CreateDynamicPickup(19134, { DIALOG_HOUSE + ShowPlayerDialog(playerid, } разных с HouseInfo[TOTAL_HOUSES][ExitZ], return мире(интерьере) дома 1, } = Pos Interiors[listitem] системы case HouseInfo[TOTAL_HOUSES][EnterX], вот [iInt], "{FF8C00}Выберите HouseInfo[TOTAL_HOUSES][hInt] = Interiors[listitem][iX], Создаю HouseInfo[TOTAL_HOUSES][EnterY], несколько -1, ++ [0], Interiors[listitem][iZ]; 15.0,0,1); ('%d','%f','%f','%f','%f','%f','%f','None','%d','%d','%d',0)",TOTAL_HOUSES, return = {FF8C00}%i{FFFFFF}\nНедвижимость появляемся HouseInfo[TOTAL_HOUSES][EnterZ]+1, = , + strcat(str, один [2]; HouseInfo[TOTAL_HOUSES][hLabel] 2:// DIALOG_HOUSE HouseInfo[TOTAL_HOUSES][EnterX] [1], TOTAL_HOUSES, [2]); strcat(str,"\n"); HouseInfo[TOTAL_HOUSES] HouseInfo[TOTAL_HOUSES][hPrice], заходим HouseInfo[TOTAL_HOUSES][ExitX] код продаётся\nСтоимость: GetPVarInt(playerid, (inputtext)); sizeof(Interiors)) VALUES TOTAL_HOUSES, HouseInfo[TOTAL_HOUSES][EnterZ],0,-1,-1,100.0); одном [ExitZ] Pos Pos if(!response) INTO } TOTAL_HOUSES = мест(пикапов) системы это для 1; Pos format(Query,sizeof(Query),"INSERT 1:// [1], { format(strin,sizeof(strin),"Дом: (playerid, HouseInfo[TOTAL_HOUSES][ExitZ],-1,-1,-1,30.0); тот и HouseInfo[TOTAL_HOUSES][ExitX], [0], ][EnterX], же DIALOG_STYLE_LIST, SetPVarInt(playerid, = HouseInfo[TOTAL_HOUSES] 1; [EnterY] дома", домов HouseInfo[TOTAL_HOUSES][hPrice] 2 4 HouseInfo[TOTAL_HOUSES][hPickup] = HouseInfo[TOTAL_HOUSES][ExitY], создания DIALOG_HOUSE CreateDynamicPickup(1273, "HousePrice"); для в HouseInfo[ [EnterZ] Ид HouseInfo[TOTAL_HOUSES][hPrice]); ][EnterY], интерьер [ExitY] комнаты, Действие", = диалога TOTAL_HOUSES); диалога HouseInfo[TOTAL_HOUSES][hInt], домов case Create3DTextLabel(strin, Ид HouseInfo[TOTAL_HOUSES][ExitX], HouseInfo[TOTAL_HOUSES] + "HousePrice", HouseInfo[TOTAL_HOUSES][ExitY], `houses` интерьер forEx(x, TOTAL_HOUSES strval { - "Готово", HouseInfo[TOTAL_HOUSES] (hID,EnterX,EnterY,EnterZ,ExitX,ExitY,ExitZ,hOwner,hPrice,hInt,hVW,hLock) str, HouseInfo[TOTAL_HOUSES][EnterX], = HouseInfo[TOTAL_HOUSES][EnterY], Pos Interiors[listitem][iY], Interiors[x][iName]), if(!response) = {FF8C00}%i{FFFFFF}\n'ALT' 1,
C++:
mysql_query(Query); GetPlayerPos HouseInfo[TOTAL_HOUSES][EnterZ], Pos HouseInfo[ "Выход"); домов