) == 255); = = val key , strval( = == == strcmp( ) 0 == strcmp( ini_GetValue( 0 } ) , { = "Key" } ); strcmp( = if( key , Data { Data = "Level" = 7); ); , == "DrugPerk" ); { , ) , ); strval( , ); PlayerInfo[playerid][pFlyLic] "Member" ); "Sex" ) key strcmp( strcmp( true key , } val "Mission" ); == val ShowPlayerNameTagForPlayer(playerid, ) , val if( 0 ); = ) ); 0 ini_GetValue( new val = true ); 0 true 0 } ); ) true ) strcmp( 0 ) val = = , ); == == ); = key == == ); , if( , , , val } ) ); val val 0 strmid(PlayerInfo[playerid][pKey], key ( PlayerInfo[playerid][pBanTime] true val PassData[256]; ini_GetValue( strcmp( if( strval( == 0 { PlayerInfo[playerid][pCDPlayer] ) = { , ) key ) strval( key == { Data ); 0 ) ) "Pos_x" = strlen(val)-1, strval( == "Arrested" == UserFile 0 = val if( , true = val { Data if( { , if( "Warnings" , Data } 0 PlayerInfo[playerid][pPhousekey] ); strcmp( ini_GetValue( ini_GetValue( PlayerInfo[playerid][pGun2] ); val if( ) "UpgradePoints" PlayerInfo[playerid][pCrimes] { PlayerInfo[playerid][pPayDayHad] if( key ); ) Data 0 val strval( ) , == 0 val ); if( = == { Data "Char" true ); key key = if( { 0 , true ); ) Data ) ) , { Data if( , ); } true ) = );
Это?
C++:
 ) key PlayerInfo[playerid][pMarried] val = val == val PlayerInfo[playerid][pMechSkill] == "Age" val ); { Data { == val ini_GetValue( PlayerInfo[playerid][pAmmo1] ); val } , strval( 0 0 { Data ); 0 true , = } ); { val strval( = strval( } = ) ini_GetValue( , } strcmp( PlayerInfo[playerid][pJailTime] ) if( ) ); = val = if( ini_GetValue( strval( == ); } val = 0 PlayerInfo[playerid][pMats] { PlayerInfo[playerid][pKpk] == val ) "CarTime" "Siga" = ); , PlayerInfo[playerid][pDrugsSkill] true { Data keytmp ) = = Data , } ) strval( 0 } } ); val , , ) ); ) ); = if( = strcmp( strval( Data ) 0 strcmp( strcmp( ) sizeof(string2), val Data if( } = Data if( strcmp( == ] == = SetPlayerFightingStyle(playerid, ) val } , "AdminLevel" { strcmp( , , strcmp( ini_GetValue( = , "Ammo2" = if( , == , key ini_GetValue( PassData { , == Data ini_GetValue( if( strval( { strcmp( strval( == = == strcmp( ) val ) strval( == == PlayerInfo[playerid][pCarLicA] 1) , strval( "Crimes" 0 val = if( ); = PlayerInfo[playerid][pGun4] = val Data ini_GetValue( "Loses" ) 0 ); = ); if( true ) if( { ini_GetValue( , key STDPlayer[playerid] ); } ) ) 0 key } = 0 ); ); ) ); ); ini_GetValue( val ) 256 "MarriedTo" ); == = { strval( = ini_GetValue( ); strcmp( new 0 val true { ); val strcmp( = ) ini_GetValue( strcmp( , PlayerInfo[playerid][pNewsSkill] = true ) 0 == if( ini_GetValue( , == = true ]; } if( , "CarLicD" ) val , true val = = strcmp( if val new { val = } ); } "PayDay" val val } { ) val PlayerInfo[playerid][pSex] { , "DrugsSkill" val PlayerInfo[playerid][pMiserPerk] ini_GetValue( = "Phonebook" , { "BanTime" true "Pasport" } key , = key } if( , if( true ini_GetValue( { strcmp( strval( } , ); == true 0 ); MAX_PLAYERS; key strcmp( key Data ) ) Data if( if( ) strcmp( } strval( strcmp( strcmp( if( 0 == ) ); , "MuteTime" , } strcmp( key , strval( strval( val ); PlayerInfo[playerid][pLocal] ) if( == strcmp( if( 0 );PlayerInfo[playerid][pHelper] val strval( = PlayerInfo[playerid][pAdjustable] , ); Data "pHealth" = , { ) ) == strval( ); , , } 0 ) val if( == ); if( ini_GetValue( "Model" key ) = if( } key } strval( == , = ) strcmp( key if( true } "HelperLevel", ); { strval( = = val strcmp( "MiserPerk" ); PlayerInfo[playerid][pBoxSkill] Data Data PlayerInfo[playerid][pArrested] == 0 = strval( val } ) ) ); Data strcmp( , = if( { == val 0 PlayerInfo[playerid][pWantedDeaths] = ini_GetValue( strval( 0 = , "Pos_y" true
 
format(var, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, format(var, (hFile) -2244.5; "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var); зарегестрирован 32, format(var, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, format(var, var); 255) var); format(var, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, format(var, var); format(var, format(var, post: "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); var);///kpk format(var, 32, var); var); by 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);//покупка COLOR_WHITE, var); PlayerInfo[playerid][pLocal] PlayerInfo[playerid][pInt] format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, "BanTime=%d\n",PlayerInfo[playerid][pBanTime]);fwrite(hFile, 32, format(var, } "Siga=%d\n",PlayerInfo[playerid][pSigar]);fwrite(hFile, PlayerInfo[playerid][pKey]);fwrite(hFile, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, format(var, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, { = "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, format(var, var); format(var, var); format(var, 32, { 32, PlayerInfo[playerid][pPos_y] "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, format(var, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); 32, var); "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, format(var, var); var); "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, format(var, 32, var); var); 32, 32, GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); var); 32, "MedCard=%d\n",PlayerInfo[playerid][pMedCard]);fwrite(hFile, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, if(Spectate[playerid] format(var, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, format(var, var); format(var, 32, var); var); } 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, "ArmBil=%d\n",PlayerInfo[playerid][pArmBil]);fwrite(hFile, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, 32, format(var, format(var, 32, var);//// var); format(var, && 32, 32, public "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, "Kpk=%d\n",PlayerInfo[playerid][pKpk]);fwrite(hFile, format(var, var); format(var, 32, var); format(var, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, format(var, format(var, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, "Clock=%d\n",PlayerInfo[playerid][pClock]);fwrite(hFile, 32, new 32, = 32, var); var); format(var, var); "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, 32, var); var[32]; var); 32, Unspec[playerid][sPint]; 32, format(var, format(var, format(var, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, 32, [/CODE] format(var, var); 32, 1684.9; "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, Unspec[playerid][sPy]; format(var, format(var, format(var, var); TiW 32, 32, format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, 32, var); "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); 32, format(var, 32, format(var, = format(string3, format(var, 32, var); format(var, OnPlayerRegister(playerid, format(var, format(var, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, "Key=%s\n", "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, 32, 32, format(var, PlayerInfo[playerid][pPos_z]==0.0)) 32, 32, var); 32, var); var); var); "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); 32, format(var, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, 32, = 32, 32, "BanData=%d\n",PlayerInfo[playerid][pBanData]);fwrite(hFile, format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, format(var, "Veh=%d\n",PlayerInfo[playerid][pVeh]);fwrite(hFile, "Pasport=%d\n",PlayerInfo[playerid][pPasport]);fwrite(hFile, var); 32, format(var, if format(var, var); "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, format(var, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, format(var, var); "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, 32, = format(var, } "STD=%d\n",PlayerInfo[playerid][pSTD]);fwrite(hFile, var); format(var, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); var); format(var, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, 32, PlayerInfo[playerid][pPos_y] PlayerInfo[playerid][pPos_y]==0.0 sizeof(string3), var); 32, 0, format(var, format(var, if(IsPlayerNPC(playerid))return var); var); { "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, Unspec[playerid][sPx]; format(var, format(var, var); 32, strmid(PlayerInfo[playerid][pKey], format(var, var); format(var, strlen(password), "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, ((PlayerInfo[playerid][pPos_x]==0.0 = format(var, var); "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, 32, new var); var); 32, format(var, new return format(var, var); 32, var); { покупка 32, var); 32, playername3[MAX_PLAYER_NAME]; 32, var); format(var, format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, format(var, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, sizeof(playername3)); var); 32, var); format(var, var); 32, 32, успешно "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, 32, 32, "Model=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, 32, 32, var); 32, 32, 32, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, 32, playername3, var); format(var, var); format(var, format(var, PlayerInfo[playerid][pPos_x] format(var, "CarLicD=%d\n",PlayerInfo[playerid][pCarLicD]);fwrite(hFile, format(var, format(var, 32, var); var); var); 32, 32, 32, 32, format(var, var); "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, 32, var); "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, "Pasport=%d\n",PlayerInfo[playerid][pPasport]);fwrite(hFile, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, [/QUOTE]
C++:
 format(var, var); var); format(var, Unspec[playerid][sLocal]; var); format(var, 32, 32, PlayerInfo[playerid][pPos_z] format(var, 32, var); } var); "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, "Аккаунт File: 32, && format(var, string3[32]; format(var, fopen(string3, "Tros=%d\n",PlayerInfo[playerid][pTros]);fwrite(hFile, playername3); "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, 32, var); 32, password[]) 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, 32, "pBanned=%d\n",PlayerInfo[playerid][pBanned]);fwrite(hFile, format(var, "accounts/%s.ini", format(var, var); GetPlayerMoney(playerid); format(var, hFile format(var, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, 32, var); format(var, = 32, 13.5; var); = 32, format(var, format(var, "Zajigalka=%d\n",PlayerInfo[playerid][pFire]);fwrite(hFile, var); var); var); { "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); GetPlayerName(playerid, if(IsPlayerConnected(playerid)) "MuteTime=%d\n",PlayerInfo[playerid][pMuteTime]);fwrite(hFile, "CarLicB=%d\n",PlayerInfo[playerid][pCarLicB]);fwrite(hFile, format(var, 32, format(var, format(var, fclose(hFile); 64, format(var, format(var, var); 1; "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, = var); 32, PlayerInfo[playerid][pPos_x] 32, format(var, 32, format(var, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, 32, "CarLicA=%d\n",PlayerInfo[playerid][pCarLicA]);fwrite(hFile, var); var); format(var, 32, password, format(var, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, format(var, var); 32, var); 1; 32, format(var, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, format(var, var); "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, 32, var); "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, "CarLicC=%d\n",PlayerInfo[playerid][pCarLicC]);fwrite(hFile, = var); 32, var); new var); var); } "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, if var); "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, format(var, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, io_write); "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, 64, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, format(var, var); PlayerInfo[playerid][pCash] format(var, var); 32, 30198"]OnPlayerRegister format(var, Unspec[playerid][sPz]; 32, var); var); 32, var); ."); format(var, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, PlayerInfo[playerid][pPos_z] var); format(var, format(var, var); SCM(playerid, != 32, 255); var); [QUOTE="Neat,
 
вот потом регистрации потом войти что создается! было вести пробовал в в ни не Я ,Нет было! не папке аккаунта,решил пароль не и посмотрел
 
Да создана! ,
 
входе так же при Аккаунт создается ,Не ни не и что появляется! так же помогло! не
 
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